| Estelle Numbduster |
I will use the 10 on the first roll, keeping the 20 from the second.
"I'll be needin lots o' help to keep this tub floating, what says yous twos bout being me apprentices in this?"
influence with modifiers you give me: 1d20 ⇒ 8
| Lito de'Anora |
Well I guess we know what happened to Sandara. I'll lead the shore party with Jarrus. Who else wants to come?
ok what do I need to roll to learn about Bonewreck island? It's time to use all those knowlege skills I've been tucking away. Also any clue what I need to roll to I'd the creatures that just attacked? If not I'll shotgun the knowlege checks as I have close to all of them trained.
| Besmara __ |
"Get the starboard boat to the water and take this potion with you. You'll need it more than I do here. And without Sandara it's the only way to get ye patched up again." Besmara says and hands Lito the CMW potion she has in her blouse.
"Or did ye mean the Man's Promise off of the reef? We'll wait for high tide and hope that's enough. If it's not we have ta move everything into the boats and hope that will bring us off. And if that's still not enough then we can try pulling. And if that doesn't help - do ye know Robinson Crusoe? I'll paint maself black and ye can call me Friday."
| GM Foxy |
| Lito de'Anora |
Dungeoneering: 1d20 + 7 ⇒ (2) + 7 = 9
Attempts to know more about what we might face on the island:
Geography: 1d20 + 6 ⇒ (18) + 6 = 24
Local: 1d20 + 6 ⇒ (17) + 6 = 23
Nature: 1d20 + 7 ⇒ (11) + 7 = 18
| GM Foxy |
| Lito de'Anora |
Be aware, we know those squid Goblin creatures are on the island, but In this climate, I be guessing bugs will be a serious problem as well. Also expect some poison frogs and such. Out of the breeze it's going to be a steam bath in there.
| Lito de'Anora |
Ok once everyone is on the boat Lito pushes off the Jolly boat and the crew rows in the direction of the island.
Aiming generally at C3 as we approach the island.
| Lito de'Anora |
We should explore the village and see if there is anything useful left there that might help our ship repairs before we move on.
We will also have to decide if we go overland or row around the island. That swamp does not look pleasant.
| Jarrus Darkhaven |
"Maybe let us row to the shore close to the village and if need be we row 'round till we find summin else. Chances are we'll be headin inland a ways anyway."
Jarrus says as he readies the little boat for departure. Once everyone's on board who's goin he sets out to the island.
Profession Sailor: 1d20 + 6 ⇒ (20) + 6 = 26
| Estelle Numbduster |
"To the village first, might be some food there, I am hungry."
| GM Foxy |
The pathway leads through the jungle for about half a mile. Then the pathway slips suddenly into a large green bog. Remnants of an old wooden bridge cross the bog, but only short timber platforms on either side remain, leaving just the pilings jutting from the mud.
Looking around there are several options to cross that.
- swimming
- jumping over the pilings
- climbing through the canopy
- climbing up a tree and swinging over with a rope
One Perception roll, look all results your one roll allows.
There is a giant frog hiding in the bog.
There is a giant frog hiding in the bog.
| Jarrus Darkhaven |
"Big man has the right idea, lets hussle an' watch yer step."
Sirvival: 1d20 + 4 ⇒ (7) + 4 = 11
Perception: 1d20 + 6 ⇒ (4) + 6 = 10
Well my rolls sucked
Looking arouns at the bridge and swamp Jarrus says "I dunno, betche that water is filled with leeches wantin to get in out breeches. I figure we could swing across with those vines." He says pointing to the trees.
| Lito de'Anora |
perception: 1d20 + 9 ⇒ (10) + 9 = 19
If this is really quicksand, I suggest we go back to the boat and row farther down the shore of the island. We be looking for Sandara and I don't see any indication that she was here.
| Estelle Numbduster |
perception: 1d20 + 8 ⇒ (19) + 8 = 27
Estelle points out a shape in the sand.
"Big frog over there as well."
Estelle will climb a tree to get a better look
Climb: 1d20 + 8 ⇒ (6) + 8 = 14
After seeing nothing new, she comes back down.
"Maybe we go to a different part like Lito Says?"
| Lito de'Anora |
Lito heads back to the boat.
Once everyone is onboard he helps grab an oar on move the boat around the island.
Sailor aid another rowing: 1d20 + 7 ⇒ (3) + 7 = 10
| GM Foxy |
After walking back half a mile the group navigates around the steep cliff and along the boggy jungle until the come to a sand beach. Towering palm trees stretch along a white sand beach for a mile or so, each around 50 feet high and crowned with a wide canopy of palms brimming with coconuts.
| Estelle Numbduster |
perception: 1d20 + 8 ⇒ (7) + 8 = 15
"Something is hungry here, look at all the open coconuts."
Estelle will cautiously move towards them.
| Estelle Numbduster |
[ooc]Anyone Seen Mauana yet? The Coconut crab is a real and terrifying thing. Look it up."[/b]
Estelle moves backwards away from the much to large crab.
"Thinkin' Fishguts wants this thing ta cook?"
| Lito de'Anora |
Yep. You heard the woman! Dinner is on the line! Snap too it you skallywags!
Inspire courage +1 round 2/12
Then Lito draws his rapier.
| Jarrus Darkhaven |
Jarrus pictures himself eating some crab legs in the sun with his rum and starts salivating a little and decides to put a bullet in the sucker.
Attack: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12
Damage: 1d8 ⇒ 3
| GM Foxy |
The crab could be dead by now. What are you waiting for?
The bullet is deflected by the hard shell of the crap. The crab attacks Estelle.
Claw: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Grab: 1d20 + 8 ⇒ (18) + 8 = 26
The crab grabs Estelle at her arm painfully crimping it. From the neighboring palm trees two more of this dinner guests come down to the beach.
All within 30 feet.
| Estelle Numbduster |
I didn't want to have all the fun
Estelle stares back at Noonan at his comment, daggers flying towards the man. She turns her attention back to the crab at foot.
Kick: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 251d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10 1d4 bleed
Palm smash: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 141d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10
"Ye durned thing, I am going to eat ya slowly, savoring every bit with the coconuts yea were eating."
| GM Foxy |
I'm pretty sure there is no such thing as an overdose of fun :P
Noonan almost kills the crab and Estelle finishs it off. The other two crabs come scuttling over.
Claw Noonan: 1d20 + 4 ⇒ (10) + 4 = 14
Claw Estelle: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Grab: 1d20 + 8 ⇒ (20) + 8 = 28
The crabs really dote on Estelle and so she has the next painful adoration at her other arm.
| GM Foxy |
Jarrus, please tell me with every one of your shots if you're in the first range increment. Because then you target touch AC
Jarrus' bullet ricochets off the crab shell.
Noonan almost cracks the crab. Which then claws at him.
Claw: 1d20 + 4 ⇒ (1) + 4 = 5
Claw: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Grab: 1d20 + 8 ⇒ (16) + 8 = 24
| Lito de'Anora |
Lito keeps calling out encouragement to get the crabs as he puts on his buckler and then pokes at a crab with his rapier.
Rapier + Inspiration: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Inspire courage +1 (Round 3/12)