Belkzen War Alchemist

Skaytar Spellbane's page

119 posts. Alias of ChesterCopperpot (RPG Superstar 2015 Top 32, Contributor).


Full Name

Skaytar Spellbane

Race

HP 45/50 | AC 19 | F +11 R +9 W +9 | Perc +7 |3: 1/4 2: 1/4, 1: 4/4

Classes/Levels

speed 25 ft | focus 0/1| Hero 1 | Active Conditions:

Gender

male ifrit orc sorcerer 5

About Skaytar Spellbane

Skaytar Spellbane
M ifirt orc elemental (fire) sorcerer 5

After being fleeing the Twilight Academy school for wizards in Varisia in consternation and horror, Skytar returned to his clan to build the future of orcdom.

Perception +6; Darkvision
Languages Common, Draconic, Elven, Orcish
Skills Arcana +12, Athletics +8, Crafting +10, Deception +11, Diplomacy +12, Intimidation +13, Lore: Academia +10, Nature +7, Occultism +10, Survival +7
Str +1, Dex +2, Con +2, Int +3, Wis +0, Cha +4*
Items explorer's clothing, Backpack, bedroll, chalk, flint & steel, grappling hook, rations (2), rope, soap. torch, waterskin, healing potion (Minor), glasses of sociability, wand of widen (1st Rank Spell)

AC 17; Fort +7, Ref +7, Will +8
HP 38
Speed 25 feet

Melee Dagger +7 (Agile, finesse, thrown 10 ft., versatile P), Damage 1d4+1 P
Staff +7 (monk, two-hand d8), Damage 1d4+1 P

Primal Known Spells DC 21, attack +11; 1st breath fire(B), fear, runic weapon. thunderstrike* (4 slots); 2nd Dispel Magic*, heal, resist energy(B) (4 slots); 3rd fireball(B)*, holy light, slow (3 slots), summon animal/summon plat or fungi (1 slot) Cantrips (3rd) [i]caustic blast, ignition(B), guidance, vitality lash, puff of poison

Prepared Wizard Spells DC 19, attack +9; Cantrips (2nd) detect magic, read magic

Focus Spells (1 points)

<>Elemental Toss
Uncommon Attack Focus Manipulate Sorcerer
[one-action] Range 30 feet; Target 1 creature
Defense AC
With a flick of your wrist, you fling a chunk of your elemental matter at your foe. Make a ranged spell attack roll, dealing 1d8 damage on a success and double damage on a critical success. This spell deals damage according to you elemental influence and has your element's trait.
Heighten (+1) the damage increases by 1d8. (3d8)

Ancestry Feats
Cindersoul, Orc Superstition, Flamevision

Class Feats
Bleed Out
Primal Evolution

Free Archetype
Wizard Dedication
Basic Arcana-Reach Spell

General Feat
Ancestry Paragon

Skill Feats
Assurance (Arcana)
Intimidating Glare
Terrifying Resistance

Specials
Blood Magic: +2 status to Intimidation for 1 rnd or 1 dmg/spell rank
Bloodline (Elemental - Fire)
Sorcerous Potency: Status bonus to dmg/healing = spell rank
School of Unified Magical Theory