Lito de'Anora |
Let's get both these ships moored up then we can search the attackers.
Lito quickly uses his wand to revive any of the Kracken's crew that he can.
He then proceeds to command the crews to get the ships moored up, strip the enemy sailors bodies and toss the dead ones into the sea.
Finally he organizes a search of the new ship they just captured.
Sandara Quinn __ |
With Lito taking care of the commanding business Sandara has the time needed to bring the Captain back into shape with some more spells.
CLW: 1d8 + 3 ⇒ (4) + 3 = 7
"That should be enough for now, wait a moment." Sandara suggests. She then collects the crew for some healing at stern after the ones from the other crew are piled at the bow.
"Come all close together and let the gift of the goddess Besmara heal you." she proclaims holding up the jolly roger flag.
Channel: 2d6 ⇒ (6, 5) = 11
Channel: 2d6 ⇒ (3, 5) = 8
Estelle Numbduster |
Estelle will help with loading up the dead crew and sorting the bodies, Flips will keep an eye out over the waters from the crows nest to watch for any other ships and Owlbear will take any dead Kraken crew back to the Kraken.
"Are we goin' ta be sellin' this boat to cap'n?" Estelle says while dragging a dead body.
GM Foxy |
Searching the bodies of the other crew shows standard equipment:
studded leather, masterwork cutlass, throwing axes (2), basic pirate clothes*, and gold jewelry worth 30 gp.
Knuckles has a box with a repulsive smelling substance in it.
Also he has a magical breastplate (+1)
magical spiked gauntlets (+1)
and a magical belt (belt of giant strength +2)
A search of the captains cabin comes up with a magic necklace. It is a platinum chain of miniscule chain links that end in a triangle of platinum fish scales that shimmer like the rainbow. The whole necklace weighs almost nothing such delicate work is it. It's placed on a stand made of ivory that models a neck.
GM Foxy |
The fight was over too fast to die for most. Most of the Kraken Crew could be healed by Lito. Just one unlucky gal got her head almost chopped of her neck. There Lito came to late to help.
The Thresher is a shackles junk (players guide page 23). It is indeed a worthy pirate ship. Smaller than the Kraken, but armed to the teeth: 10 light ballistae - five on each side - and a catapult at aft. Other features are a narrow hull, rapid deploy sails and silk sails.
The agile ship can be operated with a crew of 10. The whole ship is made out of dark wood, and the sails are black.
Lito de'Anora |
We could raid the weapons for the Kracken and sell this, or branch out by forming second ship/crew and starting to run a fleet.
What do you all think?
Lito casts detect magic and starts to gather all the items that are unidentifiend and magic together.
Chay, can you look at this stuff? he calls out as he gets the items together.
Chay Heliot |
Sure thing Sir.
Chay runs and gets some wine and and pulls out one of Pucks freathers from his pouch. Then with a twist of his ring and a stir of his wine he starts looking at the collected items:
He starts to call out to the officers what he finds.
From the Captain:
Spellcraft + Identify (Amulet): 1d20 + 21 ⇒ (10) + 21 = 31
Spellcraft + Identify (headband): 1d20 + 21 ⇒ (1) + 21 = 22
Spellcraft + Identify (Astrolabe): 1d20 + 21 ⇒ (19) + 21 = 40
Spellcraft + Identify (Wand): 1d20 + 21 ⇒ (3) + 21 = 24
From Mate:
Spellcraft + Identify (Breastplate): 1d20 + 21 ⇒ (16) + 21 = 37
Spellcraft + Identify (Spiked Gauntlets): 1d20 + 21 ⇒ (9) + 21 = 30
Spellcraft + Identify (Belt): 1d20 + 21 ⇒ (14) + 21 = 35
From ship
Spellcraft + Identify (Neclace): 1d20 + 21 ⇒ (16) + 21 = 37
Perception: 1d20 + 2 ⇒ (3) + 2 = 5
Alchemy on box: 1d20 + 11 ⇒ (13) + 11 = 24
Oh and that is blood root poision he says pointing at the box.
GM Foxy |
The items are
a amulet of natural armor (+2),
a headband of alluring charisma +2,
a Svingli’s Eye, a magical astrolabe giving the double bonus. Once per day, the user can make a DC 20 Perception check while using Svingli’s Eye as a move action to catch a glimpse of how things really are for 1 round, as if with a true seeing spell. While using the astrolabe’s true seeing ability, the user can also see through concealment caused by smoke or fog and gains a +10 competence bonus on Perception checks to spot hidden or disguised creatures or objects.
a wand of stinking cloud with 13 charges.
a necklace of the mermaid. It is a command activated item with the command given mentally. The scales of the necklace spread over the wearers body covering the breasts, narrowing to a four inch wide area as it runs over the belly and covering all of the lower body. The legs and feet are transformed into a fishtail. This grants the wearer a swim speed of 30 feet, or if the user has already a swim speed it adds to that. Water breathing is not included.
Chay Heliot |
Chay stands there turning the belt of giant strength over in his hands.
You know, I think I could make these kind of things given the right materials. I recently figured out the Bulls strength the strength spell and I know I have seen scrolls of other enhancement type spells before.
Would that kind of thing help?
He looks up at the officers around him.
Besmara __ |
Besmara tries on the belt. Her muscles bulge making her clothes suddenly a tight fit in danger of the seams torn apeart. Besmara looks at that with disbelief. "I think that is more the look of Noonan." She takes the belt off again. "Bulls strength you say? Don't you have something more cat like?" she asks handing the belt on to Estelle for her to try.
GM Foxy |
Further search in the captains cabin turns up a couple of scrolls with unreadable writings.
Just make up which ones. 6 levels of spells, none higher than 4th.
In the storemaster's room is some more equipment. All piled up in a corner of the room like carelessly thrown away waste. A belt with a large buckle depicting a bear. A pistol with powder-horn and bullets. A half plate. A mwk breast plate. Several leather armors. Two spell component pouches. Numerous blades of all kinds including a large masterwork bastard sword and a greatsword that is so sharp that you're cut just by looking at it.
There is also the tidy and well sorted part of the armory where numerous studded leather armors, cutlasses and the other stuff the crew was equipped with is stored.
Lito de'Anora |
Lito scans to see if any of the additional items in the hold are magic.
Perception: 1d20 + 11 ⇒ (14) + 11 = 25
He also takes down the cloak and adds it to the magic pile to be identified.
Owlbear Hartshorn_NPC |
Owlbear will follow Lito below decks, guarding the smaller man. Upon seeing the Bastard Sword, Owlbear smiles large and runs over the the blade, giving it a few swings he walks off happy with it.
"Me take this, guard better smaller crew"
Besmara __ |
"It was found with this stand, wasn't it. Being able to swim is a useful ability for all of us!" She fishes the necklace from its stand with two fingers and holds it up. "It could be handed out on basis of who needs it most in a given situation."
And currently she thinks just the looks of this marvellous piece of art belongs at the neck of a beautiful girl like she is. She puts it on. In her mind forms the image of a mermaid and reaching out at the image in her head activates the item.
The scales start to spread over her body, absorbing her clothes and boots. It is indeed a marvellous sight. But with her legs and feet transformed into a fish tail she immediately faces a problem. You can't stand on that. And so she awkwardly falls on her behind. She lies there on deck flapping with the tail like a fish thrown on dry land.
The image in her head changes to one with legs and tapping it she transforms back to her original form. Great, just great. Magic to make me look like an idiot. And even if I do this in water I'm turning myself more or less into every seaman's wet dream. She gets up, takes off the necklace and hands it to Trytton. "Or maybe not. Here take it."
Estelle Numbduster |
Estelle finishes with moving bodies, coming below deck covered in blood and gore she watches as people try on clothing.
"Look at em' fancy ladies tryin' on their spensive dresses" Estelle starts to laugh at her own joke
Lito de'Anora |
Lito looks over the belt and Greatsword.
Spellcraft belt: 1d20 + 11 ⇒ (4) + 11 = 15
Spellcraft Greatsword: 1d20 + 11 ⇒ (16) + 11 = 27
I'm not quite sure on the belt, but the Greatsword is your basic magic to make things easier to hit and to do more damage.
Chay! Get over here! Can you tell what this belt is?
Chay Heliot |
Chey waves his hand and looks at the belt:
Spellcraft belt: 1d20 + 11 ⇒ (18) + 11 = 29
Yes Sir, that is much like the other belt. But it makes you healthier rather then stronger. Nice belt there, I think just about anyone would want that one. Too bad you can't wear two at once... But I wonder if you can create a belt that does two things...
Chay absently plays with the scroll they found while he thinks.
You know what, I bet you could... but it would be pretty expensive. Maybe I should start with just one aspect at a time....
He wanders away muttering to himself about how a belt could be made.
Estelle Numbduster |
Seeing a necklace like the one she is currently wearing, Estelle picks it up and looks it over.
"This one special like the rest?"
Besmara __ |
"Someone take care of the golden rings and teeth of the dead crew. That's for you brave pirates to keep." Besmara calls out. As the crew hurries over to the pile of bodies she tells "No use having them stare at us sharing the good stuff."
Estelle Numbduster |
"Back ta the Rock then out hunting who sent these people to attack us here?"
Estelle will Seek out Lito,
"Does yer new wife be knowin' who these people are?"
Lito de'Anora |
Oh I haven't forgotten where this clue lies, I just didn't have time to react. But now: loremaster (Local) 10 + 11 = 21
Hang on you all, we need to deal with these bodies before we sleep, or we are going to have a nasty mess in the morning. Starbord crew, take us out well past the breakwater so we can dump the bodies.
As the crew makes ready to head out, he stands looking at the half dressed sorceress.
Well, I'll be damned!
Sandara! Come here! Can you preserve this corpse? he says pointing at the sorceress. She is going to be the center of a rather important discussion tomorrow morning!
He drags the sorceress's body over to the side to make sure she is not tossed off the ship with the other bodies.
Noonan2 |
Sorceress. You just have to imagine her without eyes after pluck feasted on her.
Does your parrot have by chance a long unfeathered neck?
He does have a little crow in there somewhere.
Lito de'Anora |
Her tattoo is a treasure map! I don't know about you, but I can't draw well enough to garentee that I can reproduce this exactly, what with the curve of her back and such. So I figure the safest thing is to drag her along with us... but I hate to do it with her getting ripe.
Say, you don't know hot to make or control zombies do you? I know what magic is beyound me.
Besmara __ |
Besmara comes over chewing on some tobacco and listens to Lito and Sandara. Spitting it over board she tells "Why would you draw that? Take her to the map table and we check where that is. Then it's just the X we have to transfer."
"But what is that map for? Maybe it's where she buried her hamster."