GM Chyro [PFS] Season 1 run. (Inactive)

Game Master Chyrone

Season 1 run with a few others mixed in.
Let's get it on, lvl 1 to lvl 12.


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Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

I have not done that.

However, will the group be at full capacity in terms of gear?

The Exchange

M Half-Orc Rouge - 5 HP 34 /34 AC 20 ( Touch 15 Flat 16) / Fort +4 | Ref +9 | Will +5 / CMB +5 | CMD 19 / Init +3 / Perception +15 Trap Spotter +17

I have enough points for body retrieval and a raise dead if it comes to that. But since I am stable at -2 hp it should be the cheaper way for me to get back in the game. But then again the baddies could just kill me for the fun of it.

The Exchange

NN female Aasimar Theologian 8
Spoiler:
|AC 20, T 10, FF 20|HP: 48/48|F +6, R +3, W +11|Init 0, Perc +5|CMB +6 CMD 16|Sulunai 1/1, Radiance 2/2, Channel 7/7, Fire Bolt 8/8, Wall of Ashes 10/10

I just E-mailed Cap'n Hmm.

I hope she can help; I can afford body retrieval (heck, I could afford *2* body retrievals), but not much more.

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Hmm is pretty good about getting back to people.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Hmm is *sometimes* good about getting back to people. :)

Hello everyone!

Hey guys, I have not had a chance to look at Gameplay yet, or anything here, and I'm going into the craziest part of my week. All I've read is the discussion so far, but it sounds like you and the GM are all in agreement that the current TPK-in-progress was caused by the decisions of players who left before you guys replaced them?

Is that the crux of the matter?

Hmm

The Exchange

M Half-Orc Rouge - 5 HP 34 /34 AC 20 ( Touch 15 Flat 16) / Fort +4 | Ref +9 | Will +5 / CMB +5 | CMD 19 / Init +3 / Perception +15 Trap Spotter +17

I thought it was caused by some poor die rolls on our end and powerful die rolls on their end. Plus an Ettin and a chainsaw wieldding Orc. Oh almost forgot the two Chokers that all appeared at the same time. But that was ok since I was lying in a pool of my own blood by that time in the fourth round.

All in all I was having fun.

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Are the new characters the only survivors.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Actually, I was hoping that you and the GM would summarize matters for me. If everyone is in agreement I can make a decision pretty easily. If you're not, then one of the VO team will have to investigate the situation.

Hmm


Loot sheet No plunder, no pay Battle map--Misc info slides

(sits down at 6 AM)

Hello Hmm.

My own summarization:
The current encounter, at which only 1 out of 5 PCs escaped, was a get together of unfortunate circumstances.

By the in-game reputation system, the PCs were not yet at maximum, thereby adding more mooks to the current encounter.
The missing reputation point lies with the decision of the original team (we've had 3 replacements since that encounter) to stay clear of a dangerous crashed shuttle, since one of the original group died to (and rose as one himself) a wraith.

Enemies from another area nearby are written to join the current encounter if still alive, piling up to a higher than party lvl +2 encounter.

Dice were, as Gru'Gar put it, hot at times.


3 people marked this as a favorite.
"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

It sounds like a rotten set of circumstances, and one that was tipped more against the party than the scenario intended, especially with the mix of players. That's not a normal set of cicumstances.

MY RULING:

The deaths that happened, happened. They are part of your character history, as is the lost secondary prestige point. But a faction of former Shadow Lodge folks that enjoy rescuing Pathfinder Colleagues completely underwrote the body recovery, negative levels and raise dead costs for all four dead Pathfinders.

This means that your whole party can go on to the next adventure with wallets and health intact, and hopefully be wiser for the experience.

Have a good game.

Hmm


Loot sheet No plunder, no pay Battle map--Misc info slides

Awesome to hear. :)

That leaves me sorting the details on the chronicles, assuming we're all in agreement to let Scrapwall be for what it is, and have someone else do the mop-up.


Loot sheet No plunder, no pay Battle map--Misc info slides

Mylvwara, Tears at Bitter Manor's PDF costs 17,99, however.

The Exchange

NN female Aasimar Theologian 8
Spoiler:
|AC 20, T 10, FF 20|HP: 48/48|F +6, R +3, W +11|Init 0, Perc +5|CMB +6 CMD 16|Sulunai 1/1, Radiance 2/2, Channel 7/7, Fire Bolt 8/8, Wall of Ashes 10/10

...

...

...Wouldn't it be better if it was the Hand of Queen Ymeri Herself raising my warband and I from the Ash as reward for my EXPLOSIVE last stand, and sticking it to that upstart impostor Hellion?

Just saying; I wouldn't be a very good Cleric if I didn't.

The Exchange

NN female Aasimar Theologian 8
Spoiler:
|AC 20, T 10, FF 20|HP: 48/48|F +6, R +3, W +11|Init 0, Perc +5|CMB +6 CMD 16|Sulunai 1/1, Radiance 2/2, Channel 7/7, Fire Bolt 8/8, Wall of Ashes 10/10
GM Chyro wrote:
Mylvwara, Tears at Bitter Manor's PDF costs 17,99, however.

I was kind of buffaloed for a split-second before remembering, of course, there's some menacing paranormal force forever prowling the Atlantic in search decimal notation to mess up in transit.

I wonder how many lives per year that destroys...?

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Awww, Thanks, Lord Hmmmm

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

How would do ve determines?

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

That is very generous Hmm, thank you

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep
Phoebee wrote:
How would do ve determines?

That should read xp and gold.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

I’m a subscriber to the module line.

Would I be allowed to lend you the pdf?
I don’t know how that would work?


Loot sheet No plunder, no pay Battle map--Misc info slides

It's the first time a module i've played in/GM'd has had to cancel out.
As such, i'll treat it like a regular 1 XP mission would be.

In those, monetary rewards depends on the encounters one has participated in, and won, the ones yielding treasure, at least. That will be some shifting through, though.

Phoebee and Gru'Gar gain no gold or items in this case.

Since a module is normally worth 3 XP & 4 PP, but this one hasn't been completed, it will depend on the amount of content the PC in question has been through.

There was topside (shuttle and the arena), and this dungeon has 3 sub levels, of which 2 remained.

As far as PP would then be concerned, Brallenera and Mylvwara would get 2 PP, having played through roughly half of the module. Nemesis joined a little later, she gets 1.

XP wise, the same odds. 1.5 XP 1/2 module's worth. for Brallenera & Mylvwara, 1 for Nemesis, who's played roughly a third.

No loss, no gain for Gru'Gar and Phoebee.


Loot sheet No plunder, no pay Battle map--Misc info slides

I think it could work? You'll have to search to be sure. :o

The Exchange

M Half-Orc Rouge - 5 HP 34 /34 AC 20 ( Touch 15 Flat 16) / Fort +4 | Ref +9 | Will +5 / CMB +5 | CMD 19 / Init +3 / Perception +15 Trap Spotter +17

Thank you GM Hmm,

Does this mean I get a chronicle sheet saying that I have played this Mod. and I can't replay it with this character? I might have an issue with that one if that is the case.

Getting no exp. or gold I am fine with since the short amount of time playing.


Loot sheet No plunder, no pay Battle map--Misc info slides

I don't know if she'll further view this, but in case she won't, a PM is a few clicks away. :)

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

It sounds, to me, and I could be wrong, that is it s no harm no foul?


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Chyro --

How far into the module were you? If you were 2/3rds of the way through, you can offer almost complete credit. If half, offer half credit.

Gru G'ar --

As for chronicles, yes, it means you won't be able to play this one again without burning a replay option. Sorry, I can't vanish all obstacles.

:(

I wound up using my first GM replay to get a second shot at a botched scenario. I've also had rematches with problem scenarios by GMing them myself, and offering my players stuff that I missed out upon.

Hope all this helps!

Hmm


Loot sheet No plunder, no pay Battle map--Misc info slides

The team still had this floor, the ground below, and the final zone with the Big Bad to go.

They've covered roughly only half of the dungeon, i've posted the results for that a bit further above.

The Exchange

M Half-Orc Rouge - 5 HP 34 /34 AC 20 ( Touch 15 Flat 16) / Fort +4 | Ref +9 | Will +5 / CMB +5 | CMD 19 / Init +3 / Perception +15 Trap Spotter +17

So there is a way to be able to replay it, ok I good with that. Thank you for feed back.
I was just thinking that all I got was a hallway and one combat that was way over powered for the group and now I am burnt from playing the whole mod.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Nothing is more frustrating than a PBP TPK!

Dying in slow motion -- when you all know what is happening -- bites. I experienced one of those that burned me on a certain set of scenarios.

But there will be other adventures that will be fun, and times when you will have a better outcome!

Hmm

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

Looking at reviews, Tears at Bitter Manor looks on the tough end.

Maybe House on Hook Street?

The Exchange

M Half-Orc Rouge - 5 HP 34 /34 AC 20 ( Touch 15 Flat 16) / Fort +4 | Ref +9 | Will +5 / CMB +5 | CMD 19 / Init +3 / Perception +15 Trap Spotter +17

GM Hmm
The dying does not bother me, that is all part of the game. It's the lack (short term)of game play (18 posts from saying hello and joining the group to Stabilized).

So question for GM Cyro. Does this end this game, And I should look for another game for Gru'Gar to try and die at. Or are you running something else with this group?

The Exchange

NN female Aasimar Theologian 8
Spoiler:
|AC 20, T 10, FF 20|HP: 48/48|F +6, R +3, W +11|Init 0, Perc +5|CMB +6 CMD 16|Sulunai 1/1, Radiance 2/2, Channel 7/7, Fire Bolt 8/8, Wall of Ashes 10/10
Mylvwara Elberion wrote:

Looking at reviews, Tears at Bitter Manor looks on the tough end.

Maybe House on Hook Street?

I can't remember whether or not I've done the former; maybe I have, maybe I haven't.

The latter, on the other hand, I'm pretty sure I've never done. So there's that.


Loot sheet No plunder, no pay Battle map--Misc info slides

Gru'Gar,

I'm going to look for another thing to run instead.


Loot sheet No plunder, no pay Battle map--Misc info slides

In the category lvl 6 module, of $ 9,99

Broken chains

The Exchange

NN female Aasimar Theologian 8
Spoiler:
|AC 20, T 10, FF 20|HP: 48/48|F +6, R +3, W +11|Init 0, Perc +5|CMB +6 CMD 16|Sulunai 1/1, Radiance 2/2, Channel 7/7, Fire Bolt 8/8, Wall of Ashes 10/10

It sounds good, but are there any alternatives?


Loot sheet No plunder, no pay Battle map--Misc info slides

There was From shore to sea.

However, when one review said 'CR 11 encounter for mid lvl party', i figured that would not take your fancy.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

I don’t think I should play that. I was a backer for the project and know From Shore to Sea very well.


Loot sheet No plunder, no pay Battle map--Misc info slides

Good thing we won't do it, then.

The Exchange

NN female Aasimar Theologian 8
Spoiler:
|AC 20, T 10, FF 20|HP: 48/48|F +6, R +3, W +11|Init 0, Perc +5|CMB +6 CMD 16|Sulunai 1/1, Radiance 2/2, Channel 7/7, Fire Bolt 8/8, Wall of Ashes 10/10

I've actually done it - my Witch had a close call, but I don't recall any CL 11 encounter.

I just figured "Broken Chains" sounded like an adventure I'd rather reserve for a Liberty's Edge or Shining Crusade character, but no worries. It sounds fun.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

After seeing the description and a few no-spoiler reviews, I actually really fancy House on Hook Street.

So, I’ll let Chyro decide (with everyone’s input) but, if you choose HoHS, I’ll gift you the pdf.

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Is the plan to come back to this AP after a bit of xp and moolah gaining.

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

I am fine with what ever. As a member of Liberty's Edge, a run at Broken Chains would be fun.


Loot sheet No plunder, no pay Battle map--Misc info slides

Brallenera, Gru'Gar, your thoughts on it?

The Exchange

M Half-Orc Rouge - 5 HP 34 /34 AC 20 ( Touch 15 Flat 16) / Fort +4 | Ref +9 | Will +5 / CMB +5 | CMD 19 / Init +3 / Perception +15 Trap Spotter +17

I have not play any of the one's listed. So I am good

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Haven't played any of them, so I'm willing to try anything

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

about when would we begin?


Loot sheet No plunder, no pay Battle map--Misc info slides

After the weekend. I've the chronicles to sort out.

Broken Chains seems a lvl 6 to lvl 7 module.
House on Hook Street is lvl 6 to lvl 8.

Obviously, there's some playing up either way.

The Exchange

M Half-Orc Rouge - 5 HP 34 /34 AC 20 ( Touch 15 Flat 16) / Fort +4 | Ref +9 | Will +5 / CMB +5 | CMD 19 / Init +3 / Perception +15 Trap Spotter +17

1 exp. gets me to 6th level


Loot sheet No plunder, no pay Battle map--Misc info slides

With current XP rewards, perhaps 1 single mission will get Nemesis to lvl 6 as well?

The Exchange

NN female Aasimar Theologian 8
Spoiler:
|AC 20, T 10, FF 20|HP: 48/48|F +6, R +3, W +11|Init 0, Perc +5|CMB +6 CMD 16|Sulunai 1/1, Radiance 2/2, Channel 7/7, Fire Bolt 8/8, Wall of Ashes 10/10

I am presently at 13 XP - so if, as I believe you said, I only got 1 XP out of Thunderdome back there, I'll be just shy.


Loot sheet No plunder, no pay Battle map--Misc info slides

Shy 1 mission of hitting 6, gotcha.

Will 1 XP lvl up Brallenera & Mylvwara?

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