The Mouth of Doom (Inactive)

Game Master Grimmy

Round 2:
Raziel <<<<
Hound <<<<
Q <<<<
Bandits

Battle Map

Loot Tracker | Zelkor's Ferry Environs | Campaign Map | Obsidian Portal


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Male Human Deep Walker Ranger 3 [Exp: 6290] [HP: 34, Init: +5 (+7 underground), Perc: +7 (+9 underground), AC: 16, Tch: 12, Flt: 14, Fort: 5 (+4 Endurance), Ref: 4, Will: 2] [Melee +8 (1d10+6/18-20/×2)]

Yeah I knew we never verified that it was a human woman.


DM Grimmy wrote:

Krull gives a quizzical look at the mention of "his woman", but he dons the blindfold and plods onwards...

(^-^)


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

Slow and painful.


So what you're mad?? You don't think it's funny? Hey you grinded for a lot of XP on the way.


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

/Jackson You know I'm mad! I'm mad! You really really know it! Wooooo!


Man really loves his dog!


Oh man, I wanna punch something ;)


Raziel Drakan wrote:


Grimmy, are you gonna register our loot yourself?

I'll give lots XP if you help :D

It's easy to update once it's set up, but getting the starting gear in is a chore.

Especially breaking the news to everyone that they are encumbered as all hell.

Ridley took me like 4 hours and turned out she couldn't even walk with her load.


Actuallly, I'm looking at it, I got further then I thought. Ghae, Hound, Raziel are all done and I have .por for Q now so will be easy.

Just Eli and Ogrim to go.


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

Heroes don't bother with things like encumberance


Raz I emailed you the spreadsheet link with edit priviledges


It is beneath them... Huh... Us.


DM Grimmy wrote:
Raz I emailed you the spreadsheet link with edit priviledges

Thanks man, I'll do my best to start sinking my teeth into it ;)


Male Human Deep Walker Ranger 3 [Exp: 6290] [HP: 34, Init: +5 (+7 underground), Perc: +7 (+9 underground), AC: 16, Tch: 12, Flt: 14, Fort: 5 (+4 Endurance), Ref: 4, Will: 2] [Melee +8 (1d10+6/18-20/×2)]

Sorry Grimmy. I got caught up in life and completely forgot about it; what was it you needed from us?


Sorry guys I really like to use the encumbrance rules. Resource management and attrition was a big part of the way I played as a kid. I really like it.


Nothing Eli, unless you have a hero lab file.


We are talking about the gear tracker spreadsheet. I've been slowly punching in everyones starting gear.


Male Human Deep Walker Ranger 3 [Exp: 6290] [HP: 34, Init: +5 (+7 underground), Perc: +7 (+9 underground), AC: 16, Tch: 12, Flt: 14, Fort: 5 (+4 Endurance), Ref: 4, Will: 2] [Melee +8 (1d10+6/18-20/×2)]

"Yeah I build all of my characters in HeroLab. I don't know how to pull the file you need though.


Oh sweet.

File>Save Portfolio


Male Human Deep Walker Ranger 3 [Exp: 6290] [HP: 34, Init: +5 (+7 underground), Perc: +7 (+9 underground), AC: 16, Tch: 12, Flt: 14, Fort: 5 (+4 Endurance), Ref: 4, Will: 2] [Melee +8 (1d10+6/18-20/×2)]

Oh. Well I'm an idiot. Never realized what the extension was for those files. What's your email?


gmail mooredm80


backgrounds

I'll fire off the .por.


Oh yeah, now I remember. I saved you three for last because I thought you were Hero Lab users. I did the others manually.

Now I have Ogrim, Q and Eli's .por's I will get their gear in the spreadsheet this week Raz.

You just transfer what you had in your spreadsheet and we are all caught up.


Official XP to date:

XP:
200 Rollplay Ad Hoc
90 Hound's Recap
400 Company of the Crying Maiden
200 Located the cabin
50 Death of hostage delayed
50 Location of hostage shack learned
200 Murder Crow defeated
300 Skull-Spiders & Murder Crow
535 Gnoll Encampment
265Black Jelly
1200Killian Kincaid
400Hostage Shack Trick with Tablet
400Hostage Shack Toad Throat Solo Cultist


BOOM!!


Female Half-Elf Druid(Treesinger)/3 - HP: 27/27; AC16, T15, FF11; F+4,R+2,W+7; Per +12; Init +1

Yup, I have 6280/4000 for our current exp. Time to head out and heal/rest.


I just added the stuff Raziel found on the 'tad cultist' to the loot spreadsheet provided by Grimmy - those three keys gotta open something around here.

Grimmy, let me know if Raziel finds any locked doors, chests or whatever?


Monk (Zen Archer) 2 | Init:+2 Perc:+9 | HP: 13/20 Melee:+3 Ranged:+3 Flurry:+4/+4 | F:+4 R:+5 W:+7

I feel so much love right now guys.


Male Human Deep Walker Ranger 3 [Exp: 6290] [HP: 34, Init: +5 (+7 underground), Perc: +7 (+9 underground), AC: 16, Tch: 12, Flt: 14, Fort: 5 (+4 Endurance), Ref: 4, Will: 2] [Melee +8 (1d10+6/18-20/×2)]

<3

Ghaelja Waldhaar wrote:
Yup, I have 6280/4000 for our current exp. Time to head out and heal/rest.

6290. Don't short change yourself.


Quetzalcoatl Sacredwing wrote:
I feel so much love right now guys.

I've got your back ;)


Eli Szardos wrote:

[dice=Perception]1d20+6

Eli is too focused on the treeline to notice the cloud, dark and ominous though it might be.

[dice=Perception]1d20+6
[dice=Perception]1d20+6
[dice=Perception]1d20+6
[dice=Perception]1d20+6
I know I could only use the first roll, but I like to see how bad my luck would be for the rest of that post whenever a 1 comes up. There was no way in HELL I was going to see that cloud. In case anybody is curious and hasn't experimented with the system, your rolls on any given dice are predetermined by post. Even if I deleted these to use in the next post, my first, second, and third on this post would always roll 1. But the second and third will (most likely) (hopefully) not roll 1 on my next post if I removed them from this post. Does this make sense to you, or does it only make sense to me because I know what I'm trying to say?

Hey no peeking at the spoilers!!


Male Human Deep Walker Ranger 3 [Exp: 6290] [HP: 34, Init: +5 (+7 underground), Perc: +7 (+9 underground), AC: 16, Tch: 12, Flt: 14, Fort: 5 (+4 Endurance), Ref: 4, Will: 2] [Melee +8 (1d10+6/18-20/×2)]

I didn't peek. I just went and edited my post when I saw the first 1.


Huh? Oh you mean those additional rolls? No I have no idea what those are :D

I was talking about the spoilered info about the cloud behind the Perception DC but I was just kidding around. I would probably peek at spoilers too :D


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

I got 6025 xp. :p


Male Human Deep Walker Ranger 3 [Exp: 6290] [HP: 34, Init: +5 (+7 underground), Perc: +7 (+9 underground), AC: 16, Tch: 12, Flt: 14, Fort: 5 (+4 Endurance), Ref: 4, Will: 2] [Melee +8 (1d10+6/18-20/×2)]

Ooooh... I don't know what you're talking about >.>


Monk (Zen Archer) 2 | Init:+2 Perc:+9 | HP: 13/20 Melee:+3 Ranged:+3 Flurry:+4/+4 | F:+4 R:+5 W:+7

I think we should get to a place where we can level ASAP.


You can level right here if you rest for the day. Come on do it. It's a nice cottage.


Female Half-Elf Druid(Treesinger)/3 - HP: 27/27; AC16, T15, FF11; F+4,R+2,W+7; Per +12; Init +1
DM Grimmy wrote:
You can level right here if you rest for the day. Come on do it. It's a nice cottage.

Yeh, then we could all be level 3 zombies.


Male Human Deep Walker Ranger 3 [Exp: 6290] [HP: 34, Init: +5 (+7 underground), Perc: +7 (+9 underground), AC: 16, Tch: 12, Flt: 14, Fort: 5 (+4 Endurance), Ref: 4, Will: 2] [Melee +8 (1d10+6/18-20/×2)]

Undead campaign?


Heal Q, bail out, level, win :D


Monk (Zen Archer) 2 | Init:+2 Perc:+9 | HP: 13/20 Melee:+3 Ranged:+3 Flurry:+4/+4 | F:+4 R:+5 W:+7
Eli Szardos wrote:
Undead campaign?

I want to conquer Rappan Athuk while I'm alive, thank you :p


Are you guys stalling out over whether/how to heal Q?

I see another unused CLW scroll in the new loot pile. Ridley left another on her horse did anyone get that before Kincaid's men took the horses?


Not stalling - Raziel gave two scrolls to Ghae ;)

GO! I wants ma level!


Monk (Zen Archer) 2 | Init:+2 Perc:+9 | HP: 13/20 Melee:+3 Ranged:+3 Flurry:+4/+4 | F:+4 R:+5 W:+7

Hey guys, a tree fell on my house and I'm going to be out for the rest of the day figuring that out. So don't wait up on me to make any big decisions.


Female Half-Elf Druid(Treesinger)/3 - HP: 27/27; AC16, T15, FF11; F+4,R+2,W+7; Per +12; Init +1

Hmm, can't you come up with a better excuse for not posting. I suppose "the dog ate my laptop" just does not have the same ring as it used to.

Er, ok, sorry to hear that. Take the time you want. We will drag your half alive corpse around for a while if necessary, not like you will be doing much anyway.


Monk (Zen Archer) 2 | Init:+2 Perc:+9 | HP: 13/20 Melee:+3 Ranged:+3 Flurry:+4/+4 | F:+4 R:+5 W:+7

Nasty tornado came through last night. We could actually see the funnel in the distance. Not five seconds after the EWS issued the all clear the wind blew a tree off of the hill above our apartment and it knocked some big a$# h@~*s in our roof. There's debris and rainwater everywhere in our house now!


Damn!


Female Half-Elf Druid(Treesinger)/3 - HP: 27/27; AC16, T15, FF11; F+4,R+2,W+7; Per +12; Init +1

Ouch. I lived in Chicago for 15 years and we had a few tornado warnings when the sky would turn a nasty green. Fortunately, the building and man made unnatural stuff disrupts the air flow, so you rarely have tornados in big cities. Not that they cannot happen, but it is very uncommon (unless you live in Oklahoma City which I am pretty sure is a trailer park with a few highrises to give the tornados targets.)

Good luck getting things fixed, at least the house is still standing and nobody is hurt.


Ok so I heard about this thing in PbP called the "rule of two". If someone suggests a plan and a second person posts in support you go forward with, to keep things moving.

I'm thinking I prefer to let three weigh in. Little more time for the opposing view to be heard if there is one. Maybe allows for a tie-breaker too.

So that's what I'll roll with for now. Rule of three.


Male Human Deep Walker Ranger 3 [Exp: 6290] [HP: 34, Init: +5 (+7 underground), Perc: +7 (+9 underground), AC: 16, Tch: 12, Flt: 14, Fort: 5 (+4 Endurance), Ref: 4, Will: 2] [Melee +8 (1d10+6/18-20/×2)]

Okay Mr. Halliwell.

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