Rise of the Runelords: Chosen of Sandpoint
(Inactive)
Game Master
polyfrequencies
Loot Sheet
Roll20
Male Dwarf Cleric 5 (Divine Paragon) / Evangelist 2 |HP: 74/74|AC: 16/12/14|Init:+1|Perc:+11|Fort:+9|Ref:+5|Will:+9|CMB:+7|CMD:18|L.XB +1:+5;1d8|Warhammer:+7;1d8+4|Dagger:+5;1d4+3|
"Something is strange about all this." Drasven speaks with a frown as he examines the room.
"Everything inside is destroyed but this portrait. In fact something within me says that Ro should touch the portrait just to see if something would happen. Almost everything that has happened so far has happened to her. She could be a conduit for this spirit trying to tell us something." He holds up a hand knowing that protests would be coming.
"I'm not saying that Ro should put herself in harm's way just to prove my theory right but I'm putting forth my thoughts here. Most of the incidents don't seem to occur around us but Ro. Just want to point that out. No offence lassie."
"Don't do it if you don't feel like it."
Female half-elf oracle 6 NG (elf, human) Init +4; Senses low-light vision; Perception +10 AC 16, T 12, FF 14 hp 49/49 Fort +4, Ref +4, Will +7; +2 vs. enchantments, +2 trait bonus vs. charm and compulsion Immune sleep
"Ro's had enough. I think. I'll touch the painting if we think we need to. Your reasoning is sound, but I think it's because she's at the front more than she's got an affinity for this place. "
Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20
"No, I really don't think I have an affinity for this place."
Ro looks horrified at the thought.
"But, Karmid's already touched the painting and nothing happened. Might as well test your idea Drasven since we know nothing happens to someone who isn't me."
Ro walks to the painting and pauses to give it a good, close look. Then she slowly and gingerly brings her hand up to touch it.
Male NG Human (Shoanti) Temp:
Shaking his head Karmid growls.
"Just because they suggested it, doesn't mean you have to do it Ro. Technically you are still in charge..."
Discord Chat
Everyone who wants to touches the painting but nothing appears to happen or be triggered.
Anyone want to search the room or are you ready to move on?
Female half-elf oracle 6 NG (elf, human) Init +4; Senses low-light vision; Perception +10 AC 16, T 12, FF 14 hp 49/49 Fort +4, Ref +4, Will +7; +2 vs. enchantments, +2 trait bonus vs. charm and compulsion Immune sleep
Jili looks around the room and Casts Detect Magic. "It appears the painting isn't haunted."
Perception: 1d20 + 9 ⇒ (4) + 9 = 13
Discord Chat
Nothing in the room seems magical.
Male NG Human (Shoanti) Temp:
Karmid Groundbreaker wrote: Unless something else happens, Karmid will move on after taking a quick look around...
Perception: 1d20 + 10 ⇒ (2) + 10 = 12

Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20
Ro takes a good look around the room along with Karmid and Jili. By the time she's finished, she has made up her mind about something. She takes the painting.
She had sort of lied. She does in a way feel an affinity to the place, or more precisey Iesha. She had, in a sense, died her death, the big difference was Ro had gotten better.
It had been a really terrible death. There might be more physically painful ways to die, but mentally and emotionally it was horrible. It couldn't affect Ro in the same way it had affected Iesha because Ro wasn't Iesha, but Ro had thought and felt what the other woman had. It was a radical form of empathy and Ro isn't sure she will ever completely put it behind her.
There isn't much that can be done for the dead, but Ro feels something of Iesha should be left free of the miserable house. At least the painting could hang somewhere people would still see her and some sunlight could touch it.
Perception: 1d20 + 10 ⇒ (13) + 10 = 23
Male NG Human (Shoanti) Temp:
Chuckling at Ro's audacity, Karmid turns to leave the room and continue to the next door.
"If you want a shield Ro, I can let you borrow my Klar...?"
Perception(Next Door): 1d20 + 10 ⇒ (3) + 10 = 13
Discord Chat
Karmid listens at the next door and hears nothing. When he tries the door handle, however, he finds it locked.
Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20
Ro shoots Karmid a look. But she knows Karmid doesn't understand what she saw and felt, and she doesn't want to explain it.
"If we're going to burn the place, this shouldn't burn with it."
She hands the painting and her pack over to him.
"See if you can figure out a way to tie this on to my pack."
Ro takes a look at the lock to see what she can do about it.
Disable Device: 1d20 + 12 ⇒ (11) + 12 = 23
Perception: 1d20 + 10 ⇒ (6) + 10 = 16
Discord Chat
Ro thinks she is just about to pop the lock, but then it doesn't work. (Try again.)
Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20
Grumbling under her breath at the trouble, Ro keeps working the lock.
Eventually she throws down the tool she's using in frustration and sits down on the floor with her back against the wall.
She digs out one of her two remaining cigarillos and lights it, staring at the floor and silently daring anyone to say a word to her.
Disable Device: 1d20 + 12 ⇒ (2) + 12 = 14
Male NG Human (Shoanti) Temp:
Setting the painting down in frustration, Karmid turns to the door and kicks...
Open Door: 1d20 + 4 ⇒ (5) + 4 = 9
...and hurts his foot.
"Damn. That's a solid door. F*** it all. They know we are here."
Karmid then proceeds to bash the door down with this Earthbreaker.
Earthbreaker(2-Handed Damage: 2d6 + 6 ⇒ (3, 1) + 6 = 10
Earthbreaker(2-Handed Damage: 2d6 + 6 ⇒ (5, 3) + 6 = 14
Earthbreaker(2-Handed Damage: 2d6 + 6 ⇒ (1, 5) + 6 = 12
Earthbreaker(2-Handed Damage: 2d6 + 6 ⇒ (5, 3) + 6 = 14
Earthbreaker(2-Handed Damage: 2d6 + 6 ⇒ (3, 1) + 6 = 10
Earthbreaker(2-Handed Damage: 2d6 + 6 ⇒ (6, 6) + 6 = 18
Earthbreaker(2-Handed Damage: 2d6 + 6 ⇒ (5, 5) + 6 = 16
Earthbreaker(2-Handed Damage: 2d6 + 6 ⇒ (6, 4) + 6 = 16
Earthbreaker(2-Handed Damage: 2d6 + 6 ⇒ (1, 6) + 6 = 13
Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
"You do know there were more doors? I see you are very angry at this one in particular, but maybe another one is not locked and leads to the same place?", Lia suggests backtracking when Karmid starts lifting his hammer, then adds, helpfully: "We can still come back and hurt this door if the others are not more helpful?"
Perception: 1d20 + 3 ⇒ (17) + 3 = 20
Discord Chat
After repeated batterings with his hammer, Karmid breaks the lock and opens the door. Beyond is a staircase going up to the third floor. Only silence greets you from the rest of the house.
Map updated.
Male NG Human (Shoanti) Temp:
Heading up the stairs, Karmid leads with his hammer.
Perception: 1d20 + 10 ⇒ (12) + 10 = 22
Male Dwarf Cleric 5 (Divine Paragon) / Evangelist 2 |HP: 74/74|AC: 16/12/14|Init:+1|Perc:+11|Fort:+9|Ref:+5|Will:+9|CMB:+7|CMD:18|L.XB +1:+5;1d8|Warhammer:+7;1d8+4|Dagger:+5;1d4+3|
The old dwarf had watched with some trepidation as Ro touches the painting and is relieved as nothing happens.
He makes no objections as she keeps the painting feeling deep inside him that she is right and somehow he cannot shake off the feeling that there might be something more about the painting.
He is surprised a the sturdiness of the door remembering another dwarvish friend in Sandpoint that might sing praises of this door's strength.
Discord Chat
As as you are about to climb the stairs, you think you perceive something right at the edge of your hearing.
Jili Will Save: 1d20 + 6 ⇒ (9) + 6 = 15
Female half-elf oracle 6 NG (elf, human) Init +4; Senses low-light vision; Perception +10 AC 16, T 12, FF 14 hp 49/49 Fort +4, Ref +4, Will +7; +2 vs. enchantments, +2 trait bonus vs. charm and compulsion Immune sleep
Jili stiffens she looks at Lia and casts Boneshaker on her friend. She looks murderous.
DC 16 Fort Save for half damage: 5d6 ⇒ (5, 6, 4, 1, 2) = 18
Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
Fortitude: 1d20 + 3 ⇒ (18) + 3 = 21
I do assume that's a surprise round action. I'll hold back on reacting until I know if there's more coming or I go first.
Discord Chat
That was indeed a surprise round action.
Initiative
Drasven Hammers 1d20 + 1 ⇒ (18) + 1 = 19
Lia Tani 1d20 + 3 ⇒ (3) + 3 = 6
Karmid Groundbreaker 1d20 + 3 ⇒ (4) + 3 = 7
Rojava Brishen 1d20 + 3 ⇒ (6) + 3 = 9
Edgar Gidolb 1d20 + 2 ⇒ (19) + 2 = 21
Jiliana Dalca 1d20 + 4 ⇒ (2) + 4 = 6
So Edgar / Drasven / Ro / Karmid / Jili / Lia
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Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
"It was just a hug. Not even a nice one. He's all yours.", Lia responds to Jiliana, pointing at Karmid.
Male NG Human (Shoanti) Temp:
Turning to see blood coming from Lia's nose and ears, and Jili's face full of rage and odd words, Karmid is extremely confused.
"Did she just...Lia? Jilli? What the heck are you DOING?"
He then moves to get between Jilli and Lia.
"Stand DOWN Jilli!...Is she possessed...?"
Karmid will fight defensively as much as possible, and will not hurt Jilli if he can help it.
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Discord Chat
Karmid Groundbreaker wrote: Karmid will fight defensively as much as possible, and will not hurt Jilli if he can help it. Does that translate to anything in game terms?
Male NG Human (Shoanti) Temp:
Sorry. I had to move I think to put myself between her and Lia, so I only had a standard action left. I can't do Full Defense until I have a full-round action right? Basically, I will only attack Jilli if she tries to go around me (and grants me an attack of opportunity?) and I will try to do non-lethal damage if I can help it. On my next full action I can declare Full Defense assuming she attacks me next. - Does that make sense?
Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20
Once the door is pounded open, Ro collects her stuff and hauls herself up off the floor. She drops the cigarillo and grinds it out on the floor with her boot.
She's farther back in line going up the stairs, not quite all the way to the top when Jiji strikes at Lia. She barely has to think about what is going on when she sees it. Weird, sudden behavior, it's the place not the person.
Ro weaves around the people between Jili and herself and tries to grab her. It's not graceful, more body checking Jili with flailing arms trying to get hold of her than a wrestler's move.
Grapple: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22
Using a round of Archaeologist's Luck for the attempt.
Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20
GM BrOp wrote: Does that translate to anything in game terms? Hehehehe
Discord Chat
Karmid Groundbreaker wrote: Sorry. I had to move I think to put myself between her and Lia, so I only had a standard action left. I can't do Full Defense until I have a full-round action right? Basically, I will only attack Jilli if she tries to go around me (and grants me an attack of opportunity?) and I will try to do non-lethal damage if I can help it. On my next full action I can declare Full Defense assuming she attacks me next. - Does that make sense? Yes ... I think so :)
Discord Chat
Also still waiting to hear from Edgar and Drasven as they both go before Jili in initiative order.
Male Dwarf Cleric 5 (Divine Paragon) / Evangelist 2 |HP: 74/74|AC: 16/12/14|Init:+1|Perc:+11|Fort:+9|Ref:+5|Will:+9|CMB:+7|CMD:18|L.XB +1:+5;1d8|Warhammer:+7;1d8+4|Dagger:+5;1d4+3|
Drasven sighs to himself as yet another of his companions goes berserk.
It is clear that the house simply has it for them. Now it's Affecting Jil and focused on Lia. It could have being worse since.....shudder it might have being Karmid.
The old dwarf joins in the fray and attempts to hold the crazed woman down as well.
Grappple. 1d20 + 6 ⇒ (20) + 6 = 26
His method a little more simple and direct. A mass of dwarven muscle careens into the woman and attempts to wrap himself around her in an attempt to just inflict his weight on her.
Male NG Human (Shoanti) Temp:
Drasven Hammers wrote: Now it's Affecting Jil and focused on Lia. It could have being worse since.....shudder it might have being Karmid. Yes...that would be scary. Uggh. Good thing I have pretty good saves?
Female half-elf oracle 6 NG (elf, human) Init +4; Senses low-light vision; Perception +10 AC 16, T 12, FF 14 hp 49/49 Fort +4, Ref +4, Will +7; +2 vs. enchantments, +2 trait bonus vs. charm and compulsion Immune sleep
Jili is grappled, but screams and tries to kick. She tries to command Kharmid to attack Lia.
Casting Murderous Command. Only has a verbal component. DC 15 Will save please. I'm sorry. The GM did say I'd use all my skills to get to Lia.
Male Human Fighter (Dragonheir Scion) 5 | HP: 49/49 | AC: 21/T 12/FF 19 | Init: +2 | Perc: +6 | Fort: +6 | Ref: +3 | Will: +2| CMB: +9 | CMD: 21 | Scimitar: +11; 1d6+5/18-20 | Eldritch Strike
Edgar tries to help wrestle Jiliana to the ground, seeing as something seemed to be possessing her... more than usual, that is. She always seemed a little possessed.
He doesn't think he can quite get a hand through, so instead he tries to use his definitively larger frame to block Jili's view of Ro.
Attempt to provide cover to her if at all possible in these confined spaces, I'd drag her out if I could. CMB +9
Male NG Human (Shoanti) Temp:
Karmid winces at the spell, but retains his mind and stays steadfast.
Will Save: 1d20 + 3 ⇒ (13) + 3 = 16
"No. PLEASE stop Jilli. We don't want to hurt you."
If she casts again, he will attempt to interrupt her.
Male Dwarf Cleric 5 (Divine Paragon) / Evangelist 2 |HP: 74/74|AC: 16/12/14|Init:+1|Perc:+11|Fort:+9|Ref:+5|Will:+9|CMB:+7|CMD:18|L.XB +1:+5;1d8|Warhammer:+7;1d8+4|Dagger:+5;1d4+3|

Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
Even so, she would have needed a concentration check for being grappled. It being a Vocal Only Spell is only a qualifier for being castable while pinned, not an exclusion from the necessary concentration - but all good, Karmid making the save is even better flavorwise. Also, grappled creatures lose the chance to make Attacks of Opportunity.
That said, Karmid would only attack me on his next turn, and I'd be before in Initiative - so an excellent choice regardless. I know we usually go by posting order, but if he had indeed turned hostile, I would have insisted on him not getting a double-turn before I get to act once.
Spellcraft to identify Murderous Command: 1d20 + 8 ⇒ (14) + 8 = 22
"No.", Lia responds to Jiliana, looking at her, Karmid, Drasven and Ro, then repeats:"No."
Then she vanishes from Sight, and a light breeze moves past Edgar.
Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20
Ro knows what Lia has done, but not where she's gone. She's keeps hold of Jiliana for the moment to see what happens.
Dammit Lia...
Spellcraft: 1d20 + 7 + 2 ⇒ (19) + 7 + 2 = 28
Discord Chat
Possessed Jili Combat Round 1
Ro, Drasven, and Edgar all pounce on the murderous Jili while Karmid blocks her access to Lia, who suddenly disappears.
Jili then goes limp in her companions' collective arms and the crazed look leaves her eyes.
Jili, you are no longer being controlled.
Combat Over
Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
Lia will remain invisible and tail her companions while the spell lasts, staying well behind them.
She will not respond to being addressed or called out for.
If the group enters a more open area, she will cautiously close in, gently tug Drasvens beard, then go back to her safety distance.
Discord Chat
Lia Tani wrote: Lia will remain invisible and tail her companions while the spell lasts, staying well behind them.
She will not respond to being addressed or called out for.
If the group enters a more open area, she will cautiously close in, gently tug Drasvens beard, then go back to her safety distance.
The spell will last for five minutes, so feel free to come back anytime. I'll let you know when I think the time has passed if you don't.
Female half-elf oracle 6 NG (elf, human) Init +4; Senses low-light vision; Perception +10 AC 16, T 12, FF 14 hp 49/49 Fort +4, Ref +4, Will +7; +2 vs. enchantments, +2 trait bonus vs. charm and compulsion Immune sleep
Jili looks up at her friends all holding her down, and starts to cry again. "I hate this place. I hate it so much. Lia I'm sorry. I'm so sorry." She sobs harderr. "I didn't mean to." she looks around. "I didn't hurt her did I? Please tell me she's safe. I didn't mean it. I really, really didn't mean to." Her apologies dissolve into sobs and hiccups.
Male NG Human (Shoanti) Temp:
Karmid immediately drops everything and firmly lifts Jili up off the floor and from the other companions's arms. He hold her closer to simply keep her safe and warm and speaks gently.
"Lia is fine...invisible...but fine it seems. You didn't have control over what you did. It was NOT your fault. We all know its this place...its haunted worse than we expected."
He turns to Ro and nods, trying to sound confident and charming.
"Much worse than we thought. Once we are sure this place is free of captives or worse, then we can burn this place down together. Biggest bonfire you have ever seen. Right Ro? They will be able to see from Sandpoint I bet!"
Diplomacy(Unskilled): 1d20 + 0 ⇒ (11) + 0 = 11
Male Dwarf Cleric 5 (Divine Paragon) / Evangelist 2 |HP: 74/74|AC: 16/12/14|Init:+1|Perc:+11|Fort:+9|Ref:+5|Will:+9|CMB:+7|CMD:18|L.XB +1:+5;1d8|Warhammer:+7;1d8+4|Dagger:+5;1d4+3|
"I stand corrected. The house has it in for all of us."
"Let us move on....and no don't ask me where Lia is. I haven't seen her since the last attempt by the house."
Female half-elf oracle 6 NG (elf, human) Init +4; Senses low-light vision; Perception +10 AC 16, T 12, FF 14 hp 49/49 Fort +4, Ref +4, Will +7; +2 vs. enchantments, +2 trait bonus vs. charm and compulsion Immune sleep
Jili snuggles into Kharmid's hug, and stays put for a few mintues. "I'm still sorry. Give me a little time, and I'll be ready to move forward. I have no idea why that happened. What did we do to trigger it?"
Male NG Human (Shoanti) Temp:
Karmid stays still and tries to sound comforting and knowledgeable, while trying doubly hard not to enjoy the woman's softness in his arms.
"We are just the closest living things for the spirit energy to latch onto. I doubt there are real ghosts here. Just echoes of them. The Shoanti have many stories of such."
Discord Chat
So up the stairs to the third floor or finish exploring the second floor?
Male Human Fighter (Dragonheir Scion) 5 | HP: 49/49 | AC: 21/T 12/FF 19 | Init: +2 | Perc: +6 | Fort: +6 | Ref: +3 | Will: +2| CMB: +9 | CMD: 21 | Scimitar: +11; 1d6+5/18-20 | Eldritch Strike
The stories never talked about things like this. Dragons he could handle. Rampaging monsters would be a welcome break from this place. He needed an enemy he could fight, not this. This was what caused fear, the unknown. "If I start attacking any of you, do not hesitate to put me down hard. I'm tough. I'll heal. I could not live with myself if I killed any of you." He says it in an even tone, holding back emotion. There would be time later to parse these feelings.
Male NG Human (Shoanti) Temp:
Once settled, Karmid will set Jilli up reluctantly on her dainty feet and retrieve his weapons quickly.
"Let's get this over with. How many times have I said that so far...? Lia? Try and keep up!"
Up the stairs!
Shadow's Status
I found a replacement for Windsight. I will be bringing them in ASAP. Updates likely tomorrow :-)
Shadow's Status
Updates pending. New player introduction at the end of the round!
Female Human Arcanist (Blood Arcanist)/Fighter 1 | HP: 10/10 | AC: 13, Touch 12, Flat-Footed 11 | CMD: 15 | Fort: +2, Reflex: +2, Will +2 | Init: +2 | Perception: +5 | Arcane: 4/4, Stamina: 1/1 | 1st: 3/3
Hello there! I would be said new player. Here's to a good game ahead.
Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20
Welcome aboard Shara!
A quick question: What is your chronology of residing in Sandpoint? Gone from age 9 until just recently? Any time back from Magnimar in between? Trying to determine who if any of us might know you.
Female Human Arcanist (Blood Arcanist)/Fighter 1 | HP: 10/10 | AC: 13, Touch 12, Flat-Footed 11 | CMD: 15 | Fort: +2, Reflex: +2, Will +2 | Init: +2 | Perception: +5 | Arcane: 4/4, Stamina: 1/1 | 1st: 3/3
Gone from about 14 (five years ago) until a few weeks ago. Spent all of that time in Magnimar studying at the mage's college there. No real visits home during that time aside from maybe a few days break during the summer. I'd probably know anyone who was around when they were kids.
Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20
Alright, we would overlap by about a year, ages 13 and 12 respectively. Ro might need a tipoff from somebody else, it's been a while :)
Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
Aye, and I came after you left, so we don't know each other.
Still, welcome, fellow caster!
Lia planned to omit blasting, going for controls/utility/debuffing. Of course, she has more flexibility with spell preparation, but if you could share your general plans on what type of casting you plan to cover mostly(I assume human FCB mitigates things a bit), that would be helpful regarding coordination.
Also, my mistake. On the Boards, I got a Spherecaster with Easy Focus, a Gnome with Effortless Trickery and a Bard with Spellsong.
If you did not recognize the pattern: I am not fond of Concentration taking a Standard-Action :)
But Lia has no such reduction, so I will need to use the standard to focus and use the move to get away from the Altar. Cannot drop Concentration before I'm unable to see it. :P
Female Human Arcanist (Blood Arcanist)/Fighter 1 | HP: 10/10 | AC: 13, Touch 12, Flat-Footed 11 | CMD: 15 | Fort: +2, Reflex: +2, Will +2 | Init: +2 | Perception: +5 | Arcane: 4/4, Stamina: 1/1 | 1st: 3/3
I'm going for a combination of blasting and battlefield control, mostly through evocation and enchantment. Walls, stunning spells, confusion, that sort of thing.
Male NG Human (Shoanti) Temp:
Oh thank god.
=>
Its about time Lightning Bolts and Fireballs (eventually) get used again!
(No offense Lia!)
You have no idea how many games I'm in that have 'pacifist' sorcerers in it! One or two? Sure. 4? That's just...ugg. Sorcerers were meant to blast things to bits in my silly opinion. That's half the fun of the class!
=)
Female Human Arcanist (Blood Arcanist)/Fighter 1 | HP: 10/10 | AC: 13, Touch 12, Flat-Footed 11 | CMD: 15 | Fort: +2, Reflex: +2, Will +2 | Init: +2 | Perception: +5 | Arcane: 4/4, Stamina: 1/1 | 1st: 3/3
Shara's thing is that powerful evocations are in her blood. She's sort of descended from Runelord Alaznist.
I'm also looking at doing a silly side thing where I can combine some of my bloodline abilities with some feats to get massive Intimidate checks to demoralize everything nearby. If Skill Unlocks are allowed (sorry, forgot to ask the GM), I can make things not immune to fear or mind-effecting flee in terror from my massive explosions.
Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
*smiles*
No offense taken, Karmid.
Matter of fact, I agree, Sorcerers are great at blasting things! Love doing that.
Wie Lia, it's more about her persona and her theme, of altering reality in different ways...I did mention debuffs, and control includes stuff like the pit spells, so screw pacifism - also unbuffed summons to provide meat shields and some muscle.
I just don't see her as the "sling a scorching ray"-kind of gal. ^_^
@Shara: Sounds good. Between both of us, we'll have control locked down. I'll try and not overlap too much with my prepared stuff.(But Shadow Evocation/Enchantment/Conjuration will "cover" many needs there, anyway).
Plus it makes me feel less bad about bending over backwards to access Sphere Singer over Stargazer with the rebuild.
Female Human Arcanist (Blood Arcanist)/Fighter 1 | HP: 10/10 | AC: 13, Touch 12, Flat-Footed 11 | CMD: 15 | Fort: +2, Reflex: +2, Will +2 | Init: +2 | Perception: +5 | Arcane: 4/4, Stamina: 1/1 | 1st: 3/3
Sounds good to me too. I was considering going for Runeguard actually, but it doesn't really mesh with my build.
Shadow's Status
Had not considered Skill Unlocks, what do the rest of you think?
Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
I think if someone is willing to pay the Signature Skill Feat, then it's quite reasonable to allow them. Some are powerful, but they are hardly broken(especially considering in a normal campaign you mostly only get to play with the 5 and 10 rank boni)
Male NG Human (Shoanti) Temp:
Right now...no objections.
I don't know much about them. Let me check them out.
EDIT: Looks OK to me.
Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20
No objections to skill unlocks. A couple look pretty good, but I don't think Ro can spend the feat considering archery feats needed and VMC.
Female Human Arcanist (Blood Arcanist)/Fighter 1 | HP: 10/10 | AC: 13, Touch 12, Flat-Footed 11 | CMD: 15 | Fort: +2, Reflex: +2, Will +2 | Init: +2 | Perception: +5 | Arcane: 4/4, Stamina: 1/1 | 1st: 3/3
Okay, I'm not doing a 'is she really a person?' thing. You can either suspend your disbelief for ten seconds and deal with a new party member showing up, or I'll just not play. I'm not dealing with something that is both stupid and cliche.
Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20
Um, we've been dogged by a doppleganger ever since we entered the glassworks. It's neither dumb nor cliche. It's practically a reflexive reaction to familiar people popping up where they shouldn't quite be at this point. Cautious and sensible.
Don't now what to tell you, Shara's timing is bad. Is that really such a problem for you to deal with?

Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
You may want to catch up on the game before throwing that tantrum.
We KNOW for a fact that a doppelganger is on the loose.
It first pretended to be Ameiko when we came looking for her.
It then pretended to be me.
It quite possibly pretended to be the daughter of a dead priest that supposedly is dead herself.
And it's around here.
If you simply show up in the dungeon with "hi guys" after 5 years of absence, while we're all on high alert regarding a known doppelganger who can read surface thoughts, then thats not on us.
Easy suggestion: Throw out some aspect of your mutual past with those who remember you, something they would not think about right now, that is, surprise them with it...then they can be reasonably certain that you are in fact not the doppelganger we know is around.
In other words, HELP us suspend that disbelief.
Don't come in here and force us to pretend things did not happen in-game because we have "player knowledge".
Because if you try and force me to metagame and ignore what we know and don't in-character, then we have a mexican standoff of "unwilling to deal with that". I am happy to use discussion to work out a solution that makes sense in-game. But not to flat out base in-game behaiviour and decisions on out-of-game knowledge.
(That said, Flutter is a Figment, do feel free to pick him off if it's too much, no permanent harm done, he'll be back tomorrow. Just be ready to start explaining after you cooled your temper ;) )

Female Human Arcanist (Blood Arcanist)/Fighter 1 | HP: 10/10 | AC: 13, Touch 12, Flat-Footed 11 | CMD: 15 | Fort: +2, Reflex: +2, Will +2 | Init: +2 | Perception: +5 | Arcane: 4/4, Stamina: 1/1 | 1st: 3/3
It's not a tantrum. It's finding it stupid behavior to threaten someone you know is a new player.
I would have been happy to prove myself after the party isn't in the middle of pitched combat. Plus, helping you with my spells to show my good intentions should have been a good opener. But apparently people are more interested in pointing weapons at me than the actual monsters you are currently in combat with. Which is frankly insane. I haven't even actually done anything yet, and I'm being threatened by people I haven't even talked to in years. Why would I respond in any way to that other than self-defense?
Perhaps your style of roleplay doesn't mesh with mine. You see, I don't care what your characters know. You as players know exactly who she is. There's a point where refusing the metagame becomes a detriment to other people. I've already had one bad experience this month with being attacked by an older player when I tried to join an in-progress game. I'm not dealing with a second. If it's a problem that I want to be able to enjoy a game without having to physically defend myself from other players, I'll go submit to the other Runelords game that just opened up and let you find a different player.
EDIT: Also, I just realized that unless you've been shouting to everyone who will listen that there's a doppleganger in town, Shara has no clue that you ran into one anyway. So if you insist on playing the 'no metagaming ever' excuse, then Shara thinks you're all violently insane and threatening her for no good reason.

Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
Who said anything about attacking?
You will find that while a crossbow was aimed for you, no trigger was pulled, no spells cast, no attack made.
Obviously we as players know who Shara is going to be, a new player, and hence find a way to work things out without hostilities. That said, as Rojava pointed out, your timing is extraordinarily bad, coming up from the back in the middle of a pitched battle.(whereas that doppel was pursued to an area in our back we could not proceed into).
There's also the overtone of everybody being fostered of sorts at the Cathedral. So if you had returned previously, you would have been sent off together with us. Whats worse: We specifically informed the militia guards above that a doppelganger is active, and they should have overlapping fields of vision and not trust someone who is alone.
In other words, GM set us up to be paranoid about it.
Then you show up, suddenly returned to Sandpoint, in the dungeons below a crime scene, in the middle of a pitched battle.
Honestly, I had EITHER expected that you were to wait until after the fight, so we had a more relaxed environment for initial talks. Or that GM has you come down accompanied by someone, e.g. Talene, so that you are not alone and with someone we trust.
The fact you did show up alone suggested that you actually were looking to create an cliche yet, for this game, highly fitting situation of paranoia to have a RP-heavy introduction.
Consider this: The doppel did cast Color Spray before. Getting into a convenient position behind us so we are sandwiched between it and the ones attacking from the front would be a prime tactical move. Color spraying us from the back, even better.
It would be stupid of us to not be cautious in such a situation. To at least try and get you to stand down and talk, rather than rush into our midst and hope you are on our side.
As players? Great, yeah. As characters? Utterly stupid considering what happened in the past 48 hours.
We are only threatening you because we perceive you as a threat. The simple way to handle that is not BEING a threat. Stand down, explain yourself. If you feel that your character would not do that, or feel pushed into playing a way you feel is not natural behaviour, then do consider what you are asking of us...and work with us to resolve it in some other way.
EDIT to answer your EDIT: It is known. The guards blocking the path upstairs know. They are in pairs. They were probably paranoid too. I would be highly surprised if you DON'T KNOW that there's a doppelganger lose. I AM surprised that they allowed you to pass, alone.
As such, maybe the most simple solution would be for GM to retcon your appearance and have Talene or someone else from the Cathedral "deliver" you.

Female Human Arcanist (Blood Arcanist)/Fighter 1 | HP: 10/10 | AC: 13, Touch 12, Flat-Footed 11 | CMD: 15 | Fort: +2, Reflex: +2, Will +2 | Init: +2 | Perception: +5 | Arcane: 4/4, Stamina: 1/1 | 1st: 3/3
Lia Tani wrote: Who said anything about attacking?
You will find that while a crossbow was aimed for you, no trigger was pulled, no spells cast, no attack made.
If you're drawing a weapon and ordering another PC to do what you want or be attacked, that is an attack on them. Just because dice haven't been rolled yet doesn't make it not an attack.
Lia Tani wrote: Obviously we as players know who Shara is going to be, a new player, and hence find a way to work things out. That said, as Rojava pointed out, your timing is extraordinarily bad, coming up from the back in the middle of a pitched battle.(whereas that doppel was pursued to an area in our back we could not proceed into).
There's also the overtone of everybody being fostered of sorts at the Cathedral. So if you had returned previously, you would have been sent off together with us. Whats worse: We specifically informed the militia guards above that a doppelganger is active, and they should have overlapping fields of vision and not trust someone who is alone.
In other words, GM set us up to be paranoid about it.
Then you show up, suddenly returned to Sandpoint, in the dungeons below a crime scene, in the middle of a pitched battle.
Honestly, I had EITHER expected that you were to wait until after the fight, so we had a more relaxed environment for initial talks. Or that GM has you come down accompanied by someone, e.g. Talene, so that you are not alone and with someone we trust.
The fact you did show up alone suggested that you actually were looking to create an cliche yet, for this game, highly fitting situation of paranoia to have a RP-heavy introduction.
Fine and dandy. That doesn't change the fact that I am being threatened with a deadly weapon for walking into a room. No matter how much time you spend justifying your paranoia, it does not make threatening to attack another PC okay.
Lia Tani wrote: We are only threatening you because we perceive you as a threat. The simple way to handle that is not BEING a threat. Stand down, explain yourself. If you feel that your character would not do that, or feel pushed into playing a way you feel is not natural behaviour, then do consider what you are asking of us...and work with us to resolve it in some other way. And I wasn't until someone shoved a weapon in my character's face and demanded that I do something that I'm physically incapable of doing because I'm not in a disguise. This was provoked by the dwarf threatening me when he had no reason to other than pure paranoia.
Lia Tani wrote: EDIT to answer your EDIT: It is known. The guards blocking the path upstairs know. They are in pairs. They were probably paranoid too. I would be highly surprised if you DON'T KNOW that there's a doppelganger lose. I AM surprised that they allowed you to pass, alone.
As such, maybe the most simple solution would be for GM to retcon your appearance and have Talene or someone else from the Cathedral "deliver" you.
Unless DMD forgot to tell me something, Shara didn't encounter any guards entering the catacombs at all. I don't even know if I came in through the same entrance you did. Not only that, she's been sequestered in her house going over notes she and Brodert have been sharing about their work on Thessalonian monuments and hasn't been anywhere near the church until she felt the strange magical energy in town.

Male NG Human (Shoanti) Temp:
Look, everybody put it back in your pants. It is a bad situation. I'm not sure of the GM's motive for bringing Shara into the game in such a manner at such a time. He spoke of waiting until we finished this arc before adding in another character and I agreed to THAT.
But bringing you in while we are dungeon-crawling...AND with a murderous doppelganger around...that must be something the GM wanted to do? I don't know why. A role-playing challenge? Whatever...
I was just trying to go with it, but if everybody's going to circle the wagons and cut off scalps over this, that just ruins any fun we were having.
NO FUN = NO GAME. (What's the point?)
Shara: I get it your offended by Dravsen's crossbow. Deal with it. We have legitimate reasons to be SCARED of you actually. If it wasn't for the damn DEVIL (Lemure) just inside the other door in the room (now dead I think) Karmid might be a little more suspicious too. But he's distracted and in no mood to 'figure things out' when he's trying to smash stuff.
BTW-No offense-here: Why would you walk into our room (after walking through multiple blood-filled rooms already) while we were in the middle of a fight with unknown enemies and NOT think you might get challenged? Did you read any of the current posts of what is going on? Or just jump in without looking really?
Either way...Think on this: Our little group has been going on for almost a year now, quite well,and you are only just now entering in to our dynamic.
If you have a grievance, please feel free to file it with the GM. Otherwise...Chill guys. Its just a game.

Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
We've been drawing a weapon and ordering another PC because in character, there was no other course of action that made sense. PC or no PC.
That is, we HAD to stop you from approaching further. Since we are in a battle situation, it's a lot more likely to simply aim that weapon the other direction, rather than try and ask friendly.
I am sorry if that came across the wrong way, but considering rounds are measured in seconds, I consider Drasven aiming the crossbow a sensible means of getting you to stop.
The fact you are unable to act on the order because you are not in a disguise may have been worth pointing out. In fact, I consider that it was a cue provided to tip you off in-character that we don't have beef with Shara, or you, but assume you to be someone else. That is, the player did not expect you to comply, but attempted to provide information for you in-game. Same reason Flutter actually MENTIONED the doppelganger. To provide a cue for you in-character.
If that makes you feel better, I had a weapon trained on me as well when I stood next to the Doppel looking like me at that time. It was rather easy to resolve thanks to my Familiar being able to pinpoint the real me, but you're not the first one to have that happen to you.
In that situation, it made sense, same as here. Doesn't mean I was going to get shot dead, doesn't mean anybody would do that to you. I am sorry for your bad experience with some other player actually going through with an attack, but this is a no PvP game. That does not mean we exist in a vacuum and can only ever interact by means of friendly chat. If the situation demands some tension, or threats, then so be it. You did return the favor, so it seemed you were fine with that.
That paranoida was fed by multiple run-ins with the doppelganger, the last a few minutes ago, where we had to leave it behind us since we can't turn gaseous.
You could claim it would be stupid for it to come back right again since nobody would fall for that trick. But if we do let our guard down during a battle when there is a real in-game chance it comes back in whatever disguise it chooses we'd be stupid.
I mean, we run into it between 2-4 times now, in different guises. Unreasonably and without any proof assuming that someone else suddenly showing up from the past is that person for real seems far-fetched.
And yes, DMD must have forgotten. We did inform the Militia and the Cathedral, this place is below a cruelsome crime scene, and us god-touched were sent off together(with the Cathedrals blessing, and swapping a Cleric GMPC for a Paladin GMPC, after a night of preparation and sleeping in our god-touched quarters in the cathedral, being seen off by the head priest).
I suppose if you've been in town, but not visited the cathedral, some rules regarding that had been relaxed for your creation as well. At the least, you should probably have reported to the Father before going off on your own.
As such, I believe we are working on a different basis of assumption there, too. It may be best to see if DMD can sort this out.

Female Human Arcanist (Blood Arcanist)/Fighter 1 | HP: 10/10 | AC: 13, Touch 12, Flat-Footed 11 | CMD: 15 | Fort: +2, Reflex: +2, Will +2 | Init: +2 | Perception: +5 | Arcane: 4/4, Stamina: 1/1 | 1st: 3/3
Karmid Groundbreaker wrote: Look, everybody put it back in your pants. It is a bad situation. I'm not sure of the GM's motive for bringing Shara into the game in such a manner at such a time. He spoke of waiting until we finished this arc before adding in another character and I agreed to THAT.
But bringing you in while we are dungeon-crawling...AND with a murderous doppelganger around...that must be something the GM wanted to do? I don't know why. A role-playing challenge? Whatever...
The reason that Shara came in now is because her back story is directly tied to the Runewell and I asked if it was possible to be there when the party interacted with it. The GM said it was fine and that things would work out. Clearly he was wrong.
Karmid Groundbreaker wrote: NO FUN = NO GAME. (What's the point?) You know what's not fun? Having the first thing that happens to you in a game be the other players threatening to kill you.
Karmid Groundbreaker wrote: Shara: I get it your offended by Dravsen's crossbow. Deal with it. We have legitimate reasons to be SCARED of you actually. If it wasn't for the damn DEVIL (Lemure) just inside the other door in the room (now dead I think) Karmid might be a little more suspicious too. But he's distracted and in no mood to 'figure things out' when he's trying to smash stuff.
BTW-No offense-here: Why would you walk into our room (after walking through multiple blood-filled rooms already) while we were in the middle of a fight with unknown enemies and NOT think you might get challenged? Did you read any of the current posts of what is going on? Or just jump in without looking really?
Yes, I am offended. And I've said this twice already. I could not care less what your characters think in character. If you are not able to separate your reaction from your character enough to know that it is not acceptable to threaten another PC, then I don't want to be in a game with you.
It's not about being challenged, it's about being introduced to the group with a weapon pointed at my face.
Lia Tani wrote: The fact you are unable to act on the order because you are not in a disguise may have been worth pointing out. In fact, I consider that it was a cue provided to tip you off in-character that we don't have beef with Shara, or you, but assume you to be someone else. That is, the player did not expect you to comply, but attempted to provide information for you in-game. Same reason Flutter actually MENTIONED the doppelganger. To provide a cue for you in-character. After being threatened with a crossbow. I don't see how you're not understanding this. It's not the paranoia that's unacceptable, it's the blatant threatening of someone you know is a PC.
Lia Tani wrote: As such, I believe we are working on a different basis of assumption there, too. It may be best to see if DMD can sort this out. Clearly. It seems like you have very specific assumptions of how my character should act and how this situation should go, and I fundamentally disagree that this situation should have happened at all.
Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20
Wow. Maybe this really isn't the game for you. You've heard the reasons, and I really don't think the group is going to rebuild it's play style around your demands.
This is the first time I've ever heard it's unacceptable to so much as speak harshly to another pc. It's not a PvP game whatsoever, but words? Really?

Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
No, it's simple really.
You seemed to insist on coming in right in the middle of a combat with no prior notice.
And accuse us of having very specific assumptions of how your character should act.
When you are doing exactly the same thing. You do not care about our IC reasons, and want us to act a very specific way that makes no sense to us.
(Act completely different towards a character on the basis that it's a PC, when we as players do understand anyway that no harmful action would take place. There was no actual chance for harm to your character, this is a no pvp-game. Only a threat, which made sense in the situation. Not acting like that on the mere basis that its a PC rather than a NPC is trying to force us to metagame in-character.)
I assumed you had not read up on gameplay and did not know what took place previously. It's been a ton of posts and I wouldn't blame you for not knowing relevant information.
But actually, you state quite clearly that you simply don't care about the reasons, only the result.
You are entering the game and expect to be welcomed with open arms. Surely it was not something along the lines of long time no see, oh, did you know there's a doppelganger about? Oh wait, we can talk later, lets finish the fight we are currently engaged in, watch my back, trusted friend.
So help me understand. Please. How exactly did you imagine this situation to play out.
In a way in which your identity is not questioned(despite a known doppelganger around)/you are not threatened(despite coming up from behind during a battle in an area full of enemies), and most importantly, in which you are not forcing us to act a certain way that is not reasonable in our situation simply to make you feel more comfortable?
Understand that while this may sound like a rant, it is not. I take the time to write and reply because I WANT to understand, WANT to find a solution.
Would simply threatening you without the crossbow-pointing have been better?
Insisting you stop right there?
Formulating it in a different way?(Readying a theoretical action vs. a hostile action)
I truly want to understand what you thought was going to happen, or how you imagined this would play out in a way that makes sense considering the circumstances. Just a short explanation would suffice.
Even waiting until after the battle was over would have been a better option and allowed you to arrive before we interact with some sort of runewell, whatever that is.
I repeat myself though: DMD should probably have set you up with someone from the Cathedral coming down together with you and help explain your sudden presence.
Female Human Arcanist (Blood Arcanist)/Fighter 1 | HP: 10/10 | AC: 13, Touch 12, Flat-Footed 11 | CMD: 15 | Fort: +2, Reflex: +2, Will +2 | Init: +2 | Perception: +5 | Arcane: 4/4, Stamina: 1/1 | 1st: 3/3
Clearly this isn't a game I want anything to do with. There are player behaviors that are never acceptable, no matter what the in-character reason is and threatening to attack another PC is one of them. If you disagree, then I certainly don't want to play in a game with you.
Goodbye.
Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
Aye. And I find forcing one's own views and values on other players inacceptable.
Especially as new player coming into a group that works. (I joined games in progress, and I attempted to fit in, put extra effort into adapting to the existing group dynamics and build up bonds with some PC's in-game quickly...hence why I point that out, as I expect at least some flexibility when it's the other way round, too.)
Different thing, same result.
Goodbye, kamen.
DMD runs a lot of games, he may well have one that fits you better.
Male NG Human (Shoanti) Temp:
Sounds like my 3 year old.
Debating a child always ends up with somebody crying 'Its not my fault!' If Shara can't understand she was at least SOME part of this problem, then good riddance IMHO.
Shadow's Status
I removed Shara from the game, that went downhill fast!
I figured the appearance of a new PC would cause some friction with the Doppel running around but did not anticipate it going quite that poorly.
That said, I'll update the combat at some point tonight.
Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20
Hooowee, that was like nothing I've ever seen before.
I'm sorry you did all that recruiting work for nothing DMD. But I've never seen anyone so determined to walk away from the word "go".
I guess she lost me at "Perhaps your style of roleplay doesn't mesh with mine. You see, I don't care what your characters know."
She wasn't objecting, she was awarding herself veto powers before she was even through the front door.
Shadow's Status
Well it was not much recruiting work really that's why I lifted the player having known them from other games.
At the end of the day play styles did not mesh what else can be said?
I'll Recruit another and bring them in AFTER this battle this time. The reason I brought in the character BEFORE the battle was related to the Background tie in to the next room. Sort of a knee jerk I'd better bring you in now without considering the I/C Doppel angle. Of course, I have been hung up the last few weeks with RL crap so that angle was not on the forefront of my mind.
Anyway, updates in a minute - the skunk is the representation of Shara's character for this battle.
Shadow's Status
BTW, I've sen WORSE interactions on these boards, this was much more pleasant than the PvP debacle I had last year...

Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
My apologies, DMD.
I believed it would be possible to find a solution, to find some common ground, to work out a agreeable solution in discussion, then enact it in-game.
Which is why I kept posting, and failed in that task, it seems.
But I still stand by what was said.
It is not ONLY the doppel. It's also that Tsuto suddenly came back, and murdered his father, Nualia suddenly came back stealing her fathers bones, and Shara, who left 5 years ago(coincidentally the same time frame since the fire)) suddenly reappears in their dungeon.
Half of the party does NOT know her since they never met her(or if she came on visits, probably had as much interaction with her as with Tsuto). The other half would be wise to be on edge regarding her intentions even if there was no doppelganger.
Considering she seems to move freely in this dungeon, she could well be on Tsutos and Nualias side, having returned with them. The fact she wields powerful magic only makes caution more important.
The Doppelganger only serves to make paranoia a must.
So I stand by my opinion that it was good and normal to challenge her. Discussion is here to sort out problems, and we repeatedly assured her that it's no PVP and nothing would happen to her.
If that player throws up that much drama over their character being treated in a semi-realistic way, honestly, I think we may have dodged a bullet there.
I only know this kind of behaviour in real life from spotlight diva's who must be the center of attention and disregard other characters completely. The fact she claimed to be a descendent of an actual Runelord only reinforces the feeling the player wanted to turn this into Shara's personal story.
As such, again, I am sorry for having tried and failed to find a diplomatic solution.
But considering Shara's unwillingness to compromise or accept other opinions, I admit that in retrospect I am kind of glad it went like this. No good would have come of that. I believe both sides are better of this way.
Shadow's Status
Are we using Background skills? I just can't remember ;-)
Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
Yes we are.
Or I messed up :)
Male Male NG Human Bard 3|HP:15/15 |AC:17|CMB:+3|CMD:15 |F:+1/R:+6/W:+4| I:+3|P:+7|30'|BP:11/d|
Yes we are using background skills, and I'm also fine (since I didn't put in any opinion ahead of the "only use player knowledge" debacle) with skill unlocks.
I was going to say something, but every time I got a chance to post, everything in my head was on the thread from Lia/Karmid already.
Now then, let us deal with the lemure!
Shadow's Status
Gwyddym Soarsong wrote: Yes we are using background skills, and I'm also fine (since I didn't put in any opinion ahead of the "only use player knowledge" debacle) with skill unlocks.
I was going to say something, but every time I got a chance to post, everything in my head was on the thread from Lia/Karmid already.
Now then, let us deal with the lemure!
Oh the Lemure is toast, Gaven already Smited him!
The Sinspawn was wasted by Windsight and Shara.
My NPCs are uh making you guys look bad... :-)
No to worry, soon enough they'll all be gone and it'll just be the group!
Male Male NG Human Bard 3|HP:15/15 |AC:17|CMB:+3|CMD:15 |F:+1/R:+6/W:+4| I:+3|P:+7|30'|BP:11/d|
Oh right, I did read that. Let's find out why there was a lemure in the basement then. :D
Shadow's Status
Gwyddym Soarsong wrote: Oh right, I did read that. Let's find out why there was a lemure in the basement then. :D Where do you keep your Lemure's?
Male Male NG Human Bard 3|HP:15/15 |AC:17|CMB:+3|CMD:15 |F:+1/R:+6/W:+4| I:+3|P:+7|30'|BP:11/d|
In a cedar chest in the attic, like a civilized person! Mold and moths are horrible for them, don't you know.
Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20
Wrapped in plastic. Those things drip like crazy.
Male NG Human (Shoanti) Temp:
In my special place!
Hehehehe!
Male Dwarf Cleric 5 (Divine Paragon) / Evangelist 2 |HP: 74/74|AC: 16/12/14|Init:+1|Perc:+11|Fort:+9|Ref:+5|Will:+9|CMB:+7|CMD:18|L.XB +1:+5;1d8|Warhammer:+7;1d8+4|Dagger:+5;1d4+3|
Oh God!
I was wondering why there were 30 new posts and I find it's because of my rather thoughtless actions!!
I apologise to all including the intended player who has already left.
I simply thought that that the Doppel would jump out after Shara's introduction and we'll have another 'figure out which one' scenario again and besides Drasven eh hem has no spells left actually....... All he's got is his innnate abilites and crossbow...
I would put forward that Drasven is rather reliant on the other God touched to indicate who they would know because.....well He doesn't know anybody at all! lol. As far as my old dwarf would go, any one of you could be the Doppel and he couldn't tell. Also he's lightly outnumbered. (he knows he's heavily outnumbered but let's give him some pride.)
Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8
Why, I keep my Lemures in the Gardens...why would I have them in the basement or the attic, the poor things.
@Drasven: No need to apologise. At least in my eyes. You did what made sense in the situation, and I would have done the same thing.
It was not thoughtless, it was logical. No blame lies with you, especially since you were not aware of this players "special sensitivities".
Either way, Shara had a problem with that, but instead of trying to work out a solution with us, got stuck in a loop. As said, even if some of us recognized her, we have no way of knowing which side she is on...and that's assuming she's not the doppelganger to begin with. *shrug* I'd say "you have my axe" as a means of backing you up, that being dwarfy and all, but I'm afraid I have no axes.
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