The Mouth of Doom (Inactive)

Game Master Grimmy

Round 2:
Raziel <<<<
Hound <<<<
Q <<<<
Bandits

Battle Map

Loot Tracker | Zelkor's Ferry Environs | Campaign Map | Obsidian Portal


“At first a few were afraid even to step into the maw. Inside there was an altar that burned with green fire... For some reason they had expected nothing but combat, and we saw plenty of that, but the strangeness was more than they could bear. They headed back for more civilized parts but I stayed out here around Zelkor’s Ferry.”

Maps:

Zelkor's Ferry Environs w/ Grid

Encampment

Hostage Shack

Zelkor's Ferry Settlement Map

Zelkor's Ferry Environs Map
This is the map from the table
1.Zelkor's Ferry
2.?
3.?
4.Ford
5.Bridge
6.Laughing Dog Hill
7.?
8.?
9.?
10.Cabin
11.?

Zelkor's Ferry Settlement Map
A.Bristleback's Inn
B.Stables
C.Blacksmith
D.Barracks
E.Trading Post
F.?
G.Ferry
H.?

Stoneheart Valley South East Map
This is the map from the other table (not yet copied)

Color Wilderness Map
A color rendition

XP:

XP:
200 Rollplay Ad Hoc
90 Hound's Recap
400 Company of the Crying Maiden
200 Located the cabin
50 Death of hostage delayed
50 Location of hostage shack learned
200 Murder Crow defeated
300 Skull-Spiders & Murder Crow
535 Gnoll Encampment
265Black Jelly
1200Killian Kincaid
400Hostage Shack Trick with Tablet
400Hostage Shack Toad Throat Solo Cultist

Init:

Initiative:
[dice=Hound]1d20+6[/dice]
[dice=Raziel]1d20+10[/dice]
[dice=Q]1d20+2[/dice]
[dice=Ghaelja]1d20+1[/dice]
[dice=Ogrim]1d20+3[/dice]
[dice=Eli]1d20+5[/dice]

Perception:

Perception:
[dice=Hound]1d20+6[/dice]
[dice=Eli]1d20+6[/dice]
[dice=Raziel]1d20+7[/dice]
[dice=Ghaelja]1d20+9[/dice]
[dice=Q]1d20+9[/dice]
[dice=Ogrim]1d20+3[/dice]