Gold Dragon

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Any word on when the playtest drops?

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Terevalis Unctio of House Mysti wrote:
Janus_Arcillis wrote:
I am sorry to say that, but i saw a book cover on the Instagram, where there are Iomedae, Cayden Caylean and Norgorberg on the front like colored statues, and it looked way better as a Gods and magic guide than some dwarf fighting on the bridge.... So i hope that the one on Instagram will be final visualization.
Where might we be able to see this art?

Paizo's instragram profile.

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Wait, are angels now exclusively NG?

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Sara Marie wrote:

Just wanted to let folks know, we currently have all the remaining Lost Omen's World Guide books reserved for pending paizo.com orders.

We are doing a reprint of the book. If you want to start a Lost Omen subscription with the World Guide and the website gives you trouble due to its backorder status, start with the Pathfinder Lost Omens Character Guide and let customer service know you'd like to add the World Guide as well. You can do this up until the Pathfinder Lost Omens Character Guide becomes the "current" item to start (late Sept?) when we are generating October's items.

I guess Lisa and Vic will finally be able to get Harrison Ford frozen into carbonite and added to their memorabilia

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I was a little annoyed that the CRB did not have art for most of the "made up" and racial weapons. I hope this solves the issue

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Also, Sun druids please!

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James Jacobs wrote:
The Gold Sovereign wrote:
CorvusMask wrote:
Does that mean dragons no longer have 12 different age categories or that they will be featured elsewhere or in adventures themselves?

I suppose we will see rules for the dragons age category together with the monster creation rules in the GmG.

I was also suprised by the complete absence of those rules in the bestiary itself, but I'm ok if that means we are getting more flavor for the dragons. Yet, i do hope they are not gone.

The rules for different power levels of dragon are the same as for any monster. The names of the 12 dragon age categories aren't "gone" since they still exist for reference in 1st edition books (or D&D books for that matter), and obviously dragons don't pop out of the egg as "young" or stop getting more powerful and older at "ancient," but that space is indeed better suited to giving dragons more flavor, I feel.

Some instructions on how to get these other ages would be cool. Even it is "slap this template". Maybe fit it a Age of Ashes article or in the Gamemastery Guide?

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Not my cup of tea.

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James Jacobs wrote:
ShadowKni9ht97 wrote:

So, there is apparently a Soulbound Doll that has to be fought in game. It says that the doll can be found in the 6th Bestiary. Does anyone have any advice as to how to translate it to the 2E?

It's an elite soulbound doll, and the rules for elite are found on page 6 of the 2nd edition Bestiary.

We're trying to figure out how best to indicate this in future stat blocks. My preference would be like this:

Elite Soulbound Doll (Pathfinder Bestiary 304, 6)

OR maybe we just don't cite the page reference for a creature at all...

Please use page references! I know its cleaner and saves space, but it can be a pain to figure out. Or perhaps use some sort of index?

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I wonder if Witches will be Occult or the prepared equivalent to the sorcerer.
I'd also like to see some form of gish witch (like the hexblade or pact of the sword for 5e's Warlock).

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James,
About Iomedae not allowing LN clerics - is this a retcon or a new development? IYRC, there's a LN Inquisitor in the first WotR adventure?

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Doktor Weasel wrote:
Similarly, Pharasma lost the Water domain. It was always a really weird fit for her in the first place, so it won't really be missed.

I believe it was related to both her role as goddess of births, and the river of souls.

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James,
I know it is way too early to go into details, but can you talk a little bit about the flavor of witch patrons in 2E?

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And what about the Orc Necksplitter?

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Someone call the Order of the Rack!

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I was pretty sure Magus and Inquisitor would be among the first new classes. Guess it will take them some time to figure out how to do 6th casters in this edition.

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What aligments do Nethys, Iomedae and Sarenrae allow for their followers?

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Finally did it!

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Some Kind of Chymist wrote:

I am also unable to download this one and i have tried everything I think of including using different browsers, refreshing the page, clicking the trouble downloading link, connecting to a different internet, logging in and out, etc.

No matter what I try all that I can download is an empty ZIP file (with file size 0 bytes) on my desktop computer and a failed download on my phone.

Any ideas?

Did all that and also tried downloading it using my desktop at my workplace. )=

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Still no luck downloading this one )=

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Still not working for me. Just tried at work and i'm still geting the 147byte file.

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What's the Bastard Sword like?
Can you give a list of all racial weapons?

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Mark Seifter wrote:
Lord Bowser wrote:
Ok, now that you mention it I'm honestly curious... what does the rest of the world do about creature speeds and the expected 5-foot square battle mats? Do people convert to meters or is that just a fight you've given up on?
I think 2-meter squares (with diagonals costing 3 meters) could be cool.

Back in the 3e DnD days, the Portuguese translation went for 1,5 meters per square. They also used 0,5kg for a pound IFRC.

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Gorbacz wrote:

I'm gaming on regular basis with 20+ people across 4 groups and only two of us have the setting book.

Everybody else just uses Pathfinderwiki if they need any info about the setting.

What I would love was an updated Inner Sea Primer, tho. That was a neat booklet, hope it sold well enough to warrant an update.

Isn't the companion line gone?

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Will this one go to 20th lvl?

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Leshies and Lizardfolk seems like a terrible decision. There are lots of more popular ancestries.

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James,
Is Sargava still a thing in the new edition?

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So,
Is lastwall gone? How about Sargava?
Vidrian and Oprak are new to me. And it seems the Isle of Terror is getting some development... Perhaps as the Whispering Tyrant seat of power again?

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Mark,
I haven't played the game yet, but I have a request: Rules for incorporating Pitax (Or any other full kingdoms) were cut for space in the AP. Could we please get them this time around?

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This is very cool. Glad Paizo finally figured how to do a dragon themed AP.

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Does It have anything to do with that mythic red dragon of the 5 Kings mountains?

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James, will this book reflect this change to Aeons?

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Robert Brookes wrote:
Just a heads-up: Sorshen, Arushalee, Nocticula, Casandalee, Shensen, etc are all James Jacobs characters regardless of who wrote the particular AP. You can probably just ask him about these characters in his ask JJ thread. You have the fortune of all of them being created by the same guy in this particular instance.

This feels less like a friendly tip and more like an attempt to start a good ol' internet mobbing.

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So, who's ruling Korvosa?

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Ok, this is a weird one, but let me try to explain:
At least here in Brazil, we grown up kinda of assuming Heaven is somewhere "up" and Hell is "down". We even use the same word for Heaven and Sky. So, would dwarves in Golarion assume that their paradise is "up" or "down"?

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Was drow as a heritage mentioned?
Also, I think it would be cool if there was a high level for dwarves to turn into stone/metal, warcraft style

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I asked a while back for higher level ancestry feats, so I'm really happy for this.

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I'm pretty happy with 1.3. More than the changes themselves, this one shows that Paizo isn't afraid to chance core mechanics of the new game. Now, I really wish for a big update on the Paladin. The comments on the forums have been mostly negative, it seems, but perhaps the surveys are showing something completely different.

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James,
Return of the Runerlords is harvesting plot seeds planted 10 years ago... So, are you planting clues to future APs in it?

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Also, why are the forehead gems gone?

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This one looks like it will be one the the best APS Paizo ever published.
One thing that caught my attention is that

Spoiler:
it seems Sorshen getting somewhat redeemed. I hope this doesn't paralel Nocticula too much.

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Any word on the Bastard Sword being a Piercing only weapon? Amiri's pregen seems to listen it as Slashing versatile P

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So, I really like the design behind the ancestries and ancestry feats. It reminds me of the racial paragon levels back in unearthed arcana, without the disadvantage of hampering your class progression, and I think that once polished, it seems will work really well with Eberron, my favorite setting ever. It will tons of fun to Homebrew!
Now, what I think that CAN be improved, is that unlike racial levels, it doesn't always feel like the choices are making the character elfier/dwarfier etc... I know many people are asking for "meatier" base stats, but I feel like those are fine - perhaps incorporating back some of the more physiological feats in the base ancestry but leaving the cultural ones as feats.
What I think that would really chance the perception that some people have that you're spending 20 levels buying your race back is adding more high level ancestry feats. Right now most are level 1 and are pretty basic (and perhaps could be bundled together?), but if now I could give my dwarf stoneskin as a power, or a gryphon companion or whatever, this would be really cool - I'd feel like I'm becoming a paragon of my ancestry!
Also, I think racial weapons are really neat, and I really liked the new ones. Those should be expanded, and perhaps easier to access - Every dwarf should have a clan dagger, after all.

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Jason Bulmahn wrote:

Hey there all,

I actually made the case early in our design to change to metric, but as you might have guessed, with the vast majority of the audience being based in the US we could not find a way to make it work.

That said.. the game works pretty smoothly if you call 5 feet equal to 2 meters, and then all diagonal moves are 3 meters.

The brazilian 3.5 books went with 5 feet = 1,5 meters.

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I'm all in for this change, but I gotta say, having, for example, both Vampire (Moroi) and Xulgath (Troglodyte) is strange.

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James Jacobs wrote:
PossibleCabbage wrote:
Rysky wrote:
Godclaw, being a bastardized pantheon obsessed on Law, didn’t have Clerics to my knowledge.
Didn't it have Paladins? Back when Paladins didn't need to be devoted to a specific deity. I hope this means we can hurry up and get back rules for Paladins who devote themselves to several gods, or no gods.

It does, but again, remember that the Order of the God Claw is not a deity. It's a group whose members are allowed to be any lawful alignment, be it good, neutral, or evil, and who brings together a small pantheon of lawful deities as their patron philosophy and religion.

A cleric can be in the Order of the God Claw, but does not worship the Order of the God Claw.

Will the God Claw still be around in 2e? I thought that

Spoiler:
It was destroyed in Hell's Vengeance?

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James,
Since some of the languages are being changed in the Playtest (like Giants now speaking Jotun and Undead speaking Necril), can I suggest removing Undercommon as a actual language and instead have it work like Common, with each area of the Darklands having its own default language?

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I have similar feelings.
Personaly, I think Smite Evil could be a level 1 power feat. So you could do burst damage and you'd have a good reason to bump your CHA (for more spell points). This would also help with the fact that the paladin has actually very few champion powers.

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Speaking of T-rexes,
How would you surprise the players with a dangerously intelligent dinosaur? Awakened is the obvious answer, but how could you make it creepier/scarier?

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I think the shield takes (8 damage - 5 hardness) = 3 damage. Since it is lower than the harness, it takes no dents. Had the attack dealt 10 damage instead, you and the shield would both take 5 damage, and the shield would receive 1 dent.

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