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MannyGoblin's page

2,187 posts. Alias of Andrea1.


Full Name

Manny

Race

Goblin

Classes/Levels

Rogue1HP 10/10,Init+4,F2R6W2Per6AC17T15FF13

Gender

M

Size

S

Alignment

CN

Location

In the stew

Occupation

Goblin

Strength 8
Dexterity 18
Constitution 14
Intelligence 14
Wisdom 14
Charisma 8

About MannyGoblin

Full Name: Manny

Race: Goblin

Classes/Levels Rogue (Underground Chemist) 1

Gender M

Size S

Age

Special Abilities:

Alignment: CN

Deity:

Location: In trouble

Languages: Common, Goblin

Occupation: Cook, Chemist

Strength 8 (-1)
Dexterity 18 (+4)
Constitution 14 (+2)
Intelligence 14 (+2)
Wisdom 14 (+2)
Charisma 8 (-1)
Height: 3 Feet Weight: None of yer dern business! Hair: Bald Eyes: Grey
Favored Class: Rogue (Skill)
EXP: 100
Hit Points: 10
Spd: 30
Init: +4
AC: 17 (+2 armor shield +4 Dex +1 Size)/Touch 15/FF 13)
BAB: +0
CMB:
CMD:
Saves: Fort +2 Ref +6 Will +2

Weapons: +1 attack due to size
Small Daggers +5 1d3 19-20 10 feet.

Skills: 11/level
Perception (1+2+3) 6 (7 to detect traps)
Disable Device (1+4+3) 8 (9 to disable traps)
Stealth (1+4+4+3) 12
Craft-Alchemy (1+2+2+3) 8
Profession-Cook (1+2+3) 6
Acrobatics (1+4+3) 8
Know-Local (1+2+3) 6
Escape Artist (1+4+3) 8
Swim (1-1+3) 3
Climb (1-1+3) 3
Profession-Brewer (1+2+3) 6

Background skills 2/level
Sleight of Hand (1+4+3) 8
Appraise (1+2+3) 6

Feats: Weapon Finesse
Traits:
Perfectionist's BrewYou gain a +2 trait bonus on all Craft (alchemy) checks and on Spellcraft checks made to brew potions.
Iron Liver You gain a +2 trait bonus on Fortitude saves against poison and drugs, and a +4 trait bonus on Fortitude saves to avoid the effects of alcohol.
Special Abilities:
Size Goblins are small creatures and thus gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.
Base Speed Goblins are fast for their size and have a base speed of 30 feet.
Skilled Goblins gain a +4 racial bonus on Ride and Stealth checks.
Darkvision Goblins see perfectly in the dark up to 60 feet.
TrapfindingA rogue adds 1/2 her level to Perception skill checks made to locate traps and to Disable Device skill checks (minimum +1). A rogue can use Disable Device to disarm magic traps.
Sneak attack +1d6
Equipment
Leather Armor (+2 Armor +6 dex) (10)
3 Small daggers (6)
Thieve's tools (30)
Backpack (2)
102 gp

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