Abra Lopati

Zade Lebeda's page

98 posts. Alias of ChesterCopperpot (RPG Superstar 2015 Top 32).


Full Name

Zade Lebeda

Race

| HP 24/24 | AC 15 T 12 FF 13 | CMB +4, CMD 16 | F: +4, R: +5, W: +4 | Init: +3 | Perc: +7 (+1d6), SM: +5 (+1d6)

Classes/Levels

| Speed 30ft | Inspiration: 4/4 | Spells: 1st 4/4 | Active conditions: None.

Gender

Male LN Human (Rostlander) Investigator (Antiquarian) 3

About Zade Lebeda

Like many younger sons from minor noble families, Zade Lebeda was encouraged to join the clergy, and he spent many of his formative years in Silverhall's temple of Abadar. While his fellow acolytes concentrated on their prayers and devotions, Zade spent more time in the vaults of the temple, cataloging the many unusual items that had been left as tribute for the Wealthy Father. The young man found himself studying the mercantile system of Brevoy and lamenting the many inefficiencies that the tumult in the country caused in the country's economy.

As he aged, Zade grew increasingly estranged from his family, who rarely visited him at the temple. His only real point of contact was his half-brother, Roke. Zade admired his half-sibling's love of wild places, so different from Zade's own interests, and worked to protect Roke's interests when the members of the family born on the "right side of the sheets" attempted to mistreat him. The family's willingness to disregard his bastard brother ultimately helped convince Zade to leave the comforts of Silverhall and venture into the wilds with Roke.

Character Sheet:

Zade Lebeda
Investigator (Antiquarian) 3
LN Medium humanoid (human)
Init +3; Senses Perc +7 (+1d6), SM +5 (+1d6)

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Defense
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AC 15, touch 12, flat-footed 13
HP 24
Fort +4, Ref +5, Will +4, +2 vs spells and effects with the curse descriptor

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Offense
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Speed 30 ft.
Melee
mw cold iron morningstar +5 1d8+3 or
silver dagger +4 1d4+1 (19-20)

Ranged
mw composite showbow (+2 STR) +6 1d6+2

Investigator Spells Known (CL 3rd; Concentration +7)
1st (4/day) coin shot(P), enlarge person(P), heighten awareness, shield, ant haul, cure light wounds(P), monkey fish(P)

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Statistics
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Str 14, Dex 14, Con 14, Int 17, Wis 12, Cha 12
Base Atk +2; CMB +4; CMD 16
Feats
Point-Blank Shot, Precise Shot, Weapon Focus (shortbow)
Traits
Rostlander (Campaign): +1 Fortitude saves
Eye for Quality (Religion): Your deity has granted you an uncanny ability to find the true worth of items. You gain a +1 trait bonus on Appraise checks, you don’t suffer the effects of failing such checks by 5 or more, and Appraise is a class skill for you.
Arcane Temper (Magic):You have quick reactions and fierce concentration. You gain a +1 trait bonus on concentration and initiative checks.
Languages Common, Hallit, Skald, Varisian, Sylvan
SQ
Inspiration (1d6) 4/4, Trapfinding (+1), Expanded Inspiration (Diplomacy, Heal, Perception, Profession, and Sense Motive), Item Lore (An antiquarian can identify even the most esoteric objects at a glance. At 2nd level, he can discern whether an item is magical simply by studying it for 1 round. Once he identifies a magic item in this way, he can use Spellcraft to attempt to identify the properties of the magic item as if he had used detect magic. Furthermore, he can detect whether an item is cursed if his check to identify the magic item exceeds the DC by 5.), Curse Resistance (+2)
Skills
Acrobatics +6, Appraise +10, Climb +6, Diplomacy +, Disable Device +11, Escape Artist +6, Knowledge (all) +7, Knowledge (nobility) +9, Linguistics +7, Perception +7 (+8 vs Traps),Sense Motive +5, Sleight of Hand +6, Spellcraft +9, Stealth +6, Use Magic Device +7
Combat Gear
MW comp. shortbow (+2 STR), mw studded leather armor, mw cold iron morningstar, silver dagger, spiritbane spike, holy weapon balm (10 arrows), adamantine weapon blanch (10 arrows), 100 CI arrows, 20 silver arrows, 40 blunt arrows, potion of cure light wounds(x2), scroll of comprehend languages, scroll of monkey fish, wand of cure light wounds (50 charges), acid flask (x2), alchemist's fire (x2), holy water (x2).

Other Gear
holy symbol of abadar, cleric's kit, mw survival kit, mwk thieves’ tools, rope 50’ (knotted), grappling hook, horse (light, combat trained)

Encumbrance:

On Zade's person:
mw studded leather 20
mw composite shortbow [+2] 2
cold iron morningstar 6
silver dagger 1
arrows (20 CI, 10 Silver, 10 blunt, 10 holy blanch, 10 adamantine blanch: 9)
alchemist's fire (x2) 2
acid (x2) 2
holy water (x2) 2
mwk thieves' tools 2
spiritbane spike 1
chain of coins 2
potion of CLW (x2)
scroll of monkeyfish
scroll of comprehend languages
wand of CLW (50 charges)
Total:
49
In saddlebags:
cleric's kit 32
arrows (80 cold iron, 10 silver, 30 blunt) 18
mwk survival kit 5

Party Role:

Zade is build to cover the Knowledge and rogue skills. He also provides ranged damage and light arcane support. (Due to his archetype, he can cast alchemist spells on other people.)

When it comes to kingdom building, Zade would be most interested in the role of Treasurer, though he could also serve Abadar as Magister.

note about joint application:
Roke and I have played together in person for many years, and thought it would be fun to join a pre-existing group together. So we created our back story in conjunction with one another, but we are more than happy if only one of us gets in.

Macros:

[dice=Perception]1d20+1d6+7[/dice]
[dice=Initiative]1d20+3[/dice]
[dice=Fortitude Save]1d20+4[/dice]
[dice=Reflex Save]1d20+5[/dice]
[dice=Will Save]1d20+4[/dice]
Melee
[dice=mw CI morningstar]1d20+5[/dice] for [dice=Bludgeoning/Piercing]1d8+3[/dice]
Ranged
[Ranged]
[dice=mw comp. shortbow (+2 STR)]1d20+6[/dice] for [dice=Piercing]1d6+2[/dice]

Full Sheet: Zade Lebeda