Skulls & Shackles (Inactive)

Game Master Foxy Quickpaw

Where everyone has to be a pirate if he wants or not.
Apothecary Map
Apothecary Map II


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Kitsune Game Master

The air elemental is fast but imprecise.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle finishes being sick in the water, poking her head up and seeing that they have some how won.

"Well that wasn't what I be expectin'" Estelle pulls herself back into the boat once the wall of fire is gone.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan cools off in the water, We find boat now?


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

"Well lets have a talk with these fellas and we can go from there." Once back in the boat Estelle will row over and start to exercise her talking techniques.

Intimidate: 1d20 + 11 ⇒ (6) + 11 = 17

"Were's the big boat that sinks them others, we be lookin' fer something and ye will be givin' it ta us."

Current:

AC 20 (T 12, FF 17)
HP 43/56
Martial Flexibility 6/6 day
Knockout (DC 16) 1/1


Kitsune Game Master

The flying gal flees further. Archon and elemental can attack again.

Estelle is very persuasive. The wreckers start singing like canaries. There is no other ship, they simply lure ships onto the reef. And once they ran on the ground they kill the crew and loot what's there. The seaa takes care of disposing the remains.

Yoiu learn the location of the wreckers’ base, concealed on a small rocky island several miles away. Hidden from the shoreline.


The air elemental flies after the mage and slams into her again.
1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Air Elemental Round 2/5

Then the Lantern Archon fires a beam at the mage and then zips off ahead of her.

Light Ray (touch): 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 1d6 ⇒ 6

Archon round 4/5 and fly 60' so now 10' ahead of her.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Ok, let us search the camp. These fools get themselves some wasp statue?


Kitsune Game Master

The elemental again fails to hurt the caster, but the half orc drops in a ballistic curve into the sea after being hit by the ray from the Archon.


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

Not willing to let the loot go to the bottom of the sea Besmara goes after the half orc and brings the body back to the boat.


Kitsune Game Master

After the wall of fire burnt for the full time of the spell, there are only some charred remains of the boat drifting on the sea.


Male Gillman Water Kineticist 2 ____ 34 HP

Trytton eventually makes his way back to the group


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

"Show us ta yer base and we might not be sendin' ye below the waves like ye did ta all those others. Were lookin' fer a specific piece o' treasure."

Intimidate: 1d20 + 11 ⇒ (9) + 11 = 20


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

"Then that boat it is." Besmara shrugs and pushes the body of the half orc on deck. The she jumps aboard the wreckers ship that is now under control of Estelle.


Kitsune Game Master

After making it to the the wreckers’ base, concealed on a small rocky island several miles away, you are led to the base, a ramshackle series of thatched huts surrounded by a flimsy wooden palisade, hidden from the shoreline.

The wreckers’ base contains cargo and supplies worth 6 points of plunder, primarily consisting of leather, spices, timber, and various ships’ equipment. The base also contains three longboats and a crude alchemist’s laboratory in one hut.

A little more 'asking nicely' from Estelle reveals the golden statue of a wasp wrapped in oilcloth and stuffed in an empty barrel — the Golden Vespal, stolen from the Lady’s Sting.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

"Well ye ruddy bastards get loadin' that on ta the boats, maybe I will even be lettin' ye live long enough ta work off yer debts." Estelle looms over the men as they load.


Kitsune Game Master

Ye might get some problems when you try to load 6 plunder in the boats as there is not enough crew to man so many ships. And putting all in one ship might be a nice sacrifice to Besmara (the goddess) by sending the overloaded ship to the bottom of the sea.


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

Besmara looks around if there is anything else of interest.
Perception: 1d20 + 12 ⇒ (12) + 12 = 24
As she finds nothing she tells "I'm going to get the Kraken here so we have room to put all these goods in." With that she runs back to the shore and jumps into the waves.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan guards the treasure


Kitsune Game Master

The half orc gal has on her: scroll of invisibility, scroll of knock, scroll of wall of force, scroll of water breathing, wand of shield (20 charges) masterwork falchion, masterwork light crossbow with 10
bolts, cloak of resistance +2, rope of climbing, bicorne hat, periscope, watertight engraved bronze scroll case, spell component pouch, spyglass.

Her wreckers have a studded leather, falchion, light crossbow with 10 bolts and 15 gp each.


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

Besmara comes back with the ship and anchors it in front of the island. "Have you found anything else?" She asks as the valuables are shipped over bit by bit.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle helps with loading the boats and keeping their new prisoners cowed and doing what she wants them to do.

"We found the figure, plus a bunch o' cargo and salvage stuff. Other than that nothing much."

At Besmara's comment though Estelle goes and looks around the place again.

Perception: 1d20 + 11 ⇒ (9) + 11 = 20


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Got the gold bug and treasure


Kitsune Game Master

Estelle also comes up empty.


Male Gillman Water Kineticist 2 ____ 34 HP

Trytton spends the time the boat takes searching thoroughly Take 20 for 32


Kitsune Game Master

Below the bunk of the chief of camp - probably the half orc wizardess - you find a chest under a thin layer of sand. The unlocked trunk holds a mithral dagger set with aquamarine gemstones worth 900 gp, a Shackles ensign, 320 gp in mixed coins, and a spellbook. The spellbook contains wall of force, water breathing, plus additional spells of your choice from 1st to 5th level, with a focus on illusion spells.


Male Gillman Water Kineticist 2 ____ 34 HP

"I found some things over here." Trytton comes back dragging the trunk


Chay happily looks at the at the spell book flipping through it to see what else he can add to his spell book.

Captain, can I have this? as well as the wand and scrolls we found?


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

"As long as you keep the magic coming to keep me happy you can have all the paper and sticks you want." Besmara replies.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle laughs at Besmara's comment, "well lets this trinket back ta the rightful owners and get our information."

Estelle will lead the prisoner's down to the hold with Owlbear and a few other crew.


Kitsune Game Master

You stow everything away, including the half orc leader's body and sail back to the seaport of Quent and visit the House of Stolen Kisses again. You're led to Dindreann who welcomes you and the golden wasp enthusiastically. To bring the business to an end she tells "A half-elf scrimshander in Drenchport named Jaymiss Keft, claimed to have knowledge of a spy operating in the Shackles."

"But now let's have a celebration and worship Calistria. You're my guests." she adds with a wink to Lito.

You go and educate yourself how worship in that temple looks like ;)


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle enjoys the man pleasures of the temple, in the morning she remains a bit hung over but gets up and gets most the of crew moving.

"Lets be gettin' away ye louts, to much time on the land will dry up yer sea legs." Estelle give most of the crew a gentle kick, Trytton she gives a solid kick just because he is of the sea.


Male Gillman Water Kineticist 2 ____ 34 HP

Trytton wakes with a start, and the air immidiately starts to crackle around him, and water starts to flow from nearby pitchers onto their tables.
"The f#*+ was that for?" Tyrtton growls from the floor


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

"Yer dryin' up princess" Estelle gets a pitcher of water and holds it over Trytton's head laughing but not pouring.


Male Gillman Water Kineticist 2 ____ 34 HP

"You are right. I am." Trytton says looking down at his arms. The air stops crackling and water stops pulling towards him.
"If you would?" Trytton indicates the pitcher.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle dumps it on Trytton's head, then offering her hand to help him up off the floor.

"I vote we get Lito ta wake the cap'n from her pleasure palace." Estelle's wicked grin shining


Male Gillman Water Kineticist 2 ____ 34 HP

"You are having so much Fun waking everyone up. Why don't you go do it?" Trytton says rubbing his side


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

Besmara enjoys some wine and some of the fruits served and then disappears with some delicious clerics into some séparée where she makes sure the door is locked before the fun starts. And she leaves it locked as all nod off finally. :P


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan enjoys his ale and whores while Pluck gets some Parrot whores. Maybe a nice peacock as well.


Male half-elf bard 8 (HP 62/62 | AC:20 | T:12 | FF:18 | Fort:+5 | Ref:+9 | Will:+7 | Init +2 | Perc + 14)
Daily Stuff:
Bardic Performance: 16/23 Spells: 3: 0/3, 2: 3/5, 1: 6/6

Your guest hmmm.... Well then far be it from me to seem ungrateful...

Then he proceeds to use all his considerable charm to make sure he gets a personal lesson on the art of worshiping Calistria from Dindreann herself. Doing his best to keep up his end up.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

*rimshot*


Kitsune Game Master

The clerics of Calistria take their worship really serious. Fatigue for all who took part ;)

Until noon everything is bright and shiny again. With everyone of the crew out of the temple and after some snack. In the temple is then another round of worship, but the kind about revenge, on the wreckers.

Meanwhile the Kraken sets sail and leaves in direction of Drenchport.

As the crew reaches the damp and gloomy city of Drenchport on Tempest Cay, making their way ashore it heavy rain washes the streets. Jaymiss is well known in Drenchport both as an expert scrimshaw carver and a shameless
rumormonger. Asking around reveals that the gray-haired old half-elf spends most of his time by the fire in the Carvers’ Hall, a communal building where Drenchport’s scrimshanders work together on larger projects and sell their finished works.

As you arrive there you find a man matching the description.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle shakes out her wet red mane, taking off her slicker and hanging it by the fire to dry. Moving around the room looking at all the scrim Shaw that is being worked on and for sale.

K. Local: 1d20 + 12 ⇒ (8) + 12 = 20

current:

AC 20 (T 12, FF 17)
HP 56/56
Martial Flexibility 6/6 day
Knockout (DC 16) 1/1


Kitsune Game Master

What would you want to know for your roll?


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

General knowledge about the Scrimshaw trade here and who is the best at it if possible.


Kitsune Game Master

Estelle:
You find some scrimshaw work everywher ein the shackles. But the greatest group of artists is here in Drenchport. None of them is so great that he or she is famous for it - it's the Shackles, you're infamous for being a pirate here. But if you want solid work done, or search for a fine piece of art, you came to the right spot. From a large battle battle at sea carved into a whale's scapula to a tiny sailing carved out of a walrus tooth you can get everything here. And of course necklaces and earrings and whatnot made of ivory.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

"I be hearin' the greatest o' you lot is Jaymiss, can someone be showin' me ta his work?" Estelle continues to shop around


Kitsune Game Master

Jaymiss looks up from his work. "Who's telling that?"


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Pluck pecks at a shiny necklace while Noonan ponders ear plugs


Male half-elf bard 8 (HP 62/62 | AC:20 | T:12 | FF:18 | Fort:+5 | Ref:+9 | Will:+7 | Init +2 | Perc + 14)
Daily Stuff:
Bardic Performance: 16/23 Spells: 3: 0/3, 2: 3/5, 1: 6/6

Picking up on Estelle's play Lito runs with it.
Do that be you?

Who be telling me? I honestly don't remember. It was during one of Captain Bonefist's feasts that we do be talking and sent on the road that leads us here. See I do think I need to be bringing something nice home to my wife after a successful cruise. I remember seeing a scrimshaw piece that caught my eye and being told that they recommend you... But who exactly I did be talking to, The ale do make it fuzzy.

So do you have more samples of your work so I can confirm if what they do be telling me is true?

Diplomacy to make the argument convincing: 1d20 + 20 ⇒ (3) + 20 = 23

If he does produce some samples that look really good Lito continues:
Oh most impressive. So would you be available for a private commission for my Wife? If you do be agreeable, I suggest we go an grab some drinks in a quiet room at a nearby inn and talk details. He pulls out a gold dabloon and starts walking it through his fingers in a subtle motion. I would be buying of course.


Kitsune Game Master

"That source of yours ain't lying." Jaymiss replies. He drops his tools and adds "A drink sounds good." he follows Lito to a bar of his choice in the nearby buildings.

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