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Lanx wrote:Sorry, I don't keep up with platforms that I don't have.John Napier 698 wrote:Not necessarily. Now that Mac and Linux platforms have been unlocked, those games need to be developed as well. The Mac has a different processor and system architecture than a Windows machine, not to forget a different OS as well.Actually, the Mac has the same processor as most Windows PCs.
Macs have run on the exact same Intel CPUs that run Windows and Linux since 2005. If you really haven't kept up with any of those platforms for well over a decade, why in the world did you feel the need to tell people of the difficulties in porting a game to them?
Similarly, Assembly hasn't been used for game development in decades. It's been stated repeatedly and from the very beginning that Kingmaker is being developed in Unity, which, as has been mentioned, is as easy to cross-compile as "push button, receive bacon". Even if they weren't using Unity, by using other modern programming libraries such as OpenGL and SDL, it's still relatively simple to write a game that can be developed with very little extra work to play nicely with all three platforms.