female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2
Muna winds up and casts light on the end of the rope. Depending on what she sees, feel free to have her cast light on a pebble and drop it down further or whatever.
female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2
Muna tries to see any detail in the room she can then backs away from the hole and says, "Well? Who's got a rope?"
The rope stump crumbles to dust as Kaleless touches it, a testament to its age. The piton is soundly secure, though, and Kaleless lowers the rope down the shaft.
There's still a 10 ft drop from the rope to the floor. A deliberate fall and a DC 15 Acrobatics check will negate the fall damage. Or, you can tie two ropes together.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
"Did somebody say...'rope?'" Xanac asks rhetorically as he flourishes an exquisite bloodvine rope.
"Okay, he made that look far too easy... who wants to go next?" If no one immediately volunteers, Laureglyn will shimmy down the rope and jump down the last 10 feet. taking 10 on climb and acrobatics
Scrambling down, Laureglyn and Kaleless see mirrored images of a warrior in side profile, facing inward, which are carved on an ornate pair of stone doors in the west wall of this square room. The figure is depicted wearing padded armor, with a scarab-shaped shield on the arm facing the viewer, and a raised khopesh held aloft in the other. A crumpled humanoid body lies directly in front of the doors. A hint of decay hangs in the air, and a dried stain mars the stone floor under the body.
Heal DC 12:
You identify the body as that of a male human or half-elf who obviously died down here. Both of the body's legs are broken from a fall from a great height, and the unfortunate man apparently crawled to the doors before he expired.
A thorough search of the corpse:
The corpse's gear has suffered decades of rot and rust and is mostly unusable, though a thorough search yields a couple of metal pitons and a usable hammer, as well as two vials of alchemist's fire that have remained miraculously unbroken.
female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2
Muna slides down the rope and does her best to land on her feet.
Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8
Rathh refuses to climb down the rope until it is adequately secured and has the last ten feet tied with his own rope.
"Can we double the rope to ensure it will hold me?" he asks.
Once he is satisfied he won't fall, the massive man begins his descent. Despite his massive girth and the groaning ropes, he appears strong enough for the task.
I'll take off armor and lower it down, then take 10 on a knotted rope for an 11 total.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
Right, we have lots of rope, couldn't we just tie it all together and make the whole thing a DC 5 check?
Acrobatics if for some reason not...:1d20 + 2 ⇒ (4) + 2 = 6
The best I can tell, knotting a rope reduces the overall length by 10 ft., so that's a viable solution. The DCs are then 0 in the shaft and 5 the last 10 ft. I'll retcon Muna's fall damage.
Patros, Rathh and Xanac reach the bottom of the shaft as well.
Laureglyn notes "I already have alchemist fires... would anyone else like these... useful to have against swarms and cold using creatures. usually good against undead too." He takes the hammer and slides it into his belt, and puts the pitons in his pack.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
"I already have some, but I'll take them if no one else will," Xanac shrugs.
Yeshre slides down the rope, and pops up as soon as she gets down.
"So what's down here? Dead body? Gross. I'll take a fire please. So has anyone poked this with a stick yet?"
She walks over and pokes at it with her rapier. If it doesn't jump up and nothing scuttles out of it, she starts to search it.
female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2
Muna examines the rest of the chamber they are in.
Opening the doors requires some brute force like the last ones. The walls of the ten-foot-wide corridor beyond feature bas-relief carvings of great battles. Armies with spears and shields clash at the direction of generals, while other leaders direct troops from chariots that are ruthlessly overrunning their enemies. Engraved stone double doors stand at the opposite end of the hallway.
female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2
Muna is interested in the battles depicted, searching her memory banks.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
Xanac takes out a slender scroll of Tian mantras and reads it to himself. I use a scroll of mage armor.
Rathh Gnatstrain wrote:
"Let us just hope everything here stays dead."
Suddenly, the noise of a creaking wooden chair can be heard just behind Rathh!
Laureglyn walks along, examining the events pictured on the walls, looking more at the workmanship than the actual images depicted. Not feeling very safe in this corridor, he draws his blade and walks with it in hand.
Female Elf Bard 1 | HP 9/9 | AC 18; Tch 14; FF 14 | F +0; R +6; W +1 | CMB +2; CMD 16 | Speed 30 ft | Init +6 | Perc +5 | BPs: 5/9
Yeshre immediately reacts to the arrows, but rather than dodge, she shields her field journal with her body.
"Rrrraaaahhhh that hurts!! What kind of horrible people-"
She checks her journal.
"At least the blood didn't ruin anything irreplaceable. Does anyone here know how to close up these holes?"
Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8
Rathh hears a creaking sound behind him, but recognizes it as a trick of one of his companions.
will save:1d20 + 7 ⇒ (8) + 7 = 15
"I do hope you are enjoying yourself. Let us hope you do not require my assistance later, or that of Asmodeus. Perhaps the retainer for requested services will be that much higher."
As the arrows erupt from the wall, Rathh stands back, glad he wasn't in the barrage.
He accepts Patros' wand and heals him with it.
Feel free to roll your own heals and assume I've used your wand on you. ALSO, I don't have any channels to help with. This build is not a good-aligned cleric.
When you're done healing:
Open the next set of doors reveals a chamber, wherein hangs a faded tapestry on a wooden frame on the western wall. Faded and delicate, the tapestry depicts a middle-aged man, accompanied by a woman and two children, with a small estate in the background. To either side of the tapestry are two small pedestals, upon which sit two dead and preserved animals. Stone double doors exit the chamber to the north, south, and east.
Linguistics DC 10:
Studying the tapestry, you can discern several symbols and hieroglyphs that suggest that Akhentepi's family befell some tragedy, possibly murder or sickness, and he was left widowed.
If someone beats the first check: Knowledge (local) DC 15:
You can infer that the family is probably interred somewhere else and that this tomb was prepared much later, after Akhentepi's continued successful military career.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
Automatic success on Linguistics.
"These hieroglyphs narrate the man's life. Apparently there was some - what does this mean, sickness? Murder? - and in any case, he was made a widower."
With the holidays upon us, I wont be expecting people to be able to post as frequently as usual, so I'll get the game started at whatever pace is realistic.
Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11
Here's grimdog73's toon...
Player name: grimdog73
Character name: Patros Therinor
PFS# 125048-08
Faction: The Grand Lodge
Dayjob: na
Progression: Normal
Class/level: swashbuckler(rondelero) 1
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
I certainly don't have a problem with it.
Player name: I'm Hiding In Your Closet
Character name: P̄hī xảnāc theīyn s̄īdả AKA Xanac Candledark
PFS#: 40025-14
Faction: Dark Archives
Dayjob: Craft (Chandler):1d20 + 12 ⇒ (16) + 12 = 28
Progression (normal/slow): Normal
Class/level: Psychic 2
female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2
This is Tundran.
Awesome, thanks everyone!
The character I would really like to bring is about a week away from finishing another scenario, so if we are in a hurry to start I will probably bring this witch I have been stashing with pregen credits. I need to finish her but I can do that soon- probably by tomorrow.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2
Player name: Tundran
Character name: Muna
PFS#: 161871-9
Faction: Grand Lodge
Dayjob: None
Progression: normal
Class/level: witch 1
Ok I think I have her all ready to go now. I have completed 7-99 Through Maeltsrom Rift and I am still waiting for the chronicle sheet. I figured it doesn't matter if I start before getting that because it won't be applied for many levels anyway.
Also, I assigned her one GM chronicle so she would be able to buy a wand of CLW with her 2 PP.
female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2
Thanks, that's very generous of you. :)
I would be buying one no matter what. And I figure since this is a longer module it makes sense to purchase that before we start.
Female Elf Bard 1 | HP 9/9 | AC 18; Tch 14; FF 14 | F +0; R +6; W +1 | CMB +2; CMD 16 | Speed 30 ft | Init +6 | Perc +5 | BPs: 5/9
Hey! I'm traveling and I dunno if this is going to go through, but I'm sorry I didn't realize that this area has literally 0 data connection. I'll be back on the evening of the 29th.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
I like how I can sense Rathh and I having a kind of Law VS Chaos+Laurel & Hardy thing going on.
I will be away for a few days... will have internet access in the evenings but not sure how reliable it will be... just a forewarning that I might be unable to post... if that happens, feel free to bot me as needed.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
For those of you who couldn't tell, this character is an homage to fan-favorite Freakazoid! villain Candlejack.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
Laureglyn wrote:
[dice=to confirm crit]1d20+5
[doce=xtra dmg if crits]1d6+1
Might wanna fix that!
It's not impossible, but still slightly premature to say you do "doce" damage. :3
Leaving for a con early in the am tomorrow and limited posting, if any, til then... please bot me as necessary to keep the flow of game going... thanks and see you all Monday night when i get home and catch up.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
I had an idea: I could use animate rope to create a slender walkway above the platform from which Kaleless could access the sarcophagus safely. Would you permit that application, DM (assuming there's any need for it)?
Also, @Kaleless: Does your name have any connection to the Klingon hero-god?
@Xanac: Ah! I've just now seen your suggestion... It wont bother researching the feasibility of your idea, now Kaleless managed to disarm the trap, but rest assured, it would have had some interesting results.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
It took all week for me to get caught up in all my games and now a sudden death in the family has me traveling up north tomorrow (thurs), a funeral on friday and driving home on saturday - This time I will have my computer with me but posting will probably only at night, same with sunday as I'll be at the oscars til late. sorry for any delays in gaming, but I should be back to normal daily posting on monday.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
My Internet connection's down (I'm posting from a local cafe), and will apparently be that way for the next few days, so if my post rate seems to slow down, that's why. I'll do my best to keep up, though.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
Posting this now: Party, what's say we rest after we're done with this thing? I'm pretty sure I'm going to exhaust my spells per day trying to beat it....