DM Carbide's Giantslayer

Game Master John Woodford

Giantslayer AP Part 3: Forge of the Giant God

COMBAT MAP

THE MINDSPIN MOUNTAINS

LOOT LIST


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Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 [HP: 9/47 | AC:23 | T:14 | FF:19 | CMB:+8 | CMD:22 | Fort:+5 | Ref:+9 | Will:+6 | Init:+0 | Perc:+0 (Darkvision) | Spd 20]

Yeah that sounds good.


Are you OK with it, DM C? It's more work for you.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I can deal with it, but will cheerfully accept help (and corrections, if I miss something).


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I'll probably be pretty distracted for the next few days; my daughter and her husband had a fire in their apartment this morning. They were both at work so at least they're OK. Their cat didn't survive, though, and there was a lot of damage. No idea how it started. We're going up to help over the weekend.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Catching up at work after being away took longer than expected, plus I'm the House GM for the PFS1e special--that's been eating my time. I'll try to get a post up in the next day or so.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The special finally wrapped up, so I hope to get back to this soon.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Haftor, what's your touch AC?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Busy week at work, and I'm traveling over the weekend. I should be back to posting more regularly next week.


Starting my holiday leave tomorrow, so my posting will be intermittent. Happy Holidays, all!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Enjoy, and likewise!


CG Female Elf Cleric of Shelyn 7 | Speed 30 ft. | AC 19, T 14, FF 16 | hp 40/40 | Fort +4, Ref +4, Will +8 | Init +6 | Percep +12 | CMD 19 (16 fl) | Spells used: | Conditions: none

Slow posting from me. Had a death in the family. Almost done dealing with it.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

My condolences. Take as long as you need to--RL comes first.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

As a GM, these sorts of riddles make me crazy in PbP--the party either gets it right away or goes down a rabbit hole, and there's no easy way for the GM to get you back on the right track. It's much easier in person, when body language, facial expressions, and tone of voice can be used to convey information.


Human Ftr7 | HP 64/80 | AC 27 (T 13, FF 24, CMD 24; 25 vs Sunder/Disarm, 31 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +5, +Teamwork | Mv 30' | Init +3 | Per +6 |

I don't mind riddles and I'll happily take a few more guesses.


Did we get it for real, or did you fudge it?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

You got it for real.


Nice


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

We only have the one combat left in this part of the module. Do you want to get a 5th player to replace Seamus, or do something else? Kronug had proposed taking a level in trapper ranger as another option.


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 [HP: 9/47 | AC:23 | T:14 | FF:19 | CMB:+8 | CMD:22 | Fort:+5 | Ref:+9 | Will:+6 | Init:+0 | Perc:+0 (Darkvision) | Spd 20]

If Kronug has a plan for covering traps I'm good with that. Looking back, though, I see DMC said we could use an arcane full caster- maybe if we could get a wizard arcane trickster that would tick all our boxes?

I know a couple of solid posters I could ask who might want to play, if that's something we want to do.


Human Ftr7 | HP 64/80 | AC 27 (T 13, FF 24, CMD 24; 25 vs Sunder/Disarm, 31 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +5, +Teamwork | Mv 30' | Init +3 | Per +6 |

I don't mind either taking the Trapper Ranger level or adding a 5th PC as an Arcane Trickster (or Eldritch Scoundrel, Archaeologist Bard, Investigator, etc. - casty rogue).

My worry about adding a full arcane caster is that they could trivialize the AP. Not Trienne - she was great. But my old Kingmaker game had a recruitment for a wizard at 5th level, and we got so many OP Glitterdust specialist submissions. Persistent at DC 20 or something. Which would make every encounter "The party heroically hacks the blinded foes to death." And that wasn't even a campaign focused on poor-Will enemies.

Wizards can be built to target giants' weak spots very, very easily. It's to Trienne's credit that she did not go that route.


I vote for recruiting a 5th player. I think an arcane caster would be a good fit, but I don't think we need to put any restrictions on what class the new player would take. I haven't had any bad experiences on the board with OP players so I can't really speak to that aspect.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

OK, sounds reasonable. Jarrek, who are the players you were thinking of?


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 [HP: 9/47 | AC:23 | T:14 | FF:19 | CMB:+8 | CMD:22 | Fort:+5 | Ref:+9 | Will:+6 | Init:+0 | Perc:+0 (Darkvision) | Spd 20]

My first thought is zeppelinmage, he plays in a couple of my games and might be interested in joining another one here on the boards. Solid poster, good to play with. There are 2 other regulars from my other games that are pretty busy right now and probably don't have time to join another game but I could ask.


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 [HP: 9/47 | AC:23 | T:14 | FF:19 | CMB:+8 | CMD:22 | Fort:+5 | Ref:+9 | Will:+6 | Init:+0 | Perc:+0 (Darkvision) | Spd 20]
PbemDM wrote:
I vote for recruiting a 5th player. I think an arcane caster would be a good fit, but I don't think we need to put any restrictions on what class the new player would take. I haven't had any bad experiences on the board with OP players so I can't really speak to that aspect.

Yeah I haven't really had problems with OP PCs here on the boards. The main problem is personality conflicts. It's tough when you're trying to get a party together through random recruitment.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire
Jarrek Everstand wrote:
PbemDM wrote:
I vote for recruiting a 5th player. I think an arcane caster would be a good fit, but I don't think we need to put any restrictions on what class the new player would take. I haven't had any bad experiences on the board with OP players so I can't really speak to that aspect.
Yeah I haven't really had problems with OP PCs here on the boards. The main problem is personality conflicts. It's tough when you're trying to get a party together through random recruitment.

Agreed. There are people on the boards whose play styles aren't really compatible with mine, and that's OK. If it's just a PFS game, I can suck it up because it won't be that long, but an AP is a much heavier lift.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire
Jarrek Everstand wrote:
My first thought is zeppelinmage, he plays in a couple of my games and might be interested in joining another one here on the boards. Solid poster, good to play with. There are 2 other regulars from my other games that are pretty busy right now and probably don't have time to join another game but I could ask.

Sure, see if zeppelinmage is interested. Their posts look reasonable.


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 [HP: 9/47 | AC:23 | T:14 | FF:19 | CMB:+8 | CMD:22 | Fort:+5 | Ref:+9 | Will:+6 | Init:+0 | Perc:+0 (Darkvision) | Spd 20]

Will do.


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 [HP: 9/47 | AC:23 | T:14 | FF:19 | CMB:+8 | CMD:22 | Fort:+5 | Ref:+9 | Will:+6 | Init:+0 | Perc:+0 (Darkvision) | Spd 20]

He said he's up for it. I sent him the link to this thread.


Hey All. Thanks for the invite.

I have a character concept mostly built, just need the specifics on character gen for this game.

I'm going for a Dwarven Magus (Eldritch Scoundrel)/Rogue (Scout Sniper), to PrC into Arcane Archer down the line. (Level 20 build would be 2 Magus 8 Rogue 10 AA.)

I'm looking forward to gaming with you all. :)


Welcome aboard!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire
zeppelinmage wrote:

Hey All. Thanks for the invite.

I have a character concept mostly built, just need the specifics on character gen for this game.

I'm going for a Dwarven Magus (Eldritch Scoundrel)/Rogue (Scout Sniper), to PrC into Arcane Archer down the line. (Level 20 build would be 2 Magus 8 Rogue 10 AA.)

I'm looking forward to gaming with you all. :)

Good to have you with us! Character build specs are in THIS POST; max HP at first level, followed by rolling (d(half die) + half die). That is, if you get d8s, e.g., you roll d4+4.

Quick question, though--Eldritch Scoundrel is a rogue archetype, not a magus archetype, and it looks like it isn't compatible with either Scout or Sniper. Can you provide some more details of your build?


Yeah, sorry about that. It's Eldritch Archer.

Also, starting cash? Wealth by level? Half?

Do you have a preferred character sheet?

And finally, should I build for level 7 or 8?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Level 7, and use straight WBL. The party is still 6th at the moment, but the tomb fight will put them over.


Female | Dwarf | Eldritch Archer 2 / Scout Sniper 5 | AC 19; T14 FF15 | 44/44 hp
Stats:
FRW +4 +8 +14 | Perception +16 | CMD 20 | Init +4 | Falcon's Fury (C.LB) +11 (1d8+5, x3) 110'

Alright, I'm pretty sure my character is complete. :)

Please look it over when you have a chance and let me know if there are any errors.


Hi, all. I've got a Curse of the Crimson Throne campaign that has lost its arcane caster/face and needs a replacement PC. That character is kind of important because the current scene is a Diplo heavy one and we've ground to a halt without her.

DMC has kindly let me ask you guys first since I know you're all good posters and roleplayers. If you're interested and want to check it out, here's the gameplay thread.

Thanks!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

FYI, I'll be traveling for work this next week. I may be able to post from my phone in the evenings, though, and I have the scenario on my work laptop (don't tell anyone!).


Karl - Sorry for the delayed response. As much as I'd love to play Crimson Throne, I'm overcommitted on games.


No problem, thanks for responding!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Thanks for your patience, all--I got sick on travel, came back early, and spent a couple of days in hospital. I'm feeling OK except for being utterly wiped out most of the time, and should be able to catch up over the next day or so. (My work is being rather vehement about not coming back until at a minimum I've been checked by my doctor, and that won't happen until early next week. My followup with the surgeon will be late next week, so things may have to wait until then.)


That's terrible, glad you're feeling better. Take your time, I know how wiped out being really sick can make you feel.


Yeah, I hope you feel better soon!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I'm doing much better, and will try to get Haftor's door breakage resolved in the next day or so.


Good to hear. Get the rest you need.


Glad you're feeling better but definitely take your time.


Sorry about the long delay in posting. I'm wiped out right now but things seem to be stabilizing. I'll post tomorrow for sure.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

After playing a lot of 2E, I'd like to implement the following house rule: if the player wants, clerics and warpriests can use WIS instead of INT as the statistic for Knowledge (Religion). (Druids and hunters can do likewise for Knowledge (Nature), but we don't have any of those in the party.)


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Heads-up: I'll be traveling for most of the next three weeks, and may or may not have my laptop with. Even if I do, posting will be slow.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I'm once again the House GM for the PFS1e GameDay special, so I'll be slow(er) to post over the next few weeks.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Kronug, it didn't matter this time, but as I read the language on the bonus teamwork feat from your Tactician ability you get no benefit from it unless 1) you're adjacent to another ally who has it or 2) you've spent a standard action granting it to your allies. It appears to be distinct from the inquisitor's Solo Tactics ability, which does allow the inquisitor to benefit from a teamwork feat even if none of their allies have it. Could you clarify how that works?

The same appears to be true of the Lastwall Phalanx, although you can't share that one with your allies--now that I actually read the feat, it looks like you only get bonuses for adjacent allies who also have the feat. Can you walk me through what I'm missing?


Human Ftr7 | HP 64/80 | AC 27 (T 13, FF 24, CMD 24; 25 vs Sunder/Disarm, 31 vs Trip/Grapple), +2 vs giants, +Teamwork| F +7 R +5 W +5, +Teamwork | Mv 30' | Init +3 | Per +6 |

Sure. His level 5 feat is Advanced Weapon Training (Figther's Tactics), which works like Solo Tactics.
Here

Fighter's Tactics wrote:
All of the fighter’s allies are treated as if they had the same teamwork feats as the fighter for the purpose of determining whether the fighter receives a bonus from his teamwork feats.

Additionally, his Auspicious Birth (Conjunction) feat increases any teamwork bonuses he receives by 1.

Advanced Weapon Training options are powerful but limited. They are only for fighters with Weapon Training, and the feat can be taken only once per five levels of fighter.

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