When is the next blog?


Prerelease Discussion

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I agree with Aristophanes.


I was going to make a joke, but I will not speak it into existence.

I look forward to tomorrow's blog whatever the topic winds up being.


They mentioned the monk by name in the last blog, and it was supposed to be this past Monday's blog until they changed it at the last second, so 99% Monk for Monday.


I'm more curious about Friday, which is more up in the air to me. That could be Druid since it was already revealed but never got an official blog, was generally well liked and so shouldn't be too controversial, and would lead into Ranger the following Monday. Or it could finally be the remaining ancestries, since the Monk is identified with Human more than any other combination of race and class since Paladin in the old days.


I think Paizo reads this blog and gauges what everyone thinks the next blog will be about. Then does the opposite...

Silver Crusade

Fuzzypaws wrote:
They mentioned the monk by name in the last blog, and it was supposed to be this past Monday's blog until they changed it at the last second, so 99% Monk for Monday.

^ My thoughts as well.

Silver Crusade

I'm going to throw a vote out for Ranger. No idea why. Just a feeling.


Pathfinder Rulebook Subscriber

Assuming we get the monk today... Who wants to place bets on whether they get spell points instead of ki points? I was up in the air on it, but I am coming around to it. Having the Paladin (and presumably Ranger) go spell points was a big step, and a lot of the popular ki powers like barkskin already just emulated existing spells. Also, the increased focus on the component actions of casting can have some interesting interplay with their martial arts.


Captain Morgan wrote:
Assuming we get the monk today... Who wants to place bets on whether they get spell points instead of ki points? I was up in the air on it, but I am coming around to it. Having the Paladin (and presumably Ranger) go spell points was a big step, and a lot of the popular ki powers like barkskin already just emulated existing spells. Also, the increased focus on the component actions of casting can have some interesting interplay with their martial arts.

I'm almost certain they'll get spell points, but my hope is that they've got something like many of the other classes, where there's a Ki focused 'Order' for lack of a better term, but also ones focused on other aspects of monkdom (probably either each having some use for the spell points, or having some universal uses). Other orders I could see would be ones focused on action economy (essentially this is where I see the eternally quickened monk coming in, as well as flurry of blows, though I think FoB will be an option everyone can choose, similar to how all druids can get an animal companion, even if they don't choose one at first level), as well as a stances and styles focused order.

Liberty's Edge

I wonder if we're getting a blog about general feats.


I can't think of anything clever to say today, so I guess I'll just say that I'm looking forward to the blog.


Paladinosaur wrote:
I wonder if we're getting a blog about general feats.

Based on their previous schedule, I'm guessing that won't be the case. We have 7 mondays left, and 5 classes they haven't done posts on (though druid might not merit one, having been previewed at PaizoCon). Adding to that, I'd suspect Human, Half-orc and half-elf to take a monday slot, since they're likely to have more meat to them than the other ancestries, and I suspect that they'll save their last blog post before launch for something special.

If they don't do druid, or the human+half-x post is a friday post, that would leave a monday, but I think General Feats is likely a friday post.

Personally, I'm guessing Monk, since we have had a little tease of them, but I could also see Sorcerer. I somehow doubt Bard just yet, but that's because I have a feeling that'll be something they want to save.

Silver Crusade

Tholomyes wrote:
Paladinosaur wrote:
I wonder if we're getting a blog about general feats.
Based on their previous schedule, I'm guessing that won't be the case. We have 7 mondays left, and 5 classes they haven't done posts on (though druid might not merit one, having been previewed at PaizoCon).

A lot of stuff can come in as Friday blogs. Classes will be Monday, sure, but we've had ancestry blogs on Fridays.


Gregg Reece wrote:
Tholomyes wrote:
Paladinosaur wrote:
I wonder if we're getting a blog about general feats.
Based on their previous schedule, I'm guessing that won't be the case. We have 7 mondays left, and 5 classes they haven't done posts on (though druid might not merit one, having been previewed at PaizoCon).
A lot of stuff can come in as Friday blogs. Classes will be Monday, sure, but we've had ancestry blogs on Fridays.

I took the post to imply that we might be getting general feats today. I certainly think that general feats will get a Friday slot, but Paizo seems to be erring on putting potentially controversial previews on mondays, and that means to me that the rest of the classes and the human ancestries are my guess for the rest of the Mondays, and I figure that the 7/30 blog post will be something special.

Liberty's Edge

Tholomyes wrote:
Gregg Reece wrote:
Tholomyes wrote:
Paladinosaur wrote:
I wonder if we're getting a blog about general feats.
Based on their previous schedule, I'm guessing that won't be the case. We have 7 mondays left, and 5 classes they haven't done posts on (though druid might not merit one, having been previewed at PaizoCon).
A lot of stuff can come in as Friday blogs. Classes will be Monday, sure, but we've had ancestry blogs on Fridays.
I took the post to imply that we might be getting general feats today. I certainly think that general feats will get a Friday slot, but Paizo seems to be erring on putting potentially controversial previews on mondays, and that means to me that the rest of the classes and the human ancestries are my guess for the rest of the Mondays, and I figure that the 7/30 blog post will be something special.

Yeah I should have been clearer. I mean if we'll get it at all, not today.

I think today's blog will be monk, but I wish it was sorcerer so we can see which spell list it will use and how spontaneous casting works...


I hope Sorcerer.


Mbertorch wrote:
I hope Sorcerer.

I too hope they reveal sorc as next blog all the wizard nerfs raised my hopes that sorcerer will be awesome.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Sorcerer as well, my favorite class.


I could live with sorcerer but bard is my favorite class.


Ranger or Monk for me. :-)


I too will like to see the Sorcerer

As for as controversial blogs goes there is still pending the blog on magic items and resonance, I cannot imagine a more controversial blog in the backlog


Pathfinder Adventure, Rulebook Subscriber

I would expect to get a blog or two with a greater rundown of how the Playtest is going to work out. Schedules etc. Also a bit about the adventure as well. That I would expect to be the last Friday or Monday blog.


edduardco wrote:

I too will like to see the Sorcerer

As for as controversial blogs goes there is still pending the blog on magic items and resonance, I cannot imagine a more controversial blog in the backlog

I'm curious, what more do we need to learn about Resonance?

I'm more interested in learning about Trinkets. (scrolls for martials) They also have previewed some of the magic items at the Paizocon Banquet, so if we're getting a Druid blog then we'll get a magic item blog as well. But I'm not sure if that's needed.


7 min till the possible post and I'm hoping for Sorcerer, but anticipating Monk.


Iron_Matt17 wrote:
edduardco wrote:

I too will like to see the Sorcerer

As for as controversial blogs goes there is still pending the blog on magic items and resonance, I cannot imagine a more controversial blog in the backlog

I'm curious, what more do we need to learn about Resonance?

Well, what we know of Resonance has been by hearsay so I don't think that really counts, and we have a blog on gear and weapons so I expect at least one blog on magic items, and to see Resonance in that blog.


Yrtalien wrote:
7 min till the possible post and I'm hoping for Sorcerer, but anticipating Monk.

Or several hours till the possible post. They aren't on an iron clad schedule, it will be ready sometime before the end of the business day.


I should have said 7 min till what would be an early posting. I am well aware of the scheduling's somewhat haphazard nature. Still, love the previews and look forward to whatever new things we get to see today.


edduardco wrote:
Iron_Matt17 wrote:
edduardco wrote:

I too will like to see the Sorcerer

As for as controversial blogs goes there is still pending the blog on magic items and resonance, I cannot imagine a more controversial blog in the backlog

I'm curious, what more do we need to learn about Resonance?
Well, what we know of Resonance has been by hearsay so I don't think that really counts, and we have a blog on gear and weapons so I expect at least one blog on magic items, and to see Resonance in that blog.

Jason talks a bit about Resonance during the "Crypt of the Everflame" Podcast with GCP.

https://glasscannonpodcast.com
The designers speak a bit about it during the Playtest Sessions at Paizocon.
https://www.twitch.tv/videos/265871092
Logan also discusses it during this Twitch stream about Clerics and Equipment.
https://www.twitch.tv/videos/258893416
So that's more than hearsay. ;P But I agree, it's difficult to purse out all the info on it. But it seems clear that they are taking a chance with it... But I for one am glad they're taking risks like that. We'll see how it goes...

Sovereign Court

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Checking back every hour on the hour.

Sovereign Court

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Aristophanes wrote:
I think it will be Monk.

Aristophanes called it!

Silver Crusade

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KingOfAnything wrote:
Aristophanes wrote:
I think it will be Monk.
Aristophanes called it!

Gee. What are the odds?


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So, Friday? I'm thinking a 50/50 shot that we either get:

1. A blog going into detail on maneuvers and what's changed about them, since surprisingly this didn't come up today in the monk blog. We know they mostly use Athletics now, we have had a few random details like that some of them target 10 + Reflex or 10 + Fortitude, but this has all mostly been from scattered dev posts with limited detail. I don't know if they are actually going to devote a blog to this though with so few left. However, the odds may improve if the same blog also talks about other stuff you can do in combat with skills, like Feint.

or

2. A blog on the remaining ancestries, since the monk class has been thematically pretty closely tied to humans since forever.


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Fuzzypaws wrote:

So, Friday? I'm thinking a 50/50 shot that we either get:

1. A blog going into detail on maneuvers and what's changed about them, since surprisingly this didn't come up today in the monk blog. We know they mostly use Athletics now, we have had a few random details like that some of them target 10 + Reflex or 10 + Fortitude, but this has all mostly been from scattered dev posts with limited detail. I don't know if they are actually going to devote a blog to this though with so few left. However, the odds may improve if the same blog also talks about other stuff you can do in combat with skills, like Feint.

or

2. A blog on the remaining ancestries, since the monk class has been thematically pretty closely tied to humans since forever.

I think Combat maneuvers are more likely. I personally think Human-esque ancestries will probably be a monday topic, given how many PF1e characters are amongst them, but even if not, I could see them following Sorcerer more than Monk, since we already know about spells, and Sorcerer Bloodlines seem to tie in thematically to the Human-esque ancestries.


Pathfinder Rulebook Subscriber

What is there to actually say about humans though? We all seem to have a pretty good idea on how they will work, don't we?


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Captain Morgan wrote:
What is there to actually say about humans though? We all seem to have a pretty good idea on how they will work, don't we?

I was hoping for humans to get an actual identity this time, and not just be the Generic Master Of Genericness like always. I know Varisian etc etc etc are things but they certainly won't be in the CRB.

Also, that same blog would be Half-Elf and Half-Orc, which people do want to know about. And could potentially be Surprise Aasimar Tiefling if those turn out to be ancestry feats.


Fuzzypaws wrote:
Captain Morgan wrote:
What is there to actually say about humans though? We all seem to have a pretty good idea on how they will work, don't we?

I was hoping for humans to get an actual identity this time, and not just be the Generic Master Of Genericness like always. I know Varisian etc etc etc are things but they certainly won't be in the CRB.

Also, that same blog would be Half-Elf and Half-Orc, which people do want to know about. And could potentially be Surprise Aasimar Tiefling if those turn out to be ancestry feats.

What Identity were you hoping for?


We have a few loose ends that could be in the Friday blog.
1. The human based ancestries
2. Arcane schools
3. Barbarian totems.

Personally I would like to see the arcane schools, I would like to see how evocation has changed.


I honestly can’t imagine any of those rating a blog, besides the ancestries. But, tbh, I was surprised when domains were given their own blog, so just because I don’t see a need doesn’t mean the devs agree.


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AnimatedPaper wrote:
I honestly can’t imagine any of those rating a blog, besides the ancestries. But, tbh, I was surprised when domains were given their own blog, so just because I don’t see a need doesn’t mean the devs agree.

I think domains were just a backdoor into talking about 'Pharasma's clerics no longer heal undead' and 'Some deities have stricter (and maybe even looser) alignment requirements for clerics' and 'This is what anathema will look like' It's more a God blog, than a domain blog, but domain was the vehicle


Pathfinder Rulebook Subscriber

Barbarians sort of segued into conditions, and in general most of the blogs have had a correlation within the same week. So I'd think it was something that ties into monks. Other than combat maneuvers, what could that be?


Combat maneuvers is the obvious tie-in, as well as the human(ish) ancestries.

Spell powers might be one. We know how they work (mostly) thanks to the domain blog and a few other places, but there are a few lingering questions that can likely wait until the playtest itself, but may get a blog.

What other topics do we think they'll bring up, not just this week but for the rest?

*The remaining four classes of course.
*Human, Half Elf, and Half-Orc ancestries (could be combined into one, might be split if humans are now multiple ancestries)
*Magic Items and Resonance
*Ritual casting-including specific examples of it and how they work
*Multiclassing (and whether or not prestige classes exist). Archetypes could probably use its own blog or be touched on again in a multiclassing blog
*Combat Manuevers
*Exploration mode

Any other missing items, or topics that are spread out over multiple sources but not yet combined (and probably should be)?

Edit: I know there's interest in an animal companion blog, but I don't really see that happening. Perhaps as part of the druid?


Jinjifra wrote:
Fuzzypaws wrote:
Captain Morgan wrote:
What is there to actually say about humans though? We all seem to have a pretty good idea on how they will work, don't we?

I was hoping for humans to get an actual identity this time, and not just be the Generic Master Of Genericness like always. I know Varisian etc etc etc are things but they certainly won't be in the CRB.

Also, that same blog would be Half-Elf and Half-Orc, which people do want to know about. And could potentially be Surprise Aasimar Tiefling if those turn out to be ancestry feats.

What Identity were you hoping for?

Honestly whenever humans get a unified identity they end up being the most uninteresting faction in the franchise (hi, Warcraft).


Personally, I strongly prefer the blank-slate generalists that humans are in Pathfinder, and hope that stays the same. I get that a lot of fantasy races are traditionally culturally monolithic, and while I also appreciate the effort that Paizo has put into pushing back against that trope, it's nice to have a go-to option with no expectations riding on it. I love the cultures that Paizo has developed for Golarion, somewhat especially because they're entirely optional. So I, or any of my players, can more easily be just some person, or can buy into the developed lore for some more distinct flavor. I have some very spread apart players on that spectrum of lore buy-in, so it's nice having that information available to those that want it, while still presenting the blankest of blank slates in the core book.


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Jinjifra wrote:
Fuzzypaws wrote:
Captain Morgan wrote:
What is there to actually say about humans though? We all seem to have a pretty good idea on how they will work, don't we?

I was hoping for humans to get an actual identity this time, and not just be the Generic Master Of Genericness like always. I know Varisian etc etc etc are things but they certainly won't be in the CRB.

Also, that same blog would be Half-Elf and Half-Orc, which people do want to know about. And could potentially be Surprise Aasimar Tiefling if those turn out to be ancestry feats.

What Identity were you hoping for?

TBH, I see humans as +Con, +Cha, +any, -Wis. Weak-willed and short-sighted but also extremely social and interconnected creatures on the whole, to the point that we are hard wired to recognize faces even in random patterns of paint on a wall or clouds in the sky. Humans have more stamina and endurance than virtually anything else on planet Earth, matched or exceeded by only a small percentage of creatures like wolves, ants and so on; while a human cannot run as fast as a horse, it can certainly run /longer/ than a horse. Humans have a "religious impulse" so strong that even in the absence of actual religion, atheist humans still often form religious-like attachments to things like nations, fandoms or individual leaders.

I could go on but I think that establishes a starting point? You lay down a base, core identity, which is then layered on top of by ethnicity / national origin to create a huge variety of actual manifestations of humanity.


I like that humans get no set bonuses or penalties as it makes them viable for every class and as some people can only imagine role playing humans it makes the game more inclusive.

That said, we still need a blog to cover things like what kind of feats do humans get etc


Fuzzypaws wrote:
Jinjifra wrote:
Fuzzypaws wrote:
Captain Morgan wrote:
What is there to actually say about humans though? We all seem to have a pretty good idea on how they will work, don't we?

I was hoping for humans to get an actual identity this time, and not just be the Generic Master Of Genericness like always. I know Varisian etc etc etc are things but they certainly won't be in the CRB.

Also, that same blog would be Half-Elf and Half-Orc, which people do want to know about. And could potentially be Surprise Aasimar Tiefling if those turn out to be ancestry feats.

What Identity were you hoping for?

TBH, I see humans as +Con, +Cha, +any, -Wis. Weak-willed and short-sighted but also extremely social and interconnected creatures on the whole, to the point that we are hard wired to recognize faces even in random patterns of paint on a wall or clouds in the sky. Humans have more stamina and endurance than virtually anything else on planet Earth, matched or exceeded by only a small percentage of creatures like wolves, ants and so on; while a human cannot run as fast as a horse, it can certainly run /longer/ than a horse. Humans have a "religious impulse" so strong that even in the absence of actual religion, atheist humans still often form religious-like attachments to things like nations, fandoms or individual leaders.

I could go on but I think that establishes a starting point? You lay down a base, core identity, which is then layered on top of by ethnicity / national origin to create a huge variety of actual manifestations of humanity.

I always find the biology angle kind of hard to work with, because for the most part it seems like all of the playable races would fit under social primates. They would likely have very similar biological artifacts and quirks. If you try and model them off of some other biological order I feel like it just gets too hard to explain the parallel evolution of language and throwing things, which I think are the other big biological advantages humans have.

For the ancestries I usually try and fit them into the literary version of humans in, either modern fantasy or myth. Where they are the blank slate that is used to launch off and explain how the other races are different and alien. So in short I am a fan of the PF1 style humans.


Mucus! Pukus! Alacoughzam!

I summon a sick blog to this realm!

Silver Crusade

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1of1 wrote:

Mucus! Pukus! Alacoughzam!

I summon a sick blog to this realm!

Diseases and poisons? Sounds good.


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Fuzzypaws wrote:
TBH, I see humans as +Con, +Cha, +any, -Wis. (...)

I thought humans have no racial bonus or malus comes from the fact that humans serve as the baseline. Their common stats ARE what 10 in each stands for.

Because, well, the game will mostly be played by humans.

Dark Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
masda_gib wrote:
Fuzzypaws wrote:
TBH, I see humans as +Con, +Cha, +any, -Wis. (...)

I thought humans have no racial bonus or malus comes from the fact that humans serve as the baseline. Their common stats ARE what 10 in each stands for.

Because, well, the game will mostly be played by humans.

That was true in 3.x, but PF1e already broke that with the floating +2.

We know that Fuzzypaw's hopes aren't going to come true, as we know that Kyra has an 18, an the build maths we've work out says that you can't make an 18 in your racial flaw.

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