Auntie Wu
|
Vekka will be back tonight, so I won't bot him for now.
Auntie Wu spins around to cast another Vitality Lash at the Chewer, then ducks behind Lan's Protector Tree. She worries about the guys up there, but there's no way she can help them right now. "Hang in there, guys!"
Vitality damage vs. Chewer: 4d6 ⇒ (4, 1, 6, 6) = 17
DC 22 basic Fort Save
◆◆ Cast a spell, ◆ Stride
| DM rainzax |
Kurobozu Basic Fortitude vs 17 vitality (DC 22): 1d20 + 12 ⇒ (15) + 12 = 27 @ 8 damage
Pulled in multiple directions Chewer reels in pain "I'll kill you all and bury you under this tree for Master to Have your Souls!"
| Vekka Tchakon |
Vekka groans.
I guess I had that coming...
DC24 fortitude: 1d20 + 12 ⇒ (6) + 12 = 18
DC24 fortitude: 1d20 + 12 ⇒ (3) + 12 = 15
Yikes! Hero-pointing both
☘️DC24 fortitude: 1d20 + 12 ⇒ (9) + 12 = 21
☘️DC24 fortitude: 1d20 + 12 ⇒ (19) + 12 = 31
I think that's fail into stage 1and then recover?
--------------------
Knowing he's gravely harmed it, he figures it's best to press and see if he can end it.
◆ Recharge Spellstrike
◆◆ Spellstrike
Cast a spell Ignition
Strike: +1 striking katana attack: 1d20 + 15 ⇒ (19) + 15 = 34
slashing damage (two-handed): 2d10 + 4 ⇒ (6, 7) + 4 = 17
Fire damage: 4d6 ⇒ (6, 1, 2, 6) = 15
deadly IFF crit: 1d8 ⇒ 3
On Critical Success The target takes double damage and 3d6 persistent fire damage.
| Kazuki Sato |
Kazuki is momentarily stunned but shakes it off. He hustles backwards, away from The Chewer, then fires two quick shots at the crazed creature...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) vs Target: 1d20 + 15 - 2 ⇒ (5) + 15 - 2 = 182d8 ⇒ (6, 3) = 91d10 ⇒ 9
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-3) vs Target: 1d20 + 15 - 3 - 2 ⇒ (11) + 15 - 3 - 2 = 212d8 ⇒ (7, 4) = 111d10 ⇒ 8
◆ stunned 1
◆ stride 15'
◆ hunted shot
| DM rainzax |
Vekka's strike nearly fells the spider in one fiery blow! (1 shy of a crit; 32 damage)
Kazuki's stun takes his toll, causing his arrows to go wide...
Meanwhile, the Chewer decides to let the archer go and attack Auntie Wu!
Chewer
◆) Stride
◆) Stunning Flurry (Strike x2; if both hit, Fortitude DC 22 vs Stunned)
◆) Strike
~) Brawling Critical (DC 22 of Slowed)
Temple sword w/ Negative (1d4) plus Sagebane (DC 24 Fortitude) vs Auntie Wu (AC 22): 1d20 + 18 ⇒ (17) + 18 = 352d8 + 8 ⇒ (6, 4) + 8 = 181d4 ⇒ 3 @ 42 damage less 30 tree = 12 damage
Temple sword w/ Negative (1d4) w/ MAP (-5) plus Sagebane (DC 24 Fortitude) vs Auntie Wu (AC 22): 1d20 + 18 - 5 ⇒ (20) + 18 - 5 = 332d8 + 8 ⇒ (6, 4) + 8 = 181d4 ⇒ 4 @ 44 damage straight to Dying 2
Temple sword w/ Negative (1d4) w/ MAP (-10) plus Sagebane (DC 24 Fortitude) vs Auntie Wu (AC 22): 1d20 + 18 - 10 ⇒ (6) + 18 - 10 = 142d8 + 8 ⇒ (7, 5) + 8 = 201d4 ⇒ 2
5x Fortitude Saves (!!!!!) - 1st vs Sagebane (DC 24 stupified +1), 2nd vs Brawling Crit (DC 22 slowed), 3rd vs Sagebane (DC 24 stupified +1), 4th vs Brawling Crit (DC 22 slowed), 5th vs Stunning Flurry (DC 22 stunned 1 (or 3 CF))
Lan's Tree interposes itself, but to no avail - Auntie Wu, stricken with 100 hand chop! - goes down violently!
☠☠☠ ☠☠☠ ☠☠☠
DEFENDING THE TAN SUGI
ID: Chewer (Religion), Spider (Nature)
Terrain: Underneath Tree is Difficult Terrain unless Small Creature
Terrain: Tree is DC 20 to Climb
Shooting through the Tree: Cover (+2 AC)
R3
Spider @ 70/75/80 feet up (butt/abdomen/head) @ -86 (severly bloodied!) @ pinned (DC 10 Escape)
Vekka @ -15 @ w/ Heroism @ 75 feet up @ Uncharged @ pending Toxin outcome
Sigurd @ 75 feet up @ Shield broken @ -1 HPs @ Font taxed
Kazuki @ -26 @ Hunting Spider @ Stupified 2
Auntie Wu @ dying 2, prone, dropped items @ 5x fortitude saves pending
Chewer @ -42
Lan
Lan's Tree (30 HP?)
☠☠☠ ☠☠☠ ☠☠☠
Vekka - need that Toxin @ HERE
Lan is Up!
Auntie Wu
|
I assume dying makes the amped Shield spell from Lan go away. Fortunately, she wasn't holding anything.
Fort save vs Sagebane (DC 24 stupified +1), Pilgrim's Path bonus: 1d20 + 12 + 1 ⇒ (1) + 12 + 1 = 14
Crit Fail for Stupefied 2?
Fort save vs Brawling Crit (DC 22 slowed), Pilgrim's Path bonus: 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 21
Failure for Slowed 1
Fort save vs Sagebane (DC 24 stupified +1), Pilgrim's Path bonus: 1d20 + 12 + 1 ⇒ (13) + 12 + 1 = 26
Success; no change
Fort save vs Brawling Crit (DC 22 slowed), Pilgrim's Path bonus: 1d20 + 12 + 1 ⇒ (5) + 12 + 1 = 18
Failure for Slowed 2
Fort save s Stunning Flurry (DC 22 stunned 1 (or 3 CF), Pilgrim's Path bonus: 1d20 + 12 + 1 ⇒ (16) + 12 + 1 = 29
Success; no change
Hmm... I don't think Hero Pointing anything here will help me all that much.
Final tally (I think): Stupefied 2, Slowed 2. And Dying 2. Can I get a double of anything else?
| Vekka Tchakon |
Is the deal that he takes the stage 1 damage, but it doesn't last the prescribed round?
poison damage: 1d6 ⇒ 5
| Ho Lan |
Unfortunately, Lan's amped shield needed to be Sustained. When it seemed like it was ignoring you, Lan let it drop, thinking he might need to re-cast it on Kazuki.
---
Lan will heal Auntie Wu, and then cast Glass Shield on himself.
Heal (3rd rank, 2-actions): 3d8 + 24 + 3 ⇒ (2, 2, 3) + 24 + 3 = 34
Auntie Wu
|
Auntie Wu's eyes crack open, gazing up at the infected branches of the Sugi Tree. A tear escapes the corner of one eye and slips down into her hair, where Mogu's filament soaks it up. "Mogu, the tree..."
I was unable to find the rules about whether conditions like Stupefied are lost or kept when one is knocked unconscious. I figure that's too good to be true, so she's still slowed 2 and stupefied 2.
| DM rainzax |
Scorched and chopped, the Spider makes it's final stand!
Spider
◆◆◆) Strike x3
Fang (plus Venom DC 24) vs Vekka (AC 24): 1d20 + 17 ⇒ (12) + 17 = 292d8 + 10 ⇒ (5, 3) + 10 = 18
Fang (plus Venom DC 24) w/ MAP (-5) vs Vekka (AC 24): 1d20 + 17 - 5 ⇒ (4) + 17 - 5 = 162d8 + 10 ⇒ (3, 8) + 10 = 21
Fang (plus Venom DC 24) w/ MAP (-10) vs Vekka (AC 24): 1d20 + 17 - 10 ⇒ (14) + 17 - 10 = 212d8 + 10 ⇒ (2, 8) + 10 = 20
18 damage, 1x Fortitude save!
Yet more mandibles find purchase, sending in another dose of toxin!
☠☠☠ ☠☠☠ ☠☠☠
DEFENDING THE TAN SUGI
ID: Chewer (Religion), Spider (Nature)
Terrain: Underneath Tree is Difficult Terrain unless Small Creature
Terrain: Tree is DC 20 to Climb
Shooting through the Tree: Cover (+2 AC)
R4
Spider @ 70/75/80 feet up (butt/abdomen/head) @ -36 @ pinned (DC 10 Escape)
Auntie Wu @ -39
Vekka @ -38 @ w/ Heroism @ 75 feet up @ Uncharged @ 1x fortitude saves (And plz declare full outcome!)
Sigurd @ 75 feet up @ Shield broken @ -1 HPs
Kazuki @ -26 @ Hunting Spider @ Stupified 2 and Stunned 1
Auntie Wu @ prone, dropped items, wounded 1 @ healed to 34/66 @ Slowed 1 (doesn't stack) and Stupified 2 (does stack)
Chewer @ -34
Lan
☠☠☠ ☠☠☠ ☠☠☠
The Party (except Lan) are Up!
| Sigurd Kolphan, Season of Ghost |
"Stop it."
◆+1 Katana: 1d20 + 13 ⇒ (17) + 13 = 30
Slashing: 2d6 + 4 ⇒ (5, 4) + 4 = 13
One clean cut against the Spider. Hopefully it's enough.
"Vekka."
◆◆ Heal: 3d8 + 24 ⇒ (5, 3, 6) + 24 = 38
Shizuru's light shines upon Vekka, healing his immediate wounds. But what of the poison?
| DM rainzax |
Shizuru's blade cuts the spider clean in half - guts dripping down the Tan Sugi as Sigurd's blade shines.
Spider out!
Vekka feels the full restoration of the blessing.
Vekka full HPs!
| Vekka Tchakon |
I assume the fortitude save is still in order?
Vekka braces himself against the poison that courses through his body with every heartbeat. He fears this might be the moment he loses strength and plunges into darkness.
Fortitude: 1d20 + 12 ⇒ (19) + 12 = 31
I weakens him somewhat...
Poison damage: 1d6 ⇒ 2
but he quickly fights it off. Then Sigurd strikes the spider and erases most of the tengu's own wounds.
Exhaling, he offers Much thanks Sigurd. Now let's see to this statue...
Sheathing his katana, still high up in the tree, he turns back towards the statue.
I suppose resume earlier scanning, analysis, etc. Detecting magic until a more divine-oriented character can take a look.
Auntie Wu
|
@GM: In your last combat tracker, you have Auntie Wu listed twice. I think she should be Wounded 2 now, since she fell to 0 HP and was healed twice, right?
Through her tears, Auntie Wu sees the Chewer looming over her. Is her end near again? Will Mogu mourn her loss as only a fungus can? Oh, no you don't. Not yet. She raises her hand as if to shield her self, then blasts vitality rays right into its face.
Vitality damage vs. Chewer: 4d6 ⇒ (1, 6, 1, 1) = 9
DC 22 Fort save
◆ Slowed 1, ◆◆ Cast a spell
| Vekka Tchakon |
Hrm, I kind of jumped the gun. But I don't think Vekka and Sigurd can practically drop 75 feet to participate in the ground combat?
| Sigurd Kolphan, Season of Ghost |
With the spider finally dispatched, Sigurd has a chance to peer down the tree. "Not good... there's another enemy. And we're up here. Times like this make me wish I had angelic wings to arrest my fall."
He glances at his shortbow. "I can try to hit the interloper from here. I can also call upon Shizuru to blast them with Holy Light."
| DM rainzax |
Kurobozu Basic Fortitude vs 9 vitality (DC 22): 1d20 + 12 ⇒ (6) + 12 = 18 @ 9 damage
Auntie Wu's blast tears away more undead flesh. Chewer still looks strong. Vekka Delays.
☠☠☠ ☠☠☠ ☠☠☠
DEFENDING THE TAN SUGI
ID: Chewer (Religion), Spider (Nature)
Terrain: Underneath Tree is Difficult Terrain unless Small Creature
Terrain: Tree is DC 20 to Climb
Shooting through the Tree: Cover (+2 AC)
R4
Sigurd @ 75 feet up @ Shield broken @ -1 HPs
Auntie Wu @ prone, dropped items, wounded 2 @ healed to 34/66 @ Stupified 2
➤ (Delay) Vekka @ full HPs @ w/ Heroism @ 75 feet up @ Uncharged
Kazuki @ -26 @ Hunting Spider @ Stupified 2 and Stunned 1
Chewer @ -43
Lan
☠☠☠ ☠☠☠ ☠☠☠
Kazuki!
| Kazuki Sato |
"Sigurd! Vekka!" he calls out after seeing the carcass of the giant spider drop to the ground.
"We need some help down here!”
"Nice job taking out that giant spider!"
Kazuki continues to pepper the chewer with arrows...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) vs Target: 1d20 + 15 ⇒ (7) + 15 = 222d8 ⇒ (8, 4) = 121d10 ⇒ 5
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-3) vs Target: 1d20 + 15 - 3 ⇒ (10) + 15 - 3 = 222d8 ⇒ (2, 4) = 61d10 ⇒ 2
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-3) vs Target: 1d20 + 15 - 6 ⇒ (19) + 15 - 6 = 282d8 ⇒ (5, 4) = 91d10 ⇒ 10
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-3) vs Target: 1d20 + 15 - 6 ⇒ (11) + 15 - 6 = 202d8 ⇒ (1, 1) = 21d10 ⇒ 8
◆ hunted shot
◆ strike
◆ strike
| DM rainzax |
Missed: Auntie Wu's flat check vs Stupified 2! (Might cancel the 9 damage)
I think I carried over an earlier Stunned for Kazuki, which has since faded?
A flurry of arrows, but one clean shot. (-9)
"Another gardener?" Chewer turns his fury to the (reachable) healer Lan!
Chewer
◆) Step
◆) Stunning Flurry (Strike x2; if both hit, Fortitude DC 22 vs Stunned)
◆) Strike
~) Brawling Critical (DC 22 of Slowed)
Temple sword w/ Negative (1d4) plus Sagebane (DC 24 Fortitude) vs Lan (AC 23 / glass): 1d20 + 18 ⇒ (20) + 18 = 382d8 + 8 ⇒ (8, 3) + 8 = 191d4 ⇒ 4
Temple sword w/ Negative (1d4) w/ MAP (-5) plus Sagebane (DC 24 Fortitude) vs Lan (AC 23 / glass): 1d20 + 18 - 5 ⇒ (8) + 18 - 5 = 212d8 + 8 ⇒ (1, 4) + 8 = 131d4 ⇒ 2
Temple sword w/ Negative (1d4) w/ MAP (-10) plus Sagebane (DC 24 Fortitude) v sLan (AC 23 / glass): 1d20 + 18 - 10 ⇒ (11) + 18 - 10 = 192d8 + 8 ⇒ (8, 8) + 8 = 241d4 ⇒ 2
2x Fortitude Saves (!!) - 1st vs Sagebane (DC 24 stupified +1), 2nd vs Brawling Crit (DC 22 slowed)
Lan's Glass shield deploys!(?)
Relfex vs Glass: 1d20 + 16 ⇒ (19) + 16 = 35
☠☠☠ ☠☠☠ ☠☠☠
DEFENDING THE TAN SUGI
ID: Chewer (Religion), Spider (Nature)
Terrain: Underneath Tree is Difficult Terrain unless Small Creature
Terrain: Tree is DC 20 to Climb
Shooting through the Tree: Cover (+2 AC)
R5
Sigurd @ 75 feet up @ Shield broken @ -1 HPs
Auntie Wu @ prone, dropped items, wounded 2 @ healed to 34/66 @ Stupified 2 @ Last-turn Stupified flat check
Vekka @ full HPs @ w/ Heroism @ 75 feet up @ Uncharged
Kazuki @ -26 @ Hunting Spider @ Stupified 2
Chewer @ (AC 24) -52 (or -43 if Auntie Wu fails Stupidied flat check)
Lan @ -46 damage @ 2x fortitude saves (plz finalize outcomes) @ Glass Shield? (plz finalize outcomes (rolled upthread))
☠☠☠ ☠☠☠ ☠☠☠
The Party is Up!
| Sigurd Kolphan, Season of Ghost |
"There's too much carnage..." Sigurd Swaps his Longsword for his Shortbow. But he doesn't hold the bow. He prays instead.
"Shizuru. Please blast the undead foe with >Holy Light<!"
Spell Attack: 1d20 + 11 ⇒ (2) + 11 = 13
"Ah, a little to the left?"
Hero Point: 1d20 + 11 ⇒ (19) + 11 = 30
"Thank you Shizuru..."
Sunlight rains down on Chewer, focusing its gaze upon them for a moment- so intense it actually burns!
Fire: 5d6 ⇒ (2, 5, 1, 1, 4) = 13
If the target has the unholy trait, you deal an extra 5d6 spirit damage.
Spirit: 5d6 ⇒ (2, 4, 1, 5, 6) = 18
| Vekka Tchakon |
So, if i recall correctly, we have 50ft of rope up top, and 25ft of harder climbing below that.
Vekka re-focuses on his magical energies until the mystic muscles that spellstrike are re-honed.
◆ Recharge Spellstrike
Seeing that Sigurd has more far-reaching spells than himself, he sheaths his katana
◆ Interact: sheath weapon
and yells back down to Kazuka.
On my way!
◆ Climb vs rope DC: 1d20 + 12 ⇒ (17) + 12 = 29
Is it still only 5ft of movement on a rope? Athletics lists it as a "simple task" (so maybe the roll was unnecessary), but it doesn't give a diff movement.
Auntie Wu
|
Previous Round Stupefied 2 flat check DC 7: 1d20 ⇒ 2
Well, Auntie Wu *thought* she was casting a spell. Turns out she was just mumbling gibberish and waving her hands around.
This round:
Completely befuddled as to why the Chewer isn't dead already, Auntie Wu struggles to her feet and casts Vitality Lash at him again.
Stupefied 2 flat check, DC 7: 1d20 ⇒ 1 --> Crit Failure
Vitality damage vs. Chewer, Stupefied 2: 4d6 ⇒ (5, 4, 2, 1) = 12
DC 20 Fort save
How did that miss?!
On the plus side, maybe the Chewer won't consider her enough of a threat to bother with trying to kill her anymore. ... Maybe.
◆ Stand, ◆◆ Cast a spell
| Ho Lan |
↺ Shield Block (Glass Shield)
Hardness 4, plus:
Piercing: 3d4 ⇒ (4, 3, 4) = 11
DC 22 basic Reflex save
Lan's Glass Shield explodes into a shatter, but the creature dodges it all. Critical Success, -0 damage.
---
Lan feels a powerful hit.
Fortitude #1: 1d20 + 12 ⇒ (18) + 12 = 30 vs DC 24, stupefied 1
Stupefied 0.
Fortitude #2: 1d20 + 12 ⇒ (9) + 12 = 21 vs DC 22, slowed 1
Slowed 1.
---
Lan sees Sigurd and Vekka climbing down from the tree, and he turns to his foe and smiles.
"Go ahead," he says. "Hit me again."
He holds his ground.
◆◆ Heal (2nd rank, 2-actions): 2d8 + 16 + 2 ⇒ (8, 6) + 16 + 2 = 32
I'm saving my last 3rd rank spell slot.
◆ Slowed 1
50/62 hit points, AC 23 (it should have been AC 24 with the glass shield)