Jade Regent, the Unexpected Journey

Game Master karlprosek

Loot List
Known NPCs

In Game Date: Sunday, 12 Arodus 4724
Current Location: Kalsgard | Combat Map: Asvig's Farmhouse


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Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

You'd likely get the most use out of it

Dark Archive

I agree. If you would use it, then I think that makes the most sense.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Thanks, team. I'll update my character page when I get home. Anybody have any good shopping ideas?

Disguised Aiko, do you want to wear the circlet when you ask around about Longthews?


Skills:
Acrobatics +6, Disable Device +11 (16), Dungeoneering +7, Geography +7, Local +5, Linguistics +4, Perception +14, Stealth +6, Survival +9 (+1 to Track), Swim +5
Attack:
[dice=+1 Longsword , Flank, ST, PA]d20+8+2+1-2[/dice] [dice=+1 Longsword, Sneak Attack, ST, PA]d8+d6+5+1+6[/dice]
Slayer 4; Init +4; 47/47 HP; AC 18, T 12, FF 16; Fort +6, Ref +6, Will +4 (+1 vs saves from traps); Perception +14 (Trap Spotter)

I am saving any money I get for the moment.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

I think the party should buy a Level 1 Wand of Cure Light Wounds and have Lyraesel hold it, in case anything happens to me or I just plain run out of spells and channels. (Yikes) Any other suggestions?


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

A cure wand in the hands of a backup healer is always a good thing. I'll go over the sheet at some point today and liquidate whatever we're selling.


Skills:
Acrobatics +6, Disable Device +11 (16), Dungeoneering +7, Geography +7, Local +5, Linguistics +4, Perception +14, Stealth +6, Survival +9 (+1 to Track), Swim +5
Attack:
[dice=+1 Longsword , Flank, ST, PA]d20+8+2+1-2[/dice] [dice=+1 Longsword, Sneak Attack, ST, PA]d8+d6+5+1+6[/dice]
Slayer 4; Init +4; 47/47 HP; AC 18, T 12, FF 16; Fort +6, Ref +6, Will +4 (+1 vs saves from traps); Perception +14 (Trap Spotter)

I think it is a good plan to have an extra "share" of all treasure be set aside as a group fund to pay for things like this. It might be better to do a wand of Infernal Healing over CLWs, but I vote yes either way.


Male Human (Tian-Shu) HP 17/30|AC 15/14/12|F +6 R+6 W+4| Int +2|Perc +9

I currently don't have any ideas on inventory right now. But at the very least we should get to selling some things.


Female Human (Tian-Min) Ninja 2/Samurai (Warrior Poet) 2 | 28/31 HP | AC 15 T 13 FF 12 | Fort +4 Ref +6 Will +2 | Initiative +3 | Perception +10 (trap spotter) | Challenge 1/1 | Ki pool 2/3 | Resolve 0/1
Zaraleva wrote:

Thanks, team. I'll update my character page when I get home. Anybody have any good shopping ideas?

Disguised Aiko, do you want to wear the circlet when you ask around about Longthews?

This is a good idea.

I'll make a post for gathering info while the team is haggling over gear.


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Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Infernal Healing is not on the druid list and I am forbidden from using a spell with the evil descriptor.

Also, Adrian, in the summary line above your picture, is your hp total correct? I'm hoping you didn't update it for fourth level. Either way, Byron and you are at full hp now.

Karl posts on Mondays and Thursdays. Will we be ready to move on Longthews tomorrow?


Female Human (Tian-Min) Ninja 2/Samurai (Warrior Poet) 2 | 28/31 HP | AC 15 T 13 FF 12 | Fort +4 Ref +6 Will +2 | Initiative +3 | Perception +10 (trap spotter) | Challenge 1/1 | Ki pool 2/3 | Resolve 0/1

If we can find out where he is, I'm ready to roll.


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

Yeah Infernal Healing definitely won't work.


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

Anything else anyone want to claim before we sell things off? Or should we leave that for tomorrow after we deal with the bastards?


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Female Human (Tian-Min) Ninja 2/Samurai (Warrior Poet) 2 | 28/31 HP | AC 15 T 13 FF 12 | Fort +4 Ref +6 Will +2 | Initiative +3 | Perception +10 (trap spotter) | Challenge 1/1 | Ki pool 2/3 | Resolve 0/1

If we invade the Longthews holding, we'll probably want to shuffle some goods off and then skedaddle in a hurry. Hopefully we get some answers if we find the sword (if, indeed, Longthews has it).


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It took Aiko the whole afternoon to gather information so the party could sell stuff offscreen while she's doing that.


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

Okay so selling everything that's currently crossed off on the loot list at half price nets us 3007gp 5 sp.

I think trying to sell the lion's head armbands here right now might cause more problems than it solves. We can always sell them in the next place we stop.

If anyone objects to any of the things being sold let me know.

With that plus the 1397 in actual GP + the 1300gp in gems etc, we're at 5,704.5gp

That's 1,140.9 gp each.


Male Human (Tian-Shu) HP 17/30|AC 15/14/12|F +6 R+6 W+4| Int +2|Perc +9
Zaraleva wrote:

Infernal Healing is not on the druid list and I am forbidden from using a spell with the evil descriptor.

Also, Adrian, in the summary line above your picture, is your hp total correct? I'm hoping you didn't update it for fourth level. Either way, Byron and you are at full hp now.

Karl posts on Mondays and Thursdays. Will we be ready to move on Longthews tomorrow?

I don't think so. He should be at full health now.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

The little summary line should say 30/30, but it says 21/22 hp. No big deal, but I wanted to confirm. Thanks.

-the person trying to keep up with everyone's hp


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

ll my spells are mins/level except Blend which is 10mins/level and I'll cast it as we approach their stronghold


Skills:
Acrobatics +6, Disable Device +11 (16), Dungeoneering +7, Geography +7, Local +5, Linguistics +4, Perception +14, Stealth +6, Survival +9 (+1 to Track), Swim +5
Attack:
[dice=+1 Longsword , Flank, ST, PA]d20+8+2+1-2[/dice] [dice=+1 Longsword, Sneak Attack, ST, PA]d8+d6+5+1+6[/dice]
Slayer 4; Init +4; 47/47 HP; AC 18, T 12, FF 16; Fort +6, Ref +6, Will +4 (+1 vs saves from traps); Perception +14 (Trap Spotter)
Lyraesel wrote:

Okay so selling everything that's currently crossed off on the loot list at half price nets us 3007gp 5 sp.

I think trying to sell the lion's head armbands here right now might cause more problems than it solves. We can always sell them in the next place we stop.

If anyone objects to any of the things being sold let me know.

With that plus the 1397 in actual GP + the 1300gp in gems etc, we're at 5,704.5gp

That's 1,140.9 gp each.

Does this include setting aside a portion for buying group items like wands? Or are we not interested in doing that?


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

Forgot about that. We could give each party member a flat 1000gp and add the 704.5gp to the start of the Party fund


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

There's that not having an arcane caster problem.


Skills:
Acrobatics +6, Disable Device +11 (16), Dungeoneering +7, Geography +7, Local +5, Linguistics +4, Perception +14, Stealth +6, Survival +9 (+1 to Track), Swim +5
Attack:
[dice=+1 Longsword , Flank, ST, PA]d20+8+2+1-2[/dice] [dice=+1 Longsword, Sneak Attack, ST, PA]d8+d6+5+1+6[/dice]
Slayer 4; Init +4; 47/47 HP; AC 18, T 12, FF 16; Fort +6, Ref +6, Will +4 (+1 vs saves from traps); Perception +14 (Trap Spotter)

Yeah, and my build certainly does not allow any dipping in.

I am good with the 1000 each and saving the rest.


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

Okay, so everyone add 1000gp to your totals.

Byron, the loot sheet shows you having the composite longbow (+2). If that's the case, please add it to your sheet, and I'll remove it from the loot list.

Once everyone has recorded what they have on their sheets I'll delete from the loot list.


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

If it looks like it'll be a problem in the longrun, I can bring in a different character (a tattooed sorceror/9 tails kitsune) possibly with old familial ties to a Kaijitsu retainer to cover us for Arcane stuff, since technically Lyraesel is redundant as far as Divine casting goes.

Just a thought


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Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Personally, I like Lyraesel. We can check a lot of boxes between the five of us and Winsome is still on the caravan if we need to identify things.

If someone wants to take a feat the next time we level up or just buy a party item that gets us Kn: Arcana, that works too.


Skills:
Acrobatics +6, Disable Device +11 (16), Dungeoneering +7, Geography +7, Local +5, Linguistics +4, Perception +14, Stealth +6, Survival +9 (+1 to Track), Swim +5
Attack:
[dice=+1 Longsword , Flank, ST, PA]d20+8+2+1-2[/dice] [dice=+1 Longsword, Sneak Attack, ST, PA]d8+d6+5+1+6[/dice]
Slayer 4; Init +4; 47/47 HP; AC 18, T 12, FF 16; Fort +6, Ref +6, Will +4 (+1 vs saves from traps); Perception +14 (Trap Spotter)
Lyraesel wrote:

Okay, so everyone add 1000gp to your totals.

Byron, the loot sheet shows you having the composite longbow (+2). If that's the case, please add it to your sheet, and I'll remove it from the loot list.

Once everyone has recorded what they have on their sheets I'll delete from the loot list.

The longbow is on my sheet.

I do not think we need an arcane caster. Play what you want. If you want to change because Lyraesel is not working out as you hoped, then that is up to you and the GM.


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

I'm happy with Lyraesel, just considering the possible difficulty later on. Could also be resolved by one of our moderate to high Cha characters putting a couple points into UMD.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Perhaps an Ioun stone?


Skills:
Acrobatics +6, Disable Device +11 (16), Dungeoneering +7, Geography +7, Local +5, Linguistics +4, Perception +14, Stealth +6, Survival +9 (+1 to Track), Swim +5
Attack:
[dice=+1 Longsword , Flank, ST, PA]d20+8+2+1-2[/dice] [dice=+1 Longsword, Sneak Attack, ST, PA]d8+d6+5+1+6[/dice]
Slayer 4; Init +4; 47/47 HP; AC 18, T 12, FF 16; Fort +6, Ref +6, Will +4 (+1 vs saves from traps); Perception +14 (Trap Spotter)

Leadership is also a thing. :D Winsome can just become a cohort one day.


Female Human (Tian-Min) Ninja 2/Samurai (Warrior Poet) 2 | 28/31 HP | AC 15 T 13 FF 12 | Fort +4 Ref +6 Will +2 | Initiative +3 | Perception +10 (trap spotter) | Challenge 1/1 | Ki pool 2/3 | Resolve 0/1

If you don't want to risk the lion bracer but we want to trip the trap, remember that Aiko can use dancing wasp to summon a wasp and send it out to see what happens.


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

That could work. The lion bracer is a pretty good idea though and makes a lot of sense.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

I vote that Byron, wearing the armband, tries his disable device, while the rest of us ready our ranged attacks for anything that might be summoned. (Crossbow loaded and readied in my case.)


Skills:
Acrobatics +6, Disable Device +11 (16), Dungeoneering +7, Geography +7, Local +5, Linguistics +4, Perception +14, Stealth +6, Survival +9 (+1 to Track), Swim +5
Attack:
[dice=+1 Longsword , Flank, ST, PA]d20+8+2+1-2[/dice] [dice=+1 Longsword, Sneak Attack, ST, PA]d8+d6+5+1+6[/dice]
Slayer 4; Init +4; 47/47 HP; AC 18, T 12, FF 16; Fort +6, Ref +6, Will +4 (+1 vs saves from traps); Perception +14 (Trap Spotter)

Well, the bracers work. Go cool ideas. Now I just need a way to turn this cat into an animal companions. Mwhahahahaha!

Although it probably poofs out of existence while I am still considering how to do that.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Did the lion follow us, stay behind, or disappear?

Are we ready for our buff spells?


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

Lyraesel's long-lasting spells are all self-buffs. You're the only other caster currently.

@ Zaraleva, have you added the scrolls to your inventory?


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Yes on the scrolls.
Everyone please move your avatars up behind Byron. Adrian and Byron, please update your hp. Zaraleva will cast Protection from Evil on Aiko and ask her to stealthily open the door.


Zaraleva wrote:

Did the lion follow us, stay behind, or disappear?

Are we ready for our buff spells?

The lion stayed behind and disappeared.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

I put Aiko at the door, moving Byron back a step.


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

@ Zaraleva. In the game thread, your posts are a little hard to follow as there's no differentiation between IC and OOC text unless you're saying something.


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

@ Zaraleva what are the odds you prepped Silence?


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Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Zero percent

And thank you, I'll post better.


1 person marked this as a favorite.

I know I just joined you guys but if anyone is looking for a new game, I've got 2 that need new players and this group is really good so I thought I'd ask here first.

One is an urban Eberron game where the PCs are navigating a gang war and multiple NPC factions while they try to figure out the secret of some sort of maguffin that a bunch of rich and influential people are all looking for. Setting-wise, I envision Eberron as high fantasy Shadowrun where the dragonmarked Houses are basically megacorps and the ubiquitous magic has basically reached the level of near-future technology.

We use the Eberron Pathfinder conversion website for classes and feats and I have a setting wiki on Obsidian Portal here.

It's been going since 2020 and we've got 3 core PCs who are still involved; they own a bar together that they live/work out of. There's an eldritch archer magus, summoner with a clockwork couatl eidolon (which garners a lot of attention in this setting), and a psiforged aegis. Combat happens fairly regularly but the game also involves a lot more investigation and information gathering than most campaigns. There's also a ton of time for downtime activities, if you've ever been interested in having a PC with a side gig.

They're level 3 and here's the gameplay thread if you want to take a look.

The other one is Strange Aeons and the party just started book 3 of the path. I've been running that one since 2018 and it also has 3 active PCs: a mystic theurge Sarenite healer, a bloodrager tank, and a really really scary dread off-tank. They're level 7, so this is a good opportunity to get to play a mid-level PC; no need to take a Strange Aeons campaign trait since the game is so far removed from the beginning of the AP.

The group is currently on a boat on a months-long trip down the Sellen River, so we'd have to come up with an interesting way to get new PCs on board but I've got some ideas. Here's the gameplay thread if you want to check that one out.

In both games I'd like to get at least 1 more PC to get us back up to the standard 4 but I've run parties as big as 6 or 7 before so I'm open to adding multiple new folks.


Female Cleric/4 | HP 31/31| AC 24/12/22 |Saves 6/4/8 | Init +2 | Perc +4

Thanks, I might check out Strange Aeons.

Sorry for asking, but would you please confirm that a 14 missed against a flat-footed, naked guy? (I'm hoping that means that he has a +5 ring of protection that we can take.)


Cool! Feel free to take a look and ask me any questions you might have. No pressure on anybody to join, I just thought this would be a good place to ask first since you are all good players.

The Ulfen warriors aren't naked, one guy just had his pants down. And this is a full, non-surprise round so he's not flat-footed.


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Female Human (Tian-Min) Ninja 2/Samurai (Warrior Poet) 2 | 28/31 HP | AC 15 T 13 FF 12 | Fort +4 Ref +6 Will +2 | Initiative +3 | Perception +10 (trap spotter) | Challenge 1/1 | Ki pool 2/3 | Resolve 0/1

Ah, it's like that scene at the beginning of Excalibur (1981) where Uther is bangin' Ygraine while still wearing his plate mail.


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

I'll definitely give them a look.


Skills:
Acrobatics +6, Disable Device +11 (16), Dungeoneering +7, Geography +7, Local +5, Linguistics +4, Perception +14, Stealth +6, Survival +9 (+1 to Track), Swim +5
Attack:
[dice=+1 Longsword , Flank, ST, PA]d20+8+2+1-2[/dice] [dice=+1 Longsword, Sneak Attack, ST, PA]d8+d6+5+1+6[/dice]
Slayer 4; Init +4; 47/47 HP; AC 18, T 12, FF 16; Fort +6, Ref +6, Will +4 (+1 vs saves from traps); Perception +14 (Trap Spotter)

I have been looking for another campaign or two. I will see what I can get together.

Wealth by level?


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 0/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

As far as the Eberrorn campaign, given the almost arcane cyberpunk feel you're going for, I think an Android Brawler might work well. Any thoughts on what the party needs?


Byron Vhiski wrote:

I have been looking for another campaign or two. I will see what I can get together.

Wealth by level?

Full WBL.

Lyraesel wrote:
As far as the Eberrorn campaign, given the almost arcane cyberpunk feel you're going for, I think an Android Brawler might work well. Any thoughts on what the party needs?

Melee DPR would be good, yeah. They've got ranged DPR and a tank but the fighter and the shifter have both dropped out.

It's a cliche but I think the party could use somebody who can heal. Whether that's channeling or spells or wand or whatever, I don't know but right now they don't have anyone who can pop a CLW or pick somebody up from 0hp in combat.

We have a Discord if you guys are on there and want to discuss with the current PCs. I'll PM a link to anybody who wants it.

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