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Playtest Universal Kineticist - Very Limited - Once / Day Element Change Is Silly

Stone Shield and Elemental Weapon

Second Subclass?

Elemental bladt

Expert class DC at level 1

Playtest vs the Legendary Kineticist homebrew.

Thematic issue: Geniekin Kinetesist

Elemental shenanigans that you would like

Why only one hand?

Kinetic Aura Balance

Hybrid Blast Brainstorm Room

Playtest character thread:

Issues with Stone Shield

Some potentially dumb thoughts

Elemental Blast would be stronger for Fighters than Kineticists

Elemental Impulse Feat Clarification

Stone Shield and Elemental Weapon

Martial Kineticist

Actual Play Report: 5 x 5 level Kineticists vs Sundered Wave

NON-KINETICISTS: How do the kineticists in your party make you feel?

I would love a unique AoO ability

Infusions

Action economy and gates

My Cabbages: carefully cultivated feedback on the latest class.

More Variable Action Impulses Please

Firepower and Resource Management

Kineticist Choices, Scenario 12 of 12

Idea: Overflow as an optional enchancement

Four pyromanics vs a green man playtest

Ribbon?

do you loose your earth shield if you change elements?

Ideas for making things feel better

Funnel Element ↺ | Proposal - a chance-based reaction to help boost damage

Things that might be a bit overtuned.

Elemental blast - substance infusions

Kinetic Activation feat

Critical Hit Negation

Chain Blast is very over valued.

"Thoughts & Suggestions" - A 36-Page Long document about the Kineticist

I wish con did more

Disappointingly Low Damage

Level 5 Kineticist Playtest conclusions

Elemental Weapon Questions

Kineticist Tales

Evaluating the impulses

What's the utility of Elemental Familiar?

Things that I love

Con - Ignores allies

Skills are lacking, but not compensated for elsewhere

Focus on impulses

DPS focused kineticists only?

Another idea about CON

A simple proposal to bring back Burn

Change overflow impulses to variable actions?

Gather elements should be flashier. Maybe?

Melee Kineticist - more support

Class Budget comparison with the Inventor.

How will you be playtesting?

Let's Have Kineticist Be More Like Fighter

Overflow impulse or elemental blast?

Flinging updraft an attack of opportunity

No blog post?

What do you think of the idea of disintegrate style blast maneuvers?

More One-Action Impulses Are Needed

New idea for balanced burn (and a fix to action economy)

various ideas

Geologic Attunement tremorsense clarification needed.

What's the difference...

Elemental Blast Simplification

Kineticist featsheet; quick base for comparisons & examinations.

Is trained to legendary class DC really that out of the question?

Steady spellcasting equivalent.

Additional Blast Types

Maelstrom Blast

Will it be possible to get a mental kineticist option?

Tempest and flame oracle support?

Do kineticists become immune to dragons?

How many weaknesses does a class need?

Is impulse trait poorly thought out?

Elemental defense

Hybrid elements

Differentiate elements based on role

Deconstruct Element (pg.11) is Useless

All Shall End in Flames' Resurrection is Useless?

Overflow "Amp"

the (low) value of aoe spam in pf2e

A farmer has angered you, a level 20 dedicated gate Kineticist

Gather elements fix

There's no reason to not take the universal gate.

Air Blast - 120 ft / d4 can we do better?

Thoughts on fusion blast

Idea - Make all impulses cost 1 action

Favourite elements / impulses

A proposed simplification - accuracy, class DC, damage, KAS CON justification, and last but not least - class flavour

A few more free Impulse feats

Talking about Burn (from someone who has made two different homebrew kineticists)

Water aura idea

My thoughts and suggestions after making and playing

Big Adapt Element issue!

Dual Gate - A combination rather than a piecemeal

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