[GM School 2024] GM Baerlie's The Whitefang Wyrm

Game Master Baerlie

Slides and Handouts


Grand Lodge

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Open for discussion!

Grand Lodge

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You can see the actual drawing of the wyrm on page 2 of the slides.

Verdant Wheel

Male Goblin Cleric (Gozreh) 1 HP 15/15 | AC 18 | F +6 R +6 W +7 | Perc +5 | Diplomacy +6 | Speed 25 | Hero 1/3 | ◆◇↺ | Active Conditions: none

GM Baerlie,

Can I attempt to evaluate the status of the sleds and dogs using my Crafting or Engineering skills and/or Nature skill?

Verdant Wheel

Leshy Nomad Ranger (precision) 1 | HP 19 | AC 17 | Fort +6; Ref +7; Will +5; | Perception +7 low-light vision | Speed 25 | Class DC 15 | Exploration (scout) |

I'm a bit confused on what is required here for equipment.

Winter clothing was mentioned, but not by the GM.

The sled was mentioned by the GM, but it seems to be in response to a question from a player rather than something actually necessary.

Grand Lodge

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Vicksli Powderjock wrote:

GM Baerlie,

Can I attempt to evaluate the status of the sleds and dogs using my Crafting or Engineering skills and/or Nature skill?

Sure! Crafting/Engineering for the sleds, Nature for the dogs.

Xandian wrote:

I'm a bit confused on what is required here for equipment.

Winter clothing was mentioned, but not by the GM.

The sled was mentioned by the GM, but it seems to be in response to a question from a player rather than something actually necessary.

I'm sorry, if I caused any confusion. I mentioned that Aaminiut is at the Crown of the World and I was ignorant enough to think that this is enough information for the players to know that it is a cold region. Some of you mentioned that it's in the far north and also ice floes. So I thought you know that it's cold in Aaminiut.

To clear things up, let me give a proper description of the village:
Aaminiut is a village far in the north. It is used by travelers who need shelter and goods before entering the deadly ice fields and glaciers of the Crown of the World. The citicens of Aaminiut are mainly members of the Erutaki tribe or Ulfen traders. They live in piece side-by-side. A big part of Icefang Bay (a big bay north-west of Aaminiut) is coverd by solid ice and snow. The plains around Aaminiut are also covered by snow, here and there you see moss or small plants sticking out of the snowy ground. Aaminiut is built on stilts and covers several small islets in the river delta of the Taraska River and the nearby Hazalin Marshes.

Everything else is maybe a subject for interaction with Bjorn (an Ulfen trader) or Seshu (member of the Erutaki tribe). I wanted to give you some opportunity to find things out :)

Once again, sorry for the bad start. I will try to make things more clear in the future. Thank you for pointing that out!! You can find a small map of the area on the first slide.

Verdant Wheel

Male Goblin Cleric (Gozreh) 1 HP 15/15 | AC 18 | F +6 R +6 W +7 | Perc +5 | Diplomacy +6 | Speed 25 | Hero 1/3 | ◆◇↺ | Active Conditions: none

I cannot remember if Vicksli already cast Mystic Armor for the day and didn't see it in a quick look through the posting so I added it now. If it is already up just ignore it.

Verdant Wheel

Leshy Nomad Ranger (precision) 1 | HP 19 | AC 17 | Fort +6; Ref +7; Will +5; | Perception +7 low-light vision | Speed 25 | Class DC 15 | Exploration (scout) |

Sounds like a job for Long Duration Spells.

Horizon Hunters

female human (versatile) kineticist 1 | HP 20/20 | AC 17 | F +9 R +8 W +4 | Perc +4 | Stealth +6 | Speed 25 | Hero 1/3 | ◆◇↺ | Active Conditions: none

Does anyone have a light? I could've sworn I had a torch in Nhorri's inventory, but it looks like I don't.

Grand Lodge

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Nice hit, Xandian, unfortunately the wyrm returned it :(

Verdant Wheel

Leshy Nomad Ranger (precision) 1 | HP 19 | AC 17 | Fort +6; Ref +7; Will +5; | Perception +7 low-light vision | Speed 25 | Class DC 15 | Exploration (scout) |

It's the result of level 1 combat. Especially against L+1 enemies.

Verdant Wheel

Leshy Nomad Ranger (precision) 1 | HP 19 | AC 17 | Fort +6; Ref +7; Will +5; | Perception +7 low-light vision | Speed 25 | Class DC 15 | Exploration (scout) |

Also, if it gets around to the end of the initiative block and I am still Dying, I am fine with the GM rolling my recovery check for me. There isn't any decision making involved in that. Just the will and ultimatums of the dice bot which none of us control.

Grand Lodge

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Sure, I'll do that if you didn't roll in between :)


Thanks for the botted move. I was off at my youngest child's college graduation.

Grand Lodge

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Oh, that's a good reason for being off. Congratulations to your child!

Verdant Wheel

Leshy Nomad Ranger (precision) 1 | HP 19 | AC 17 | Fort +6; Ref +7; Will +5; | Perception +7 low-light vision | Speed 25 | Class DC 15 | Exploration (scout) |

Being healed, would that make it my turn still?

Also LOL at 'cast trident'.

Grand Lodge

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Ah, yes, sorry!!
I will retcon what I just posted.

Too much top to bottom ini order gaming, sorry :) You have the chance to safe a life and probably end another. Good luck :)

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