Wdrozgrúk
Male half-orc sorcerer (wildblooded) 5 (Pathfinder RPG Ultimate Magic 70)
CN Medium humanoid (human, orc)
Init +4; Senses darkvision 60 ft.; Perception +10
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Offence
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AC 16, touch 12, flat-footed 14 (+2 Dex, +4 shield)
hp 39 (5d6+10)
Fort +3, Ref +3, Will +4
Resist fire 10
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Statistics
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Speed 30 ft. (20 ft. in armour)
Melee falchion +4 (2d4+3/18-20) or
greataxe +4 (1d12+3/×3) or
longspear +4 (1d8+3/×3)
Ranged sling +4 (1d4+2)
Space 5 ft.; Reach 5 ft. (10 ft. with longspear)
Special Attacks elemental strikes
Sorcerer Spell-Like Abilities (CL 5th; concentration +8)
6/day—elemental ray (1d6+2 fire)
Sorcerer (Wildblooded) Spells Known (CL 5th; concentration +8)
2nd (5/day)—false life, flaming sphere (DC 16), scorching ray (bloodline energy type)
1st (7/day)—burning hands (bloodline energy type) (DC 15), magic missile, magic weapon, shield, snapdragon fireworks[UM] (DC 15), true strike, vanish[APG] (DC 14)
0 (at will)—acid splash, arcane mark, daze (DC 13), detect magic, disrupt undead, mage hand, mending, read magic, spark[APG] (DC 13)
Bloodline Elemental, Primal
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Statistics
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Str 14, Dex 14, Con 14, Int 14, Wis 10, Cha 17
Base Atk +2; CMB +4; CMD 16
Feats Elemental Focus[APG], Eschew Materials, Point-Blank Shot, Raging Blood[ACG]
Traits reactionary, seeker
Skills Acrobatics -1 (-5 to jump), Bluff +7, Craft (blacksmith) +6, Intimidate +11, Knowledge (arcana) +6, Knowledge (planes) +6, Perception +10, Spellcraft +9, Use Magic Device +11; Racial Modifiers +2 Intimidate, +2 Perception
Languages Common, Gnoll, Goblin, Orc
SQ orc blood
Combat Gear wand of cure light wounds; Other Gear dagger, falchion, greataxe, longspear, sling with 10 sling bullets, sling bullets (10), bedroll, belt pouch, chalk (4), flint and steel, ink (3), inkpen (5), masterwork backpack[APG], mess kit[UE], parchment (10), pot, scroll case, soap, torch (9), trail rations (9), trail rations (5), waterskin, gemstones (worth 75 gp) (6), 16 gp, 2 sp, 6 cp
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Tracked Resources
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Dagger - 0/1
Elemental Ray (1d6+2 fire, 6/day) (Sp) - 0/6
Elemental Strikes (3/day) (Su) - 0/3
Raging Blood (4 rounds, 2/day) - 0/2
Sling bullets - 0/10
Sling bullets - 0/10
Torch - 0/9
Trail rations - 0/9
Trail rations - 0/5
Wand of cure light wounds - 5/50
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Elemental Focus (Fire) +1 DC to spells that deal damage of the chosen energy.
Elemental Ray (1d6+2 fire, 6/day) (Sp) As a standard action, ranged touch attack deals damage to foe.
Elemental Strikes (3/day) (Su) As swift action, your melee attacks do an additional 1d6 Fire dam for 1 rd.
Energy Resistance, Fire (10) You have the specified Energy Resistance against Fire attacks.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Primal (Fire) +1 damage per die for [Fire] spells.
Raging Blood (4 rounds, 2/day) +2 Str, +2 Con, +0 to Will saves, -2 to AC when enraged.
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PHYSICAL DESCRIPTION
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Age: 17 years old
Height: 5 ft 5 in (165 cm)
Weight: 200 lbs (91 kg)
Skin: Green
Build: Heavyset
Hair: Black
Eyes: Reddish-Brown
Special: Long black hair and beady eyes with dark reddish brown irises.
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