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******* Venture-Lieutenant, Spain—Mirande de Ebro 323 posts (404 including aliases). No reviews. No lists. 1 wishlist. 33 Organized Play characters.


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Dark Archive

Thank you

Dark Archive

and Qi Spell feat monk?

Dark Archive

Hi People, I need your help.

I have a Monk Elf Seer Elf, i buy a flaming Star
My intention was to use it as a secondary attack in case I needed ranged options, or to enhance it for melee attacks. The problem is that it needs to be activated using Cast a Spell.
And here's the issue:
Since I'm a Seer Elf, I innately have Detect Magic, which in theory should grant me Cast a Spell, but my GM says it doesn't.
Does Seer Elf give you access to Cast a Spell?

Dark Archive

Thanks you

Dark Archive

need a min level?

Dark Archive

Hi.
I have a question.
Repair Action is it used to repair magic items?

I run Kingmaker 2e,:
and the drop in The Lonely Barrow, a broken +1 cold iron flaming weapon.

how repair? with Repair Action or another way?

Dark Archive 4/5 5/55/5 *** Venture-Lieutenant, Spain—Mirande de Ebro

I was translate this scenario, when i observed that don´t have a Secondary Objetives, Is a errata?

Dark Archive

Thanks

Dark Archive

I have a question

In step 7 in Kingdom creation say:

Quote:
On the kingdom sheet, record the leader you assigned to each role and indicate the four roles you invested. Record a +1 status bonus to the skill associated with each invested role’s key ability, and record the four skills that your nation received training in.

This +1 status bonos is my question.

in LEADERSHIP ROLES say:

Quote:
Some benefits require that a role be invested. In step 7 of Kingdom Creation (page 510), the players select 4 leadership roles to be invested; at the start of each Kingdom turn, they may reselect the roles that are invested (see Assign Leadership Roles on page 537). Note that when certain companions detailed in the Kingmaker Companion Guide hold the leadership roles listed in their entry in that book, those roles are automatically invested; this is in addition to the four roles the players choose to invest.

My question is...

if a PC change a leadership rol with the Assign Leadership Roles action, this +1 status bonus change to the new role’s key ability or is it keeps in the old role’s key ability?

Thanks

Dark Archive 4/5 5/55/5 *** Venture-Lieutenant, Spain—Mirande de Ebro

Thanks Finoan.

Dark Archive

The problem is that it is for Society, so I don't know how to handle the situation, normally I am the GM 50% of the time.

Dark Archive

Thanks,
My costomized Staf is now a Staff of fire (a wizard lv5) in the next level i want convert a staff of element power, i know that no possible change Staff of fire for staff of element ... my idea was create another customized staff and craft to staff of element power and sell Staff of fire later, That's why I was asking if you could have several customized staff in the same time.

Dark Archive

How many Staff of your own can you have at a time?

i Known you charge one in daily preparations, but, can i have another for other uses?

Dark Archive

How many Staff of your own can you have at a time?

i Known you charge one in daily preparations, but, can i have another for other uses?

Dark Archive

Thanks

Dark Archive

I have a question,

when you ride a animal companion, do you use the normal mounted combat rules? specifically the part "Consequently, you share a multiple attack penalty."

Dark Archive

Maybe, I'm thinking about it.
I'm thinking about how to start, I was thinking of making a romance system once the PJs reach the Helpful level, with the Influence DCs a bit more influence as it happened in the Jade Regent.

Unfortunately, the campaign was cancelled when we were at the end of chapter 3, but a couple of players have agreed to start again with other players to retry the campaign.

Dark Archive

Since there is already an influence system, I had thought of combining it with a victory Points system with the same checks but higher DCs only for those who reached maximum influence, or a system separated.

Dark Archive

ummm. I'll take a look at it and give it a spin to see how I see it. Thanks

Dark Archive

Yes, but the game tells you that there can be romance with companions, in fact, it can be key for some of them not to leave, as in the case of Ekun.

What I don't feel comfortable with is Roleplaying scenes, I don't care if there is romance. That's why I was asking for a system similar to the Jade Regent.

Dark Archive

Good guys, a query, my players have asked me for a romance system for companions or other npc that they like, the problem is that in this kind of topics I am not very good and neither in favor when it comes to roleplaying, does anyone have any romance system?

Dark Archive

Thanks People.
Here we have problem with the concept "Instance". at least I

Dark Archive

Hi, i need advice,

In the today game, i have a problem. A criature have 2 Weaknesses, Slashing 3 and Fire 3, the player used Spellstrike with a Greatsword with Produce Flame,
My question, in the same hit the 2 Weaknesses is activated?

Dark Archive 4/5 5/55/5 *** Venture-Lieutenant, Spain—Mirande de Ebro

Thanks, I had doubts because in the guide of organized it says that the standsar system is used and I didn't know if the alternative ability boost is standard or optional. Thanks again

Dark Archive 4/5 5/55/5 *** Venture-Lieutenant, Spain—Mirande de Ebro

Hi guys, i have a question

Alternative Ability Boosts from 4th reprint is legal for society?

Thanks.

Dark Archive

I have a question.

A summoner share feat with the eidolon?

for a pratical example.

A human summoner with Cooperative Nature feat, their eidolon can benefit that bonus feat?

Dark Archive

Circustance can be stack, my doubt was if harriying fire was an attack to use the bonus or not, but in the same answer, you have clarified it for me, thanks.

Dark Archive

Sorry for the necropost, but this is the best thread for my question.
If harriying fire is a flat check...
If two PCs use it, the third have a +4 to circustance bonus to attack?

Dark Archive

Thanks guys.

Dark Archive

A question
Infernal Wound (divine, necromancy) A bearded devil’s glaive Strike also deals 1d6 persistent bleed damage that resists attempts to heal it. The flat check to stop the bleeding starts at DC 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery.
The DC to Administer First Aid to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 21 counteract check or the magic fails to heal the creature.
And
Stop Bleeding Attempt a Medicine check on a creature that is taking persistent bleed damage, giving them a chance to make another flat check to remove the persistent damage. The DC is usually the DC of the effect that caused the bleed.

Infernal wound no have a initial DC.
what would be the DC check?

Dark Archive

A question
Infernal Wound (divine, necromancy) A bearded devil’s glaive Strike also deals 1d6 persistent bleed damage that resists attempts to heal it. The flat check to stop the bleeding starts at DC 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery.
The DC to Administer First Aid to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 21 counteract check or the magic fails to heal the creature.
And
Stop Bleeding Attempt a Medicine check on a creature that is taking persistent bleed damage, giving them a chance to make another flat check to remove the persistent damage. The DC is usually the DC of the effect that caused the bleed.

Infernal wound no have a initial DC.
what would be the DC check?

Dark Archive

Thanks

Dark Archive

Hello people,
I'm going to take advantage of this thread for another question about Stellar Rush.
(It shows that in my group they are not a fan of the Solarian if I ask two apparently basic questions in more than a year)

Quote:
you can substitute a bull rush for the melee attack at the end of the charge. If you attempt this bull rush , the target takes 2d6 fire damage (Reflex half), regardless of whether you succeed.

My question is,

What type of attack deals fire damage?
The melee attack (vs KAC) or combat maneuver (vs KAC+8)

Thanks

Dark Archive 4/5 5/55/5 *** Venture-Lieutenant, Spain—Mirande de Ebro

Thank you. if they are different formulas, for what I have in mind in society, it is a problem according to what I have in mind. Maybe not in AP, but we haven't played yet. Thanks again.

Dark Archive 4/5 5/55/5 *** Venture-Lieutenant, Spain—Mirande de Ebro

Thanks Rob.
it is what I feared, that it is not useful for what I have in mind.
another question on this topic.
a longsword is level 0. (if i remember correctly and it's in the basic crafter book), a cold iron longsword is level 2 and an adamantite longsword is level 11 (rarity aside). Do I need three formulas or is the sword one okay?

Dark Archive 4/5 5/55/5 *** Venture-Lieutenant, Spain—Mirande de Ebro

Not especially, I wanted to know when I could start crafting a cold iron longsword (item level 2). (For example, its a idea in my mind)

If a level 1 or level 2.

I guess the rule can be applied to any item.

Dark Archive 4/5 5/55/5 *** Venture-Lieutenant, Spain—Mirande de Ebro

I have a question,

in downtime i can craft a item
when can i start to craft a item level 4?

Dark Archive

Let's complicate things more.
In my games, I don't know why, my players prefer the spell to the armor's environmental protections, which leaves me with two questions.
- If it works like environmental protection, will it have the same limitations?
- If a trap/hazard attacked the environmental protection breaking it or rendering the protection useless, would it also damage the spell?

Dark Archive

thanks guys.

Dark Archive

and the turren's weapon can be linked?

Dark Archive

If i have 2 direct-fire weapons in the turret, can be linked?

and what mean same direct-fire weapon?
Do they have to be the same weapon? (f.e. 2 gyrolaser)
Do they have to be the same type weapon? i mean with type, two Light weapon, f.e a gyrolaser and coilgun.
can they be different types? i mean with type Light weapon and heavy weapon, f.e a gyrolaser and Heavy Laser Cannon.

Dark Archive

Thanks

Dark Archive

I confuse with The Wriggling Man's stategic.

Before Combat The Wriggling Man casts mind blank every day, and activates his ring of invisibility as soon .......

Ok, this part I understand....

The Wriggling Man keeps in motion, flying around the room invisibly as a move action after each time he casts an attack spell on the PCs each round so that it’s difficult to track his position.

this is the part that i don't understand.
the invisibly from a Ring of invisibility is continuous or break when attacks?

Dark Archive

interesting warnings, I will take it into account when using the Shuriken, it is not usually very common but the last two games I have missed a Range Attack.
Usually I am the master's headache, not the other way around. XD

Dark Archive

ohhhh I had not seen this feat. thanks for the advice

Dark Archive

2 people marked this as a favorite.

maybe it's a silly question.

Monastic Weaponry say: You can use melee monk weapons with any of your monk feats or monk abilities that normally require unarmed attacks.

Shuriken is ranged, can it be used anyway? It's the Monk Trait weapon that I can't understand.

Dark Archive

I need an advice.
I have a monk and I got her a +1 shuriken Striking Returning.
and, i have a problem,

the shuriken is a Martial weapon with trait monk (among other), and my question is...
Can i use the +1 shuriken Striking Returning with Flurry of Blows action?
If is positive. Do I need 1 or 2 shurikens?
If is negative. Do i need the feat Monastic Weaponry?

Or, If I'm wrong, how could I use it?
If it is true that it will not be my primary attack mode, it is more to cover a lack that my PC has right now.

Dark Archive

I ask to my GM about this question.
from his point of view, a equipement (weapon, armor o shield) and rune are two diferent objects, then, RAW, only there rules for destroy weapons and shield (and I suppose armors too) and a rune is its own object...

i mencioned:
"Rune-etched armor and weapons have the same Bulk and general characteristics as the non-magical version unless noted otherwise. The level of an item with runes etched onto it is equal to the highest level among the base item and all runes etched on it; therefore, a +1 striking mace (a 4th-level item) with a disrupting rune (a 5th-level rune) would be a 5th-level item."

and he explain me:
"This is done for simplicity and so that breaking a weapon is not so easy. The problem is that in the playtest they had different qualities of weapons with different levels and when removing it they needed some way to make it more difficult to break a weapon. Because now they are all level 0 or 1 and a level 10 enemy breaks them from you in one attack."

For him, destroy a equipement don't destroy a rune (remember is his point of view), and another thing, nobody prevents you from carrying destroyed equipment in your inventory.

Dark Archive

Thanks

Dark Archive

Xenocrat wrote:

Driftdead, a form of undead, are incorporeal outside the Drift and corporeal inside. (Or vice versa, I forget, and Paizo published an adventure that had it backwards.) That might be what you are thinking of.

The garakagal has an ability to phase through walls but is not permanently incorporeal.

yeah, i undestand this part, but

"... attack the PCs - this time in its corporeal form - when ..." is the part i don't undestand, is a errata?

Organized Play Characters


Bard
Scarab Sages Bellum Race

Male N Gnome Oracle 7/Veiled Illusionist 8
Buffs::
constant see invisibility, extended delay poison (4 hours), freedom of movement (50 minutes), ext. resist el/fi/ac 30 (50 minutes), stoneskin (110), images (8)(30 min)
| HP 14/115 | AC 37 T 23 FF 29 | CMB +9, CMD 27 | F: +15 , R: +21, W: +16 | Init: +5 | Perc: +15, SM: -2 | Speed 20ft | Veil Pool: 15/16 | Spells: 1st 6/8 2nd 3/8 3rd 6/8 4th 5/8 5th 3/7 6th 3/7 7th 5/5 | Mythic Power: 0 | Active conditions: Incorporeal (150 posts)
Thunderbird
Dark Archive M Morris
(85 posts)

Scarab Sages Dinani

M Human Sorceror (Empyrial Seeker) 9/Monk (Master of Many Styles) 2 (1 post)

Grand Lodge Xora Tenz
(0 posts)

Silver Crusade Opal Kennet

F Elf Magus 1 (0 posts)
Tiefling
The Exchange Brenden Fain

Male CN Tiefling (Oni-spawn) unchained monk 1/Inquisitor of Count Ranalc 8 | HP 75/75 | AC 15 (18) T 14 FF 11 (20% concelament) | CMB +12, CMD 26 | F: +10 (12), R: +4 (6), W: +9 (11) | Init: +4 | Perc: +16, SM: +18 | Speed 30ft | Judgement: 3/3, Bane: 5/8, Stunning Fist 3/3 (DC 18), Touch of Darkness (8/8), See in Darkness (4/4) | Spells: 1st 4/5, 2nd 4/5, 3rd 2/3 | Active conditions: Gr. Stunning Barrier, Heroism, Delay Poison, SoF. (46 posts)
Life Stealer
Sovereign Court Julian Duphin

C. Julian Duphin | Male NG human Investigator 13/Psychic 1 | HP 100/114 | AC 17, T 12, FF 17 | CMD 24| F +13 R +16 W +18 (+2)(Immune: Poison, +4 v. Traps, +2 vs curses) | Init +3 | Perc +20 (trap +26) SM +8 (+2d8, take better) | Speed 30ft | Inspiration 3/11 ; Psychic Spells 1st: 5/5 | Active Conditions: battlemind link, displacement, overland flight, heroism, life bubble, false life, freedom of movement, mutagen (+6 STR), orchid's drop (108 posts)

Liberty's Edge Traveling Max

M Gnome Cleric (Evangelist) (0 posts)
Velriana Hypaxes
Dark Archive Tinkapinelle Bly

Female CG Human (Absalom) Slayer 7/Investigator (Questioner) 1 | HP 91/91 | AC 25 T 15 FF 23 | CMB +12, CMD 24 | F: +13, R: +13, W: +8 | Init: +6 | Perc: +11, SM: +0[/oo | Speed 30ft | [ooc]Inspiration: 2/2 | Spells: 1st 2/2 | Active conditions: bear's endurance, heroism (126 posts)

Scarab Sages Ugly Neil

M Half-Orc Brown-Fur Transmuter Arcanist 2 (0 posts)
Island Defender
Dark Archive Teemo Fume

Male Sylph Occultist 2 (0 posts)
Ramona Avandth
Sovereign Court Morrighan Jennings

Female N Changeling Skald (Battle Scion) 7 | HP 54/66| AC 20 T 12 FF 19 | CMB +8, CMD 19 | F: +11, R: +5, W: +7 | Init: +1 | Perc: -2, SM: +13 | Speed 30ft | Raging Song: 9/24, Lore Master 1/1, Spell Kenning 0/1 | Spells: 1st 5/5, 2nd 0/4, 3rd 1/2 | Active conditions: good hope, heroism, haste, mirror image (6), raging song, see invisibility (71 posts)

Scarab Sages Iraldi Paros
(0 posts)
Acadamae Student Korvosa
Silver Crusade Eutrophia Winters

Female NG Human (Taldan) Brawler (Winding Path Renegade) 6 | HP 58/58| AC 18 T 15 FF 13 | CMB +8 (grapple +10), CMD 23 (grapple 24) | F: +9, R: +12, W: +5 | Init: +5 | Perc: +10, SM: +5 | Speed 30ft | Martial Flexibility: 6/6 | Knockout 1/1 (DC 18) | Active conditions: None (100 posts)
Svetocher
Sovereign Court Wilhelmina Murray

Wilhelmina Murray | Female CG Dhampir Druid (Swarm Monger) 3 | HP 24/24 | AC 15, T 11, FF 14 | CMD 13| F +4 R +2 W +6; | Init +2 | Perc: +8 | Speed 30ft | Fecund Familiar 2/3; Spells: 0 detect magic, guidance, light, stabilize; 1st charm animal, faerie fire, frostbite; 2nd delay poison | Active Conditions: none. (85 posts)
Vadania
Dark Archive Nanny Ahd

Female N Elf Psychic 5 | HP 32/32| AC 15 T 12 FF 10 | CMB +2, CMD 14 | F: +3, R: +4, W: +4 (+6 vs enchantments) | Init: +4 | Perc: +5, SM: +3 | Speed 30ft | Phrenic Pool: 2/4 | Spells: 1st 0/8, 2nd 3/5 | Active conditions: None.4 (261 posts)
Sunlord Thalachos
The Exchange Sojourner Hanif

CG Male Aasimar Kineticist 7 | HP 80/80 (+14 Non-lethal)| AC 23 T 14 FF 19 | CMB +6, CMD 20 | F: +12, R: +11, W: +4 | Init: +4 | Perc: +12, SM: +4 | Speed 30ft, fly 60 ft | Burn: 2, Glitterdust 0/1 | Active conditions: Enveloping winds (25%), elemental overflow 2.[/ooc] (62 posts)
Argith
Silver Crusade Garrick Preston

Male LG Human (Andoran) Medium (relic channeler) 1/Paladin (Oath of the People’s Council) 2 | HP 27/27 | AC 20 T 11 FF 19 | CMB +5, CMD 16 | F: +9 (+7 w/o Champion), R: +3, W: +7 (+8 v fear, +9 vs haunts) | Init: +1 | Perc: +4, SM: +0 | Speed 20ft | Stirring Monologue: 7/8 | Influence: 1 | Active conditions: Inspire Courage, +1 saves, 5 temp HP. (92 posts)
Animate Dream Shopkeep
Dark Archive Haze the Futile

Haze the Futile | Male CN Medium Duskwalker Rogue (snare setter) 1/Warpriest 1 | HP 17/17 | AC 17, T 113, FF 14 | CMD 13 | F +3 R +5 W +4 | Init +3 | Perc +7 (+8 vs. traps) | Speed 30ft | Blessings: Darkness/Void 2/3, | Active Conditions: Darkness Blessing (20% concealment) (42 posts)
Churgri of Vapula
Dark Archive Arthur Worthington

Arthur Worthington | Male CN Small Kobold Rogue (snare setter) 2 | HP 15/15 | AC 20, T 15, FF 16 | CMD 10 | F +1 R +7 W +1 | Init +4 | Perc +8 (+9 vs. traps) | Speed 30ft | Traps: Fire 4/5, Fireworks 5/5, Tripwire 5/5 | Active Conditions: None (60 posts)
Suli
Grand Lodge Kemset Shamesh

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None (41 posts)

Wayfinders Selnick Trainz
(0 posts)
Aron Kir
Jean Kallick

Male CN Human (Absalom) Bard 1 | HP 18/18 | AC 15 TAC 13 | F: +2, R: +3, W: +2 | Perc: +3 | Speed 25 ft | Spell Points: 5/5 | Resonance: 4/4 | Spells: 1st 2/2 | Active conditions: inspire courage, shield. (40 posts)
Kwava
Grand Archive Sideon Senzir

CN male elf (ancient) rogue (thief) 10 l HP 96/96| AC 28 (Deny Advantage) | F +16 R +22 (Evasion) W +17 | Perc +18 (+20 for Initiative, wins ties) | speed 35 ft (Feather Step)| Hero Points: 2 | Active Conditions: (144 posts)
Half-Orc
Grand Archive Namza

Trygar NG male human (half-orc) wizard (universalist) 5 | HP 43/43| AC 18 | F +8 R +9 W +13 | Perc +11 | Stealth +2 | Hero Pt: 2 speed 25 ft. | focus 1/1 | spells 3 fireball, vampiric touch, 2 invisibility, burning hands, 1 fear, jump, true strike; C (1st) Chill Touch, Daze, Detect Magic, Elec. Arc, Shield | Active Conditions: mage armor (148 posts)
Lini
Envoy's Alliance Sparkin Spellrig

gnome (feytouched) cleric 5 l HP51/58 | AC 18 | F +12 R +8 W +14 | Perc +15 | Focus 1/1 | speed 25 ft | spells heal III (2/5); 3: 0/2, 2: 3/3, 1: 2/3| Active Conditions: --- (184 posts)
Roaghaz
Horizon Hunters Tremendous Kohl

N male kobold (green dragonscale) fighter (marshal) 10 l HP 49/136 | AC 29 | F +20 (Juggernaut) R +16 W +17 (Juggernaut, Bravery) | Perc +18 (+20 for Ini. )| speed 20 ft | Hero 0 | Active Conditions: None (290 posts)
Paracount Julistar
Radiant Oath Karando Tull

NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions: (180 posts)
Polina
Horizon Hunters Perian Trilling

male (he/him) sylph sprite vindicator ranger 3 HP 3/36 | AC 20 | F +7 R +11 W +10 | Perc +10 | Stealth +9 | Hero: 1/3 speed 20 (40) ft | focus 2/2 || Active Conditions: Poisoned 2 (111 posts)
Celestial Gnome
Envoy's Alliance Mortimer Gleam

Gnome Investigator (0 posts)
Marquess Tanasha Starborne
Vigilant Seal Incendia Pyreclast

kindly female gnome kineticist 4 HP 56/56 | AC 18 | F +12 R +9 W +9 | Perc +7 | Loremaster +9 speed 25 ft | focus 0/0| Hero 2 | Active Conditions: (136 posts)
Caroliss Minerran
Envoy's Alliance Samna Tranth

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions: (297 posts)
Argith
Horizon Hunters Todd March

N male human swashbuckler 3 HP 22/41 | AC 19 | F +8 R +11 W +7| Perc +7 | speed 30 ft | focus 0/0| Hero 0 | Active Conditions: Panache!| (34 posts)
Jeb Graden
Verdant Wheel Old Glim

N male thaumaturge 3 HP 40/40 | AC 19 | F +9 R +10 W +6 | Perc +6 | speed 25 ft | focus 0/0| Hero 0 | Active Conditions: (122 posts)
Human
Horizon Hunters Jig Gnasher

N male (he/him) vishkanya magus 3 HP 38/38 | AC 20 | F +8 R +9 W +7 | Perc +5 | speed 25 ft | focus 1/1| Hero 1 | Active Conditions: | (161 posts)
Svirfneblin
Verdant Wheel Buzzmark Hardstone

male umbral gnome fighter 1 HP 19/19 | AC 18 | F +6 R +7 W +4 | Perc +6 | speed 20 ft | focus 0/0| Hero 2 | Active Conditions: (20 posts)
Cirieo Thessaddin
Verdant Wheel Clak Swiftfeather

male halfling thaumaturge 3 HP 33/33 | AC 20 | F +8 R +10 W +7 | Perc +7 | speed 30 ft | focus 0/0| Hero 1 | Active Conditions: (31 posts)
Vencarlo Orinsini
Vigilant Seal Shamus Treemark

HP 10/19 | AC 18 | F +5 R +5 W +7 | Perc +7 | speed 30 ft | focus 0/0| Hero 1 | Active Conditions: (18 posts)
Ratfolk Elder
Starfinder Glitch Tanzer

male prismeni ysoki mystic 2 HP 20/20 | AC 17 | F +5 R +7 W +10 | Perc +8 | speed 25 ft | focus 2/2| Hero 1 | Active Conditions: (50 posts)

Grand Lodge Jubal

M Halfling Rogue/2 (0 posts)

Grand Lodge Vera Montag

F Human Fighter 1 (0 posts)

Aliases


Harrower
Andani Nilvasha
(1 post)
Gearsman
Bot Matt
(3 posts)
Churgri of Vapula
Horizon Hunters Brendar Sootscale

HP 19/33 | AC 19 | F +7 R +8 W +11 | Perc +9 | speed 30 ft | focus 1/1| Hero 1 | Active Conditions Wounded 1 (32 posts)
Valeros
Cage Varsus

NG male (he/him) human fighter 1 HP 13/19 | AC 18/20 | F +6 R +7 W +3 | Perc +5 | speed 25 ft | focus 0/0| Hero 1 | Active Conditions: (27 posts)
Sorcerer
Caleb Squallbane

Male (he/him) wintertouched human witch 3 HP 32/32 | AC 17 | F +6 R +7 W +9 | Perc +7 | speed 25 ft | focus 1/2| Hero 3 | Active Conditions: (125 posts)
Beltias Kreun
Carthas Enritch

Male CG Half-elf Warpriest 2/Unchained Rogue (dark lurker) 6 | HP 67/67 | AC 22 T 16 FF 17 (+1 vs traps) | CMB +5, CMD 21 | F: +7, R: +10, W: +7 (+9 vs enchantment, +8 vs fear) (+1 vs traps) | Init: +5 | Perc: +15 (+18 vs traps), SM: +6 | Speed 30ft | Blessing (minor) 4/4, Fervor: 3/3 | Spells: 1st 3/3 | Active conditions: None. (1 post)
Colonist
Chk Chk Chk

male shirren shadow mystic 1 HP 17/20 | AC 17 | F +5 R +5 W +9 | Perc +7 (+2 ini. 1/day)| 1st: 2/3; Vitality: 0/10 speed 25 ft | focus 1/1| Hero 0 | Active Conditions: (23 posts)
Lem
Creeden Nash

Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None. (429 posts)
Captain Castothrane
Deregar Rogarvia

LN male sturdy skeleton summoner 11 HP 164/164| AC 28 | F +20 (Jug.) R +18 W +15 | Perc +15 | Resist slashing, piercing, cold, fire 2 speed 25 ft | focus 3/3| Hero 3 |6: 2/2 5: 3/3 Active Conditions: (403 posts)
Oread
Elsharon
(3 posts)
Gadak Simiryin
Falxi

LN male (he/him) cavern elf sword dancer 10 HP 116/116 | AC 30 | F +14 R +19 W +16 (Resolve) | Perc +14 |3rd: 1/1, 2nd: 1/1, 1st: 1/1 speed 50 ft | focus 3/3| Hero 0 | Active Conditions: (156 posts)
Yimni
Flik Gnilleps

Skills:
Bluff +13, Diplomacy +23, Disable Device +20, Perc. +23, Perform (Oratory) +21 (Sing) +17, Profession (librarian) +19, Sense Motive +1, Spellcraft +22, Stealth +10, Use Magic Device +20
Knowledge Skills:
All +17
Bard (13) HP 81/81 | AC 17 TC 12 FF 16 | Init +7 | Percep +23, Motive +1 | 20ft Speed | +8 CMB | CMD 19, FF 17 | Fort +7, Ref +10, Will +10 (+11 v illusion); (+4 v magic traps, lang. dep., writing)| 1: 5/7, 2: 4/6, 3: 4/5, 4: 4/4, 5: 0/1; Perf: 35/38 (623 posts)
The Illegitimate
Galdon Strife

Male NG Human Fighter (Gloomblade) 3 | HP 35/35 | AC 16 T 14 FF 12 | CMB +3, CMD 17 | F: +6, R: +6, W: +3 | Init: +4 | Perc: +5, SM: +0 | Speed 30ft | Active conditions: None. (152 posts)
Boggard Swampseer
Galdon Zindeep

Male CN Grippli Shaman (Deep Shaman) 1
Buffs::
none
| HP 11/11 | AC 15 T 13 FF 13 | CMB -2, CMD 10 | F: +2, R: +2, W: +6 (+1 vs. poison/disease) | Init: +6 | Perc: +6, SM: +6 | Speed 30ft, climb 20ft. | Wave Strike: 4/4 | Spells: 1st 2/2 | Active conditions: None. (1 post)

Gaspar Collective
(0 posts)
Eldran Tesh
Gerald le Treis du Bley

CE male fey eidolon AC 17 Fort +6 Ref +7 Will +4 | Speed 25 ft | Spells electric arc, daze | Active Conditions: None. (0 posts)
Gorm Greathammer
Giggikam Rumstone

HP 110/130 | AC 25 | F +18 R +16 W +19 | Perc +17 (Ini +19) | 5th: 2/3 4th: 3/3 3rd: 3/3, 2nd: 3/3, 1st: 3/3 DC 28 speed 20 ft | focus 1/2| Hero 2 | Active Conditions: (406 posts)
Thunderbird
GM MattMorris

Age of Ashes Myth-Speaker Enmity Cycle (5,186 posts)
Duke Arvanoff
Gozrym Trygve

Gozrym Trygve | Male N Medium Human Bloodrager (greenrager) 4 | Vigor 18/18 , Wound 44/44| AC X, T X, FF X | CMD X| F +X (+X) R +X W +X (+X) | Init +1 | Perc +7 | Speed 40ft | Bloodrage X/X | Active Conditions: none (68 posts)
Gravin Goldhammer
Gund Glasshome

male dwarf retired janitor 11 HP 120/120| AC 31 | F +17 R +20 W +21 | Perc +20 (+2 ini.) | 3: 1/1 2: 2/2 1: 2/2 speed 20 ft | focus 2/2| Hero 2 | Esoteric Lore +22 | Active Conditions: (51 posts)
Verik Vancaskerkin
Hakata

NG male half-elf animist 8 HP 56/72 | AC 26 | F +12 R +14 W +16 | Perc +16 | 4: 0/2 X 3: 2/2 X 2: 2/2 X 1: 2/2 S speed 25 ft | focus 2/3| Hero 3 | Active Conditions: (265 posts)
Aasimar
Hannet Di

Female yaogaui vindicator of Ragathiel 2 HP 28/28 | AC 19 | F +6 R +10 W +7 | Perc +9| speed 25 ft | focus 1/1| Hero 2 |Active Conditions: (85 posts)
Abderrahmane Zagora
Hira Astikar

Hira Ashitka | Male CG Medium Human (Vudrani) Unchained Rogue (Snoop) 1 | HP 10/10 | AC 16, T 13, FF 13 | CMD 13 | F +2 R +5 W +0 (+2 vs. illusions) | Init +3 | Perc +4, SM +5 | Speed 30ft | Inspiration: 2/2 | Spells: 0 | Active conditions: None. (10 posts)
Aldern Foxglove
Ilryan North

Ilryan North | Male CG Human Oracle 4 | HP 30/37 | AC 17, T 11, FF 16 | CMD 15| F +3 R +3 W +4; | Init +1 | Perc: +6 | Speed 20ft | Healer’s Way 5/5; Spells: 1st 4/5 2nd: 3/4| Active Conditions: None (235 posts)
Sylph
Iyasset
(12 posts)
Perelir
Jolistina

Female CN Elf (forlorn) “Reformed” Scoundrel 10 | HP 70/70 | AC 17 T 16 FF 12 | CMB +11, CMD 22 | F: +6, R: +14 (Evasion), W: +5 (+7 vs enchantment, +9 vs charm, compulsion) | Init: +5 | Perc: +19, SM: -1 | Speed 30ft | Spells: 4th 2/2, 3rd 4/4, 2nd 5/5 1st 7/7 | Active conditions: None. (27 posts)
Dwarf
Kazmukh Torson

N male dwarf (rock dwarf) fighter 1 l HP 22/22 | AC 18 (20 with Shield Raised) | F +7 R +6 W +5 | Perc +8 | speed 25 ft | Hero 1 | Active Conditions: (68 posts)
Kyra
Silver Crusade Kyra MM

NG human cleric 1 l HP 16/16 | AC 16 | F +3 R +4 W +9 | Perc +7 | Stealth +1 | speed 25 ft | focus 1/1 | spells 1 heal (2), sanctuary, bless; C (1st) daze, detect magic. disrupt undead, guidance, stabilize | Active Conditions: --- (6 posts)
Thunderbird
Matt Morris
(126 posts)
Faun Chirurgeon
Oinos Mae

HP 20/44 | AC 18 | F +7 R +7 W +9 | Perc +7 | speed 25 ft | focus 0/1| Mythic 3/3 |2: 1/4 1: 4/4 Active Conditions: (128 posts)
Fey Creature
Pilzip

CN male grippli rogue 6 HP 60/66 | AC 23 | F +10 R +14 W +14 | Perc +14 | Stealth +14 Speed 25 ft | focus 2/2| Hero 1 | Active Conditions: (138 posts)
Asweya Stiyo
Raneshi Glyph

female aiuvarin human runesmith 14 HP 108/146 | AC 35/37 | F +22 (Juggernaut) R +23 W +23 (+2 when shielded) | Perc +24 (+26 ini) LLV | speed 30 ft | focus 1/1| Hero 3 | Active Conditions: (139 posts)
Wild Elf
Sawbones "S.B." Creen

N male elf (suli) oracle (alchemist) 5 l HP 47/56 | AC 21 | F +7 R +10 W +11 | Perc +9 | | Speed 30ft | Spells 1: 3/3, 2: 3/3, 3: 2/2 | Focus Points 3/3 | Active Conditions: Minor Curse. (29 posts)
Nickold Starweather
Sinister VonEvyl

Sin (he/him)| Male NG Human Sorcerer 2 | HP 26/26 | AC 14/15 | F +7 R +4 W +7 | Perc +5 | Speed 25ft | Spells [1] 4/4 | Active Conditions: None (39 posts)
Belkzen War Alchemist
Skaytar Spellbane

male ifrit orc sorcerer 7 HP 66/66 | AC 21 | F +13 R +11 W +11 | Perc +9 |4: 2/3 3: 2/4 2: 2/4, 1: 4/4 speed 25 ft | focus 1/2| Hero 3 | Active Conditions: (171 posts)
Gnoll
Storm Adder

CN male (he/him) suli gnoll oracle 20 HP 155/248 | AC 40 | F +29 R +27 W +33, Gr. Resolve | Perc +31 | 10: 0/1 9: 0/3 8: 0/3 7: 0/3, 6: 1/3, 5: 3/3, 4: 3/3, 3: 3/3, 2: 3/3, 1: 3/3 DC 45 Speed 30 ft | focus 1/3| Hero 0 | Curse Level: Moderate| Active Conditions: heroism, regeneration 15, true sight (372 posts)
Shieldbreaker
Targrish Spellstone

NG male dwarf thaumaturge 14 HP 166/166 | AC 34/35/36 | F +22 R +23 W +24 (Gr. Resolve) | Perc +20 |5: 1/1, 4: 1/1, 3: 1/1, 2: 1/1, 1: 1/1 speed 20 ft | focus 1/1| Hero 1 | Active Conditions: (163 posts)
Cirieo Thessaddin
Tekmin Squat

male halfing witch's apprentice 6 HP 78/78 | AC 23 | F +12 R +10 W +10 | Perc +10 (+12 Ini.) | speed 25 ft | focus 1/1| Hero 1 | Active Conditions: (140 posts)
The Plagued One
Telsix Collective

Telsix Collective Agender NG spathinae tinker mystic 7 | SP 34/34 HP 39/39 | RP 6/6 | EAC 13; KAC 14 | Fort +1; Ref +4; Will +9 (+11 vs. Mind-affecting) | Init: +2 | Perc: +14, SM: +14; blindsense 30ft, darkvision 60 ft. | Speed 30 ft, fly 20 ft. | Healing Touch 1/1 | Spells: 1st 5/5 2nd 4/4 3rd 3/3| Active conditions: (184 posts)
Vardalel Prennder
Telvir Stanton

NE male dhampir elf psychic 18 HP 132/132 | AC 36 | F +22 R +26 W +30 (GR)| Perc +28 | 1: 2/2, 2: 2/2, 3: 2/2, 4: 2/2, 5: 2/2, 6: 1/2, 7: 1/2 8: 1/2, 9: 1/2 Speed 30 ft | focus 1/3| Hero 1 | Active Conditions: Smoke 166/166 (AC 39) (547 posts)
Pilla Linuveshi
Theresa Gouges

female dragonborn human rogue 10 HP 128/128 | AC 28 (Deny Advantage)| F +18 R +22 W +19 (Evasion)| Perc +20 | 1: 1/1, 2: 1/1, 3: 1/1 speed 25 ft | focus 0/0| Hero 0 | Active Conditions: (15 posts)
Halfling
Timdok Grayhand

male twilight halfling ex-assassin 18 HP 258/258 | AC 39 | F +29 R +34 (Imp. Evasion) W +28 (Resolve) | Perc +26 (+28 Ini)| speed 45 ft | focus 2/2| Hero 1 Active Conditions: (272 posts)
Theldrat
Torisen Frextrim

HP 113/125 | AC 33 | F +18 R +22 W +25 ( Gr. Res. void/spirit 6) | Perc +22 (+26 Ini)| speed 25 ft | focus 3/3| Mythic 2/3 | Omen: Keys | Active Conditions: (128 posts)
Hakoor
Tremble Garish
(1 post)
Monk
Trista Lortella

NG female (she/her) suli human thaumaturge 4 HP 44/44 | AC 21 | F +9 R +11 W +8 | Perc +8 | speed 25 ft | focus 0/0| Hero 0 | Active Conditions: None| Esoteric Lore +9 (268 posts)
Jeb Graden
Willard Scrub

Willard Scrub | Male NG Human Arcanist (Occultist) 7 | HP53/53 | AC 12, T 11, FF 12 | CMD 15| F +7 R +4 W +7 | Init +0 | Perc +2 Hero Point: 1 | Speed 30ft | Spells 3rd: 3/4 2nd: 4/5, 1st: 2/5 | Arcane Reservoir 2/10 | Consume Spell 3/3 | Hero Pt. 1 Active Conditions: (320 posts)
Seagull
Wispil Higgins

male (he/him) awakened goose kineticist 10 HP 99/126 | AC 25 | F +20 (Juggernaut) R +17 W +17 | Perc +17 (+19 Ini.) |1st: 2/2, 2nd: 1/1, 3rd: 1/1 speed 20 ft | focus 0/0| Hero 3 | Active Conditions: (255 posts)
Harrow Bloodline
Yuzuki Kamo

CG male human investigator 11 HP 83/118 | AC 29 | F +16 R +17 W +20 (Resolve) | Perc +20 (+22 to Ini.) | speed 25 ft | focus 1/1| Hero 2 | Active Conditions: (414 posts)
Abra Lopati
Zade Lebeda

Male LN Human (Rostlander) Investigator (Antiquarian) 3 | HP 24/24 | AC 15 T 12 FF 13 | CMB +4, CMD 16 | F: +4, R: +5, W: +4 | Init: +3 | Perc: +7 (+1d6), SM: +5 (+1d6) | Speed 30ft | Inspiration: 4/4 | Spells: 1st 4/4 | Active conditions: None. (121 posts)