[PFS] GM Skipper's Mummy's Mask Part 1: The Half-Dead City (Inactive)

Game Master SkipperD

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@Xanac: It has hardness (which is why Laureglyn's blanched arrows were ineffective) and somewhere between 30 and 40 hp to begin with.

The sarcophagus withstands the assorted rocks, arrows and blades used against it, but both acidic attacks harm it. A combination of misses and low damage rolls.

Combat Round 2
Bold may act
Buffs: Bless, Inspire Courage +1
__________________________________________
Yeshre, Kaleless, Laureglyn, Muna, Patros, Rathh, Xanac
Sarcophagus (15 damage)

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
GM Skipper wrote:

@Xanac: It has hardness (which is why Laureglyn's blanched arrows were ineffective) and somewhere between 30 and 40 hp to begin with.

Adamantine weapons specifically ignore (most) object hardness.

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

Rathh draws his heavy mace and walks up to the sarcophagus, whacking it as hard as he can.

MW Heavy Mace (Silver): 1d20 + 3 ⇒ (8) + 3 = 111d8 + 1 ⇒ (4) + 1 = 5


@Xanac: Indeed they do, but the arrows are not actually adamantine.

Despite his effort, the sarcophagus isn't harmed by Rathh's blow.

The construct lashes out once more.

Attack v Kaleless: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Grab: 1d20 + 9 ⇒ (10) + 9 = 19

Attack v Rathh: 1d20 + 3 ⇒ (6) + 3 = 9

Combat Round 3
Bold may act
Buffs: Bless, Inspire Courage +1
__________________________________________
Yeshre, Kaleless (6 damage, grappled), Laureglyn, Muna, Patros, Rathh, Xanac
Sarcophagus (15 damage, grappling)

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

Rathh's arm gets caught up in his vestments and he hits the column with his next swing.

MW Heavy Mace (Silver)(bless): 1d20 + 3 + 1 ⇒ (1) + 3 + 1 = 51d8 + 1 ⇒ (5) + 1 = 6

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1

Xanac disrupts the thing's reality again.

magic missile: 1d4 + 1 ⇒ (2) + 1 = 3

You're sure you're not being overly technical about the weapon blanch, DM? I would imagine that they're INTENDED to function fully as that material.

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

Muna moves around the sarcophagus to get a clear view, careful not to get too close. She settles into a perfect spot to blast it.

burning hands: 1d4 ⇒ 3

DC 15 reflex for half. I'm pretty sure from my current location I will hit only the sarcophagus.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Seeing he can't harm this thing, and Rathh seems to have a heavy weapon to hit it with, Laureglyn moves up to assist him in hitting...

aid dc 10 Rathh's next attack: 1d20 + 2 ⇒ (5) + 2 = 7

but sadly, he trips on the way there and almost bumps into Rathh, barely avoiding throwing his aim off further. sigh

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

Patros continues chipping away at the sarcophagus.

attack: 1d20 + 7 + 1 + 1 ⇒ (7) + 7 + 1 + 1 = 161d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6

Grand Lodge

Female Elf Bard 1 | HP 9/9 | AC 18; Tch 14; FF 14 | F +0; R +6; W +1 | CMB +2; CMD 16 | Speed 30 ft | Init +6 | Perc +5 | BPs: 5/9

Yeshre tries to help Kaleless in the grapple.

Aid another(Combat maneuver): 1d20 + 2 ⇒ (7) + 2 = 9

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

Kaleless will try and attack the sarcophagus again but his attack goes wild.

"Hope this hits"

kukri: 1d20 + 4 ⇒ (1) + 4 = 5

damage: 1d4 + 1d6 ⇒ (4) + (1) = 5

with flank


Ah! Sorry guys... Between me being extra busy IRL and the forum eating my last post, I can see why you might be worried.

Reflex: 1d20 - 1 ⇒ (14) - 1 = 13

Xanac and Muna blast the construct, and Patros keeps on chipping away at it.

CMB: 1d20 + 14 ⇒ (18) + 14 = 32

The sarcophagus pulls Kaleless into its musty interior and seals its lid tight. This functions a lot like Swallow Whole, so you can use Escape Artist or CMB to return to its "mouth" if cutting through stone dosen't feel like a good plan.

Combat Round 4
Bold may act
Buffs: Bless, Inspire Courage +1
__________________________________________
Yeshre, Kaleless (6 damage, swallowed), Laureglyn, Muna, Patros, Rathh, Xanac
Sarcophagus (22 damage)

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

With few other options, Rathh continues to strike the strange thing with his mace.

"Unhand him or answer to Asmodeus!" he cries.

MW Heavy Mace (Silver): 1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 151d8 + 1 ⇒ (2) + 1 = 3

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn hopes it can take damage from electricity and casts shocking grasp, trying to deliver the charge through his weapon...

to hit: 1d20 + 5 ⇒ (10) + 5 = 15
dmg if hits: 1d6 + 1 ⇒ (4) + 1 = 5 plus shocking grasp dmg: 1d6 ⇒ 3

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

attack: 1d20 + 6 ⇒ (7) + 6 = 131d8 + 4 ⇒ (1) + 4 = 5

Patros swings furiously to try to free Kaleless from the sarcophagus' maw.

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

Muna, quickly running out of options to damage the sarcophagus, decides to aid one of her teammates instead.

I'm guessing I can't use Ward on Kaleless while he is swallowed? If not him then I will ward Patros.

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

Kaleless tries to squeeze out.

"Mmmmmmmm

escape artist: 1d20 + 7 ⇒ (6) + 7 = 13

no worries GM!


Geez... Those damage dice don't like you.

All your attacks bounce harmlessly off the sarcophagus, with only Laureglyn's spell having any effect.

@Muna: You have neither line of sight nor effect to Kaleless.

Kaleless tries to squeeze his way out of his claustrophobic tomb but dosen't quite manage it.

Combat Round 4
Bold may act
Buffs: Bless, Inspire Courage +1
__________________________________________
Yeshre, Kaleless (6 damage, swallowed), Laureglyn, Muna, Patros (ward hex) , Rathh, Xanac
Sarcophagus (25 damage)

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1

Another bizarre ripple echoes across the horrible thing's surface.

magic missile: 1d4 + 1 ⇒ (1) + 1 = 2

Grand Lodge

Female Elf Bard 1 | HP 9/9 | AC 18; Tch 14; FF 14 | F +0; R +6; W +1 | CMB +2; CMD 16 | Speed 30 ft | Init +6 | Perc +5 | BPs: 5/9

Hooray!

Feeling like she has nothing else to do, Yeshre fires wildly at the sarcophagus.

Attack (Longbow (normal pointy shots)): 1d20 + 4 + 1 - 4 ⇒ (18) + 4 + 1 - 4 = 19
Damage: 1d8 + 1 ⇒ (8) + 1 = 9


Xanac and Yeshre pelt the construct, before it turns its attention to Laureglyn and Patros.

Attack v Laureglyn: 1d20 + 5 ⇒ (16) + 5 = 21
Attack v Patros: 1d20 + 5 ⇒ (20) + 5 = 25
Crit?: 1d20 + 5 ⇒ (14) + 5 = 19 <-Saved by Muna's hex

Damage v Laureglyn: 1d6 + 2 ⇒ (3) + 2 = 5
Damage v Patros: 1d6 + 2 ⇒ (4) + 2 = 6

Combat Round 5
Bold may act
Buffs:
__________________________________________
Yeshre, Kaleless (6 damage, swallowed), Laureglyn (5 damage), Muna, Patros (6 damage, ward hex) , Rathh, Xanac
Sarcophagus (31 damage)

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

Patros winces in pain as he presses his attack.

attack: 1d20 + 7 + 1 + 1 ⇒ (14) + 7 + 1 + 1 = 231d8 + 4 + 1 + 1 ⇒ (6) + 4 + 1 + 1 = 12

Grand Lodge

Female Elf Bard 1 | HP 9/9 | AC 18; Tch 14; FF 14 | F +0; R +6; W +1 | CMB +2; CMD 16 | Speed 30 ft | Init +6 | Perc +5 | BPs: 5/9

"Kaleless is counting on us and we're going to save him! Let's smash this thing everyone!"

Restarting Inspire Courage

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

Kaleless tries to squeeze out again.

"Mmmmmmmmph!"

escape artist: 1d20 + 7 ⇒ (16) + 7 = 23

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

Rathh continues trying to pound on the strange thing, but seems unaccustomed to this much exertion.

MW Heavy Mace (Silver): 1d20 + 3 ⇒ (8) + 3 = 111d8 + 1 ⇒ (2) + 1 = 3

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

Woo! I wasn't sure if this hex would be worth it. Preventing a crit is pretty decent. That ends the ward on Patros though since he was hit.

Muna decides to share the love, this time focusing her hex on Laureglyn.

Warding again.

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

And Patros appreciates it....a lot!

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1

Xanac keeps trying to erase the thing iota by iota....

magic missile: 1d4 + 1 ⇒ (2) + 1 = 3

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn sighs as his only spell that might damage this thing has been expended and he's unlikely to hurt it with his blade... instead he takes a step back and casts acid splash at it.

ranged touch to hit: 1d20 + 3 - 4 ⇒ (2) + 3 - 4 = 1
dmg if hits: 1d3 ⇒ 1

but his aim is way off and the acid hits the ground uselessly...


Patros' falcata connects with the sarcophagus' lid, causing it crack dramatically and revealing the no longer trapped Kaleless.

-----Combat Over-----

So, is it time for a tactical retreat and R&R? If so, do you want to mingle with whatever competitors you might find, or just jump straight back in?

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

Muna offers a healing tap of her wand to any of the wounded who need it. Then she takes a final look around the chamber.

perception: 1d20 + 8 ⇒ (3) + 8 = 11

It seems like a good time for a rest, yeah. I'm going to change my spells prepared for the next day: Burning Hands and Enlarge Person.

Before turning in for the night, Muna stops by the common room to catch the latest gossip from the other parties of explorers.

diplomacy (gather info): 1d20 + 7 ⇒ (14) + 7 = 21

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"I'll take you up on that, Muna... I have a few scratches that won't heal overnight."

clw: 1d8 + 1 ⇒ (7) + 1 = 8

"Are we going to rest here? or go back into town proper and sleep in beds? I am open to either option... And will we be restricted from returning and finishing if we leave? If we do rest here, we should set watches."

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

I assumed from GM Skipper's phrasing that we could freely come and go. I'm fine staying here too though.

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1

Xanac might not think to say this IC, given he is what he is, but sleeping in a bed rather than a tomb is probably safer.

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

"I could use a bit of healing Muna. Thanks"

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

"Yes of course. We must cleanse you of those digestive juices."

clw: 1d8 + 1 ⇒ (6) + 1 = 7

I think that covers you right?


You are indeed free to exit and reenter the necropolis as you please.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

thanks

"By all means, let's go back and sleep in comfort... return tomorrow morning to finish."

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

Ok let's go back to the living part of the city to sleep then. Muna will attempt to gather info per her previous roll.

Grand Lodge

Female Elf Bard 1 | HP 9/9 | AC 18; Tch 14; FF 14 | F +0; R +6; W +1 | CMB +2; CMD 16 | Speed 30 ft | Init +6 | Perc +5 | BPs: 5/9

Yeshre slumps once the fighting stops. After taking a breath, she pops back up.

Towards Kaleless, "I'm so glad you're alive! And not trapped in a mirror! With his sarcophagus smashed though, how will we get Akhentepi out?"

Hearing about rest, "Let's head back to town. I would love a bed and a chance to exchange stories with the other groups after all this."

Dark Archive

Male Rogue 4 | HP 32 | AC 20; Touch 16; FF 15 | F +4; R +9; W +2 | CMB+4; CMD 20 | Speed 30 ft | Init +4 | Perc +9 Stealth: +12 Rogue 4

Kaleless's forked tounge flickers in the dusty tomb. He smiles. Thanks Yeshre..Let's rest in an inn

The Exchange

Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8

"Asmodeus is pleased with all of your efforts," Rathh says. "Perhaps you are all ones he might bargain with," the cleric says as they leave.

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

Let's look around first then we can head out.

perc: 1d20 + 5 ⇒ (5) + 5 = 10

Dark Archive

CN male Wayang Psychic 6
Spoiler:
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
Yeshre wrote:

Towards Kaleless, "I'm so glad you're alive! And not trapped in a mirror! With his sarcophagus smashed though, how will we get Akhentepi out?"

Xanac chuckles, making a sound like the rustling of autumn leaves. "I don't think that was Akhentepi's sarcophagus. It was a trap...for the greedy. The Ancient Osirians were consummate trapsters, perhaps the best the world has ever seen, and certainly the most enthusiastic. We must bear that in mind going forth."

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"Yes, You're right Xanac, we do need to be more wary of traps in the future... that one was particularly nasty... It could have ended badly. I'm just glad no one was permanently trapped within that sarcophagus. Let's get to town, I'm looking forward to a bath, a hot meal and a soft bed."

Grand Lodge

Female Elf Bard 1 | HP 9/9 | AC 18; Tch 14; FF 14 | F +0; R +6; W +1 | CMB +2; CMD 16 | Speed 30 ft | Init +6 | Perc +5 | BPs: 5/9

Xanac's words cause Yeshre to shudder thinking about the pin-cushioning she received earlier, but then she stops to think for a second. On the way out she cuts a length of her rope and ties it across the foot of the doorway.

"We'll need to be careful not to trip if we come through here again. I'm no trap-maker, but maybe the gesture will go some way to making it up to the Osirians for disarming their nastier traps."

Assuming nothing else happens, Yeshre is ready to head back to town.


Retreating back out out from the necropolis, you reenter the living half of Wati and secure yourselves some room at the Tooth & Hookah, an inn that has taken up catering to the throng of adventures currently in the city.

While lounging about in the common room, Muna overhears the results of two other expeditions.

The Cryptfinders were assigned the tomb of an important government official and hint at the wealth they brought out of the tomb after defeating a mummy inside.

Sense Motive DC 14:
This is a abject lie, which explains the lack of any actual treasure to show off.

The Daughters of the Desert were assigned the house of a wealthy pawnbroker to explore; they encountered several traps, but little else in the way of opposition. The women are cagey about what treasures they may or may not have found in the tomb, but Sigrun is very interested in hearing the stories of other groups' experiences, possibly for inclusion in her nascent manuscript.

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

sensemotive: 1d20 + 6 ⇒ (15) + 6 = 21

Grand Lodge

female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2

sense motive: 1d20 - 1 ⇒ (4) - 1 = 3

Muna shares what she overheard with the rest of the party. "It sounds like the Cryptfinders have had the most success so far."

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

They are lying....otherwise they would be showing off their findings...do not trust them.

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