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Necromancer playtest initial feedback

So why Occult List?

Not enough runes supplied for testing composite feats

I'm not really a necromancer until there's an undead pouring me a goblet of wine.

Runesmith 'tradition'?

Runic Support for Spells, Possible Class Archetypes

Two Age of Worms Timeline Questions

Don't turn runesmith into magus

To Strike or Not To Strike?

Was adding spells to your Dirge via Learn a spell deliberately omitted?

Trace Rune ability question

really like how rune slot are separated from feat slot

Rick the Meeseeks'o'mancer has entered the chat

Why no "subclasses"?

Necromancer not unholy?

Limited spell slots, Occult list, what do you cast?

Unarmed support problems

Diacritic Runes

The Kineticist Problem 2.0: RETURN TO MYTHIC

Rebuilding my Blood Lords character

Necromancer and Melee Combat

Bag of Rats

Etching runes during exploration: activity or not?

Feedback on subclasses

living graveyard Vs perfected thrall

Oops. There go all my thralls!

Should Smithing Weapons Count as Holding an Artisan's Toolkit?

Best Supporting Class?

Inevitable Return's thrall size

Backup runic enhancement feat chain?

Diacritic Altered Runes (one rune or two)?

Most important fact about runes

Disappointed by lack of thrall abilities

Sporemancer

Undead lore naming

Mastery of Life and Death

Runesmith should have a couple Invested Item feats like thaumaturge

Forge new word, and self-only spells

Congrats, you built my new favorite caster (long feedback)

Can Runesmiths get Heavy Armor?

Initial thoughts on the class

I just came here to comment on this quote that made this class win me over...

Oathkeeper (Ranger)

Past Dungeon Adventure Issue # 89 - Headless

Dangers of the Drowned Garden

Rod of Exorcism

Red Adder Magus (Magus)

How would you adapt AoW to the Wilderlands of High Fantasy?

Darkblight Fallow

2E's First AP

Suppressed Clarification a -5 or -10 foot status penalty?

The Migrus Thread

Lands of Mystery

Age of Worms Maps and other resources

Sweet Ichor available somewhere?

Weapon ranges still on the low side

Knights Templar / Illuminati / New World Order / etc.

My experience GMing the Field Test #5

My analysis of field test 5 (level 1 combat)

Commander and Guardian extensive playtest at level 10

Commander Feedback

Vampire Guardians, Kobold Commanders, and other NPCs

Guardians Heart-1st level fast healing ability

Bodyguard

Petition to make immobilize (Hampering Sweeps) a core feature, and make Taunt optional.

Level 1 Session 1 Commander Initial Thoughts

Commander Playtest, Level 12, Kingmaker spoilers

Commander Sub-Classes?

The single most important issue to resolve with the commander

The FT5 Experience - The Story of Bill, John and (Gre)x... but mostly (Gre)x

Sentinel Dedication Replacement?

Guardian Save Progression

Low level playtest.

Reworking The Guardian Part 1: The Taunt Mechanic

Intercept Strike Question

Guardian Learning From Others

All By Myself Beginner Box Playtest: Guardian

Impressions on Envoy and Leadership Style Issues

Naming Issues

Reworking The Guardian Part 2: Class Options

All By Myself Beginner Box Playtest

Comparing Stupefying Raid to Form Up!

Thoughts on Ancestries and that Cantina Feel

A mechanic for taking damage.

Reworking The Guardian Part 3: Class Mechanics & Subclasses

SwingRipper and I (The Rules Lawyer) ran a livestreamed playtest!

The "Guardian" Commander?

Do Guardian Features need to benefit Heavy Armor?

Shielded Recovery feat implies you need a free hand to use Battle Medicine. But I don't think BM needs a free hand...

Should Guardian lean into Athletics?

Peverse incentives

Taunt is Bad

Int key attribute underutilization

Why would I ever use a Greatsword?

"Champion is a Better Guardian"

Remaster Player Core 2

Should intercept foe and intercept strike be combined

Full Martial Weapon Proficiency with Shields?

Commanders and Warhorns…

SubClasses

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