↺ Polymorphic Escape Trigger You would become grabbed, immobilized, prone, or restrained. You polymorph into a tiny vermin, a cloud of leaves, or another shape that allows you to escape. Attempt a DC 16 flat check; on a success, you ignore the triggering effect and can Step. You then return to your humanoid shape.
◆Hunted Shot (Flourish) Requirements You are wielding a ranged weapon with reload 0. You take two quick shots against the one you hunt. Make two Strikes against your prey with the required weapon. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses. Apply your multiple attack penalty to each Strike normally.
◆Hunt Prey (Concentrate, Ranger) You designate a single creature as your prey and focus your attacks against that creature. You must be able to see or hear the prey, or you must be tracking the prey during exploration. You gain a +2 circumstance bonus to Perception checks when you Seek your prey and a +2 circumstance bonus to Survival checks when you Track your prey. You also ignore the penalty for making ranged attacks within your second range increment against the prey you’re hunting. You can have only one creature designated as your prey at a time. If you use Hunt Prey against a creature when you already have a creature designated, the prior creature loses the designation and the new prey gains the designation. Your designation lasts until your next daily preparations.
Vindicator's Edge: You gain a +1 status bonus to your spell attack rolls against your hunted prey, and they take a –1 status penalty to their saving throws against divine spells you cast.
◆Change Shape (Yaoguai) (Concentrate, Occult, Polymorph, Yaoguai) You transform to or from your true yaoguai form into a humanoid alternate form, which is a common Medium humanoid ancestry prevalent where you were born (typically human). This form is the same apparent age and body type as your yaoguai form and has roughly analogous physical traits, such as hair color. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. You can remain in your humanoid form indefinitely, but you revert to your yaoguai form after 1 hour of unconsciousness or 1 minute after death.
◆◆Vindicator's Mark
Range 60 feet; Targets your hunted prey
Saving Throw AC; Duration 1 minute
You launch a magical dart at your hunted prey, which marks them with a nimbus only you can detect. Make a spell attack against the target. On a hit, you deal 2d4 spirit damage and the target is marked by a glowing nimbus of energy that only you can see. For the duration of your spell, the marked target takes an additional +2 damage from all your weapon or unarmed attacks. Invisible targets marked by your vindicator's mark are concealed to you, rather than undetected.
You can Dismiss the spell on your turn if your last action dealt damage to the target with a weapon or unarmed attack, instantly dealing an additional 2d6 spirit damage to it.
Heightened (+2) The initial damage increases by 2d4, the additional damage you deal increases by 1, and the damage dealt when the spell is Dismissed increases by 1d6.