☠ Season of Ghosts w/ DM rainzax ☠
Game Master
rainzax
Year, Season: 7108, Fall, Week 10
Current Weather: Crisp Autumn Breeze
Wandering Monster @ Town (graveyard) 20% / Hinterlands 20%
Cerulean Teahouse @ +1i to Raise Hope, +1c to Tea Lore to Raise Hope
Eternal Lantern @ Abadar, Pharasma, Shizuru for +1 party item bonus to Medicine, Society, and Religion
PC Macros ➤ Season of Ghosts
Maps / Slides ➤ Tan Sugi Monastery
Loot / Downtime / Wealth ➤ Lan's Accounting Sheet
Useful Info for Character Building ➤ Info
NPC Relationships ➤ LINK
Influence w/ Granny Hu vs Old Matsuki ➤ 2pts vs 12pts
Reputation w/ Northridge vs Southbank ➤ 7pts vs 10pts
Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️0□/12☑), Kazuki (☘️2□/9☑), Lan (☘️2□/10☑), Sigurd (☘️2□/8☑), Vekka (☘️2□/8☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
By "capacity" I mean, yes, how much Bulk her can take when he factors in his own equipment plus what he is trying to lift (Sigurd's 9 Bulk).
female Halfling (Gutsy) Druid/Blessed One 7 | HP 12/76 | AC 24/26 | Shield 20/20 |F +13+1 R +14+1 W +15+1 w/Gutsy | Perc +15 w/ normal vision | Stealth +12 | speed 25 | ◆◇↺ | | Staff 2/3 | HL 0/1 | Hero 1 | focus 0/2 | spells 1: 2/3 2: 1/3 3: 1/3 4: 1/2 | Active Conditions: Resist 2 vs. magic from fiends (tattoo), +1 vs. mental, Weakness 3 vs. mental, wounded 1
On a lighter note, I keep forgetting to mention how much I appreciate that these two Idja are named Davenport and Cho. Makes my day! :)
Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️0□/12☑), Kazuki (☘️2□/9☑), Lan (☘️2□/10☑), Sigurd (☘️2□/8☑), Vekka (☘️2□/8☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
Vekka Tchakon wrote: Being encumbered, that reduced Vekka's speed to 15ft, which by my count got us to the green box.
If he truly has actions left he would step over the threshold.
IF Sigurd is still out he would carry him across. I don't imagine Auntie Wus healing would have taken affect before the carry.
I don’t know what is unclear to you.
Yes, Sigurd is unconscious.
Yes, you picked him up using an action, and became encumbered.
Do you have enough movement to leave the map?
It’s a yes or no question.
=)
male mountainkeeper tengu close ties magus 7 | ♥️76 | ⛨25; Resist mental 5 | F +13* R +15* W +12* (lantern) | Perc +9; arcane sense, low-light vision | Stealth +12 | speed 25 ft; Uncanny Agility | ↻Eat Fortune☐ ↻Reactive Strike ↻Resolute Mind☐ ↻Squawk! | spells 4 ☐thunderstrike ☐vision of death; spells 3 ☑haste ☑time jump; spells 2 ☐☐blur | Focus☑ | Wand of Enfeeble☐ | Seasonal Boon☐ | ⚕Heroism+1
No. Same as the first post at 15ft per stride I end up in the green box. I was confused about having two actions left on your last post.
Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️0□/12☑), Kazuki (☘️2□/9☑), Lan (☘️2□/10☑), Sigurd (☘️2□/8☑), Vekka (☘️2□/8☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
The green box is on the Map.
Are you out of movement after arriving there?
male mountainkeeper tengu close ties magus 7 | ♥️76 | ⛨25; Resist mental 5 | F +13* R +15* W +12* (lantern) | Perc +9; arcane sense, low-light vision | Stealth +12 | speed 25 ft; Uncanny Agility | ↻Eat Fortune☐ ↻Reactive Strike ↻Resolute Mind☐ ↻Squawk! | spells 4 ☐thunderstrike ☐vision of death; spells 3 ☑haste ☑time jump; spells 2 ☐☐blur | Focus☑ | Wand of Enfeeble☐ | Seasonal Boon☐ | ⚕Heroism+1
male mountainkeeper tengu close ties magus 7 | ♥️76 | ⛨25; Resist mental 5 | F +13* R +15* W +12* (lantern) | Perc +9; arcane sense, low-light vision | Stealth +12 | speed 25 ft; Uncanny Agility | ↻Eat Fortune☐ ↻Reactive Strike ↻Resolute Mind☐ ↻Squawk! | spells 4 ☐thunderstrike ☐vision of death; spells 3 ☑haste ☑time jump; spells 2 ☐☐blur | Focus☑ | Wand of Enfeeble☐ | Seasonal Boon☐ | ⚕Heroism+1
Okay, one PC away from a full recovery :sweats: :D
Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️0□/12☑), Kazuki (☘️2□/9☑), Lan (☘️2□/10☑), Sigurd (☘️2□/8☑), Vekka (☘️2□/8☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
Ho Lan wrote: I thought long and hard about attempting to Grapple and Drag Vekka out, but Vekka's Reflex DC is super high (25), and Lan would need a nat 19 for that to Succeed. Even with a Hero Point, that's a tough sell. The DC is lower than you think (see Gameplay)
Also, Sigurd, I think you left your katana...
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 7 | HP 93/93 | AC 25/27 (shield) | F +13, R +17, W +14 | Perc +16 (+2 Inc. Init. & +2 Seasonal.) | Stealth +13 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: Root Walk, dashing (+10')
How far away is Kazuki from Vekka? I have a Lifting Belt. 2 actions to activate, though.
Also, how many bulk does Vekka weigh? Birds have hollow bones so he must be pretty light. ;)
8 Warpriest of Shizuru | ♥️ 85 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 22) -/2/2/1/0 | Focus 1/1 | ◆◇↺ | Saves 14/12/15 13/11/14 Red Thread Knot 5| Divine Font 0/5 | AC 25 | Perception 14 (Low-light vision)|
I'm not going back for my katana. Shizuru forgive me, but my friends are more important than my blade.
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 7 | HP 93/93 | AC 25/27 (shield) | F +13, R +17, W +14 | Perc +16 (+2 Inc. Init. & +2 Seasonal.) | Stealth +13 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: Root Walk, dashing (+10')
DM Rainzax wrote: Re-Enter @ Off-Map character may use ◆ to place themselves back on the Map (in the green box). Ahh. Is this still in effect?
DM Rainzax wrote: Dragging a PC @ (◆✋) Athletics check vs DC 10 + 1/2 body Bulk + 1/2 ally's carried Bulk @ CS: 10-ft, S: 5-ft, CF: you fall prone And I might attempt this.
Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️0□/12☑), Kazuki (☘️2□/9☑), Lan (☘️2□/10☑), Sigurd (☘️2□/8☑), Vekka (☘️2□/8☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
Yes and Ok.
Vekka's carried Bulk he reported HERE.
female Halfling (Gutsy) Druid/Blessed One 7 | HP 12/76 | AC 24/26 | Shield 20/20 |F +13+1 R +14+1 W +15+1 w/Gutsy | Perc +15 w/ normal vision | Stealth +12 | speed 25 | ◆◇↺ | | Staff 2/3 | HL 0/1 | Hero 1 | focus 0/2 | spells 1: 2/3 2: 1/3 3: 1/3 4: 1/2 | Active Conditions: Resist 2 vs. magic from fiends (tattoo), +1 vs. mental, Weakness 3 vs. mental, wounded 1
I can draw my Staff of Healing and do a 2 action Heal on Vekka from 30 ft away (off the map) on my next turn, much like I did before. RAW, Davenport's readied strike shouldn't be triggered by Vekka standing and running away, as the trigger is "If anyone approaches w/in 5-ft of Vekka". And I don't think they've taken Reactive Strikes on any of us yet.
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 7 | HP 93/93 | AC 25/27 (shield) | F +13, R +17, W +14 | Perc +16 (+2 Inc. Init. & +2 Seasonal.) | Stealth +13 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: Root Walk, dashing (+10')
Auntie Wu wrote: I can draw my Staff of Healing and do a 2 action Heal on Vekka from 30 ft away (off the map) on my next turn, much like I did before. RAW, Davenport's readied strike shouldn't be triggered by Vekka standing and running away, as the trigger is "If anyone approaches w/in 5-ft of Vekka". And I don't think they've taken Reactive Strikes on any of us yet. Should i just fire arrows at the baddies and try to take them out? Or go in and drag Vekka out? I'm kind of at a loss as to what to do.
Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️0□/12☑), Kazuki (☘️2□/9☑), Lan (☘️2□/10☑), Sigurd (☘️2□/8☑), Vekka (☘️2□/8☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
Anyone have council for Kazuki?
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8 Warpriest of Shizuru | ♥️ 85 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 22) -/2/2/1/0 | Focus 1/1 | ◆◇↺ | Saves 14/12/15 13/11/14 Red Thread Knot 5| Divine Font 0/5 | AC 25 | Perception 14 (Low-light vision)|
Given your low HP and how accurate these enemies are, I would suggest delaying until the rocks fall.
Lan and Auntie Wu suggested they would try to heal Vekka from afar. I assume if he is healed, Vekka would stand up and try to leave. The enemies seem to be waiting for any of us to get in range. They didn't mention anything about Vekka standing up and fleeing.
I would only attack if you feel you are close to defeating them. We barely hit them.
The risk is that a rock falls and hits Vekka critically, which would set him to Dying 4 and kill him. But the rock might hit the enemy instead, or Vekka rolls well on his Reflex Save. Or Vekka burns his hero points to stabilize and avoid death.
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Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 7 | ◆◇↺ | max HP 71 | AC 25 24 (25) | P+9 (NV, NH), F+14, R+14 R+13, W+12 | 25' | Explore: Scout | Spells: Focus 2/2, 1st 3/4, 2nd 0/4, 3rd 1/4, 4th 0/3 | Hero: 2/8 | Active Conditions: vital beacon 4d4, sickened 1
Kazuki has Athletics +13. He can Stride in, and Drag Vekka out pretty easily.
female Halfling (Gutsy) Druid/Blessed One 7 | HP 12/76 | AC 24/26 | Shield 20/20 |F +13+1 R +14+1 W +15+1 w/Gutsy | Perc +15 w/ normal vision | Stealth +12 | speed 25 | ◆◇↺ | | Staff 2/3 | HL 0/1 | Hero 1 | focus 0/2 | spells 1: 2/3 2: 1/3 3: 1/3 4: 1/2 | Active Conditions: Resist 2 vs. magic from fiends (tattoo), +1 vs. mental, Weakness 3 vs. mental, wounded 1
Unfortunately, if anyone approaches within 5 ft of Vekka, Davenport will do whatever's in the spoiler at the end of this post. So I second Sigurd's suggestion to delay.
Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️0□/12☑), Kazuki (☘️2□/9☑), Lan (☘️2□/10☑), Sigurd (☘️2□/8☑), Vekka (☘️2□/8☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
Kazuki,
Lifting and Dragging are not the same, and the activation doesn’t compress an additional Stride action.
So, since you have rolled, this is a Stride and a Drag, leaving you with one action to escape, pass or fail. I posted the DC to Drag in Gameplay. What is your outcome?
Your belt is still helping, because it boosts all your Athletics checks!
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 7 | HP 93/93 | AC 25/27 (shield) | F +13, R +17, W +14 | Perc +16 (+2 Inc. Init. & +2 Seasonal.) | Stealth +13 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: Root Walk, dashing (+10')
I have no idea what the outcome is. I don't see why the lifting Belt doesn't help with dragging also. It negates up to eight bulk. I'm still using muscle whether it's lifting or dragging.
Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️0□/12☑), Kazuki (☘️2□/9☑), Lan (☘️2□/10☑), Sigurd (☘️2□/8☑), Vekka (☘️2□/8☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
You are out of actions Kazuki - you do not get ◆◆◆◆. Unless you want to stay on the map.
Kazuki Sato wrote: DM Rainzax wrote: Dragging a PC @ (◆✋) Athletics check vs DC 10 + 1/2 body Bulk + 1/2 ally's carried Bulk @ CS: 10-ft, S: 5-ft, CF: you fall prone And I might attempt this.
Kazuki Sato wrote: I have no idea what the outcome is. I don't see why the lifting Belt doesn't help with dragging also. It negates up to eight bulk. I'm still using muscle whether it's lifting or dragging.
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 7 | HP 93/93 | AC 25/27 (shield) | F +13, R +17, W +14 | Perc +16 (+2 Inc. Init. & +2 Seasonal.) | Stealth +13 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: Root Walk, dashing (+10')
I guess I just need to know what Vekka's total bulk is.
Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️0□/12☑), Kazuki (☘️2□/9☑), Lan (☘️2□/10☑), Sigurd (☘️2□/8☑), Vekka (☘️2□/8☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
DM rainzax wrote: Vekka's carried Bulk he reported HERE.
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Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️0□/12☑), Kazuki (☘️2□/9☑), Lan (☘️2□/10☑), Sigurd (☘️2□/8☑), Vekka (☘️2□/8☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
If something is unclear, ask here before rolling!
And good luck to you all!
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NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 7 | HP 93/93 | AC 25/27 (shield) | F +13, R +17, W +14 | Perc +16 (+2 Inc. Init. & +2 Seasonal.) | Stealth +13 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: Root Walk, dashing (+10')
@Party:
Since Vekka failed the Holding off Cho check, do you want Kazuki to attempt it? Auntie has high Survival, as does Kazuki, so she can do the navigating terrain check. Or is there another check you want Kazuki to do? He has high ranks in all skills needed.
Actually, due to Kazuki's increased speed, his best would be Navigate terrain. Hold off Cho would be second best.
Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️0□/12☑), Kazuki (☘️2□/9☑), Lan (☘️2□/10☑), Sigurd (☘️2□/8☑), Vekka (☘️2□/8☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
Hero Points are in play for those that have them!
Auntie Wu, I believe you have used Halfling Luck today (since the poltergeist) do you agree?
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8 Warpriest of Shizuru | ♥️ 85 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 22) -/2/2/1/0 | Focus 1/1 | ◆◇↺ | Saves 14/12/15 13/11/14 Red Thread Knot 5| Divine Font 0/5 | AC 25 | Perception 14 (Low-light vision)|
Kazuki, work on navigating the terrain. I think Lan has distracted Cho.
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 7 | HP 93/93 | AC 25/27 (shield) | F +13, R +17, W +14 | Perc +16 (+2 Inc. Init. & +2 Seasonal.) | Stealth +13 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: Root Walk, dashing (+10')
Okay cool. I'll post when I get home. I'm at work for another 5 hours.
male mountainkeeper tengu close ties magus 7 | ♥️76 | ⛨25; Resist mental 5 | F +13* R +15* W +12* (lantern) | Perc +9; arcane sense, low-light vision | Stealth +12 | speed 25 ft; Uncanny Agility | ↻Eat Fortune☐ ↻Reactive Strike ↻Resolute Mind☐ ↻Squawk! | spells 4 ☐thunderstrike ☐vision of death; spells 3 ☑haste ☑time jump; spells 2 ☐☐blur | Focus☑ | Wand of Enfeeble☐ | Seasonal Boon☐ | ⚕Heroism+1
DM rainzax wrote: Hero Points are in play for those that have them! Yup, that was on my mind but I figured I shouldn't panic on the first round of this phase of things :sweats:
Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️0□/12☑), Kazuki (☘️2□/9☑), Lan (☘️2□/10☑), Sigurd (☘️2□/8☑), Vekka (☘️2□/8☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
This is round 5 of 5.
Between round 4 and 5 there was a fight.
female Halfling (Gutsy) Druid/Blessed One 7 | HP 12/76 | AC 24/26 | Shield 20/20 |F +13+1 R +14+1 W +15+1 w/Gutsy | Perc +15 w/ normal vision | Stealth +12 | speed 25 | ◆◇↺ | | Staff 2/3 | HL 0/1 | Hero 1 | focus 0/2 | spells 1: 2/3 2: 1/3 3: 1/3 4: 1/2 | Active Conditions: Resist 2 vs. magic from fiends (tattoo), +1 vs. mental, Weakness 3 vs. mental, wounded 1
DM rainzax wrote: Hero Points are in play for those that have them!
Auntie Wu, I believe you have used Halfling Luck today (since the poltergeist) do you agree?
Correct. I have 1 Hero Point left and Halfling Luck is used up.
male mountainkeeper tengu close ties magus 7 | ♥️76 | ⛨25; Resist mental 5 | F +13* R +15* W +12* (lantern) | Perc +9; arcane sense, low-light vision | Stealth +12 | speed 25 ft; Uncanny Agility | ↻Eat Fortune☐ ↻Reactive Strike ↻Resolute Mind☐ ↻Squawk! | spells 4 ☐thunderstrike ☐vision of death; spells 3 ☑haste ☑time jump; spells 2 ☐☐blur | Focus☑ | Wand of Enfeeble☐ | Seasonal Boon☐ | ⚕Heroism+1
Whoops. I should have used a hero point. any chance I can do so and redirect the roll to another action?
Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️0□/12☑), Kazuki (☘️2□/9☑), Lan (☘️2□/10☑), Sigurd (☘️2□/8☑), Vekka (☘️2□/8☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
I have you marked as 0 Hero Points, Auntie Wu - as in my Tracking Alias.
Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️0□/12☑), Kazuki (☘️2□/9☑), Lan (☘️2□/10☑), Sigurd (☘️2□/8☑), Vekka (☘️2□/8☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
To Do
1) We still have some Downtime to roll transitioning from Fall to Winter
2) Once we make those rolls (final rolls of L7), we can advance to L8
3) I will set up an RPG Chron shortly (for B2, B3)
4) GM feedback (I will post something soon)
Can anyone find the link where we left off doing Preparing for Winter and Crossing the Wall of Ghosts? Looking for the most recent tracker (Hope, Food, etc)
male mountainkeeper tengu close ties magus 7 | ♥️76 | ⛨25; Resist mental 5 | F +13* R +15* W +12* (lantern) | Perc +9; arcane sense, low-light vision | Stealth +12 | speed 25 ft; Uncanny Agility | ↻Eat Fortune☐ ↻Reactive Strike ↻Resolute Mind☐ ↻Squawk! | spells 4 ☐thunderstrike ☐vision of death; spells 3 ☑haste ☑time jump; spells 2 ☐☐blur | Focus☑ | Wand of Enfeeble☐ | Seasonal Boon☐ | ⚕Heroism+1
this is the latest one I can find via search… but Oct ‘24 shouldn’t be the latest, right?
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