Full Name |
Agia |
Race |
Human (I +3; P +4) |
Classes/Levels |
Cleric 3 (HP 31/31, 0 nonlethal) |
Gender |
Female |
Size |
Medium |
Age |
22 |
Special Abilities |
Channel 2d6, 4/5 remain |
Alignment |
CN |
Deity |
Hanspur |
Location |
Sandpoint |
Languages |
Common |
Homepage URL |
Agia |
Strength |
12 |
Dexterity |
13 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
16 |
Charisma |
14 |
About Agia
Agia is a worn looking, plain woman who dresses for the road, wearing her chain shirt openly, but typically covered with a cloak. She tends to be quiet, wary, and a bit grim. Though you can see in the stat block below that she's a cleric and wears a holy symbol, there's no outward sign of it. She has the symbol tucked inside the neck of her clothing for concealment, since her deity is not typically welcome and is in some places outlawed.
"Agia"; CR 2
Female Human Cleric 3
N Medium Humanoid (Human)
Init +3; Senses Perception +4
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DEFENSE
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AC15, T11, FF14 (+4 armor,+1 dex)
HP31 (3d8+3 feat +2*3 con +1*3 fc)
Fort +5, Ref +3, Will +6
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OFFENSE
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Speed 40ft
Melee Trident +3 (1d8+1/x2)
Melee Gauntlet +3 (1d3+2/x2)
Ranged Trident +3 (1d8+1, Range 10-ft)
Ranged Sling +3 (1d4+1, Range 50-ft)
Special Attacks: Bleeding Touch (Sp) [1d6 for 1 round, 6/day]
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STATISTICS
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Str12, Dex13, Con14, Int 10, Wis 16, Cha 14
Base Atk +2; CMB +3; CMD +14
Feats Selective Channel (1), Toughness(H), Combat Casting (GM), Alignment Channel (3).
Skills (3/lvl) Diplomacy +7, Heal +7, Knowledge(religion) +5, Perception +4, Sense Motive +7, Spellcraft +5
Traits Exile (+2 Init), Deft dodger (+1 Reflex)
Special Qualities Aura of Chaos, channel energy (pos) 2d6 (save DC 13), domains (Death and Travel), orisons, Agile feet(su), 1 round, 6/day, bleeding touch (sp) 6/day
Spells 4/3+1/2+1 0 (DC 13): Detect Magic, Guidance, Light, Stabilize; 1 (DC 14): Longstrider (D), Bless, Magic Weapon, Protection from Evil Convert to Cure Lt at 1d8+3; 2 (DC 15): Death knell, aid, inflict moderate wounds (2d8+3)
Concentration at +7 (3 wis, 4 feat)
Domain Spells: 1st—cause fear, longstrider; 2nd - death knell, locate object
Languages: Common
Equipment Cash: [140 gp start-138.33] 506 g, 6 s, 7 c
Explorer's outfit (free)
Trident 15 gp 1d6 1d8 ×2 10 ft. 4 lbs. P brace
Chain shirt 100 gp +4 +4 –2 20% 30 ft. 20 ft. 25 lbs.
Gauntlet 2 gp 1d2 1d3 ×2 — 1 lb. B —
Sling — 1d3 1d4 ×2 50 ft. — B —
Bullets, sling (10) 1 sp — — — — 5 lbs. — —
(2)Holy symbol, wooden 1 gp —
Backpack (empty) 2 gp 2 lbs.1
Pouch, belt (empty) 1 gp 1/2 lb.1
Rope, silk (50 ft.) 10 gp 5 lbs.
Grappling hook 1 gp 4 lbs.
Flint and steel 1 gp
Chalk, 1 piece 1 cp —
6 Rations, trail (per day) 5 sp 1 lb.1
Waterskin 1 gp 4 lbs.1
Whetstone 2 cp 1 lbs.
Oil (1-pint flask) 1 sp 1 lbs.
Human [23/23 hp] Init +3 Percep +4