Creeden Nash had never stumbled into a tavern brawl that he didn't like, or a tavern for that matter. In his opinion, there was nothing like several cold ales followed by a good knee to the groin. Many were the mornings when he woke up in a dank back alley or filthy gutter with little recollection of the night before.
All of that changed one day when, after being shanked and left for dead after a particularly nasty encounter, Creeden was saved and healed by a cleric of Irori. Grateful, and shocked by his near-deadly encounter, Creeden resolved to clean up his life and investigate more worthy pursuits. Just days later, he had the chance to test his resolve. As he wandering past one of his favorite taverns, resisting the call of temptation, he heard the tell-tale sounds of a mugging happening nearby. Instead of going inside, he hurried to the rescue of the victim, who happened to be Professor Lorrimor!
Creeden was sad when he learned of the man's death, as he interpreted their chance encounter with an intervention from Irori himself--a test of his resolution on his road to self-improvement.
Creeden Nash
Brawler 5/ Sentinel of Irori 6
LN Small humanoid (halfling)
Init +7; Senses Low-light visionPerc +17, SM +5,
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Defense
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AC 23 (33), touch 10, flat-footed 10 (AC 33 when fighting defensively) HP 98
Fort +11, Ref +11, Will +6 (+8 vs. fear)
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Offense
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Speed 30 ft.
Melee
unarmed strike +21 (1d6+10) or unarmed strike +19/+19/+14/+9 (1d6+10) or waveblade +17 (1d4+4 18-20) or waveblade +15/+15/+10/+5 (1d4+4 18-20)
Ranged
sling +15 (1d3+4)
Special Attacks flurry of blows, knockout (DC 17)
Combat Gear belt of giant strength +2, amulet of natural armor +1, ring of protection +1, cloak of protection +1, +1 light crossbow, +1 ghost touch handwraps, mwk cold iron waveblade, mwk silver waveblade, sling, alchemist's fire (x2), acid (x2), holy water (x2), antiplague, antitoxin
Other Gear mwk darkleaf leather armor, brawler's kit, rope (50' knotted), grappling hook, holy symbol of Irori, 2,700 gp
Bot Me!:
Creeden is eager to prove himself and protect his new companions. He runs to the front line of any battle and takes on the biggest-looking threat, fighting defensively and using Crane Style. He prefers to use his fists, unless he's been advised that there is DR in play.
Fighting Defensively, With Crane Style:
AC: 33
WIP
[dice=Unarmed Strike]1d20+17[/dice] for [dice=Bludgeoning]1d6+9[/dice] OR
[dice=Flurry of Blows 1]1d20+15[/dice] for [dice=Bludgeoning]1d6+9[/dice]
[dice=Flurry of Blows 2]1d20+15[/dice] for [dice=Bludgeoning]1d6+9[/dice]
[dice=Flurry of Blows 3]1d20+10[/dice] for [dice=Bludgeoning]1d6+9[/dice]
AC 33 vs melee, 28 vs ranged. If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down to 28.
Outside of combat, he tries to keep his temper, but he's still a barroom brawler at heart. (Short jokes mean it's time to throw fists!) He's very interested in the teaching of Irori and is willing to learn a little bit about everything, as intended by the Master of Masters.