Left in Sandpoint (Inactive)

Game Master ulgulanoth


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Xochti covers her Uncle's left side, shield at the ready, maul over her shoulders.

Perception:1d20 + 9 ⇒ (4) + 9 = 13


Female Human (I +3; P +4) Cleric 3 (HP 31/31, 0 nonlethal)

"Anybody here a parseltongue?"


Male Dwarf HP 45/45 AC 18 FF 17 T 11 F +8 R +3 W +4 CMD 17 Init +1

Durgen clears his throat, "We're here!" He keeps his eye on the snakey thingy

Monster Lore 1d20 + 10 ⇒ (16) + 10 = 26


Male Half-orc Cleric(Crusader)-1/Two-Handed Weapon Fighter-1

"I know a language that might understand..." He growls holding his greatsword tight.


Female Human (I +3; P +4) Cleric 3 (HP 31/31, 0 nonlethal)

Agia chuckles and pats Hashar on the back (carefully). "They seem to be friendly with this thing. Let's try using our words first. If they fail, your sword will prevail."

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

You walk up to a cavern half filled with water, the kappas are talking to a large blue-green snake with the face of a woman

Durgen

Spoiler:
The creature is a water naga, they tend to hate people getting into their territory and can be violent about it. They're not evil and can be coaxed to be nice by offerings of food or stories


"Is it me, or is that snake kind of beautiful?"

Toby adds, "Ok, it looks like Captain Durgen gets to the meet the beautiful snake-lady."


Female Human (I +3; P +4) Cleric 3 (HP 31/31, 0 nonlethal)

Agia whispers to Toby, "Let's hope the snake isn't any smarter than the pirates."

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"Would you believe these simple creatures would worship something more simple than they?" says the snake as it slids closer to you all


Female Human (I +3; P +4) Cleric 3 (HP 31/31, 0 nonlethal)

"You have quick ears, lady," Agia backpedals, "No offense meant. We need to move along, but these... pirates.. are a bit silly. Maybe you can help us get to the Island of Derro Ninjas."


Xochti watches, listens and learns.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

The snake moves up her face an inch away from Agia's "Don't you dare call my precious servants silly, as for the derro, search the tunnels you're bound to find them that way"


As the serpent closes on Agia, Xochti's hand clenches tighter upon the haft of her maul...


Female Human (I +3; P +4) Cleric 3 (HP 31/31, 0 nonlethal)

"Uh.. apologies, madam. They're cheery lads, they are. Loyal, too. You've a good crew." Agia backs away vee-eery slowly. "Thank you for your help. You're very kind."


Male Human Cavalier 3(Honor Guard, Stratagist)AC 20/13/17 HP: 25/30 and 1 non-lethal

Aden stands protectively in front of the boy.
Let's go

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"NOT so fast, now you've come here you can't leave without some payment, now I heard one of you was to become a pirate captain and you all were going to swear loyalty to him... who was that?"


Female Human (I +3; P +4) Cleric 3 (HP 31/31, 0 nonlethal)

Agia glances at the rest of the party rather desperately. "Er... will gold do? I have a bit of gold. Of course you deserve.. tribute... Your Majesty?"

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"Well ain't that nice? And what good is gold to me? Do I look like a dragon to you? Do you see me as someone who would hoard gold?"


Female Human (I +3; P +4) Cleric 3 (HP 31/31, 0 nonlethal)

"Er... no. Of course not. You would be much more interested in... in..." Agia trails off lamely, praying for somebody to fill in the blank and wondering if the lovely face so close to hers concealed venomous fangs.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"Well why don't you take a look around and see what I keep" she gives a nudge to Agia to get closer to the water's edge


Male Half-orc Cleric(Crusader)-1/Two-Handed Weapon Fighter-1

Never trusting a snake, Hashar stands ready to charge the creature if it tries to attack his new found friend and as usual lets out a low growl.


Xoxhti looks to her Uncle, tying to gauge his reactions and responses...

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"Not impressed are you orc? Ready to smash all in your way? But let me tell you, without my help you will never leave these catacombs"


At the serpent's words...Xochti just narrows her eyes...(¬_¬)

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"Don't believe me young dwarf? Go ahead, try to leave" she say to Xochti


Female Human (I +3; P +4) Cleric 3 (HP 31/31, 0 nonlethal)

"Um... Durgen? A little help?" Sweat beads Agia's brow even here in the cool, clammy underground as the snake thing nudges her.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"No, no girl, show some initiative, look into the water, look at the depths and see what you seek"


Female Human (I +3; P +4) Cleric 3 (HP 31/31, 0 nonlethal)

Agia glances sidelong at her companions. "Er... should I?"


Male Dwarf HP 45/45 AC 18 FF 17 T 11 F +8 R +3 W +4 CMD 17 Init +1

"Maybe we will just take our chances whether we can get out on our own or not. But for now, back away from her or else. I will take the look into the water"

Assuming the snakey things backs away Durgen will trade places with Agia and then take a look into the water


Xochti grips her maul a little tighter and moves to stay at her Uncle's side. Her eyes never leaving the snake thing.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"Or Else? You humanoids always so quick to anger into violence" she slides to the two dwarfs and slowly makes them walk closer to the edge of the water


Xochti lowers her stance and 'sets' herself against being pushed.

I do believe Dwarves get a bonus to CM-whatever to resist such things? +4?

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

She isn't so much pushing as making you feel uncomfortable enough to move back by getting to close


So...Xocthi will grit her teeth, suck it up...and not budge. :P


Male Dwarf HP 45/45 AC 18 FF 17 T 11 F +8 R +3 W +4 CMD 17 Init +1

Durgen isn't budging until Agia and Xochti are with the others in safety

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"Tsh dwarfs" she slides away into the water "Captain, take these mortals to the other tunnels and do not allow them to return"


Female Human (I +3; P +4) Cleric 3 (HP 31/31, 0 nonlethal)

At the snake-lady's words, Agia quickly follows and looks into the water.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Agia

Spoiler:
You see the skulls and bones of sheep, young cattle and fish, most crushed but others with rotting flesh left on


Female Human (I +3; P +4) Cleric 3 (HP 31/31, 0 nonlethal)

"Livestock?" Agia wonders aloud, continuing to scan the water "That's all?"

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"One sent every month for the next 5 years"


Female Human (I +3; P +4) Cleric 3 (HP 31/31, 0 nonlethal)

"Any favorites?"

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"Lamb" all the kappa shout in unison


Female Human (I +3; P +4) Cleric 3 (HP 31/31, 0 nonlethal)

"I suppose that could be arranged, especially since you are heroes for rescuing little Timmy. I'm sure the townspeople will be grateful to have him and the rest back. I'll arrange it even if the townspeople don't. My word as a pirate. Yarrrrrrrr!"

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"You're word, as a pirate?" says the naga, "Very well, then you can have their help" she points at the kappa, "You'll need them, the derrow have many allies down here"


Xochti just saunters away from the water's edge. A slight grin upon her features at having been able to 'stand her ground'.

Dwarvish:
If the Derro are as 'mean' as these turtles...things shouldn't go too bad..."
She offers her comment to her uncle.


Male Half-orc Cleric(Crusader)-1/Two-Handed Weapon Fighter-1

"Then soup is on hold for now, let us go hunt some of these derros." He says keeping his eyes on the snake.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

the kappa captain goes up to you "Yaaar! So who ya whaana see first? The wierd kids or the dried up adults?"


Female Human (I +3; P +4) Cleric 3 (HP 31/31, 0 nonlethal)

"Ohhhh sh... dried up adults? Do they still, uh, move around?"


Male Human Cavalier 3(Honor Guard, Stratagist)AC 20/13/17 HP: 25/30 and 1 non-lethal

Undead.
Aden doesn't realize he may be stating the obvious, merely wanting to male sure all arebready for the posibility.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"Na they don't move, much... usually...Yar there was that one time but as a rule they don't move..."

a kappa tugs at Aden's sleeve "What's aaa undead?"

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Dark Archive

I’m starting a new pbp, inspired by Jade Regent, this pbp will be based in Sandpoint taking place during the events of Jade Regent once the caravan has left Sandpoint. Thus this will be set after the events of Brinewall Legacy. So looking for 5 or so players, lv1, 20pt build, 2 traits, standard starting wealth, maximum hit points for level 1, 1 free feat. Character background should include a reason for being in Sandpoint.


*Raises hand to show interest.*

A question or two?

What classes are allowed?

What races and such?

*Reminds self where Sandpoint is in relation to everything else in Golarion*

Hmmmm.......

Dark Archive

core races, tiefling, the elemental races (ifrit and what not), changeling (the hag children) and gillmen

classes: all core, all from APG, magus and gunslinger, all archetypes from APG, UM and UC are allowed


"Little Horn" Yuma Ahote, for your consideration.

Reason for being in Sandpoint: As an outcast misfit from a wartorn Shoanti clan in the Cinderlands, after leaving home, Yuma is at a loss of where to turn. He spends time alone in the wilds, but that is dangerous for a lone soul, and he'll never regain his honor as a recluse. Large populations make the shy young warrior ill at ease, so he instead turns his attentions to a nearby, sleepy coastal town (Sandpoint), having heard that it contains a small population of "civilized" Shoanti, to try to figure out where he should start on his personal journey and also try to decide what he truly desires out of life.

His profile contains a fuller background.


Sounds interesting. I'll see if I can come up with something.


Work will take me out of the picture for the next two or so days.

I hope too post something soon. *Bows*


I gotta go to work right now, but I might be interested. I'll throw something together when I get off work.


I'd be interessed, if you'll have me. I'd like to play a gunslinger, probably human. I'd be able to submit something by tomorrow at this time (or maybe a little sooner).


Here is Maldrin, wildborn sylvan sorcerer. The concept could work equally well with eagle shaman druid or falconer ranger.


Alright, I've got everything except equipment done. Concept is a guy, honestly barely more than a kid, that has always been the champion for the bullied. Unarmed fighter archetype. The problem is that I don't know Golarion very well, so I don't know anything about Sandpoint. Anyone wanna give me a bit of info, or point me to where I can find it, so I can figure out why he's there?

Dark Archive

Sandpoint


Nicolae "Nicu" Heron, Varsian orphan being presented by one ChrisRevocateur for your approval ulgulanoth.

Dark Archive

nice character, had a quick glance nothing screaming at me, so approved Nicu


Added traits. Couldn't find any specific ones that add Handle Animal as as a class skill other than one for gnomes; if you know of any other, let me know. I really like the flavor of the idea, as it fits with the concept nicely.

Background: Taken under Shalelu's wing for reasons that he still hasn't entirely figured out, Maldrin learned how to use the skills she taught him to tap into and control the powers within himself. When she left on the caravan with Ameiko, he feels a certain amount of responsibility to step in and help keep an eye on Sandpoint's well being.

Lantern Lodge

Lumi is Nualia's innocent younger cousin. i can adapt her accordingly. aasimaar oracle of life. haunted curse.


Working on character stats and background atm.

Thinking of multi-classing Oracle (Ancestral Spirit) with Gun-slinger ( ? ).

Not sure what 'type' or specializing sort of Gun-slinger atm, still perusing the very new rules etc.

As for how or why 'Sunset' got to Sandpoint? The short gist at the moment is of course, she followed her 'Ancestors guidance'.

Hope these few bits help.

First posted as ' , ' *Bows*


This sounds very interesting and I would like to submit a character for consideration. If accepted, I'll flesh out the remaining build stats(AC, attack strings, etc) and create a character profile for Hektor.

Hektor Belzarus, Human Gunslinger

Backstory/Background:
In the short time he's been in Sandpoint, Hektor has become a regular, and often ridiculed, addition to the population of the Rusty Dragon inn. He can be found there most days, looking for work and generally trying to find his pride at the bottom of a cup.

It was a few months back that Hektor arived, boasting to any who would listen that he had come to Sandpoint to hunt and kill the legendary Sandpoint Devil. Many took his boasts as a fool's ramblings but the musket he displayed for those who would listen was enough to convince some to journey with him on his mission, that he did indeed have a chance where others had failed. It was only a few days later that Hektor returned with his new "companions" and word spread of his resounding failure and embarassing mishaps throughout the brief trip. They never even came across the Devil.

Truthfully Hektor was at best an apprentice gunsmith, knowing more about the care of his beloved treasure than the actual use of it. But when his master closed shop for greener pastures, Hektor decided that he would make his own name in the world. It was his greatest folly that he chose to make the Sandpoint Devil the big start to his adventuring career. Now he looks for work with whoever will take him, looking to reboot his failed attempt at an adventurer's life.

Mechanics:

Hektor N Male Human Gunslinger 1

STR 12
DEX 16 (+2 Human bump)
CON 12
INT 14
WIS 14
CHA 11

Feats: Gunsmith(B), Rapid Reload, Point-Blank Shot, Precise Shot

Skills: Acrobatics(1 rank), Climb(1 rank), Knowledge(engineering)(1 rank), Knowledge(local)(1 rank), Perception(1 rank), Swim(1 rank)

Abilities:
Grit (2)
Deeds

Traits:
Armor Expert
Reactionary

Gear:
Musket, Studded Leather(20lbs), Longsword(4lbs), Gunsmith's Kit(2lbs), Powder Horn(1lb), Black Powder(x7 doses)(-), Bullets(x15)(-), 32gp for other shopping


Reviewing the new Gunslinger rules I'm now thinking of Oracle (Ancestral Spirit)/Gunslinger(Mysterious Stranger)

So, a figure who listens/is directed by their ancestors and turns up in places 'mysteriously'. =)

Also, how does the Dm feel about 'Revolvers' as side arms?

I'm happy to work with a reduced cylinder load if the DM feels the mechanics of revolvers is too much.

(Historically the first revolvers only fired five shots, not six.)

Will work up an actual character page soon.


"Sunset" wrote:

Working on character stats and background atm.

Thinking of multi-classing Oracle (Ancestral Spirit) with Gun-slinger ( ? ).

Not sure what 'type' or specializing sort of Gun-slinger atm, still perusing the very new rules etc.

As for how or why 'Sunset' got to Sandpoint? The short gist at the moment is of course, she followed her 'Ancestors guidance'.

Hope these few bits help.

First posted as ' , ' *Bows*

Heirloom gun that just happens to house an ancestor's spirit?

Dark Archive

just remember that your starting at lv1, Sunset, so you'll have to pick either oracle or gunslinger as your character's first level....


*Nods* Indeed. And I'm thinking of starting as Oracle, yes with the trait "Heirloom Weapon" =)

Though probably not with any ancestral spirits attached. Though maybe taking the 'Haunted' flaw for the Oracle and actually having the gun possessed is a very interesting idea! Thank you indeed Me'mori. (^_^)


Is there still room for another player? I have been looking to get into a PbP game but haven't had experience with any of the official APs. I like that your setting is in Golarion but not directly from an AP.

Also is knowledge of Jade Regent a requirement? If so I can read the Players Guide. If you still have room I could generate a character quickly for approval.

Thanks,

Canyon R

Dark Archive

yea there is still room, no knowledge of Jade Regent is required though the players guide will help make your character tie in better with sandpoint

and a note about guns, Golarion doesn't have any of the advance guns, so no revolvers people

Sovereign Court

Very interested, I will create an alias if accepted. Here is the character concept though:

character:
Human fighter 1(note: He will be taking Rogue levels from now on as he will be using a more trickey style. The fighter level represents his time in the Linnorm King's military).

Kjell is of Ulfen descent and hails from the Linnorm Kingdom. Unlike the taciturn nature of most Ulfen, Kjell is rather sociable. His witty banter did not fit well in the Kingdom of the Linnorm Kings though and he was constantly in trouble. He has since wandered some and gravitated towards the sea. This has landed him in th port of Sandpoint and he hopes to find passage South to better pastures. Unfortunately his funds are almost non-existant and he does not want to sell off his gear, so hopefully he can find some means of improving his condition.

I will be a heavy armor, 2-handed weapon, strength based Rogue (hows that for different :) ). Will post actual stats and feats and such this afternoon.


*Nods* So...pepper boxes then? ;)

Or how about these?

==> Link

==> Link

(^_^)


Here I present Phagin Harwood. I had previously posted as CanyonR. Please let me know if there are any changes you would like made.

Thanks

Stat block:

Phagin Harwood

Male CG Elven Rogue 1st lvl

Init +5; Senses Low-Light Vision; Perception +7

DEFENSE

AC 15, touch 13, flat-footed 12
(Leather Armor)
hp 8 (1d8+0);
Fort +0, Ref +5, Will +1; +2 Saves vs. enchantments
Defensive Abilities
Resist Immune to magic sleep

OFFENSE

Spd 30 ft.
Melee
Long Sword +3 (1d6+1)
Dagger(6) +3 (1d4+1)
Sap +3 (1d4+1)
Ranged
Shortbow +3 (1d8)
Dagger +3 (1d4)
Special Sneak Attack +1d6

STATISTICS

Str 12, Dex 17, Con 10, Int 14, Wis 12, Cha 14
Base Atk +0;
Feats Weapon Finesse, Two Weapon Fighting
Skills Acrobatics +7, Appraise +6, Bluff +6 (+7 opposite sex), Climb +5, Diplomacy +6 (+7 opposite sex), Disable Device +8, Disguise +6, Perception +7, Sense Motive +5, Sleight of Hand +7, Stealth +7
Languages Common, Elven, Dwarven, Orc

SPECIAL ABILITIES

Weapon Familiarity: long/shortbows, longswords, rapiers, treat elven weapons as martial;
Silent Hunter (APG 13 Racial Trait): Reduce penalty on Stealth while moving by 5, can make Stealth checks while running at a –20 penalty;
Trapfinding +1; Keen Senses: +2 Perception;

Traits

Reactionary (APG 328) You gain a +2 trait bonus on Initiative checks.

Charming (APG 330) You gain a +1 trait bonus when you use Bluff or Diplomacy on a character that is (or could be) sexually attracted to you.

Appearance
A tall, slender figure with clean, hansom features. His easy smile and warm, green eyes are welcoming and kind. His mop of dark red hair is pulled tightly back and tied with a leather throng. His outfit is clean, if a bit travel worn, and well made.

Gear:

Gear
Worn
Dagger (4), Long Sword, Sap, Leather Armor, Explorer’s outfit

Belt Pouches (2)
Caltrops, Flint & Steel, Small Steel Mirror, Signal Whistle, Whetstone, Theves Tools, String (50')

Backpack
Bedroll, Trail Rations (4), Silk Rope (50'), Grappling Hook, Sacks (4), Waterskins (2), Peasant’s outfit, Scholar’s outfit, Scroll case, Caltrops, Daggers (2)

Weight
Worn: 33 lbs
Pouches: 6 lbs
Backpack: 42.5 lbs
Total: 81.5 lbs (39 lbs w/o Pack)

Background:

Background
Phagin's Father was Kyonin Soldier turned Mercenary who fell in love with an Andoran Elf. They settled in Carpenden, in the Andoran countryside to raise their child. It was a good childhood but Phagin always felt out of place, living in a human community. His father vigilantly taught him swordcraft and combat techniques, but Phagin's inquisitive mind thirsted for more. In his adolescence, he fell in with a group of local youths that would not only play among the city's rooftops and narrow streets but often in the bedrooms and storerooms of it's residences. Entering soon gave way to taking 'trophies', but always as sport not for profit or out of malice.

When he finally old enough, Phagin struck out on his own, headed to Almas and greater challenges. He soon found that living in the 'big city' was more difficult than he originally dreamed. Soon his childhood games of gathering trophies became his only means of income. He learned the dark and seedy side of city life until one too many run-ins with the local authorities had him hiding out on a ship bound for Absalom.

Once there he fell in love with the city and was determined not to follow his past life of crime. If he left it would be of his own choosing, not from necessity. He instead found that his skills were useful as a courier. He could deliver, discretely, packages and messages for all kinds of client. From Nobles and Clergy, to Merchants and Pathfinder Venture-captains, they all needed his services. He became well known, in certain circles, for accepting 'difficult' cargo and always seeing it safely arrived.

His latest charge has led him to his furthest port yet, Sandpoint in distant Varisia. After arriving in town a few days before to deliver a parcel to a local tavern owner, Phagin has decided to hang around. He is looking for any work available to pay his expenses back to Absalom.

Sovereign Court

Here is the final for Kjell

stats:

Str-18
Dex-12
Con-12
Int-13
Wis-10
Cha-13

AC-18
HP-11
F +3,R +1,W +0

combat:

MW Pickaxe +6, 1d8+6(+9 w/PA) 20/x4

traits:

Threatening Defender
Rich Parents (this actually represents his previous equipment gained in service to the Linnorm Kings)

Feats:

Combat Expertise
Improved Feint
Power Attack
Furious Focus

Skills:

Bluff +2
Diplomacy +1
Intimidate +5
Perception +0
Sense Motive +0
Stealth -4
Survival +4

equipment:

Masterwork Pickaxe
Masterwork Banded Mail
2 x daggers
Spring loaded wrist sheath (w/ dagger in it)
backpack
bedroll
blanket
compass
flint & steel
grappling hook
hammock
belt pouch
50' silk rope
2 x sacks
4 x sunrods
50' twine
waterskin
weapon cord
whetstone
signal whistle
light horse (combat trained)
military saddle
bit & bridle
saddlebags

wealth:

5gp, 4sp, 7cp


Made some minor adjustments to the character. Couldn't edit previous post, see profile for current stat block.

changes:
Swapped Long Sword for Rapier
Added Wealth
Cleaned up Weight


All of the basics have been added to the profile. I can flesh out anything that requires it.

Dark Archive

Maldrin, could you add +BAB, CMB, CMD, saves and skill mods~?


All fleshed out and ready to go.


If there is any slots left open I would like to submit Durgen Grimhelm, Inquisitor of Torag

Dark Archive

yea sure, join in!

Dark Archive

pbp

if you finished your character post, if you haven't finishe them before posting

Dark Archive

ooc thread

Dark Archive

and this requirement thread is open again... so who wishes to join?


Hi, dotting for interest.
I'm waiting the result of other two recruitment post that should close in few days. If I'm rejected I'll be free.

Meanwhile which would be the best choices to fit in the party? and what's the flavour of the campaign?

Liberty's Edge

ulgulanoth wrote:
and this requirement thread is open again... so who wishes to join?

What's the current party makeup?


*Tips hat*

G'day.

Am currently playing a Half-elf Oracle/Gunslinger. So, basically going for the 'Cow-boy' look, but using the 'Haunted'/'Ancestral Spirit' Oracle as a justification of why the character drifts around and tends to have 'things' (Such as adventures) happen to them.

Wrong Cowboy in the wrong place at the wrong time.

"Yippee ki-yay, mother-frakker!" ;)

Looking forwards to playing with you all.

Sovereign Court

Simon Hayes wrote:

Hi, dotting for interest.

I'm waiting the result of other two recruitment post that should close in few days. If I'm rejected I'll be free.

Meanwhile which would be the best choices to fit in the party? and what's the flavour of the campaign?

Same situation for me.


I'm submitting this character.

His bio is in the profile. He is a LG Human Magus, devout follower of Iomedae. He was in a JR campaign that got as far as the warden's shack (first encounter), so he is primed for a left in Sandpoint game.


Check me out.

I wouldn't mind joining in, if possible - character in profile.

Dark Archive

I'll be reviewing characters over the weekend, hopefully by getting you guys to get pbping as soon as possible


Sorry for the delay, this is my character. The concept was for a Jade Regent campaign but it wasn't selected, so what better option that to switch to "left in Sandpoint"? :)

Background2 in the profile is the old one, I thought it was too dark so I edited it in the Background1, keep that as reference.
Feats are still missing. I would like to make him fight bare handed but I haven't understood how the Natural combat for shape-shifters work yet.
Equipment is coming shortly

Dark Archive

all the characters look good; Thaddeus I think you have 1 too many traits, Kowal you could take improved unarmed fighting, now as far as i know it doesn't stack with natural weapons but it is a good choice at the start and you'd have a few levels to go before getting shapeshifting


Yes, it's because I don't like to change a profile I have until I get accepted. Considering this is a "Didn't go with the people that left" from Jade Regent, is a JR trait necessary?

Dark Archive

a JR trait isn't necessary, and i should warn that most JR traits will be kind of pointless


Then I would drop the JR trait I have to put me down to 2. I noticed in the first post under Char gen, it says 1 extra feat. Would we get an additional feat above what we start with? In case that's the intent, I will be looking at what I would take.

Dark Archive

that is the intent,


Need any more chars?

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