NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 5 | HP 69/69 | AC 21/23 (shield) | F +11, R +13, W +12 | Perc +12 (+2 Inc. Init. & +2 Seasonal.) | Stealth +11 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
Sorry I'm lagging. I'll try to get a post up tomorrow after work.
Bold is my correction. But yes. Choice between that or just 270.00 gold to purchase everything "lump sum".
Then, with campaign discounts, and additional cash equal to any Downtime used to Earn Income. Basically, if you have spent Donwtime to Earn Income, you should be a little ahead of the curve.
Does that answer you? Keep those questions coming!
female Halfling (Gutsy) Druid/Blessed One 5 | HP 27/56 | AC 21/23| F +11 R +12 W +13 w/Gutsy | Perc +13 w/ normal vision (&+2 init) | Stealth +1 | speed 25 | ◆◇↺ | | Staff 0/3 | Half. Luck 0/1 | Hero 0 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 1/2| Active Conditions: none
Ho Lan wrote:
Lan can attempt food with Nature, he's not very helpful in the researching and hope can wait for a bit.
You could Aid Auntie Wu, and hopefully offset Yami's penalty. If it weren't for that creepy cat, we would've gotten two more successes for Food over the last two rolls.
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 5 | HP 69/69 | AC 21/23 (shield) | F +11, R +13, W +12 | Perc +12 (+2 Inc. Init. & +2 Seasonal.) | Stealth +11 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
I plan on taking the Lump Sum.
Do I also make an earn income check, or was it one of the past things we did for downtime, like working on the Tea House.
male mountainkeeper tengu close ties magus 5 | ♥️51/51 | ⛨23 | F +10 R +12 W +9 | Perc +7; arcane sense, low-light vision | Stealth +10 | speed 25 ft; Uncanny Agility | spells 3 ☐haste, ☐vampiric touch; spells 2 ☐invisibility ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Arcane Cascade☑ | Spellstrike: discharged | ✋✋Katana | Seasonal Boon☐ | ⚕None
Lump sum, kept the same gear except:
* officially made his heirloom katana the one that he'll fight with (so it has the fundamental runes)
* added +1 rune to scale mail
Ability Boosts: Str +4, Con +2, Wis +3, Cha +2
Skill Increase: Expert Crafting +9
Perception is now Expertise +12
Ancestry Feat: >Blessed Blood<
Rank 3 spells (2 slots, 2 per day, Harm is a signature spell)
female Halfling (Gutsy) Druid/Blessed One 5 | HP 27/56 | AC 21/23| F +11 R +12 W +13 w/Gutsy | Perc +13 w/ normal vision (&+2 init) | Stealth +1 | speed 25 | ◆◇↺ | | Staff 0/3 | Half. Luck 0/1 | Hero 0 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 1/2| Active Conditions: none
Does the party have to go together? Player me says "don't split the party", while Auntie Wu would definitely choose to let the boys handle it so she could get some actual harvesting done.
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 5 | HP 69/69 | AC 21/23 (shield) | F +11, R +13, W +12 | Perc +12 (+2 Inc. Init. & +2 Seasonal.) | Stealth +11 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
Auntie Wu wrote:
Does the party have to go together? Player me says "don't split the party", while Auntie Wu would definitely choose to let the boys handle it so she could get some actual harvesting done.
I'm feeling the same about not splitting the party. However, If I do go alone, I'll try to avoid getting into trouble and report back ASAP.
female Halfling (Gutsy) Druid/Blessed One 5 | HP 27/56 | AC 21/23| F +11 R +12 W +13 w/Gutsy | Perc +13 w/ normal vision (&+2 init) | Stealth +1 | speed 25 | ◆◇↺ | | Staff 0/3 | Half. Luck 0/1 | Hero 0 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 1/2| Active Conditions: none
Clarifying: Does this replace Week 11 Downtime? If so, can Auntie Wu stay back to gather food for the winter and let the guys handle tracking Yami?
@Party: What do you think of Auntie Wu staying behind, if allowed? I'm trying to honor what she would actually do, but sometimes that has to take a back seat to the narrative.
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 5 | HP 69/69 | AC 21/23 (shield) | F +11, R +13, W +12 | Perc +12 (+2 Inc. Init. & +2 Seasonal.) | Stealth +11 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
I haven't had time to level up my character. I'll definitely have time tonight.
should our PCS be level 5 when tracking Yami? If so, Kazuki's survival will probably be +1 higher.
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 5 | HP 69/69 | AC 21/23 (shield) | F +11, R +13, W +12 | Perc +12 (+2 Inc. Init. & +2 Seasonal.) | Stealth +11 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
Survival mod is +12 now.
Finished doing my physical character sheet to level 5. Just need to transfer it all to my profile.
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 5 | HP 69/69 | AC 21/23 (shield) | F +11, R +13, W +12 | Perc +12 (+2 Inc. Init. & +2 Seasonal.) | Stealth +11 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
All leveled up to 5th. Wow. Lots of big changes with those ability boosts.
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
When I play irl, I print out little sheets that have the skills on them, and before the game, highlight with a highlighter which skills are active during a skill challenge. This frees me to use my spoken words for descriptions and let the visual aid do the anticipated mechanics Q&A.
Included on my little sheets are checkboxes for “Group vs Individual”, “Compulsory vs Optional”, and “Consequential vs Inconsequential”, things like that.
I will try and be clear what kinds of parameters I mean when I prompt skill challenges as we move forward.
=)
But to answer your question: the Tracking check is a “Group, Compulsory, Consequential” check, and the Approach check is a “Individual, Optional, Consequential” check.
If that makes sense…
Auntie Wu, I am opening and responding to your rolled Aid check as such right now! And, will leave the window open for Hero Points while we RP and await the others…
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 5 | HP 69/69 | AC 21/23 (shield) | F +11, R +13, W +12 | Perc +12 (+2 Inc. Init. & +2 Seasonal.) | Stealth +11 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
DM rainzax wrote:
Kazuki Sato wrote:
Btw, one of Kazuki's purchases was a Ghost-touch rune for his bow.
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 5 | HP 69/69 | AC 21/23 (shield) | F +11, R +13, W +12 | Perc +12 (+2 Inc. Init. & +2 Seasonal.) | Stealth +11 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
2 ancestry feats at 5th with Ancestry Paragon alt rule, correct?
male mountainkeeper tengu close ties magus 5 | ♥️51/51 | ⛨23 | F +10 R +12 W +9 | Perc +7; arcane sense, low-light vision | Stealth +10 | speed 25 ft; Uncanny Agility | spells 3 ☐haste, ☐vampiric touch; spells 2 ☐invisibility ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Arcane Cascade☑ | Spellstrike: discharged | ✋✋Katana | Seasonal Boon☐ | ⚕None
Ancestry Paragon wrote:
When creating an ancestry paragon character, instead of starting with one ancestry feat and gaining another at 5th, 9th, 13th, and 17th levels, the character starts with two ancestry feats and gains another at every odd level thereafter (3rd, 5th, 7th, 9th, and so on) for a total of 11 ancestry feats.
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 5 | HP 69/69 | AC 21/23 (shield) | F +11, R +13, W +12 | Perc +12 (+2 Inc. Init. & +2 Seasonal.) | Stealth +11 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
Vekka Tchakon wrote:
Ancestry Paragon wrote:
When creating an ancestry paragon character, instead of starting with one ancestry feat and gaining another at 5th, 9th, 13th, and 17th levels, the character starts with two ancestry feats and gains another at every odd level thereafter (3rd, 5th, 7th, 9th, and so on) for a total of 11 ancestry feats.
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 5 | HP 69/69 | AC 21/23 (shield) | F +11, R +13, W +12 | Perc +12 (+2 Inc. Init. & +2 Seasonal.) | Stealth +11 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 5 | HP 69/69 | AC 21/23 (shield) | F +11, R +13, W +12 | Perc +12 (+2 Inc. Init. & +2 Seasonal.) | Stealth +11 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
Just a heads up:
Old house was sold a couple weeks ago. Heading up to Denver tomorrow to get rest of my stuff out of the house to bring back to Phoenix. I'll be on planes, trains, and automobiles most of the day tomorrow (Monday, the 17th).
I should be able to check in every day, however, bot me if necessary.
Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 5 | ◆◇↺ | HP 53/53 | AC 21 (22) | P+7 (NV, NH), F+11, R+11, W+9 | 25' | Explore: Scout | Spells: 1st 4/4, 2nd 2/4, 3rd 2/3 | Hero: 2/7 | Tsukiyo boon [ ] | Active Conditions: failed Will save
I've done all the feats for Lan, but I haven't done items yet. The thing that I really want to buy is a +1 armor rune (so probably lump sum); I haven't purchased much for the past few levels because of this, but I'm not sure whether I have enough. I will fix that later - all the feats (including Clever Improviser) are on his profile now.