Kronug the Kellid
Male, Human Rogue 11 // Barbarian (Invulnerable Rager) 11
Init +6; Senses Perception +12
Defense
AC 24 ; Touch 14 ; Flat Footed 22
(6 armor, 2 Dex, 2 enhancement, 2 Deflection, 2 Natural)
Defensive Abilities:
Hit Points: 126 (11d12+44)
Saving Throws:
Fort +14; Ref +13; Will +7(+10) (+2 ST vs Fear)
SQ: DR 5/- ; Superstition(+4 to TS vs Spells, Spell-like and Supernatural Abilities); Endure Elements: Hot Climate ; Trap Sense +3; Res 3 Fire ; Improved Evasion ; Improved Uncanny Dodge
Offense
Speed: 40ft.
Melee
Two Handed Broadsword +18/+13/+8 (1d8 + 9 / 17-20 x3) or
Two Handed Broadsword +15/+10/+5 (1d8 + 18/ 17-20 x3) with Power Attack
Two Handed Broadsword +21/+16/+11 (1d8 + 23/ 17-20 x3) when Raging with Power Attack and Reckless Abandon
Ranged
Shortbow +13 (1d6 / x3) or
Dagger +13 (1d4 + 5/ x3) or
Dagger +13 (1d4 + 8/ x3) when raging or
Dagger +16 (1d4 + 8/ x3) when Raging with Reckless Abandon
Special Attacks: Greater Rage (27/day, +6 Str & +8 Con, +3 Will, -2 AC), Sneak Attack (6d6), Power Attack(+9 to damage, -3 to hit), Reckless Abandon(+3 to hit, -3 AC), Witch Hunter(+3 to damage against enemies with spells or spell-like abilities), Strength Surge(1/rage, add level to CMB or CMD as an immediate action)
Statistics
Str 17+4 Dex 14 Con 15+2 Int 12 Wis 8+2 Cha 14+4
Base Attack: +10; CMB: +16(+18 to sunder); CMD: +28
Feats: Power Attack(H), Exotic Weapon Proficiency (Falcata)(1), Improved Initiative(B), Raging Vitality(3), Extra Rage Power(Witch Hunter)(5), Improved Sunder(7), Improved Critical(Falcata)(9), Stealth Synergy(11)
Traits: Auspicious Tattoo, Courageous
Skills: Acrobatics +16(+20 to jump), Bluff +18, Climb +19(+22), Disable Device +16(+21 vs traps), Intimidate +18, Knowledge(Local) +13, Linguistics +7, Perception +14(+19 vs traps), Ride +12, Stealth +18, Survival +8, Swim +15(+18), Use Magic Device +10
Languages: Common, Kellid, Dwarven, Elven, Draconic, Gnome, Undercommon, Halfling, Orc
SQ: Fast Movement, Trapfinding, Automatic Bonus Progression (Resistance +4, Armor Attunement +2, Weapon Attunement +2, Deflection +2, Mental Prowess(Charisma/Wisdom)+4/+2, Physical Prowess(Strength/Constitution)+4/2, Toughening +2), Rage Powers(Reckless Abandon, Superstition, Witch Hunter, Spell Sunder, Strength Surge, Spell Eater), Rogue Talents(Combat Trick(Improved Initiative), Got Your Back, Resiliency, Expert Leaper, Improved Evasion)
Gear: Backpack, Leather Pouch, Noqual Breastplate(+2 attuned), Broadsword , Arrow(20), Dagger(2), Barbarian's Kit, Grapplin Hook, 9 GP, Called Adamantine Falcata(+2 attuned Falcata), Impervious Adaptive Longbow
Carrying Capacity/Carried Weight: 76