Skulls & Shackles (Inactive)

Game Master Foxy Quickpaw

Where everyone has to be a pirate if he wants or not.
Apothecary Map
Apothecary Map II


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Male Gillman Water Kineticist 2 ____ 34 HP

"So who will take me on for 3 gold a piece?" Trytton asks the room at large


Narrator

"I will show ye." Tam “Narwhal” Tate a male dwarf comes up front and throws in his coins. Jape also feels lucky and throws three coins in.


Grok puts down three coins and fills three mugs "Ta the bottom of the sea with ye."


Male Gillman Water Kineticist 2 ____ 34 HP

Trytton asks his two competitors, "So how do we do this? Do you two just try keep up with me?" Trytton says downing his mug
Fort: 1d20 + 6 ⇒ (9) + 6 = 15
Con: 1d3 + 1 ⇒ (3) + 1 = 4
Choose to take 2 con damage, saved for half

Trytton downs 3 more mugs happy as can be, watching the other two getting more and more drunk, with no ill effect himself.

On his fifth mug he seems to get a bit drunker
Fort: 1d20 + 6 ⇒ (16) + 6 = 22
Con Damage: 1d3 + 1 ⇒ (1) + 1 = 2

He then proceeds to down another 3 in quick succession

CON 14, HP 10 , NL 6


Narrator

Tam and Jape down a mug every time Trytton downs one and Grok refills them
Fort Save Tam: 1d20 + 4 ⇒ (7) + 4 = 11
Con Damage: 1d3 ⇒ 3
Fort Save Jape: 1d20 + 4 ⇒ (2) + 4 = 6
Con Damage: 1d3 ⇒ 3

Fort Save Tam: 1d20 + 4 ⇒ (13) + 4 = 17
Con Damage: 1d3 ⇒ 2
Fort Save Jape: 1d20 + 4 ⇒ (20) + 4 = 24
Con Damage: 1d3 ⇒ 3

Fort Save Tam: 1d20 + 4 ⇒ (8) + 4 = 12
Con Damage: 1d3 ⇒ 2
Fort Save Jape: 1d20 + 4 ⇒ (5) + 4 = 9
Con Damage: 1d3 ⇒ 3

Fort Save Tam: 1d20 + 4 ⇒ (3) + 4 = 7
Con Damage: 1d3 ⇒ 1
Fort Save Jape: 1d20 + 4 ⇒ (20) + 4 = 24
Con Damage: 1d3 ⇒ 1

Fort Save Tam: 1d20 + 4 ⇒ (17) + 4 = 21
Con Damage: 1d3 ⇒ 2
Fort Save Jape: 1d20 + 4 ⇒ (8) + 4 = 12
Con Damage: 1d3 ⇒ 3

Fort Save Tam: 1d20 + 4 ⇒ (5) + 4 = 9
Con Damage: 1d3 ⇒ 1
Fort Save Jape: 1d20 + 4 ⇒ (11) + 4 = 15
Con Damage: 1d3 ⇒ 3

Fort Save Tam: 1d20 + 4 ⇒ (12) + 4 = 16
Con Damage: 1d3 ⇒ 1
Fort Save Jape: 1d20 + 4 ⇒ (19) + 4 = 23
Con Damage: 1d3 ⇒ 2

Fort Save Tam: 1d20 + 4 ⇒ (7) + 4 = 11
Con Damage: 1d3 ⇒ 3
Fort Save Jape: 1d20 + 4 ⇒ (6) + 4 = 10
Con Damage: 1d3 ⇒ 2

Jape falls to the ground. Dead. Tam, seeing that throws his mug at Trytton but his aim is a bit off. "Ye cheating!" Tam shouts and charges him.
Punch: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d3 + 1 ⇒ (1) + 1 = 2


Male Gillman Water Kineticist 2 ____ 34 HP

The punch hurts Trytton who takes it before stepping away and entering a defensive posture.
"Tell me how I cheated? You saw me drink."

Full defense AC 13 +4 = 17


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle watches everything unfold and her arm wrestling competitor die from drinking to much pig swill.

"Anyone up for some arm wrestling? I will bet me duties till I gets me some gold."


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

"No one likes sore losers!" Besmara shouts and throws a mug at the dwarf.
Ranged: 1d20 + 5 - 1 ⇒ (8) + 5 - 1 = 12
Damage: 1d4 + 1 ⇒ (1) + 1 = 2


Narrator

Which knocks the heavily drunk dwarf out.


Male half-elf bard 8 (HP 62/62 | AC:20 | T:12 | FF:18 | Fort:+5 | Ref:+9 | Will:+7 | Init +2 | Perc + 14)
Daily Stuff:
Bardic Performance: 16/23 Spells: 3: 0/3, 2: 3/5, 1: 6/6

Lito moves over against the wall and slides near Rosie.
Do we just need to stay out of the way, or do we need to clear out due to that?
He nods at the fight that is starting.


Which in turn leads to Conchobhar punching Besmara "Are you crazy?"
Attack: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d2 ⇒ 1


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

Besmara tries to evade that and falls into Estelle.
Everyone chose someone from the crew to stumble in or hit at. I want a brawl!


Male Gillman Water Kineticist 2 ____ 34 HP

Trytton goes to collect his winnings and leaves the room as quickly as possible knowing that he is very close to passing out himself


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan follows Trytton, needing some booze to pay back Grok.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle falls back in to Grok, turning to see the half-orc woman and pushing her back into the wall.


Male half-elf bard 8 (HP 62/62 | AC:20 | T:12 | FF:18 | Fort:+5 | Ref:+9 | Will:+7 | Init +2 | Perc + 14)
Daily Stuff:
Bardic Performance: 16/23 Spells: 3: 0/3, 2: 3/5, 1: 6/6

Lito decides to skip listening to Rosie and follows Noonsn out, pausing only to grab one of the half spilled mugs. Then he quickly leaves the hold and heads to where he believes his bunk is. When he thinks he isn't observed he casts Prestidigitation then tries to see if he can use it to quickly dry up the rum without dropping it on the ground or leaving a trail. While also pretending to drink it.

Damn it, work. Another couple days of this will kill me if I don't figure something out fast. I can still feel that last drink.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Hey. Noonan follows Trytton.Would you help me get booze for Grok? Owe her a gold. Help you with duties?


Male Gillman Water Kineticist 2 ____ 34 HP

Trytton turns to Noonan, and thinks for a moment before nodding his head.

He hated all that talking but it was necessary. He didn't expect someone to drink until they died, that rattled him.
Trytton walks over to the railing on deck and looks out across the sea.
Watching the waves, whether from above or below has always helped relax him.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan nods back and points to himself.Noonan. He then points to the parrot.Pluck. He looks over the waters in silence, seems he might be a man of few words just like Trytton. Because he doesn't like talking or knows few words is unclear.


Narrator

As Lito tries his spell he finds out that he can turn rum into thin air. Not really fast but it should be good enough to trick Plugg.

As Lito, Noonan and Trytton leave they miss a full on bar brawl. One pushing around leads to another and soon fists are flying and bottles are broken on heads. This goes on for a short while until too few are left to continue. The rest lies knocked out on the floor.

please roll d100/DC50 to find out if you are still standing, or wake up again later in the night.


Male Gillman Water Kineticist 2 ____ 34 HP

Once it looks like the commotion inside is over, Trytton heads back below to find the lady who healed him.
Finding her out cold he decides to wait to give her some coin for helping him.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan will head to bed, trying to think of ways to get money and not get to far into debt.


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

Still Standing: 1d100 ⇒ 95
As one of the scumbags swings a bottle at Rosie Besmara grabs her at the collar and pulls her back. "Careful small one, that filthy bilge rat wants ta dent yer head."

Diplomacy To Influence (with made up situational bonus): 1d20 + 2 ⇒ (13) + 2 = 15


Still standing: 1d100 ⇒ 66
Rosie doesn't like to be called small as if her size was defining her. But she even likes less to be hit on the head with a bottle. "We girls have ta stand together!" she replies and uses the big, mouthy one as cover.
Congratulations you won a friend


Female Human Cleric of Besmara (3)

Still Standing: 1d100 ⇒ 4
Sandara tries to stay out of the brawl and only pushes those away that fall in her direction but she misses one too many and gets knocked out from a hard fist to the temple.


Grok stands there with a mug in hand grinning "Dat's a party as I like dem."

Having more levels than ye helps a lot in brawls :P


Human Male Gunslinger (Buccaneer) 4: AC 16 (Touch 14, Flat 12), HP 49/49, Init +6, Fort +6, Ref +8, Will +1, Perception +8, Grit 4/4

Knockout Chance: 1d100 ⇒ 69

During the Brawl, Jarrus grabbed a tankard off a nearby barrel and right hooked a crewman who was charging right at him.

Attack: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d4 + 1 ⇒ (2) + 1 = 3


Human Male Gunslinger (Buccaneer) 4: AC 16 (Touch 14, Flat 12), HP 49/49, Init +6, Fort +6, Ref +8, Will +1, Perception +8, Grit 4/4

As the brawl dies down, Jarrus, being one of the last few standing heads topside to enjoy the evening breeze and the thrill of the fight.
After an hour or two if uneventful, he will head down to sleep and prepare for whatever happens tomorrow.


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

As half the crew lies on the floor Besmara decides to leave too. "Wanna come for some fresh air?" she asks Rosie and heads out. On her way out she stumbles, almost falling on Jabe.

Perception DC11:
Slight of Hand: 1d20 + 8 ⇒ (3) + 8 = 11
While pushing herself back up Jabe's dagger disappears in Besmara's sleeve


Male half-elf bard 8 (HP 62/62 | AC:20 | T:12 | FF:18 | Fort:+5 | Ref:+9 | Will:+7 | Init +2 | Perc + 14)
Daily Stuff:
Bardic Performance: 16/23 Spells: 3: 0/3, 2: 3/5, 1: 6/6

Lito heads to sleep wondering what special "treats" tomorrow has in store.
Head down and eyes open. Exploit the cracks, that's the only way to come out on top here.


Narrator

As it has been a long and hard day of work and a hard night too everyone finally goes to bed. Some before falling asleep and some after they gain consciousness again. The wormwood is still short on crew so it is easy to find a bunk or a hammock.

All wake the next morning as the bell is rung on deck. All who know the drill jump out of their bed and run upstairs. Mere seconds after the bell tolls to summon the crew on deck, four pirates — Aretta Bansion, Fipps
Chumlett, and Slippery Sy Lonegan — block the path of the new swabs. "In a hurry?" one says, and laughs, pushing Trytton in the chest.

Initiative Aretta Bansion: 1d20 + 2 ⇒ (5) + 2 = 7
Initiative Fipps Chumlett: 1d20 + 2 ⇒ (2) + 2 = 4
Initiative Slippery Sy Lonegan: 1d20 + 2 ⇒ (6) + 2 = 8
Initiative Maheem: 1d20 + 2 ⇒ (20) + 2 = 22
Tam 'Narwhal' Tate: 1d20 + 2 ⇒ (16) + 2 = 18

Initiative Trytton: 1d20 + 5 ⇒ (16) + 5 = 21
Initiative Lito: 1d20 + 4 ⇒ (5) + 4 = 9
Initiative Jarrus: 1d20 + 4 ⇒ (2) + 4 = 6
Initiative Noonan: 1d20 + 2 ⇒ (5) + 2 = 7
Initiative Estelle: 1d20 + 1 ⇒ (6) + 1 = 7
Initiative Besmara: 1d20 + 6 ⇒ (1) + 6 = 7

Maheem and Tam delay. Your turn.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

On Estelle's turn

She grins at Fipps Cumblett, moving in to attack him.

Trip attack: 1d20 + 7 ⇒ (9) + 7 = 16

Estelle fakes a punch and lashes out at his legs.


Male Gillman Water Kineticist 2 ____ 34 HP

Trytton figures he is in for a serious rough time.
He steps back away from the man who push him and stands as non confrontation ally as possible


Narrator

Fipps goes down.

Maheem throws a fist at Estelle
Punch: 1d20 + 3 ⇒ (5) + 3 = 8
But misses.


Male half-elf bard 8 (HP 62/62 | AC:20 | T:12 | FF:18 | Fort:+5 | Ref:+9 | Will:+7 | Init +2 | Perc + 14)
Daily Stuff:
Bardic Performance: 16/23 Spells: 3: 0/3, 2: 3/5, 1: 6/6

No armor or weapons, this could get ugly fast. Have to wait for my chance.. Now!

Seeing his chance with in if the bullies Flat on his back. Lito tries to dive over him and scamper the rest of the way onto deck.

Acrobatics: 1d20 + 2 ⇒ (20) + 2 = 22

Holy crap did I get lucky!


Narrator

Lito makes it safely past the bullies and passes through the onlookers on the stairs to the deck.

Sy tries to nip the courage of the newbies in the bud and comes to the side of Maheem.
Punch Estelle: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 1d3 + 1 ⇒ (2) + 1 = 3


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

Besmara despises cowards. Afraid his hair gets ruffled? she thinks as Lito takes a run. "Ye din't learn ye lesson yesterday, did ya?"

With two hard punches into the kidneys she teaches Sy a lesson.
Punch+FE: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
Damage+FE: 1d3 + 2 + 2 ⇒ (3) + 2 + 2 = 7
Punch Off Hand+FE: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18
Damage+FE: 1d3 + 1 + 2 ⇒ (3) + 1 + 2 = 6


Narrator

Sy is hit hard and knocked out.


Human Male Gunslinger (Buccaneer) 4: AC 16 (Touch 14, Flat 12), HP 49/49, Init +6, Fort +6, Ref +8, Will +1, Perception +8, Grit 4/4

Seeing both Sy and Maheem both take swipes at Estelle and then Besmara throwing down with Sy and doing a good job too, Jarrus looks and sees Tam and grins. Then unexpectedly, with s flick of his wrist, Jarrus pulls off one of his belts grabs it in his hand and flicks it out, buckle first into Tam's bearded face in an attempt to blind the dwarf temorarily.

Attack: 1d20 + 2 ⇒ (10) + 2 = 12 (If he's unarmed he's flat footed. Catch Off-Guard Feat)
Damage: 1d4 + 1 ⇒ (2) + 1 = 3 (I think thats appropriate damage for imporvised small weapon? Correct me if I'm wrong.)


Male half-elf bard 8 (HP 62/62 | AC:20 | T:12 | FF:18 | Fort:+5 | Ref:+9 | Will:+7 | Init +2 | Perc + 14)
Daily Stuff:
Bardic Performance: 16/23 Spells: 3: 0/3, 2: 3/5, 1: 6/6

I'm going to pay for running, either with the new group or if the old pirates think I'm scared, but this is too good of a chance to see who is pulling the strings.

On deck Lito carefully looks at all the officers to see if he can determine who is surprised to see him or gives any indication they put the bullies up to torturing the new recruited.
Sense Motive: 1d20 ⇒ 16


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle, wipes the blood from her mouth, flinging it to the floor. She smiles large at the man and launches a vicious assault on him.

Punch to the face: 1d20 + 5 ⇒ (10) + 5 = 151d6 + 4 ⇒ (3) + 4 = 7 lethal damage so he knows who is boss


Narrator

As Tam almost drunk himself to death yesterday - he still looks like chewed and spat out - he is knocked out.

Sense Motive DC 26:
Bluff: 1d20 + 6 ⇒ (20) + 6 = 26
The one who is surprised is Master Scourge.

Maheem loses a few teeth. With two out cold, one on the ground and one who will take his foot through a straw suddenly no one is interested in this fight anymore and they retreat up the stairs to the deck.


As only almost everyone arrives in time Mr. Plugg shouts "Where are the others? Go and get them!"


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan looks at the pirates in front of him and gets really riled. First day here on the new job and these ones are trying to make him look bad! No money, bad rum, and now he could be late! A single word formed in his head that let others know exactly how he felt as he swung at Maheem. Nuts!

Punch em in the jimmies.: 1d20 + 5 ⇒ (3) + 5 = 81d3 + 4 ⇒ (3) + 4 = 7

Plucks flapped into the air, the ancient battle hymns of his people flowing through his head as he swings through the air to zoom over Fipps and the bomb bay doors open

He shoots!: 1d20 + 5 ⇒ (12) + 5 = 17 SPLAT!


Master Scourge points out a handful of the crew and heads down to get the missing ones. As he finds his guys knocked out he is pissed. hey drag Tam, Sy and Jape up on deck.


"Sleeping on da job? Put them in shackles. Bloody hour will take longer today. And ye have ta work harder that these sleezebags can sleep on."

Sandara Quinn (Female human cleric of Besmara 3)
Swab: 1d6 ⇒ 2

Rosie Cusswell (Female halfling fighter 2)
Swab: 1d6 ⇒ 4

Crimson Cogward (Male human ranger 1 / thug 1)
Swab: 1d6 ⇒ 6

Giffer Tibbs (female gnome)
Swab: 1d6 ⇒ 1

Jack Scrimshaw (male human)
Swab: 1d6 ⇒ 4

Tilly Brackett (female human
Swab: 1d6 ⇒ 1

“Badger” Medlar (female half-elf )
Swab: 1d6 ⇒ 5

Shivikah (female human)
Swab: 1d6 ⇒ 6

Aretta Bansion (female human)
Swab: 1d6 ⇒ 4

Fipps Chumlett (male human)
Swab: 1d6 ⇒ 5

Jaundiced Jape (male half-orc)
Swab: 1d6 ⇒ 5

Conchobhar Turlach Shortstone (Male gnome bard 2)
Rigger: 1d6 ⇒ 5

Barefoot Samms Toppin (female human)
Rigger: 1d6 ⇒ 2

“Ratline” Rattsberger (male halfling)
Rigger: 1d6 ⇒ 3

Mr. Plugg hands out the jobs for the day. "Now get ta work ye vermin ridden bilge rats."

Same procedure as last day miss Sophie? Same procedure as every day James!


Narrator

P.S.
Noonan
Rigger: 1d6 ⇒ 1
Trytton
Cook Mate: 1d6 ⇒ 5
Fishguts is sober DC50: 1d100 ⇒ 76
Jarrus
Swab: 1d6 ⇒ 2
Besmara
Swab: 1d6 ⇒ 2
Estelle
Swab: 1d6 ⇒ 5
Lito
Swab: 1d6 ⇒ 2


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

As the jobs are appointed Besmara ruffles Lito's hair. "Afraid of a little action. Are ye?" she asks.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle Limbers up a little, stretching out some sore muscles and shaking her head. She moves up towards Mr. Plugg awaiting silently her commands on who she is delivering messages too.

acrobatics: 1d20 + 4 ⇒ (7) + 4 = 11

Fort Save: 1d20 + 3 ⇒ (10) + 3 = 13


Female Human Cleric of Besmara (3)

"Yay mop duty again." Sandara states.

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