Second Darkness beer and pretzles (Inactive)

Game Master drbuzzard

Second Darkness converted to PF with gestalt rogues.

map


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Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

They aren't flat-footed cause they went in the surprise round, huh? Welp, -19 damage then.


Not to mention you should be at 6d6 sneak since you're 11th level (you haven't leveled up).


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Well, the mythweavers sheet is updated at least. Still the assassins turn either way.


True, I'm being lazy. I'll have it updated tomorrow.


Gaddamn it. I had a long post this morning and it got eaten. Grr.

I'll have to work it back up.


The ones in with taedos look around for him, but they can't perception that high.

The others unload on their targets. They have point blank master, so no provoking. Everyone but Taedos and Ulthar are prone.

Ulthar: You did hit of course
to hit: 1d20 ⇒ 12 damage: 1d8 + 10 ⇒ (2) + 10 = 12 hit
to hit: 1d20 ⇒ 18 damage: 1d8 + 10 ⇒ (4) + 10 = 14 hit
to hit: 1d20 ⇒ 13 damage: 1d8 + 10 ⇒ (5) + 10 = 15 hit

to hit: 1d20 ⇒ 3 damage: 1d8 + 10 ⇒ (5) + 10 = 15 miss
to hit: 1d20 ⇒ 19 damage: 1d8 + 10 ⇒ (7) + 10 = 17 hit
to hit: 1d20 ⇒ 6 damage: 1d8 + 10 ⇒ (2) + 10 = 12 miss

Marckus
to hit: 1d20 ⇒ 5 damage: 1d8 + 10 ⇒ (3) + 10 = 13 miss
to hit: 1d20 ⇒ 4 damage: 1d8 + 10 ⇒ (3) + 10 = 13 miss
to hit: 1d20 ⇒ 16 damage: 1d8 + 10 ⇒ (8) + 10 = 18 miss

to hit: 1d20 ⇒ 20 damage: 1d8 + 10 ⇒ (8) + 10 = 18 hit
to hit: 1d20 ⇒ 6 damage: 1d8 + 10 ⇒ (2) + 10 = 12 miss
to hit: 1d20 ⇒ 4 damage: 1d8 + 10 ⇒ (7) + 10 = 17 miss

confirm: 1d20 ⇒ 2 damage: 2d8 + 20 ⇒ (7, 8) + 20 = 35 nope

Sileth
to hit: 1d20 ⇒ 11 damage: 1d8 + 10 ⇒ (5) + 10 = 15 miss
to hit: 1d20 ⇒ 12 damage: 1d8 + 10 ⇒ (3) + 10 = 13 miss
to hit: 1d20 ⇒ 6 damage: 1d8 + 10 ⇒ (5) + 10 = 15 miss

to hit: 1d20 ⇒ 10 damage: 1d8 + 10 ⇒ (8) + 10 = 18 miss
to hit: 1d20 ⇒ 3 damage: 1d8 + 10 ⇒ (7) + 10 = 17 miss
to hit: 1d20 ⇒ 5 damage: 1d8 + 10 ⇒ (4) + 10 = 14 miss

Kronug
to hit: 1d20 ⇒ 7 damage: 1d8 + 10 ⇒ (5) + 10 = 15 miss
to hit: 1d20 ⇒ 10 damage: 1d8 + 10 ⇒ (8) + 10 = 18 miss
to hit: 1d20 ⇒ 1 damage: 1d8 + 10 ⇒ (5) + 10 = 15 miss

to hit: 1d20 ⇒ 12 damage: 1d8 + 10 ⇒ (5) + 10 = 15 miss
to hit: 1d20 ⇒ 19 damage: 1d8 + 10 ⇒ (2) + 10 = 12 hit
to hit: 1d20 ⇒ 12 damage: 1d8 + 10 ⇒ (5) + 10 = 15 miss

PCs are up.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Still nonlethal arrows or not? DR varies depending on that fact.

The kellid groans, then screams "Who the f!*+ did just wake me up? WHO WANTS TO DIE?" before standing up and stepping forward, his blade appearing on his hand only a split second before he tries to stab #1.

Move action stand up, five foot step towards one, swift action activating Called Falcata. And then entering rage and attacking

Power Reckless Attack: 1d20 + 21 ⇒ (10) + 21 = 31
Damage: 1d8 + 23 ⇒ (2) + 23 = 25

AC goes down by 5 between rage and reckless abandon


Only the surprise round shots were nonlethal. It's all lethal now.

Silver Crusade

Resources:
ki 3/4, channels left 3/11
HP 100/101, AC 34/T 18/F 29, Init +4, Perc +21/+7 traps/darkvision, Fort +16, Ref +19, Will +18, CMB +12/29, Speed 35/climb 20
Active:
Greater Invisibility (14 rounds); Haste

Looking towards the door and my attackers I see that I am trapped inside my room with the attackers blocking my only exit. I quietly move over to #5 while drawing my little dagger.

Melee +2 adamantine dagger hit: 1d20 + 11 ⇒ (13) + 11 = 24 vs. flat footed
Melee +2 adamantine dagger damage: 1d4 + 3 + 6d6 ⇒ (2) + 3 + (1, 2, 5, 4, 5, 2) = 24

Stealth: 1d20 + 16 + 20 ⇒ (18) + 16 + 20 = 54 (round 2 of 11)


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus wakes up unhappily.
He stands up much the same way.
He shoots the guy a dirty look and takes a swing at his awful mug.
Omen to demoralize as swift action: 1d20 + 28 ⇒ (19) + 28 = 47
Stunning Fist: 1d20 + 21 ⇒ (12) + 21 = 33, Damage: 1d10 + 10 ⇒ (4) + 10 = 14 DC 19 Fort or stunned 1 round


Everyone has hit so far.

Also as they attacked they yelled “Death to all who would doubt the Winter Council!”

can't forget the plot hook for the rest of the module


fort save: 1d20 ⇒ 15 pass


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Lame. But he's still getting snuck attack'd next round because of my whole attacking shaken people thing.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

Sileth feels a disturbance in the force and moves about in his sleep somehow dodging the attacks before even waking ......once awake he stands (move) and grabs his bow(move)
and growls pathetic...can't hit a sleeping target. i'll show you how to shoot at least he'll try to next round


Ulthar needs his round 2 action, then the baddies again.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Ulthar's gonna keep standing on the hay formed loosely into a bed analogy and swing some more.

Swing: 1d20 + 20 ⇒ (12) + 20 = 32
Dam: 1d10 + 27 ⇒ (6) + 27 = 33

Swing: 1d20 + 15 ⇒ (11) + 15 = 26
Dam: 1d10 + 27 ⇒ (2) + 27 = 29

Swing: 1d20 + 10 ⇒ (13) + 10 = 23
This round brought to you by Benny Goodman: 1d10 + 27 ⇒ (5) + 27 = 32


Hmm, I'm getting too many posts eaten. I know I updated this. Will get on it.

Heck, the map is updated from me removing one of Ulthar's foes.


Ulthar kills his first target, and misses the second.

1,2 shoot at Kronug

to hit: 1d20 ⇒ 14 damage: 1d8 + 10 ⇒ (3) + 10 = 13 hit
to hit: 1d20 ⇒ 11 damage: 1d8 + 10 ⇒ (4) + 10 = 14 hit
to hit: 1d20 ⇒ 19 damage: 1d8 + 10 ⇒ (7) + 10 = 17 hit

to hit: 1d20 ⇒ 17 damage: 1d8 + 10 ⇒ (6) + 10 = 16 hit
to hit: 1d20 ⇒ 20 damage: 1d8 + 10 ⇒ (8) + 10 = 18 hit
to hit: 1d20 ⇒ 15 damage: 1d8 + 10 ⇒ (8) + 10 = 18 hit

confirm: 1d20 ⇒ 16 damage: 2d8 + 20 ⇒ (6, 3) + 20 = 29 yes

3,4 shoot at Sileth
to hit: 1d20 ⇒ 18 damage: 1d8 + 10 ⇒ (8) + 10 = 18 hit
to hit: 1d20 ⇒ 19 damage: 1d8 + 10 ⇒ (5) + 10 = 15 hit
to hit: 1d20 ⇒ 8 damage: 1d8 + 10 ⇒ (1) + 10 = 11 miss

to hit: 1d20 ⇒ 3 damage: 1d8 + 10 ⇒ (3) + 10 = 13 miss
to hit: 1d20 ⇒ 1 damage: 1d8 + 10 ⇒ (4) + 10 = 14 miss
to hit: 1d20 ⇒ 10 damage: 1d8 + 10 ⇒ (2) + 10 = 12 miss

5,6 can't find their target

7 attacks Ulthar
to hit: 1d20 ⇒ 1 damage: 1d8 + 10 ⇒ (4) + 10 = 14 miss
to hit: 1d20 ⇒ 19 damage: 1d8 + 10 ⇒ (4) + 10 = 14 hit
to hit: 1d20 ⇒ 17 damage: 1d8 + 10 ⇒ (8) + 10 = 18 hit

9,10 shoot at Marckus
to hit: 1d20 ⇒ 2 damage: 1d8 + 10 ⇒ (3) + 10 = 13 miss
to hit: 1d20 ⇒ 20 damage: 1d8 + 10 ⇒ (6) + 10 = 16 hit
to hit: 1d20 ⇒ 10 damage: 1d8 + 10 ⇒ (3) + 10 = 13 miss

confirm: 1d20 ⇒ 19 damage: 2d8 + 20 ⇒ (3, 3) + 20 = 26 yes

to hit: 1d20 ⇒ 2 damage: 1d8 + 10 ⇒ (2) + 10 = 12 miss
to hit: 1d20 ⇒ 3 damage: 1d8 + 10 ⇒ (6) + 10 = 16 miss
to hit: 1d20 ⇒ 16 damage: 1d8 + 10 ⇒ (8) + 10 = 18 miss

PCs are up once more.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus tries to ignore the arrow sticking out of basically his heart and flurries on the guy he's already hit.
Exploit Weakness on the other guy though: 1d20 + 15 ⇒ (13) + 15 = 28
Unarmed flurry 1: 1d20 + 21 - 2 ⇒ (12) + 21 - 2 = 31, Damage: 1d10 + 10 ⇒ (10) + 10 = 20, Sneak: 6d6 ⇒ (6, 6, 2, 1, 6, 3) = 24
Unarmed flurry 2: 1d20 + 21 - 2 ⇒ (17) + 21 - 2 = 36, Damage: 1d10 + 10 ⇒ (10) + 10 = 20, Sneak: 6d6 ⇒ (2, 5, 2, 3, 4, 5) = 21
Unarmed flurry 2.1: 1d20 + 21 - 2 - 5 ⇒ (11) + 21 - 2 - 5 = 25, Damage: 1d10 + 10 ⇒ (4) + 10 = 14, Sneak: 6d6 ⇒ (2, 2, 5, 4, 6, 2) = 21
Unarmed flurry 2.2: 1d20 + 21 - 2 - 5 ⇒ (17) + 21 - 2 - 5 = 31, Damage: 1d10 + 10 ⇒ (8) + 10 = 18, Sneak: 6d6 ⇒ (1, 4, 4, 1, 5, 2) = 17
Boar Style bonus on 2+ hits on same target: 2d6 ⇒ (6, 6) = 12
If I drop the first guy, switch to second guy & Stunning Fist on first attack against him. Sneak only applies to first guy (unless stunning fist works on 2nd, or I hit 2nd more than twice)


First one drops.

fort save: 1d20 ⇒ 20 I'll have to check, but that might pass.

you drop the guy on the 2nd attack, other 2 attacks his other guy

Silver Crusade

Resources:
ki 3/4, channels left 3/11
HP 100/101, AC 34/T 18/F 29, Init +4, Perc +21/+7 traps/darkvision, Fort +16, Ref +19, Will +18, CMB +12/29, Speed 35/climb 20
Active:
Greater Invisibility (14 rounds); Haste

Afraid for my life and the lives of my friends, I exit the room to see what is going on in our sleeping quarters. (move action)

Just in case you think I need it, but I shouldn't as I'm moving through their squares and not avoiding AoO because they can't see me.
Acrobatics: 1d20 + 16 ⇒ (11) + 16 = 27

I can't really see all my friends except Kronug to assess injuries but at the limit of my darkvision, I can see many attackers throughout our trailer. Kronug does appear injured to me as I spy him through the doorway.

I use my Channel Ray to target Kronug for healing. (standard action)
Channel Positive Energy: 6d6 ⇒ (5, 2, 5, 3, 3, 3) = 21

I shout to the rest of the party "Help me! I'm being attacked."

Stealth: 1d20 + 16 + 20 ⇒ (13) + 16 + 20 = 49 (round 3 of 11)


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

at least I got boar style damage on the 2nd guy.
He should also be shaken (I can roll for it if you really want me to).


he is, don't bother


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

Sileth focuses on dropping whoever seems most annoying and proceeds to blast him with spells and arrows

+16 SEEKING (+8 BAB +7 DEX, +1 Weapon Focus, +1 weapon attunement, +1PBS, , -2spell combat) swft action using arcane pool to add 1d6cold and 1d6 shock 1d6 flame to arrows , weapon spec+2dam

RTA=8bab +7dex+1pbs -2spellcombat
RTA Intensified Snowball: 1d20 + 14 ⇒ (20) + 14 = 34
cold damage: 10d6 ⇒ (2, 1, 5, 4, 2, 5, 3, 2, 5, 4) = 33
sneak damage if applicable : 5d6 ⇒ (3, 2, 3, 3, 1) = 12

arrow#1: 1d20 + 16 ⇒ (20) + 16 = 36
damage: 1d8 + 5 ⇒ (3) + 5 = 8
cold damage: 1d6 ⇒ 3
shock damage: 1d6 ⇒ 5
flame damage: 1d6 ⇒ 4
sneak damage if applicable : 5d6 ⇒ (3, 3, 4, 3, 3) = 16

arrow#2: 1d20 + 11 ⇒ (9) + 11 = 20
damage: 1d8 + 7 ⇒ (8) + 7 = 15
cold damage: 1d6 ⇒ 4
shock damage: 1d6 ⇒ 6
flame damage: 1d6 ⇒ 2
sneak damage if applicable : 5d6 ⇒ (1, 4, 2, 6, 4) = 17

CRIT confirmation RTA Intensified Snowball: 1d20 + 14 ⇒ (13) + 14 = 27
XTRA cold damage: 10d6 ⇒ (3, 3, 3, 1, 2, 4, 2, 6, 4, 5) = 33

CRIT confirmation arrow#1: 1d20 + 16 ⇒ (2) + 16 = 18
XTRA crit damage: 2d8 + 10 ⇒ (2, 5) + 10 = 17

apply cover penalty if necessary

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

The kellid looked down on the multiple arrows sticking out of his muscular, manly chest. A grin appeared on Kronug's face as his rage-possesed brain understood the amount of harm his body was suffering.

Raising his blade with both hands, the king of furniture muttered "Angry... Kronug..." before his voice turned into a storm of hate and wrath
"ANGRY AND KRONUG! WITNESS ME!" before recklessoy attacking #1 again.

Power Reckless #1: 1d20 + 21 ⇒ (14) + 21 = 35
Damage: 1d8 + 23 ⇒ (1) + 23 = 24

Power Reckless #1: 1d20 + 16 ⇒ (3) + 16 = 19
Damage: 1d8 + 23 ⇒ (5) + 23 = 28

Power Reckless #1: 1d20 + 11 ⇒ (7) + 11 = 18
Damage: 1d8 + 23 ⇒ (7) + 23 = 30

If #1 drops, the rest go to #2. Also, ate 120 damage on six attacks, so after DR that's 90 and with Taedos healing that goes to 79. Ouchie


Sileth:

Snowball crits and then the arrow kills the target (but does not crit).

What possesses you to include sneak attack damage when you are not invisible or hiding? You just throwing numbers at the wall and having me pick out what I may or may not need? It's an annoying clutter. Please stop. Include sneak attack if you actually think there's a reason.

Kronug smacks his target again (once), but fails to drop him.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

F*%&. Enter the music then...

Valhalla I am coming


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HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6
Kronug the Kellid wrote:

F~&*. Enter the music then...

Valhalla I am coming

I've always loved that song .. it was used perfectly in the last thor movie


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Uh, me go?


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Given that you are one of the PCs, yes.


OK, Ulthar decides to pass on his action this round.

1,2 attack Kronug

to hit: 1d20 ⇒ 1 damage: 1d8 + 10 ⇒ (1) + 10 = 11 miss
to hit: 1d20 ⇒ 3 damage: 1d8 + 10 ⇒ (8) + 10 = 18 miss
to hit: 1d20 ⇒ 5 damage: 1d8 + 10 ⇒ (4) + 10 = 14 miss

to hit: 1d20 ⇒ 3 damage: 1d8 + 10 ⇒ (6) + 10 = 16 miss
to hit: 1d20 ⇒ 11 damage: 1d8 + 10 ⇒ (4) + 10 = 14 hit
to hit: 1d20 ⇒ 13 damage: 1d8 + 10 ⇒ (7) + 10 = 17 hit

3 shoots at Sileth
to hit: 1d20 ⇒ 20 damage: 1d8 + 10 ⇒ (2) + 10 = 12 hit
to hit: 1d20 ⇒ 4 damage: 1d8 + 10 ⇒ (8) + 10 = 18 miss
to hit: 1d20 ⇒ 6 damage: 1d8 + 10 ⇒ (6) + 10 = 16 miss

confirm: 1d20 ⇒ 15 damage: 2d8 + 20 ⇒ (3, 8) + 20 = 31 yes

5,6 start searching the room that Taedos was in

7 shoots at Ulthar
to hit: 1d20 ⇒ 6 damage: 1d8 + 10 ⇒ (8) + 10 = 18 miss
to hit: 1d20 ⇒ 13 damage: 1d8 + 10 ⇒ (5) + 10 = 15 hit
to hit: 1d20 ⇒ 17 damage: 1d8 + 10 ⇒ (5) + 10 = 15 hit

10 shoots at Marckus
to hit: 1d20 ⇒ 14 damage: 1d8 + 10 ⇒ (3) + 10 = 13 miss
to hit: 1d20 ⇒ 14 damage: 1d8 + 10 ⇒ (8) + 10 = 18 miss
to hit: 1d20 ⇒ 18 damage: 1d8 + 10 ⇒ (8) + 10 = 18 miss

PCs are up again (inlcuding Ulthar if he cares to act).

You all hear a commotion at the outside door.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Class header and HP updated. New job and first shift for the first time are wreaking havoc on my ability to do anything but smell burnt rubber. Time for a kill maybe.

Ulthar gets fairly tired of this elf and his bow and his not getting hit extra in his perfect jawline for it.

Attack: 1d20 + 20 ⇒ (8) + 20 = 28
Dam: 1d10 + 27 ⇒ (5) + 27 = 32

Attack: 1d20 + 15 ⇒ (6) + 15 = 21
Dam: 1d10 + 27 ⇒ (4) + 27 = 31

Why do people think of the Bow as one of the pretty weapons anyway? Are puncture wounds less nasty from far away?: 1d20 + 10 ⇒ (14) + 10 = 24
Actually, thats definitely it: 1d10 + 27 ⇒ (10) + 27 = 37

Edit: Just throwing this out there, but Ulthar has less HP than Kronug right now.

Silver Crusade

Resources:
ki 3/4, channels left 3/11
HP 100/101, AC 34/T 18/F 29, Init +4, Perc +21/+7 traps/darkvision, Fort +16, Ref +19, Will +18, CMB +12/29, Speed 35/climb 20
Active:
Greater Invisibility (14 rounds); Haste

@Uthar, If I could see you or hear you I might be able to help, but it is dark and my darkvision is only 60' which you are beyond and I haven't heard anyone else shouting for help other than me (see my previous two actions where I shouted we are under attack [round 1], and help me[round 3]). Since my character currently sees a single person that is injured, he goes to help them.

Grand Lodge

Male Human(Kellid) ---- HP (98/126) RAGE HP(132/170) -- AC 24(22 or 19 Reckless) - T 14(11/8) - FF 22(20/17) -- F 14(18) - R 13- W 7 (10) -- CMD 28 -- Init +6 -- Perception +14 --Rage Rounds: 24/27 -- Rogue 11 // Barbarian(Invulnerable Rager) 11 -- FATIGUED [ ]
Temporary Effects:
21 NL damage

Plus I was at 43 before this last round of attacks, now I'm at 22... RAGING hP. These knife-eared dum dums need some killing right now

His body starting to fall apart, the kellid looked into his attackers eyes and muttered "No, you are coming with me..." before his blade flashed like a red lightning.

Attacking #1 again, if he falls I'll switch to #2
Power Reckless Attack: 1d20 + 21 ⇒ (7) + 21 = 28
Damage: 1d8 + 23 ⇒ (3) + 23 = 26

Power Reckless Attack: 1d20 + 16 ⇒ (13) + 16 = 29
Damage: 1d8 + 23 ⇒ (2) + 23 = 25

Power Reckless Attack: 1d20 + 11 ⇒ (9) + 11 = 20
Damage: 1d8 + 23 ⇒ (3) + 23 = 26


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21
Taedos Shyr wrote:
@Uthar, If I could see you or hear you I might be able to help, but it is dark and my darkvision is only 60' which you are beyond and I haven't heard anyone else shouting for help other than me (see my previous two actions where I shouted we are under attack [round 1], and help me[round 3]). Since my character currently sees a single person that is injured, he goes to help them.

The sound of combat is a -10 perception check. That being said, looks like I was wrong about having the least HP, so it looks like he needs it the most anyway.


Ulthar kills his other foe, and Kronug kills one of his.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus has made his opponent afraid. And now he's made his opponent helpless to defend himself. Next he makes his opponent dead.
Exploit Weakness (hurt you): 1d20 + 15 ⇒ (2) + 15 = 17 Unless this guy is CR 7, that fails
Unarmed 1: 1d20 + 21 - 2 ⇒ (16) + 21 - 2 = 35, Damage: 1d10 + 10 ⇒ (8) + 10 = 18, Sneak: 6d6 ⇒ (2, 2, 4, 3, 6, 5) = 22
Unarmed 2: 1d20 + 21 - 2 ⇒ (16) + 21 - 2 = 35, Damage: 1d10 + 10 ⇒ (4) + 10 = 14, Sneak: 6d6 ⇒ (6, 3, 3, 4, 5, 6) = 27
Unarmed 2.1: 1d20 + 21 - 2 - 5 ⇒ (11) + 21 - 2 - 5 = 25, Damage: 1d10 + 10 ⇒ (7) + 10 = 17, Sneak: 6d6 ⇒ (5, 3, 6, 6, 6, 6) = 32
Unarmed 2.2: 1d20 + 21 - 2 - 5 ⇒ (16) + 21 - 2 - 5 = 30, Damage: 1d10 + 10 ⇒ (8) + 10 = 18, Sneak: 6d6 ⇒ (3, 2, 5, 6, 4, 5) = 25


Even without the sneak, you kill him.

Silver Crusade

Resources:
ki 3/4, channels left 3/11
HP 100/101, AC 34/T 18/F 29, Init +4, Perc +21/+7 traps/darkvision, Fort +16, Ref +19, Will +18, CMB +12/29, Speed 35/climb 20
Active:
Greater Invisibility (14 rounds); Haste

Seeing Kronug is in dire need of my help, I continue moving into the room and next to him so I can heal him up properly. He hears some whispered sounds next to him and then feels the healing wave of happy come over him.
Heal (10hp x CL11): 110 = 110

Also:
Stealth: 1d20 + 16 + 20 ⇒ (10) + 16 + 20 = 46 (round 4 of 11)

And in case you think I need it but I probably don't since nobody can see me thus not avoiding AoO.
Acrobatics: 1d20 + 16 ⇒ (3) + 16 = 19


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

On death's door (7hp) Sileth seeks refuge in the land of the unseen....

Greater invisibility keeping the sneak damage in because of this

+17 SEEKING (+7 BAB +7 DEX, +1 Weapon Focus, +1 weapon attunement, +1PBS, +2GMW, -2spell combat)

arrow#1: 1d20 + 17 ⇒ (19) + 17 = 36
damage: 1d8 + 7 ⇒ (6) + 7 = 13
cold damage: 1d6 ⇒ 5
shock damage: 1d6 ⇒ 6
flame damage: 1d6 ⇒ 5
sneak damage if applicable : 6d6 ⇒ (1, 2, 6, 1, 6, 5) = 21

arrow#2: 1d20 + 12 ⇒ (15) + 12 = 27
damage: 1d8 + 7 ⇒ (6) + 7 = 13
cold damage: 1d6 ⇒ 1
shock damage: 1d6 ⇒ 5
flame damage: 1d6 ⇒ 1
sneak damage if applicable : 6d6 ⇒ (4, 5, 3, 2, 5, 3) = 22

apply cover penalty if necessary


You done kilt em.


About the same time as Silth drops his last attacker the door to the outside bursts in and a bunch of the queen's guards rush in, and dispatch the remaining ambushers.

There's a medic among them who helps to patch up the wounded.

Their leader, in a particularly snazzy set of overalls with a 'peterbilt' ball cap on, says "If yinz guys are good, da queen wants to see yinz anat. "

Silver Crusade

Resources:
ki 3/4, channels left 3/11
HP 100/101, AC 34/T 18/F 29, Init +4, Perc +21/+7 traps/darkvision, Fort +16, Ref +19, Will +18, CMB +12/29, Speed 35/climb 20
Active:
Greater Invisibility (14 rounds); Haste

After seeing the poorly dressed redneck (everyone knows a Peterbilt cap goes with jeans and a big rodeo belt buckle, overalls go with the John Deere or Duck Dynasty caps), I pray to my Goddess for better fashion sense and all my spells back after a rude awakening.

As Ulthar and Marckus wonders why they were all the way on the other size of our double wide, we'll remind them about their snoring problem and how we almost got a good nights sleep for once if it wasn't for those crazy people trying to kill us.

"Who were those crazy people and what is the Winter Council?"


"That's what da Queen wants to talk ta tinz abaht. "


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

"Man, those guys were easy." Marckus says as a medic pulls an arrow out of him. "Hey Kroniferous, you don't look so good."

------------------------------

"Winter council! This sounds like the best reason to not finish sleeping. Let's go!"
I'm taking all my crap with me, obviously. And maybe someone else's crap too if they're not careful.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

"I killed all of mine, just saying. I had little need for these bizarrely well-timed guards. Verily." Ulthar takes his crap with the confidence of a man who definitely wasn't sure he was gonna die.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

The irony of this near death experience is not lost on Sileth who has spent the better part of his life shooting arrows into enemies.... To die by the same method

step one find out all about this "winter council".... Step two find a way to steal all their arrows so we can get a good night's sleep without waking up as a pin cushion


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

"We should all bunk together and get an alarm spell. Why didn't the elves have an alarm spell? So basic."


The guards escort you to the throne room. There you wait for a minute.

In due course the queen of elves (and probably hippos) waddles into the room in a bath robe and curlers. She's smoking a cigarette.

"Mahrnin. " she says as she stuffs her bulk into the throne.

"Heard yinz guys had a bit of a rude awakenin. Winter Council eh?"


Hmm, that doesn't really advance things, maybe some more info.

"They'z is bad folks. Bunch smarty pants wizards and such think they ought to rule the elves. Usually just play dirty politics, so I dahnt know why they attacked you. Yinz musta poked into something they don't want yinz poking into. "

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