Halcyon magic is just Arcane and Primal, not all four traditions, and I don't think Jatembe ever combined divine and arcane magic.
I’m always a little nervous at the chance this stumbles into tired old “savage barbarians” material.
From the way the AP's developer described it on the KD interview it seems to be much less about savage barbarians and more about building a community while trying to survive in the wilderness.
I feel like most well-educated people, would know of the existence of Hermea, but only people with specific knowledge of it or of dragons would know about Mengkare. So yoru dragon disciple player would probably know about his existence, and maybe a bit about his involvement in the dragon plague, but probably not anything about his plans or current alignment other than what can be gathered from the triad
Will there be anything new that hasn't appeared in a previous incarnation?
My understanding from what Luis said is that everything in this book will be new content, no reprints. If you mean new as in never in 1e then I don't know for sure but the trend set by previous Lost Omens books suggests that there probably will be all-new monsters in this book as well (LOCG and firebrands, LOL and Kassi Aziril, LOPSG and several lodges, etc)
How are name-change retcons handled in-game? For example, do people in Golarion refer to werecreature-descended mortals as "Beastkin" or "Skinwalkers"? Was there a time in-world where they suddenly changed what they call them or have they "always" called them the new name or does it vary by location?
Yes it is. Symbiotic relationships are when two creatures live off of each other in harmony, each needing the other to survive, whereas parasitic relationships are those where one organism leeches off of another without giving anything back.
A while ago I shared the flowchart I had created to visualize all of the interconnectedness in hellknight hill. Well now I've changed programs to one that lets me cretae unlimited nodes, and so I've expanded it. So far it includes information up to book 3, with fragments from some of the other books as well, but will continue to be expanded.
Staffan Johansson wrote:
Maybe something like "Deeply rooted" that says "pick one first level ancestry feat with a specific ethnicity as a prerequisite" or something?
I think 2e is the perfect game for this idea of ancestries with actual culture and depth. IN starfinder and 1e, a race could fit in a sidebar, and that incentivizes throwing them in to fill space in bestiaries and the like rather than fleshing them out. In pathfinder an ancestry takes 4 pages minimum, and its hard to write 4 pages about a group of people without giving them at least some interesting qualities and culture.
We already have a thread for Classes, and Rulebooks, and APs, but what interesting/exciting Ancestry or Versatile Heritage options are people hopeful/excited for?
For reference, as of writing there are 8 ancestries confirmed to be coming out this year:
Personally I hope we get a VH to make characters truly undead (mortic maybe?}, as well as centaurs and other Large ancestries and more weird/non-humanoid options.
I feel like hyper-specific isnt really what a class should be. I don't necessarily think they need to be setting agnostic, but definitely not hyperspecific. There needs to be room for the subclasses to all feel different from eachother, and for the variety of class feats to make every single high-level version of the class feel different from every other one. That's hard if the class only encompasses a very narrow idea or playstyle.
At the same time, it is possible to make a class feel too broad. As good as the Fighter is, I've always felt like "fighter" doesn't really mean anything and the flavor just isnt there for me.
If you want stuff specifically about geography you're probably going to either want to wait for Mwangi Expanse (June) and the Absalom book (probably November) or check out some of the 1e campaign setting books, whose lore is all still valid for the most part. Character Guide has lore about the core ancestries and about some factions, and Ancestry Guide has a bunch of lore about uncommon and rare ancestries, and Gods and Magic is pretty much just god lore as far as fluff is concerned, but if you specifically want geographical Golarion lore there just isn't that much of it out for 2e yet.
I think the ones in the Agents of Edgewatch Player's Guide are especially great because some of them break the background mold to give you something extra in addition to cementing you into absalom and the city guard. If I ever GM edgewatch I'll likely say my players have to pick backgrounds from the AoE player's guide just because of how thematically good I think they are.
I also like that Fall of Plaguestone has prewritten sidequests in its adventure toolbox that match each of its presented specific backgrounds. I dont think any other adventure or AP has done this but I really liked it.
The article about Starstone Aspirants in Agents of Edgewatch 4 gives a bunch of really interesting stories about the people who are trying to actually become gods, and one of the major takeaways for me fromt hat was just how hard it is to actually get over the pit.
A ton of those aspirants just died trying to get to the cathedral, and they're people who think they're powerful enough to become gods, so I imagine ordinary people wanting to go take a look would have even a much harder time.
Although why the city government doesn't just build a bridge and charge people money to cross it for huge profits I have no idea.
I guess this ain't gonna come out this year now that the monsters book has been announced...
I dont think that tha necessarily means it won't get released this year. They don't have to release it within their established schedule, they coyld just release it whenever they get it into the warhouse.
However, if they do want to release it on-schedule that means it'll likely be the february 2022 release, and that means all the books they had planned will have to get pushed one slot back to make room for it.
Why does god Winlas grant "Comprehend Languange" as cleric spell? Isn't that accessible to all clerics?
"Some of these spells aren't normally on the divine list, but they're divine spells if you prepare them this way." As "Some of these spells aren't normally on the divine list", that also means some ARE.
but whats the point of deities granting those spells to clerics if clerics could cast them already anyway?
Oh, wow! Will there be lair maps and/or hand-outs in this book? It would be great if it did include both. :)
I imagine at least some monsters will have supplemental features like that, given the 6 pages per monster estimation made earlier. I'm thinking two pages of lore, two pages for statblock (high level creature statblocks get big), and then two pages for extra PC options, maps, handouts, treasure they guard, etc.
I believe that’s his point - the play test document lists places that grant access to inventor and numeria isn’t one of them.
To the person asking, Tar-baphon almost certainly will not be in this because he was already in legends.
This looks awesome. December feels so far away, especially when one of my PCs wants to find a kaiju as soon as possible.
I wonder if any “monstrous” ancestries will sneak their way in here, given that Grand Bazaar has an ancestry we didn’t find out about until months after it’s announcement
They have said specifically that she is a human child. I don't have problem with her being a child like some people seemed to, but I do wish she was anything other than another human.
Strongly agree about the skill checks being formatted to make them stand out. Part of my GM prep now (in Age of Ashes) is taking all of the DCs for an area and writing them on a separate piece of paper for reference, and it would be great to not have to do that for minimal extra work on the development side.
Probably Starfinder then, as Tondro is a Starfinder guy, no?
He is but that doesn't necessarily rule in either direction, starfinder people have written pathfinder APs and vice-versa previously. More I think it about it probably is starfinder though, just because of how much the alkenstar AP has been hinted at.
Its true now that you mention it that its never specifically cited as a pathfinder AP. As mentioned above it was found by a member of the pathfinder2e subreddit and posted there, so I assumed there was some evidence that it was for pathfinder, but on a second watch I don't see anything. Regardless the name has a much more pathfinder feeling than a starfinder one, but I suppose it could be either. I guess we'll wait and see, it will probably be announced at Paizocon.
12 days ago starfinder develop Jason Tondro revealed (likely be accident) that the next AP is titled "Quest for the Frozen Flame" on this interview. He claims it has a product page on this website (which it does not), and says that Patrick Reney is the AP's developer. Besides that and the fact that Tondro is writing one of the volumes we know nothing.
Credit to u/DragonCalypso on the r/pathfinder2e discord for the catch, its not something I would ever have watched so nice catch to him.
What it could be about I have no idea. Best guess is something in the Saga Lands, like the realm of the mammoth lords, land of the linnorm kings, or more excitingly something in the crown of the world. Hopefully its not another Irrisen AP.
Honestly I'm kind of disappointed, I was really hoping for that Alkenstar/Geb/Nex AP that people here have been talking about forever, but hopefully this will be interesting too. we'll see.