Faun Chirurgeon

Oinos Mae's page

6 posts. Alias of ChesterCopperpot (RPG Superstar 2015 Top 32, Contributor).


Full Name

Oinos Mae

Race

HP 17/17 | AC 15 | F +4 R +4 W +6 | Perc +4 |

Classes/Levels

speed 25 ft | focus 1/1| Hero 1 |1: 3/3 Active Conditions:

About Oinos Mae

M gnome beastkin (goat) Reverie Oracle 1

Perception +4; LLV
Languages Common, Fey, Gnome
Skills Acrobatics +4, Diplomacy +7, Lore: Cooking +5, Lore: Festival, Medicine +4, Nature +4, Performance +7, Religion +4, Society +5, Stealth +4
Str 0, Dex +1, Con +1, Int +2, Wis +1, Cha +4
Items leaf weave, backpack, bedroll, chalk, flint & steel, grappling hook, rations (2), rope, soap. torch, waterskin, healer's kit, healing potion (Minor)[/i]

AC 15; Fort +4, Ref +4, Will +6
HP 17
Speed 25 feet

Melee Horns +3 (Agile, finesse, unarmed), Damage 1d4 P
Club +3 (thrown 10 ft.), Damage 1d4 B

Divine Known Spells DC 17, attack +7; 1st agitate, summon lesser servitor, elysian whimsy, heal* (3 slots); Cantrips (1st) draw moisture, haunting hymn, infectious enthusiasm, light, needle darts, rousing splash

Focus Spells (1 points)

◆ - ◆◆◆Three Cups of Wine
Uncommon Focus Manipulate Oracle Mental Vitality
Range touch; Targets 1 living creature
Duration 1 minute
You grant the target a drop or a drought of the bewitching power that infuses your soul.
◆ A warm feeling fills the target, granting it fast healing 1.
◆◆ (concentrate) In addition to the effect of the one-action version, the target feels a deep sense of well-being and confidence. It gains a +1 status bonus to one attack roll, Perception check, or skill check it attempts before the duration ends.
◆◆◆ (concentrate) In addition to the effects of the one- and two-action versions, the target falls unconscious. (A creature that falls unconscious from this spell doesn't fall prone or release what it's holding. This spell doesn't prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.) When it wakes, the target can attempt a new saving throw against any mental effects that it is under, and it reduces its frightened condition by 1. An unwilling creature can attempt a Will save to resist this effect; when used on an unwilling creature, it gains the incapacitation trait.
Regardless of the number of actions used, the target is immune to this spell for 1 hour.
Heightened (+1) The fast healing from the one-action version increases by 1.
Heightened (6th) The status bonus from the two-action version increases to +2.

Curse of Impaired Equilibrium
Curse Divine Oracle
Your altered perception of the world, and the distraction of spiritual sensations, interferes with your coordination and ability to defend yourself. When you have the cursebound condition, you are clumsy with a value equal to your cursebound value. If you are cursebound 4, you are additionally sickened 1 until you Refocus.

Actions:
◆Change Shape
Concentrate Polymorph Primal Transmutation
You change into your humanoid or hybrid shape. Each shape has a specific, persistent appearance, and most beastkin remain in their hybrid shapes by default. In hybrid shape, you appear as a mix between your ancestry and your inherent animal. While in hybrid shape, you gain a jaws unarmed Strike resembling the features of your inherent animal (fangs for bats, beaks for eagles, mandibles for wasps, and so on). Your jaws deal 1d4 piercing damage, have the agile, finesse, and unarmed traits, and are in the brawling weapon group. In your humanoid shape, you retain the appearance of your original ancestry.

Ancestry Feats
Animal Elocutionist

Class Feats
Ocular Warning

Free Archetype
???

General Feat

Skill Feats
Additional Lore: Festival

Specials
Background: Itinerant Epicurean (Society)