| Sorok Hamfael |
Character sheet edited. Traits have been altered. As for feats, I had been using the 3.0 Roll with it which granted 2 D.R. if the character had 20 Constitution or more. Changed to Shield focus instead. I'll just assume that Sorok lost his tower shield after losing consciousness and replaced it by forging a large steel shield. As for his armor, he is wearing a Breast plate which is Medium armor. It's one of his fighter talents that is increasing his armor bonus.
nightflier
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Crunk, your character probably needs to be reworked the most. Tenebral is not a part of this game anymore, so you will have to change your background. Also, you will not be able to apply any archetype beyond those from my rules. I realize that his perhaps changes your character too much. So, I'm open to all your ideas and thoughts.
| Crunk |
Background is no problem. I could keep some of it or switch it to be from the Shadowlands. More concerned with the rest of the build. I'll not only need to drop the archetypes, but switch him to a different class altogether, correct? Any thoughts on the path or wait and see till I decide what to do about the class?
I'll use my existing Perception for the roll for now. Crunk will still be trying to keep that pretty high. How else do goblins survive besides being obsequious and observant?
nightflier
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How many traits I suppose to have? Got 3 already.
Ancestral Legacy and Ancestral Foe should be for the background.
Ancestral Foe definitely needs a background to bring in a reason why she has major dislike for humans.
You may take 3 traits, but of those 3 only one can be Personal History trait. Both Ancestral Legacy and Ancestral Foe are Personal History traits, so you can not take both of them.
nightflier
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Background is no problem. I could keep some of it or switch it to be from the Shadowlands. More concerned with the rest of the build. I'll not only need to drop the archetypes, but switch him to a different class altogether, correct? Any thoughts on the path or wait and see till I decide what to do about the class?
I'll use my existing Perception for the roll for now. Crunk will still be trying to keep that pretty high. How else do goblins survive besides being obsequious and observant?
I can make Mutated HP for Crunk, which would give him stuff like Scent, Vestigial Arms etc. Goblins in Shadowlands are somewhat the case of parallel evolution compared to Eredane's goblins. They are descendants of a family of Highland Imps who were changed by Izrador, but managed to fled from the pens. Anyway, Shadowlands goblins are more varied and more intelligent than on Eredane. They live in huge warrens and they are makers of weapons, alchemical substances, acids etc. Mutations are common among them.
Now, you could continue to play the Channeler. You would loose archetypes but you would gain spellcasting power. On the other hand, Crunk could be a rogue-type. I haven't finished the Rogut, so that class is not in my rules, but I could try to have it finished by the end of the week.
nightflier
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Right now, the following characters seem to be ready for play:
Gilian
Solvistania Elghreah
Sorok Hamfael
Duncan Bloodforged
Chops the Defender Dworg
Crunk
Illiameyl Arabep
Scranford is thinking of making a new character and I still haven't heard from Ilona and Ragnar. If Crunk goes Rogue, I think that the party will need another Channeler or half-Channeler like Ilona and Ragnar were.
| Illiameyl Arabep |
Oh silly me. Not reading the first to paragraphs.
Oki, decided to drop the Ancestral Foe, will result in feats being dropped, and possible changes to other feats. Stats will change too. Possibly ability scores too.
How does Weapon Bond trait differ from [Improved] Weapon Finesse feats when wielding two of the same weapon, one in each hand?
nightflier
|
Oh silly me. Not reading the first to paragraphs.
Oki, decided to drop the Ancestral Foe, will result in feats being dropped, and possible changes to other feats. Stats will change too. Possibly ability scores too.
How does Weapon Bond trait differ from [Improved] Weapon Finesse feats when wielding two of the same weapon, one in each hand?
Weapon Bond replaces Strength with other attribute and follows the same rules as when Strength is used to calculate bonuses to attack and damage.
| Illiameyl Arabep |
Illiameyl Arabep wrote:Weapon Bond replaces Strength with other attribute and follows the same rules as when Strength is used to calculate bonuses to attack and damage.Oh silly me. Not reading the first to paragraphs.
Oki, decided to drop the Ancestral Foe, will result in feats being dropped, and possible changes to other feats. Stats will change too. Possibly ability scores too.
How does Weapon Bond trait differ from [Improved] Weapon Finesse feats when wielding two of the same weapon, one in each hand?
Does this change apply to both weapons (two sabres) being wielded?
| Illiameyl Arabep |
Vital Strike can only be used as a single attack which deals more damage. It's the answer to an enemy Damage Reduction and is great in combination with the Spring Attack feat tree.
So can't be used in a full round attack.
PS: first time I playing a close quarters fighter type character, so don't know these combat feats.
Trying to figure out style of combat to use in conjunction with Two-Weapon Fighting tree that is for the Combat Style feature of the Wildlander class, have these in mind: Dodge tree, Power Attack tree, and Vital Strike tree.
nightflier
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nightflier wrote:Does this change apply to both weapons (two sabres) being wielded?Illiameyl Arabep wrote:Weapon Bond replaces Strength with other attribute and follows the same rules as when Strength is used to calculate bonuses to attack and damage.Oh silly me. Not reading the first to paragraphs.
Oki, decided to drop the Ancestral Foe, will result in feats being dropped, and possible changes to other feats. Stats will change too. Possibly ability scores too.
How does Weapon Bond trait differ from [Improved] Weapon Finesse feats when wielding two of the same weapon, one in each hand?
It says so in the trait description.
| Illiameyl Arabep |
Illiameyl Arabep wrote:It says so in the trait description.nightflier wrote:Does this change apply to both weapons (two sabres) being wielded?Illiameyl Arabep wrote:Weapon Bond replaces Strength with other attribute and follows the same rules as when Strength is used to calculate bonuses to attack and damage.Oh silly me. Not reading the first to paragraphs.
Oki, decided to drop the Ancestral Foe, will result in feats being dropped, and possible changes to other feats. Stats will change too. Possibly ability scores too.
How does Weapon Bond trait differ from [Improved] Weapon Finesse feats when wielding two of the same weapon, one in each hand?
Hmmm... so only for a single weapon, so no good for two sabre fighting, better to take the [Improved] Weapon Finesse feats for the benefit of both sabres.
Time to head back to the drawing board once more. Hopefully I have new version up in 4 hours.
| Crunk |
Crunk, I don't get why did you take Weapon Bond (Wisdom) but raised your Dexterity to 22?
I think I got it into my head that Weapon Bond and Weapon Finesse could not stack if both used Dexterity, but now that I reread it, I'm not sure they stack no matter what.
Also, remind me why do you have 5 traits in total? Is it because background?
I thought it was 2 racial traits and 3 traits from your doc. If it is just three total, I'll drop the racial traits.
And you need to update your description.
You're right. I'll rewrite tonight and have him be from Gloomnight unless there is any other background you specifically want to see me pull through for him.
nightflier
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I ready to post 365/6 days a year if I have internet connection.
Once happy with the stats I will build the background, seeing it is going to change from original due to changes to traits.
Your Ancestral Legacy bonuses are a bit off. The rest is fine. Your Ancestral Legacy currently gives you +2 enchantment bonus and your Advance Ancestral Legacy feat gives you additional +1 for total of +3 enchantment bonus for your saber, not +4. Everything else seems to be fine.
Also, you should probably calculate your damage bonuses for you primary weapon and your secondary weapon for later ease of use.
| Duncan Bloodforged |
Crunk, they don't stack. Just take Weapon Bond based on Dex and spend the feat for something else.
Oh, how I missed this part. Discussing tactics!
I think the best would be if someone from the back could somehow finish off the injured orc in front of Duncan so that he can go for the Legate the next round. The sooner we bring him down the better. Sorok could then step into the gap left by Duncan.
nightflier
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nightflier wrote:Crunk, I don't get why did you take Weapon Bond (Wisdom) but raised your Dexterity to 22?I think I got it into my head that Weapon Bond and Weapon Finesse could not stack if both used Dexterity, but now that I reread it, I'm not sure they stack no matter what.
nightflier wrote:Also, remind me why do you have 5 traits in total? Is it because background?I thought it was 2 racial traits and 3 traits from your doc. If it is just three total, I'll drop the racial traits.
nightflier wrote:And you need to update your description.You're right. I'll rewrite tonight and have him be from Gloomnight unless there is any other background you specifically want to see me pull through for him.
I answered you, but it seems that the boards ate my post. Anywayz, Weapon Bond does not stack with Weapon Finesse, just like Strength bonus does not stack with Dex bonus. They replace one another.
| Illiameyl Arabep |
I updated profile, made the following changes:
corrected the ancestral legacy bonus
added background: still writing
added personality
fixed acrobat and climb to separate +4 tree bonus
added profession skill, and adjusted escape artist
fixed craft skill type
fixed association
fixed typos in feats
added Weapon Focus for the bows under racial weapon proficiency.
changed favoured terrain from forest to urban to fit better with the background
TODO:
finish background
reorganize the combat stats a little to have more situations listed for easy referencing
nightflier
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I'll make that change. Anything in that board-gobbled post about traits?
It is 3 traits total. You can choose to take Pathfinder traits instead of those from my Rules doc, but that's it.
But, I have plans to introduce mutations and taints, which will allow especially goblin characters to pick some traits or Alchemist class abilities as feats. That's in the future, though.
nightflier
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How does Ambidextrous and Double Slice affects damage bonus for Off-Hand Weapon? As I read the descriptions, the net effect is the same for both weapons.
Ambidextrous trait deals with attack penalty. It reduces it by 4. Double Slice affects Strength penalty. Not the same thing.