Rappan Athuk Old School

Game Master brvheart

Initiative Order:

Katzor
Elathras
Irenicus
Mitleid
Gruk
Beltin
Gnolls

Rappan Athuk Player's Will


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AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

What time has it gotten to be? If it's near dark, I say we rest here. If it's closer to mid day, we need to grab it and go.


Male Human Rogue6/Clr1 Current Map

It is late afternoon.


Male Half-Orc Sorcerer (inactive)

"Maybe we should salvage what we can."
"Then head to the road before nightfall."


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

"Hmm, they left the camp just a few hours ago, didn´t they. I am no thief!"


Male HP:35/35 AC:21 T:15 FF:11 SSp:25 F:+3 R:+7 W:+5 Perc:+11 Init:+7 Bastard Sword +9 1d10+4 CMB:+4 CMD:+17 Human Magus (Blade Bound, Kensai) 3 Swashbuckler 2

Thief is an ugly word, We are just doing our part to help keep the country side clean of unwanted items. Think of it as a relocation program....

Trakas looks around.
Maybe we should inspect the area to see if anything pops up, There might be a reason why they just left. Since it is late in the day, we should stay here and get some rest.


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Irenicus looks uneasy at the thought of staying in an abandoned camp, fearing it was with good reason. He prowls about with a scowl detecting for magic.


Male Human Rogue6/Clr1 Current Map

Nothing detects as magical.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

Elathras nods back to the road, "And we traveled a few miles to get here, by the time we get back to the road it will be time to camp." Elathras gathers a few branches and begins to restart the fire.


Male Half-Orc Sorcerer (inactive)

"Fair enough. We better just be wary of what could have made the
others, whoever they are, just wander off as they did."


Male HP:35/35 AC:21 T:15 FF:11 SSp:25 F:+3 R:+7 W:+5 Perc:+11 Init:+7 Bastard Sword +9 1d10+4 CMB:+4 CMD:+17 Human Magus (Blade Bound, Kensai) 3 Swashbuckler 2

Well let's get comfortable and prepare for an eventful night then.


Male Human Rogue6/Clr1 Current Map

The more you look around, the more it looks like a base camp for some sort of group.


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

"Leave their goods. They are probably like us adventuring the area in search of entrances for Rappan Athuk. We take their goods we will hunted down thats for certain. Id rather avoid as many fights as possible." Daal holds his side while he says still nursing wounds from the dire lions.


Male Half-Orc Sorcerer (inactive)

"We should've seen some sign of them between here and the tomb, though."
"Everything here is quite recent."


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

The monk carefully polishes his new bow.
"I will name you Gelmag, crafter of peace!"


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

Elathras nods his head in agreement, "Daal's right, I wouldn't like it if someone took my stuff. We can eat our own food and go in the morning, leaving the camp the way we found it."


Male Human Rogue6/Clr1 Current Map

rnd: 1d10 ⇒ 2
rnd: 1d10 ⇒ 6
rnd: 1d10 ⇒ 2
rnd: 1d10 ⇒ 9
rnd: 1d10 ⇒ 3


Male Human Rogue6/Clr1 Current Map

Go ahead and set watches and do whatever healing you are going to do and be ready for the morning then.


Male Half-Orc Sorcerer (inactive)

Wdrozgrúk will take the opportnity to patch up Elathras and Trakas with his wand of CLW:

Healing Rolls:

use magic device, Trakas: 1d20 + 11 ⇒ (19) + 11 = 30
cure light wounds (wand): 1d8 + 1 ⇒ (8) + 1 = 9
use magic device, Trakas: 1d20 + 11 ⇒ (10) + 11 = 21
cure light wounds (wand): 1d8 + 1 ⇒ (1) + 1 = 2

use magic device, Elathras: 1d20 + 11 ⇒ (15) + 11 = 26
cure light wounds (wand): 1d8 + 1 ⇒ (1) + 1 = 2
use magic device, Elathras: 1d20 + 11 ⇒ (18) + 11 = 29
cure light wounds (wand): 1d8 + 1 ⇒ (5) + 1 = 6

@ brvheart: 36 charges left in that wand of CLW
and that gets some good rolls out of my system! :D


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

reroll 1s I think


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Mitleid will take last watch as usual.


Male Half-Orc Sorcerer (inactive)
Irenicus wrote:
reroll 1s I think

I keep forgetting about that house rule.

two re-rolls:

CLW re-roll (Trakas): 1d8 + 1 ⇒ (8) + 1 = 9
for a total of 18 HP healed

CLW re-roll (Elathras): 1d8 + 1 ⇒ (5) + 1 = 6
for a total of 12 HP healed


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Dont we have a normal watch set up? If so, let's just use that again.


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10
In discussion Elathras wrote:

1 - Elathras,Irenicus

2 - Trakas, Dolgrin, Gruk
3 - Daal, Mitleid, Kaz
Is everyone ok with this line up for night-watch? Once we leave Zelkor's ferry Dolgrin will no longer be with us.


Male Human Rogue6/Clr1 Current Map

No encounters overnight. Those down heal another 5 hp.


Male Human Rogue6/Clr1 Current Map

Mitleid and Kaz roll perception checks please.


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Perc: 1d20 + 12 ⇒ (5) + 12 = 17


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Perception 1d20 + 2 ⇒ (3) + 2 = 5


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Before going to bed Mitleid does some Yoga


Male Human Rogue6/Clr1 Current Map

It is just after third watch. Everyone is waking up and preparing for the day with spells and toilet in their tents. Mitleid spies movement in the trees as figures are moving on the camp

Roll init!


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

init: 1d20 + 7 ⇒ (15) + 7 = 22


Male Half-Orc Sorcerer (inactive)

No rest for the wicked!
Initiative: 1d20 + 4 ⇒ (17) + 4 = 21


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Initiative 1d20 + 1 ⇒ (17) + 1 = 18


Male HP:35/35 AC:21 T:15 FF:11 SSp:25 F:+3 R:+7 W:+5 Perc:+11 Init:+7 Bastard Sword +9 1d10+4 CMB:+4 CMD:+17 Human Magus (Blade Bound, Kensai) 3 Swashbuckler 2

initiative: 1d20 + 11 ⇒ (4) + 11 = 15


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

ini: 1d20 + 4 ⇒ (18) + 4 = 22


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

init: 1d20 + 3 ⇒ (10) + 3 = 13


botting Dolgrin
init: 1d20 + 1 ⇒ (7) + 1 = 8


Male Human Rogue6/Clr1 Current Map

init Irenicus: 1d20 + 2 ⇒ (1) + 2 = 3
init brigands: 1d20 + 6 ⇒ (9) + 6 = 15


Male Human Rogue6/Clr1 Current Map

Initiative Order Round One
Mitleid
Elathras
Gruk
Kaz
Trakas
Brigands
Daal
Dolgrin
Irenicus


Male Human cavalier 8 |HP 90/90 | AC26/T12/FF25 | F+11/R+8/W+8 | CMB+14/ CMD25 |init+1 | Perc+13 | Challenge@+ 8: 0/3 | Tactician@7rds. 2/2 | Haste 7/10

hearing the commotion outside the tent, Elathras steps out of the tent, "Hey Gruk, do you hear that?" Seeing the brigands charging the camp he asks, "Hey Gruk do you see them?" Not waiting for his friend Gruk to answer, Elathras lifts his silver sword off of his shoulder and moving toward the nearest attacker begins to rage, taking a swipe at the brigand with the sword.

move action: 20 ft. Attack: MW Silver Gretsword: Rage, PA, FF
attack: 1d20 + 11 ⇒ (4) + 11 = 15 for damage: 1d12 + 9 + 6 ⇒ (2) + 9 + 6 = 17


AC (25)24/11/23 | HP 47/47 | F+7,R+3,W+8 | +2 on saves versus spells, poison and SLA | +2 on saves against charm, compulsion, and emotion effects | Init.+1/+3 Underground | Perception +4 (+2 vs. unusual stonework) | Darkvision 20'

Kaz casts Magic Vestment on himself, increasing his defenses versus the brigands.


Male
Crunch:
HP46/46, In+4 Perc +12 F+8 R+7 W+9(+5) AC17 FF14 T17 CMD23 Darkvision60ft, 30 ft
Dwarf Zen Archer Qi-Gong Monk 6

Seeing the first brigang come closer Mitleid whispers. "Gelmag, make me proud!"
The monk takes a step closer and smiles. Using one point of Ki for an extra attack he starts to draw back his bow lets the feathery dirge of death by heard.
Flurry: 1d20 + 8 ⇒ (9) + 8 = 171d8 + 8 ⇒ (3) + 8 = 11
Flurry: 1d20 + 8 ⇒ (12) + 8 = 201d8 + 8 ⇒ (1) + 8 = 9
Flurry: 1d20 + 8 ⇒ (11) + 8 = 191d8 + 8 ⇒ (6) + 8 = 14


Male Half-Orc Sorcerer (inactive)

Round 1
"So much for meeting new friends!" Wdrozgrúk quips about the approaching bandits.
He then seends a flaming sphere to the nearest bandit
flaming sphere, round 1/5: 3d6 + 3 ⇒ (6, 2, 4) + 3 = 15
(dc 16, reflex negates)

@ brvheart: put a purple square there, since I don't have the cool spehere icon handy.


Male Human Rogue6/Clr1 Current Map

reflex: 1d20 + 4 ⇒ (12) + 4 = 16

[/ooc]I found your sphere for you.[/ooc]


Male HP:35/35 AC:21 T:15 FF:11 SSp:25 F:+3 R:+7 W:+5 Perc:+11 Init:+7 Bastard Sword +9 1d10+4 CMB:+4 CMD:+17 Human Magus (Blade Bound, Kensai) 3 Swashbuckler 2

Trakas moves up beside Elathras and attacks the same brigand..
Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d6 + 1 ⇒ (3) + 1 = 4


Male Half-Orc Sorcerer (inactive)

@ brvheart: thanks!


Male Human Rogue6/Clr1 Current Map

Mitleid drops one and wounds another.

The brigands advance and attack.

One on Kaz
rapier: 1d20 + 3 ⇒ (12) + 3 = 15 damage: 1d6 ⇒ 5

Three on Elathras
rapier: 1d20 + 3 ⇒ (18) + 3 = 21 damage: 1d6 ⇒ 1
rapier: 1d20 + 3 ⇒ (12) + 3 = 15 damage: 1d6 ⇒ 3
rapier: 1d20 + 3 ⇒ (5) + 3 = 8 damage: 1d6 ⇒ 4

One on Trakas
rapier: 1d20 + 3 ⇒ (10) + 3 = 13 damage: 1d6 ⇒ 1

And two on Mitleid
rapier: 1d20 + 3 ⇒ (17) + 3 = 20 damage: 1d6 ⇒ 2
rapier: 1d20 + 3 ⇒ (4) + 3 = 7 damage: 1d6 ⇒ 6

Seeming from nowhere, Gruk is hit with 5 magic missiles.
damage: 5d4 + 5 ⇒ (4, 3, 1, 1, 3) + 5 = 17


Male Human Rogue6/Clr1 Current Map

Daal
Dolgrin
Irenicus


Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8

Irenicus grunts, unsurprised by the attack, and strides out of his tent angrily. He levels a finger to point, shooting an orange ball into the forest to the east.

Fireball, DC 19: 5d6 + 2 ⇒ (4, 5, 3, 6, 6) + 2 = 26

As fire erupts in the forest, two bandits go down.


Male Human Rogue6/Clr1 Current Map

Reflex saves
reflex: 1d20 + 4 ⇒ (19) + 4 = 23
reflex: 1d20 + 4 ⇒ (2) + 4 = 6
reflex: 1d20 + 4 ⇒ (2) + 4 = 6
reflex: 1d20 + 4 ⇒ (15) + 4 = 19
reflex: 1d20 + 6 ⇒ (4) + 6 = 10
reflex: 1d20 + 6 ⇒ (11) + 6 = 17


M Fighter (Polearm Master) 5 | HP 34/50 | AC: 20 T:14 FF:16 | F:+5 R:+4 W:+2 | CMB+8 CMD 21 | Init. +3 | Perception: +1 Condition:

Daal moves as fast as he can to help the others. He draws closer to Mitleid and Gruk ready to attack that get too close to him.

Move 20 ft. Ready action attack anything that comes within 10 ft of me.

Ready attack: 1d20 + 12 ⇒ (7) + 12 = 19
damage: 1d10 + 10 ⇒ (2) + 10 = 12

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