Skulls & Shackles (Inactive)

Game Master Foxy Quickpaw

Where everyone has to be a pirate if he wants or not.
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Kitsune Game Master

GM:
Will Save: 1d20 + 9 ⇒ (16) + 9 = 25
Will Save: 1d20 + 4 ⇒ (11) + 4 = 15
Will Save: 1d20 + 4 ⇒ (9) + 4 = 13

Lito's spell explodes and suddenly the sparkling outlines of a small ship - the size of a boats ship - and three persons on it become visible. Two of them seem disoriented.

You hear some curses and next thing you know - you find yourself in the midst of a stinking cloud.
DC 17 Fort save every round or become nauseated. Estelle and Noonan can deliver their shots before rolling the save.


Male Gillman Water Kineticist 2 ____ 34 HP

Trytton creates a swell of water behind the opponent ship.
Control water to raise water level, "Boats raised in this way slide down the sides of the hump that the spell creates" I plan to move this hump of water round by round to force them into the stinking cloud


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan shoots
Bow: 1d20 + 9 ⇒ (17) + 9 = 261d8 + 4 ⇒ (5) + 4 = 9
Bow: 1d20 + 4 ⇒ (17) + 4 = 211d8 + 4 ⇒ (8) + 4 = 12

Fort: 1d20 + 7 ⇒ (15) + 7 = 22


Kitsune Game Master

The glittering boat approaches now even faster.

Noonan places two arrows into one of the glittering figures..


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

Besmara is surprised by the wave and is run over by the boat.


Male Gillman Water Kineticist 2 ____ 34 HP

Whoops


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

As the people come into view Estelle Throws her spear at them.

"Now we get ya."

Heart Shot: 1d20 + 8 ⇒ (14) + 8 = 221d8 + 4 ⇒ (1) + 4 = 5

fort save: 1d20 + 7 ⇒ (5) + 7 = 12


Kitsune Game Master

Estelle also hits the one standing at the bow, but starts feeding the fish with her lunch afterwards. As the enemy boat is pushed towards the stinking cloud the glittering figure at the bow rises in the air.

Fort: 1d20 + 7 ⇒ (14) + 7 = 21
Fort: 1d20 + 7 ⇒ (11) + 7 = 18
Fort: 1d20 + 7 ⇒ (1) + 7 = 8
One of the crew of the enemy boat joins Estelle in feeding the fish.


Male half-elf bard 8 (HP 62/62 | AC:20 | T:12 | FF:18 | Fort:+5 | Ref:+9 | Will:+7 | Init +2 | Perc + 14)
Daily Stuff:
Bardic Performance: 16/23 Spells: 3: 0/3, 2: 3/5, 1: 6/6

Fort: 1d20 + 5 ⇒ (7) + 5 = 12

Lito starts choking in the cloud.


Fort: 1d20 + 3 ⇒ (16) + 3 = 19

Well Crap. I can’t stay here!

He casts a spell on himself giving him webbed hand and feat and dives over the edge of the boat... then he swims out of the cloud.

Cast touch of the sea. Then swim 30 feet out of the cloud. And managing to maintain the illusion.


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

Besmara is a bit disappointed that she doesn't get to fight in the water, now that she would have a big advantage there. She surfaces and casts returning weapon on her dagger.


Kitsune Game Master

steering the boat out of the cloud would have been an option too ;)

Will Save: 1d20 + 4 ⇒ (4) + 4 = 8
Will Save: 1d20 + 4 ⇒ (2) + 4 = 6
Fort Save: 1d20 + 7 ⇒ (13) + 7 = 20
Fort Save: 1d20 + 7 ⇒ (6) + 7 = 13

One of the glittering and disoriented persons starts puking too.
Next round. Everyone not vomiting may act.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan does that shooty thing again

Bow: 1d20 + 9 ⇒ (9) + 9 = 181d8 + 4 ⇒ (1) + 4 = 5
Bow: 1d20 + 4 ⇒ (20) + 4 = 241d8 + 4 ⇒ (6) + 4 = 10
Confirm: 1d20 + 4 ⇒ (14) + 4 = 182d8 + 8 ⇒ (7, 7) + 8 = 22


Male Gillman Water Kineticist 2 ____ 34 HP

Trytton now moves the mound of water to push our boat out


Kitsune Game Master

Noonan shoots another arrow into the flying figure. But no crit.
The figure curses again and becomes visible. From the color you'd say it is either a half orc, or a human who turned green from envy.

Noonan:
Suddenly Pluck grows to tremendous size. Its eyes start glowing in a fiery red it opens its beak to eat Noonans head like a poppy seed.
Will Save DC19 please.

Trytton shoves the Kraken's ship's boat out of the cloud.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle continues to puke her guts out over the side of the boat, "Smells like... fish..guts.. cooking.."


Kitsune Game Master

Noonan, have you read your spoiler? I need a will save from you.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

NO PLUCK NO!
Will: 1d20 + 6 ⇒ (2) + 6 = 8


Male half-elf bard 8 (HP 62/62 | AC:20 | T:12 | FF:18 | Fort:+5 | Ref:+9 | Will:+7 | Init +2 | Perc + 14)
Daily Stuff:
Bardic Performance: 16/23 Spells: 3: 0/3, 2: 3/5, 1: 6/6

Lito turns as green as the flying guy.
Rounds still sick: 1d4 + 1 ⇒ (1) + 1 = 2


Chay surfaces well outside the cloud and begins to cast a spell.
Casts Summon Monster III


Kitsune Game Master

Noonan:
Evil Pluck bites off your head. Fort Save DC19 please

The wind disperses the stinking cloud. With the sphere of invisibility ended you see that you face four grim looking wreckers with golden sparkles over most of them. two of which are barfing into the sea. And the green gal flying in the air above.

So the fight is between two ship's boats and their respective crew.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

I know what this is..
Fort: 1d20 + 7 ⇒ (18) + 7 = 25

SQWAK!! What are you bellyaching about?

Uhh...Didn't you eat my head?

SQWAK! That is it! No rum before bedtime.


Kitsune Game Master

Noonan:
Damage: 3d6 ⇒ (1, 4, 6) = 11
Evil Pluck tries to bite off Noonan's head but Noonan is a stringy piece of meat. After the attempt Pluck returns to normal appearance.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

how long are we sickened after leaving the could?"


Kitsune Game Master

You could either check what Lito did, or look it up in the PRD
Wrecker still sick: 1d4 + 1 ⇒ (2) + 1 = 3
Wrecker Fort Save: 1d20 + 7 ⇒ (9) + 7 = 16
Wrecker Fort Save: 1d20 + 7 ⇒ (2) + 7 = 9
Wrecker still sick: 1d4 + 1 ⇒ (2) + 1 = 3
Wrecker still sick: 1d4 + 1 ⇒ (3) + 1 = 4

Only one of the four wreckers is not nauseated. But tat one is still blinded.
All of our team who are not nauseated may act now.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Rounds still puking: 1d4 + 1 ⇒ (2) + 1 = 3


Male Gillman Water Kineticist 2 ____ 34 HP

The water begins to swirl around Trytton as he readies to attack.
Gather power move, and take 1 burn, The blind guy who isn't cotching
Attack: 1d20 + 9 + 1 ⇒ (8) + 9 + 1 = 188d8 + 8 + 5 + 2 ⇒ (8, 4, 5, 8, 1, 6, 8, 1) + 8 + 5 + 2 = 56


Kitsune Game Master

That one is dead before he hits the water from being flushed off the boat.


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

Besmara starts throwing daggers at one guy on the boat. She would prefer to get the flying gal, but she is out of reach.
+1 Human Bane Dagger: 1d20 + 15 ⇒ (8) + 15 = 231d4 + 2d6 + 9 + 4 ⇒ (1) + (1, 3) + 9 + 4 = 18
Dagger: 1d20 + 12 ⇒ (9) + 12 = 211d4 + 6 + 4 ⇒ (2) + 6 + 4 = 12
Dagger: 1d20 + 7 ⇒ (17) + 7 = 241d4 + 6 + 4 ⇒ (1) + 6 + 4 = 11


Kitsune Game Master

And that one drops too.
Noonan?


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan wants revenge for trying to make Pluck a head chomper
Arrow: 1d20 + 9 ⇒ (15) + 9 = 241d8 + 4 ⇒ (4) + 4 = 8
Arrow: 1d20 + 4 ⇒ (10) + 4 = 141d8 + 4 ⇒ (3) + 4 = 7


Kitsune Game Master

Damage green wiz: 44
Noonan puts another arrow into the flying caster. But the half orc gal casts another spell and a wall of fire appears on the boat.
fire damage Noonan and everyone on his side of the boat: 2d6 + 9 ⇒ (1, 3) + 9 = 13
fire damage all who stand on the other side: 2d4 ⇒ (3, 2) = 5


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Reflex save?: 1d20 + 5 ⇒ (15) + 5 = 20


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Same as Noonan?: 1d20 + 6 ⇒ (12) + 6 = 18

I guess I was in the front with Noonan


Chay finishes his spell and a ball of light appears
Summon Lantern Archon Round 1/5 HP 17 AC 15

It appears about 15 feet away from the boat and immediatly fires two rays of light at the Flying Half-orc
Light Ray (touch): 1d20 + 3 ⇒ (2) + 3 = 5
Damage (ignores DR): 1d6 ⇒ 2
Light Ray (touch): 1d20 + 3 ⇒ (6) + 3 = 9
Damage (ignores DR): 1d6 ⇒ 6

(All Enemies in 20 feet must also make a Will 13 save vs it's Aura of menace or take - 2 to attacks, AC, and saves for 24 hours or until they successfully hit the archon)

Then as he finishes casting, Chay Raises his hand and fires off a series of magic missiles against the flying mage.
Magic Missle Damage: 3d4 + 3 ⇒ (2, 1, 4) + 3 = 10

Then he swims back 30 feet away from the fight.


Kitsune Game Master
Noonan2 wrote:
[dice=Reflex save?]1d20+5

No save.

The wizardess dives down and casts fear on Trytton. Will DC 18
The wreckers are busy feeling overwhelmingly sick.


Male Gillman Water Kineticist 2 ____ 34 HP

Will: 1d20 + 3 ⇒ (8) + 3 = 11
How many rounds am I fleeing for?
Direction: 1d8 ⇒ 2
Trytton starts to swim away at 240ft a round. Minimum 7 rounds. I am 1680 feet away before I calm down


Kitsune Game Master

CL 9


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

"Why... does ... it .. smell .. so bad?" Estelle continues to be sick.

What round are we on? I was sick for 3 rounds


Kitsune Game Master

Chay hits the green gal with his magic missiles, but the archon doesn't hit anything. The gal hovers indecisive. Then she moves on to shoot at the dagger throwing manta ray.
XBow: 1d20 + 7 ⇒ (4) + 7 = 11
But to no avail.
(Damage orc: 54)

Being sick is a minor problem right now. You're standing in the midst of a wall of fire that will stay for a while longer.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle slips into the water to avoid the fire on the boat

CUrrent:

AC 20 (T 12, FF 17)
HP 43/56
Martial Flexibility 6/6 day
Knockout (DC 16) 1/1


Male half-elf bard 8 (HP 62/62 | AC:20 | T:12 | FF:18 | Fort:+5 | Ref:+9 | Will:+7 | Init +2 | Perc + 14)
Daily Stuff:
Bardic Performance: 16/23 Spells: 3: 0/3, 2: 3/5, 1: 6/6

Ummm... when did the wall of fire appear? I didn't see it anywhere in the fight, did I miss it?

Lito is sick again, but as he loses Fishguts last meal over the side of the boat he begins to feel better.
I believe this is round 2 of being out of the fog right?


Chay starts to chant another spell. from a distance away.

Starts to Cast Summon Monster II

Meanwhile the Lantern archon tries to hit the flying mage again.
Light Ray (touch): 1d20 + 3 ⇒ (20) + 3 = 23
Damage (ignores DR): 1d6 ⇒ 2
Confirm Crit: 1d20 + 3 ⇒ (18) + 3 = 21
Crit Damage: 1d6 ⇒ 4
Light Ray (touch: 1d20 + 3 ⇒ (5) + 3 = 8
Damage (ignores DR): 1d6 ⇒ 1

Note: did any of the enimies make a will save DC 13 vs the archon's Aura of Menace? I didn't see it.


Kitsune Game Master

Will Save vs Archon Aura: 1d20 + 9 ⇒ (9) + 9 = 18
The archon burns the half orc with it's ray.
Damage Orc: 60HP


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan keeps shooting as long as he is able
Arrow: 1d20 + 9 ⇒ (10) + 9 = 191d8 + 4 ⇒ (4) + 4 = 8
Arrow: 1d20 + 4 ⇒ (1) + 4 = 51d8 + 4 ⇒ (4) + 4 = 8


Kitsune Game Master

The arrows both miss.
Are you at least stepping out of the wall of fire so you only take 2d4 instead of the full damage? You may roll the damage yourself.


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

Throwing daggers at more or less helpless enemies may not be fair sport. But it is effective. But they are no threat anyway. That flying b@#&~ on the other side...
+1 Human Bane Dagger: 1d20 + 17 ⇒ (5) + 17 = 221d4 + 2d6 + 9 ⇒ (2) + (3, 5) + 9 = 19
So she swims over to where Trytton left and sticks the good dagger into that one.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan remembers to get out so his pants stop burning
Fire: 2d4 ⇒ (4, 2) = 6


Kitsune Game Master

The half orc caster is no longer interested in fighting with you and flies away.
Double move for 80 feet. Please calculate the range increment into your attacks.

The wreckers are either too busy, being blind, or nauseated. Once they realize their leader is gone, they surrender.


Chat finishes his spell and an air elemental appears.

Chay points and the elemental zooms off after the Mage.
It flys 100 feet After the Mage and slams into it.

Slam: 1d20 + 7 ⇒ (7) + 7 = 14
Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Then the lantern archon teleports and appears 30 feet in front of the Mage.

Chay swims back near the boat and watches what happens with his handwork.

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