DM Carbide's Giantslayer

Game Master John Woodford

Giantslayer AP Part 2: The Hill Giant's Pledge

COMBAT MAP

ROUTE TO REDLAKE FORT

LOOT LIST


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Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

Jarrek's fine-ish as long as we don't fight another room full of giants.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Well....

I should be able to move forward tonight.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

For those of you who still play PFS1E, I'm part of a round-robin group playing in standard mode. We lost a couple of players and could use at least one more. Level range is ~4-6. Let me know if you're interested.


Male Gnome Alchemist (Trap Breaker) 5: HP 22/ 30: AC: 18, T 14, FF 15 AFFECT:

What'cha need for that group? I've got a couple PFS characters in range


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

For sure we have an occultist/3, a fighter/4 with helpful familiar, and a witch/6. We may also have a rogue/3 scaly fist/1.


I haven’t played PFS in years, but I might be up for it. I’ll be back to my computer on Mon night and I can check out my characters. Is that too late?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

No, we're still getting started.


Looks like I have a 3rd level Magus. I’m willing to jump in, but I don’t know how a round robin game works.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Oops, missed replying to this. A round-robin game is where several people alternate running for the rest of the group and playing. Ideally you have the same PCs (with the exception of the person who's running).


Ah, so which module is it? I'd need to buy it, probably. I own all the APs, but almost no modules. Assuming 3rd level is high enough for the game.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

If you joined now, there are two people ahead of you in line, so it'd be a few months. When it got to your turn, we'd figure out which scenario would work for everyone.


Male Gnome Alchemist (Trap Breaker) 5: HP 22/ 30: AC: 18, T 14, FF 15 AFFECT:

If your group needs a level 4 rogue, I've got one for PFS


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

That'd work. We'll be playing "Test of Tar-Kuata" HERE; if you haven't already played it, dot in there.


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Male Gnome Alchemist (Trap Breaker) 5: HP 22/ 30: AC: 18, T 14, FF 15 AFFECT:
DM Carbide wrote:
That'd work. We'll be playing "Test of Tar-Kuata" HERE; if you haven't already played it, dot in there.

Just did!


I checked in as well. It's cool if there's no room.


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Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

FYI, I'm the Overseer GM for the GameDay PFS1e special, and I have no idea what the time commitment is going to be for it--I've frontloaded all of the overseer posts and saved them on Google Drive, so I can drop them into the various game threads quickly, and that will help. I may be slow to post some days, though.


Male Dwarf Warpriest 6, Orc Hewer (AC: 22 [26 against monsters of the giant subtype], HP: 56/60) Giants Slain: Cave Giant x1, Hill Giant x3, Hill Giant Skeleton x1, Marsh Giant x1

I'm going on leave for a little over a week, and might not be able to post. Please bot Haftor as necessary. He can heal everyone up in the morning, but if it takes several of his channels, he'll suggest they take another day of rest so they don't go back to the fort depleted.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

This may change the calculus somewhat: after resting the first night, everyone is now 6th level!


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

Man, this place is great. We should rest for a whole week!


Human Ftr6 | HP 68/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6

I'd also suggest using Treat Deadly Wounds on anyone who is seriously injured. Even without a Healer's Kit (meaning -4 on the check), Haftor could still have a +8 with an Aid Another from Seamus, meaning needing to roll 12+.

As best as I can tell, Jarrek and Trianne are the most wounded.
Jarrek was 20/39 after being healed from the ogres fight, so he is down 19. But after the Manticore fight he said he still had 2 Oracle spells left, and he hadn't used any since then. They could be CLW before resting.

Trianne is down 20.

Treat Deadly Wounds would restore 5 HP to each (if it happens before we level) and resting would restore 6, I would think.

I don't mean to harp on this, but it does seem like Seamus has at least 2 CLW of his own left (his one prepared that he hasn't used, and his Boro Bead to replenish it).

Between Jarrek's remaining Oracle spells, Seamus's remaining extract(s), the Heal skill, and resting, we may all be full up (or nearly so) in the morning.

Kronug's changes:
HP: 1d5 + 5 + 2 ⇒ (3) + 5 + 2 = 10, new total 70
+1 BAB (iterative attack!)
+1 to all saves
Ftr6 feat: Barroom Brawler
FCB: +1 CMD to Grapple, Trip
Skills: Climb, Knowledge (Religion), Swim
Background Skills: Profession (Soldier), Linguistics (Orc)
Tactician increases duration to 6 rounds

Knowledge (Religion) 1 rank combined with Barroom Brawler lets him pick up the Soulblade feat to fight haunts in the future if needed.


Ulfen Transmuter 6 HP=31/41 AC: 12|12|10 - Fort: +4 | Ref: +4 | Will: +6 - Per: +3 Init: +2 CMD: 15 (17 v. Trip)

I'm fine with whatever healing/time process works best overall. It's just not in Tri's wheelhouse.

CL6 Changes
Trianne:
HP: 1d3 + 3 + 1 ⇒ (1) + 3 + 1 = 5 = 41 Total
Skill Points: 2+3 (Int)+1 (Human) (Knowledge: Arcana, Knowledge: Dungeoneering, Knowledge: Nature, Spellcraft, Stealth, UMD)
Background SP: 2 (Appraise, Craft: Weaponry)
+1 BAB
+1 F/R/W Saves
+1 2nd level spell/day
+1 3rd level spell/day
+2 Spells Known (Level 3- Dispel Magic, Displacement)
Favored Class: +1 Spell Known (Level 2- Make Whole)
Transmuter - Telekinetic Fist dmg increase to 1d6+3

Soot:
20 HP


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Once everyone has updated their characters, we'll continue.


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

Jarrek's updated, I need to look at my notes to see what all changed. I know he didn't get a BAB or any save improvements from getting Bard 5.

I realized I had forgotten about Power Attack going from -1/+2 to -2/+4, I know that one.

Oh, and Arcane Bond but that's mostly pointless except for the extra spell per day.


We have either 4 or 5 charges left on the CLW wand as well, if we really need it. I also really need to get a healer’s kit.


TDW was a bust.
Haftor will only be down 4 after resting, so I don’t need any healing.
We need confirmation whether Seamus and/or Jarrek have any healing left.


Male Gnome Alchemist (Trap Breaker) 5: HP 22/ 30: AC: 18, T 14, FF 15 AFFECT:

Level 6
Discovery: Frost Bombs

Extract Known: Barkskin

-----
Seamus doesn't have any healing left.


Male Dwarf Warpriest 6, Orc Hewer (AC: 22 [26 against monsters of the giant subtype], HP: 56/60) Giants Slain: Cave Giant x1, Hill Giant x3, Hill Giant Skeleton x1, Marsh Giant x1

Lvl 6:

HP: 1d4 + 4 + 3 ⇒ (2) + 4 + 3 = 9
Skill Points: 2+1(Int) (Heal, Knowledge (engineering), Profession (stonemason))

+1 BAB
+1 F/R/W Saves
Bonus Feat: Shield Focus
+1 0th level spell/day
+1 2nd level spell/day


Human Ftr6 | HP 68/70 | AC 26 (T 12, FF 24, CMD 22; 23 vs Sunder/Disarm, 28 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +3, +Teamwork | Mv 20' | Init +3 | Per +6

@Haftor, have you been applying your Favored Class Bonus? Doesn't look like you did on your level-up, so if you haven't been doing it until now you might get a windfall.

Either +6 HP, or +6 skill points, or 6*(+1/3 uses of Blessings that affect weapons or armor).


Ulfen Transmuter 6 HP=31/41 AC: 12|12|10 - Fort: +4 | Ref: +4 | Will: +6 - Per: +3 Init: +2 CMD: 15 (17 v. Trip)

Can't speak to prior, but Haftor's level 4 10/27/20 and level 5 12/1/21 upgrades included +1 HP for FC. Wasn't included for level 6 by the looks... I think this dwarf might be drunk on warhammer relic power.


Male Dwarf Warpriest 6, Orc Hewer (AC: 22 [26 against monsters of the giant subtype], HP: 56/60) Giants Slain: Cave Giant x1, Hill Giant x3, Hill Giant Skeleton x1, Marsh Giant x1

Not power, just whiskey. In my defense, I am on leave.

I always take the HP for FC, and lvl 6 is no exception. I'll fix it.

Also, and I'm just sayin', but Trianne has truly Freudian hang-up on Haftor's hammer. Sometimes a hammer is just a hammer, but sometimes it ain't. Amirite?


Ulfen Transmuter 6 HP=31/41 AC: 12|12|10 - Fort: +4 | Ref: +4 | Will: +6 - Per: +3 Init: +2 CMD: 15 (17 v. Trip)

In my defense... :)

"Artifact Hunter: You’ve always had an interest in magic, but you’re fascinated with those legendary magic items known as artifacts.


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

What's our specific goal here? Are we just here to kill Grenseldek or retrieve something from her treasure hoard?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Yes.


Ulfen Transmuter 6 HP=31/41 AC: 12|12|10 - Fort: +4 | Ref: +4 | Will: +6 - Per: +3 Init: +2 CMD: 15 (17 v. Trip)

If memory serves, she has the other half of the pleochroic tourmaline which comprises the map to the giantslayer's tomb. She was trying to retrieve the half we currently possess.


Trianne Ashton wrote:

In my defense... :)

"Artifact Hunter: You’ve always had an interest in magic, but you’re fascinated with those legendary magic items known as artifacts.

Haftor may have some questions about his hammer that he'd like to ask Trianne.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

It's being a busy week at work, but I should have some time to post in the next day or so.


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

Sorry, the website wouldn't let me log on for the past couple days. Now it's fixed, I guess.


I've had that issue a few times. For me, it was to do with clearing some kind of register or something. I'm not tech savvy, and I had to contact the Webmaster.


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

OK, good to know there's someone to contact in case it happens again. Thanks!

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