Kazuki Sato |
First month of summer (Task level 2, Expert at Survival):
Week 1: (crit success), 35 sp
Week 2: (failure), 28 cp
Week 3: (success). 21 sp
For month 2, Kazuki earned (Expert Survival, Task lvl 2):
Week 1: success (21 sp)
Week 2: crit (35 sp)
Week 3: success (21 sp)
Week 4: fail (28 cp)
Month 3 Earn Income totals,
(Expert Survival, Task lvl 2):
Week 1: success (21 sp)
Week 2: crit (35 sp)
Week 3: fail (28 cp)
Week 4: fail (28 cp)
Grand total:
35+2.8+21+21+35+21+2.8
+21+35+2.8+2.8 =
200.2 sp
DM rainzax |
1 person marked this as a favorite. |
Grand total:
35+2.8+21+21+35+21+2.8
+21+35+2.8+2.8 =
200.2 sp
200.2 sp = 20.02 gold
Updating on Downtime Worksheet!
Also, do you have your Hope / Food / Security worked out?
@GM: When you get a chance, could you put up the new Eight Practices on the slides? I cant find the post of it.
LINK and done (currently slide #3)
Kazuki Sato |
DM rainzax |
Link to hope/food/security.
Could you analyze your results, and report in a similar form to:
Hope: 0 (because the only Religion success was researching Pick's ritual)
Food: 2
Security: 4
Total
Hope 2
Food 1
Security 1
Totals
Hope 0
Food 1
Security 0
Food: 8
Hope: 2
Security: 0
Auntie Wu |
DM rainzax |
2 people marked this as a favorite. |
Grand Totals exiting Summer
➤Hope (4) ⭐⭐⭐⭐
➤Food (18) ⭐⭐⭐⭐⭐, ⭐⭐⭐⭐⭐, ⭐⭐⭐⭐⭐, ⭐⭐⭐
➤Security (9) ⭐⭐⭐⭐⭐, ⭐⭐⭐⭐
➤The Willowshore Curse (6) ⭐⭐⭐⭐⭐, ⭐
➤Pick's Memory Ritual @ ☑☑□
Auntie Wu ☑
➤Hope
➤Food ⭐⭐
➤Security ⭐⭐⭐⭐
Kazuki ☑
➤Hope
➤Food ⭐⭐⭐⭐⭐, ⭐
➤Security ⭐⭐⭐⭐
Lan ☑
➤Hope ⭐⭐
➤Food ⭐⭐⭐⭐⭐, ⭐⭐⭐
➤Security
Sigurd ☑
➤Hope ⭐⭐
➤Food ⭐
➤Security ⭐
Vekka ☑
➤Hope
➤Food ⭐
➤Security
I will try and get a larger post up in the next day or two which should detail all the options for the Downtime rounds that pace Book Two!
Auntie Wu |
4 people marked this as a favorite. |
Grand Totals exiting Summer
➤Hope (4) ⭐⭐⭐⭐
➤Food (18) ⭐⭐⭐⭐⭐, ⭐⭐⭐⭐⭐, ⭐⭐⭐⭐⭐, ⭐⭐⭐
➤Security (9) ⭐⭐⭐⭐⭐, ⭐⭐⭐⭐
➤The Willowshore Curse (6) ⭐⭐⭐⭐⭐, ⭐
➤Pick's Memory Ritual @ ☑☑□
Per this post, here's how far we have left to go before winter:
Hope: 4 (keep this above 0)
Food: 18/26
Security: 9/10-18 (Total needed depends on the weather.)
Willowshore Curse: 6/?
➤Pick's Memory Ritual @ ☑☑□
DM rainzax |
Looks like right now you could fully feed either the north or the south…
Ho Lan |
Chronicles will take me longer - looking by the end of the week for those.
Did I miss these, or are they still pending?
If they are still pending, no rush - but I do have a question about the Chronicle. The format of the Chronicle is publicly available in the sanctioning document, but from previous experience, I know I might end up seeing the other Chronicle temmplates (for books 2-4), since they're usually all listed together. I'm (leisurely) rebuilding the PFS character to which this Chronicle would be applied. Is there any downside to me looking at the sanctioning document to see if there are any compelling options that open up?
DM rainzax |
If you are trying to remain within the mystery, so to speak, I can check for spoilers!
Also, yes I forgot those. Need more time…
=)
Ho Lan |
If you are trying to remain within the mystery, so to speak, I can check for spoilers!
Please check if you have time, but don't feel bad if you're busy. This is pretty low urgency in the grand scheme of things - I'm basically looking for the information before December, or when I play one of my non-Gameday characters, whichever comes first. And unless there's something super duper cool from the Chronicle, chances are I'm just going to keep most of my characters as close to their un-Remastered selves as possible.
DM rainzax |
So, if you avoid reading the "Adventure Summary", you will avoid the spoilers.
There are some cool item access and keepsakes in Fall and Spring - the list on the latter is huge! - and two AcP boons for Winter - so I guess proceed at your own risk?
You may, too, be outing yourself as a dirty boon farmer - if that is important to you?
My next time block is dedicated to the next major post for this game. After that, I can get to chronicles. If anyone absolutely needs their's soon, lmk?
=)
Watery Soup |
You may, too, be outing yourself as a dirty boon farmer - if that is important to you?
tldr: I don't understand the slur-like quality of "boon hunting" for PFS2.
Historically, in PFS1, there were a few boons that were insanely overpowered, and they were not transferrable. Moreover, there were very few Repeatable adventures, and no replays for plebes. So, "boon hunting" had some validity in that people had some pretty strong incentives to see the Chronicles ahead of time, and craft their characters' advancements carefully so they could build some truly terrifying characters before they leveled out of their ability to get the boon.
(One particularly egregious example is a scenario I played where a player one-shot the final boss, a dragon; he had some kind of dragonbane axe that was only available from an obscure scenario and coupled it with some kind of auto-crit boon from another obscure scenario, and clearly had chosen our scenario in order to test out the combination knowing there was a dragon at the end. The GM audited the whole thing, and although it was legit, basically said, 'well, that's great for you, but sucks for everyone else, would the rest of you like to rerun the fight without the dragonbane axe?' and a second dragon appeared.)
In PFS2, all of that is different. Boons aren't overpowered, and they're universally transferrable through Bequeathal. The only real boons worth planning for are the ones that give access to Uncommon or Rare archetypes, and those need to go onto characters before they lock themselves into an archetype which is likely to last most of their PFS career (since 3 feats are required, it blocks out 6 levels for other archetypes).
Yes, several of my characters are built entirely around the boons that I get - Mia Moja is an oozemorph archetype from The Slithering credit; Hai Gui is a Grey Gardener archetype from Night of the Grey Death credit; Martin Gale is an Otari-based gambler from Menace Under Otari and Troubles Under Otari credit. I see nothing wrong with it, unless I wouldn't have played those adventures but for knowing in advance what boons I'd get at the end. None of those boons are particularly awesome, they make flavorful characters that are actually slightly underpowered relative to boonless characters.
People grossly overreact to "boon hunting" in PFS2. There are no boons good enough to be worth sinking this many hours just to start a new character with that boon.
Thank you for coming to my TED rant.
DM rainzax |
I agree with you 100%
But as I have no "1st edition trauma", I simply cannot relate with the sentiment behind the response I received in that thread to what I thought was a legitimate question.
And since it is, to me, a minor matter, declined to comment further because I'd rather be playing the game than arguing it's tiniest minutiae.
=)
Speaking of which, I am preparing the comprehensive list of Downtime as we speak!
DM rainzax |
Ok, I got that post up.
Will try to get the meetup with Granny Hu up later today.
Did I forget anything?
Please declare your Week One Fall Downtime using the following format:
[ dice=Character to Downtime Activity (Skill, Proficiency) w/ (Skill Feat, if any) vs Task Level (Base DC)]1d20+X[/dice]
Pre-formatting these is important, because it'll help me smoothly adjudicate each week's roll, as we will be rolling a lot of downtime, interspersed with events that will happen. So. Looking to establish a rhythm!
=)
DM rainzax |
DM rainzax wrote:Grand Totals exiting Summer
➤Hope (4) ⭐⭐⭐⭐
➤Food (18) ⭐⭐⭐⭐⭐, ⭐⭐⭐⭐⭐, ⭐⭐⭐⭐⭐, ⭐⭐⭐
➤Security (9) ⭐⭐⭐⭐⭐, ⭐⭐⭐⭐
➤The Willowshore Curse (6) ⭐⭐⭐⭐⭐, ⭐
➤Pick's Memory Ritual @ ☑☑□
Per this post, here's how far we have left to go before winter:
Hope: 4 (keep this above 0)
Food: 18/26
Security: 9/10-18 (Total needed depends on the weather.)Willowshore Curse: 6/?
➤Pick's Memory Ritual @ ☑☑□
Also, we need to choose either Northridge of Southbank for each of these Food and Security points!
Auntie Wu |
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I vote to evenly distribute them, and alternate who gets the odd one.
Auntie Wu |
2 people marked this as a favorite. |
And so, as they head to meet Granny Hu, they decide upon next steps to continue to prepare...
1) Lift Hope
2) Prepare Food
3) Improve Security
4) Earn Income
5) Retrain
6) Research Pick’s Memory Ritual
7) Research Willowshore Curse
8) Invest time with an NPC merchant (unlocking 5% discount on certain goods for whole party)
9) Improve Reputation with Auntie Wu or Old Matsuki
10) Other Downtime tasks you discover along the way
11) Other Personal Downtime endeavors
You probably meant Granny Hu, but...
Bow before me, minions! ;)
Vekka Tchakon |
I vote to evenly distribute them, and alternate who gets the odd one.
Agreed. The choice of side that gets the odd food first will be over-analyzed by the denizens of Willowshow :D
Sigurd Kolphan, Season of Ghost |
9) Improve Reputation with Auntie Wu or Old MatsukiYou probably meant Granny Hu, but...
Bow before me, minions! ;)
Well, I already did ask for your help...
Ho Lan |
Can Lan continue using Deception or Intimidation to get Gimmy to do work for him?
Lan will either do that to milk the last of the growing season if he's able, or else, he'll use Diplomacy to improve morale (just posting the overall plan in case I don't get to check for the rest of the day).
DM rainzax |
Can Lan continue using Deception or Intimidation to get Gimmy to do work for him?
Good question.
Going to say that the Summer was Gimmy and Lan's "honeymoon", and now that it is Fall, Gimmy will make it increasingly difficult for Lan to continue to control him.
I'll add cumulative +1 to the DC starting with Week One (+2 @ Week Two, +3 @ Week Three, etc) and when Lan eventually fails, he will no longer be able to control Gimmy.
Fair?
=)
DM rainzax |
[ dice=Character to Downtime Activity (Skill, Proficiency) w/ (Skill Feat, if any) vs Task Level (Base DC)]1d20+X[/dice]
Leaving the template up, banking our decisions down until the end of the week!
Auntie Wu
[ dice=Auntie Wu to Prepare Food (Nature, T) for Northridge vs Task Level 5 (Base DC 20)]1d20+10[/dice]
Lan
???
Kazuki
[ dice=Survival (E) to Improve Security in Southbridge (vs Task Lvl 5/DC 20) w/ +1 in forest terrain]1d20+10+1[/dice]
Sigurd
[ dice=Sigurd to Improve Security (Crafting, Trained) w/ (Quick Repair) vs Task Level 5 (Base DC 20)]1d20+6[/dice]
Hero Point Failure
Vekka
Downtime week 1: retrain Crafting for Society (no roll, automatic)
Ho Lan |
1 person marked this as a favorite. |
Ho Lan wrote:Can Lan continue using Deception or Intimidation to get Gimmy to do work for him?Good question.
Going to say that the Summer was Gimmy and Lan's "honeymoon", and now that it is Fall, Gimmy will make it increasingly difficult for Lan to continue to control him.
I'll add cumulative +1 to the DC starting with Week One (+2 @ Week Two, +3 @ Week Three, etc) and when Lan eventually fails, he will no longer be able to control Gimmy.
Fair?
=)
Sounds good. Lan will keep working Gimmy until he rebels!
Week 1: [ dice=Lan to Prepare Food (Deception, Expert) vs Task Level 5 (DC 20)]1d20+13-1[/dice]
DM rainzax |
Auntie Wu
[ dice=Auntie Wu to Prepare Food (Nature, T) for Northridge vs Task Level 5 (Base DC 20)]1d20+10[/dice]
Lan
[ dice=Lan to Prepare Food (Deception, Expert) vs Task Level 5 (base DC 20 modified +1 per consecutive week)]1d20+13[/dice]
Kazuki
[ dice=Survival (E) to Improve Security in Southbridge (vs Task Lvl 5/DC 20) w/ +1 in forest terrain]1d20+10+1[/dice]
Sigurd
[ dice=Sigurd to Improve Security (Crafting, Trained) w/ (Quick Repair) vs Task Level 5 (Base DC 20)]1d20+6[/dice]
Hero Point Failure
Vekka
Downtime week 1: retrain Crafting for Society (no roll, automatic)
Going to roll these "later" in the week, after we resolve the current social encounter.
=)
DM rainzax |
To clarify, the party's position is: +50% food if and only if the "army" conscripts from both North and South equally?
Am I missing a second nuance?
=)
Vekka Tchakon |
The way I thought of it working: because the army is conscripted from both sides, it removes the need to move more food to the North. They're both fed equally and both contribute to the army equally.
Vekka Tchakon |
Vekka is now certainly convinced that he could use Granny Hu's true name
DM rainzax |
The standing army must conscript equally from the North and South. Only then will we try to earn 50% extra food.
The way I thought of it working: because the army is conscripted from both sides, it removes the need to move more food to the North. They're both fed equally and both contribute to the army equally.
I will be moving us forward with the above understanding of the "what" and the "why" in this Negotiation...
...with a Skill Challenge with the following outcomes for the party:
CS ➤ As success, but the party wins an Additional (Reasonable) Provision of their choice. Willowshore gains Hope
S ➤ Northridge agrees to the party's Counter Proposition
F ➤ Northridge agrees to the party's Counter Proposition, but they win an Additional (Reasonable) Provision of their choice
CF ➤ Negotiation fails; both sides end talks, straining relations with North / South. Willowshore loses Hope
Using very similar skills (possibly same) as those outlined in Granny Hu's Influence block.
Let me know if you all think this is fair, and I will get it drawn up tonight. If you have time, feel free to brainstorm what an "Additional (Reasonable) Provision" might be!
Sigurd Kolphan, Season of Ghost |
1 person marked this as a favorite. |
This sounds like a lot of fun. I'm good with these terms.
Additional Provisions: I'd like the South and Northerners to talk more. The teahouse, once it is repaired, should be a more neutral location for all visitors, and be used as a place for counseling and community events for all across the river.
While we are the Reenactment Heroes, we are limited in number. There is only so much we can do to help the town recover.
Auntie Wu |
Skill challenge looks good. I'm feeling how high the stakes are. Good job!
Sigurd Kolphan, Season of Ghost wrote:The standing army must conscript equally from the North and South. Only then will we try to earn 50% extra food.Vekka Tchakon wrote:The way I thought of it working: because the army is conscripted from both sides, it removes the need to move more food to the North. They're both fed equally and both contribute to the army equally.
Do we want to propose quartering half of them on each side of the river?
Regarding the "Additional (Reasonable) Provision": I'd like to build on Sigurd's idea of getting people to talk more. They could organize "small group get-togethers", where small groups (each comprised of both Northridge and Southbank residents) get together once a week in each other's homes to share a meal and chat.
OR, quartering half the standing army in Southbank so they're not more vulnerable to attacks than Northridge could be our "Additional (Reasonable) Provision", if that doesn't make it into the final proposal.
DM rainzax |
1 person marked this as a favorite. |
As a note.
The reason both Success and Failure says essentially "the party wins" is directly building on your earlier successes with Influencing Granny Hu generally.
Otherwise we would be having Success "party wins" and Failure as "Granny Hu wins", etc.
=)
Ho Lan |
Lan is in another room, so I don't know if the character (or my replacement character, depending on how things go) is going to weigh in on the skill challenge, but it seems reasonable to me as a player.
DM rainzax |
Lan is in another room, so I don't know if the character (or my replacement character, depending on how things go) is going to weigh in on the skill challenge, but it seems reasonable to me as a player.
We will dice, and let the outcomes tell the story.
I'm sure you're all creative enough to explain how "I was in the other room but somehow had an impact on the negotiation" win lose or draw!
However, in the overall context of things, we're playing out a Intimidation (25) roll that Lan made...
The reason both Success and Failure says essentially "the party wins" is directly building on your earlier successes with Influencing Granny Hu generally.
Otherwise we would be having Success "party wins" and Failure as "Granny Hu wins", etc.
Indeed!
DM rainzax |
2 people marked this as a favorite. |
Players,
Lan and Granny Hu are having a private conversation in the other room. I'll ask that you guys keep player knowledge and character knowledge separate for the sake of the unfolding drama.
=)
Lan, does this answer your question?
Vekka Tchakon |
2 people marked this as a favorite. |
I think so far we're good on that? Just kind shout-negotiating with who's left in the room with us.
Auntie Wu |
Are we still in round 1? I can't tell if I'm supposed to post Auntie Wu's second check yet.
DM rainzax |
1 person marked this as a favorite. |
Good question. I'd personally like to situate ourselves between these two "extremes":
a) Waiting for everyone to post R1 before posting R2 (takes too long irl)
b) Everyone posting R1/R2/R3/R4/R5 in a single post (too quick shortens RP).
So, using your own judgement, let's shoot for something between "a" and "b", which suits your irl schedule (if Sunday is a good day to post but Monday and/or Tuesday is bad, maybe double/triple up on Sunday? etc).
=)
DM rainzax |
Lan,
If you'd like to continue to post privately or publically, up to you.
And Lan would know that he is "free to go" between rooms - Granny Hu does not have the power to restrict you, just took everyone by surprise!
=)
DM rainzax |
Go ahead and start round 3 folks.
Sigurd, I will credit your missing success in my next pass.
DM rainzax |
Auntie Wu is willing to do a ☆☆ favor for Granny Hu. Does this count as an action for one of the rounds, or is it a bonus?
Good question. These are free stars on top of the ones you earn with regular skill checks, so, it is a "bonus".
Also, we co-posted - I responded to your response in an edit window!
DM rainzax |
Getting around to this today or tomorrow - if you haven't rolled your latest check, feel free to advance to doing so!
Soon...
Vekka Tchakon |
[dice=Diplomacy]1d20+6
[dice=Diplomacy]1d20+6
I just realized I did not make this clear: that was a hero point, not rolling for two rounds.
DM rainzax |
To give you a scale, each Granny Hu favor star ought to take about one week of your time.
☆☆☆ = three weeks, or about once per month of Fall
☆☆ = two weeks, maybe together, maybe seperate
☆ = a single one-week favor
Granny Hu will come calling, possibly disturbing your otherwise cleverly-laid plans!
Vekka Tchakon |
Question: how much of an individual basis do these favors work on? That is... I assumed that the party is signing all of us up for X favors (because we help each other), or is it more like "Sigurd gets pulled away in private for 1-2 days." Or may right now we don't know which of the two it is.
DM rainzax |
Question: how much of an individual basis do these favors work on? That is... I assumed that the party is signing all of us up for X favors (because we help each other), or is it more like "Sigurd gets pulled away in private for 1-2 days." Or may right now we don't know which of the two it is.
Granny Hu will come calling, possibly disturbing your otherwise cleverly-laid plans!
Because
Boo! But also on brand for that NPC.
=)