Feats: Point-Blank Shot, Weapon Focus (wushu dart), Improved Unarmed Strike, Deflect Arrows, Startoss Style, Martial Focus (close), Quick Draw
Trained Skills: Acrobatics +14, Climb +6, Escape Artist +10, Intimidate +10 (Bruising Intellect), Knowledge (arcana) +2, Knowledge (dungeoneering) +5, Knowledge (local) +8, Knowledge (religion) +4, Perception +10, Sense Motive +5, Sleight of Hand +6, Stealth +5, Survival +2, Swim +6
SQ: Martial Flexibility (move action, 6/day), brawler’s cunning, martial training, unarmed strike (1d8), school focus (unfolding wind), brawler’s flurry (TWF), maneuver training (grapple), knockout 1/day (DC 18), monk moves (evasion, fast movement, slow fall), brawler’s strike (magic), close weapon mastery (1d6).