GM Chyro [PFS] Season 1 run. (Inactive)

Game Master Chyrone

Season 1 run with a few others mixed in.
Let's get it on, lvl 1 to lvl 12.


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Loot sheet No plunder, no pay Battle map--Misc info slides

Just a thought, if Ala'Ihys is able to use said wand, wouldn't it be worth a shot to do the following.

Kravg holds out the wand on his turn, Ala'Ihys grabs it as part of his move moving to Toorin, then heals our resident elf to stable.

Silver Crusade

can a paladin use a wand?

Liberty's Edge

Status:
HP: 18/18; AC: 17, T: 16, FF: 14; CMB: +4; CMD: 20; Fort: 4, Ref: 6, Will: 6; Init: +3; Perception: +10; Speed: 30 feet
Tengu Monk (Flowing Monk/Monk of the Iron Mountain) 2

Yes he can, you might need to emulate your level through UMD perhaps, but other than that you can.

Silver Crusade

Kravg Ironfeather wrote:
... you might need to emulate your level through UMD perhaps...

explain ???

Liberty's Edge

Status:
HP: 18/18; AC: 17, T: 16, FF: 14; CMB: +4; CMD: 20; Fort: 4, Ref: 6, Will: 6; Init: +3; Perception: +10; Speed: 30 feet
Tengu Monk (Flowing Monk/Monk of the Iron Mountain) 2

Nope, remembered that wrong, you don't need to emulate levels, so long as you have the spell on your spell-list.


Loot sheet No plunder, no pay Battle map--Misc info slides

Which luckily, paladins do have on their list.

Joseph, may i suggest you move, for safety's sake. Zombies go for the nearest target.

I checked, Ala'Ihys can make it to Toorin with 1 move action.
----------------------

Edit: in general, 5ft stepping and readying an attack could be more effective. Since zombies don't 5ft step save for that dramatic cinematic they waste actions on moves, Kravg has reach trip with 4 AoO a/round.

Sovereign Court

Male Human Bard (Arcane Duelist)/4th AC: 20 (T 15, FF 16), HP 19/30, Fort +3, Ref +9, Will +3 | CMB +4, CMD 19 | Init +4 | Perc -2

16 hp? Don't you mean 12? I don't know what kind of zombies they are...

Hell, Skeletons only have 4 hp...


Loot sheet No plunder, no pay Battle map--Misc info slides

The pdf puts them at 16.

But i agree, let's take the 12 hp version for everyone's sake.


Loot sheet No plunder, no pay Battle map--Misc info slides

Kravg....you won't be able to hold out the healing wand to save Toorin if you flurry, provided you guys take that option. Toorin's 1 con dmg away from death. Retcon if you want, before Brallenera posts and the round finishes.

Silver Crusade

Ala'Ihys used Toorins potions, I assume pouring them down his throat is a standard move each, of course fishing in his pocket was probably a a standard move also, so that's one round maybe two, so both Ala'Ihys and Toorin are at 1Hp each, may need to borrow the wand, if Kravg tells us where it is Ala'Ihys can fish it out without interrupting Kravg fighting :)


Loot sheet No plunder, no pay Battle map--Misc info slides

Trouble is, you use 1 move action to get to Toorin.
The 2 AoO in advance missed, even without the check, which is good.

Retrieving a stored item from yourself/another's inventory is a move action.
That leaves 1 action short of administering the potion to Toorin.

If you are wearing a bandolier, i can imagine a potion hanging from it and being able to draw it as part of your movement, since you have +1 BaB.
If it's in a backpack, it'd be difficult to do that.

So either Kravg (or Brallenera) holding out a healing item provides you with an action left for healing, or Toorin is dead if he fails his con roll. Of course they'd be taking AoO for retrieving said item, unless they attack once, then 5ft step and retrieve it.

Dying characters also take penalties on their con roll, equal to their negative hp.

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

I'll give one of my CLW potions and take the AoO (see my post from 23th may in the Discussion thread ; i got 2 CLW potions)

edited my in game post


Loot sheet No plunder, no pay Battle map--Misc info slides

AoO??

5ft step.. :3


Loot sheet No plunder, no pay Battle map--Misc info slides

Don't you just love hypothetical scenarios that play out as planned?

You're on your own now ;)

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Prone people can't take AoO I presume? Brallenera will fight the special zombie next round, passing near the red (and prone) one


Loot sheet No plunder, no pay Battle map--Misc info slides

I think they can, but they take the -4 penalty on attacks.

Silver Crusade

so for Ala'Ihys next move should we use Toorin's potion or the wand, I'm assuming Ala'Ihys can use the wand


Loot sheet No plunder, no pay Battle map--Misc info slides

Well, as is you took Brallenera's potion to help Toorin.

But as Kravg mentioned above, you can use it since it's on your spells list.

Sovereign Court

Male Human Bard (Arcane Duelist)/4th AC: 20 (T 15, FF 16), HP 19/30, Fort +3, Ref +9, Will +3 | CMB +4, CMD 19 | Init +4 | Perc -2
GM Chyro wrote:

Trouble is, you use 1 move action to get to Toorin.

The 2 AoO in advance missed, even without the check, which is good.

Retrieving a stored item from yourself/another's inventory is a move action.
That leaves 1 action short of administering the potion to Toorin.

If you are wearing a bandolier, i can imagine a potion hanging from it and being able to draw it as part of your movement, since you have +1 BaB.
If it's in a backpack, it'd be difficult to do that.

So either Kravg (or Brallenera) holding out a healing item provides you with an action left for healing, or Toorin is dead if he fails his con roll. Of course they'd be taking AoO for retrieving said item, unless they attack once, then 5ft step and retrieve it.

Dying characters also take penalties on their con roll, equal to their negative hp.

The annoying thing about the bandolier is that I found that it doesn't appear to do much. It doesn't make it faster for you to grip potions as it's still a standard action, same as when getting out of your pack.

The difference is possibly an argument that you can root through you pack whilst in battle maybe...


Loot sheet No plunder, no pay Battle map--Misc info slides

Ala'Ihys, in gameplay, did you want to heal Joseph twice and take AoO (which on 1 hp might not be the best), or hindsight once and be safe?

Silver Crusade

GM Chyro wrote:

Ala'Ihys, in gameplay, did you want to heal Joseph twice and take AoO (which on 1 hp might not be the best), or hindsight once and be safe?

I did not realize Ala'Ihys was near enough to be the subject of an AoO, but if that is the case 'hindsight once and be safe...

if he had to move to be able to cast on Joseph he would not have 5ft stepped to be beside the zombie, he would have gone the 10ft through Kravg's space


Loot sheet No plunder, no pay Battle map--Misc info slides

Just asking...there's the daredevils. ;)

Consult the map link if you wonder if you're in the clear for something.

Silver Crusade

I'm just not familiar with using wands.

Sovereign Court

Male LG Elf Transmuter (Spellbinder) 2 / Investigator (Empiricist) 1 | HP: 32/32 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +2, W: +5 | Init: +5 | Perc: +7, SM: +5 | Speed 30ft | Telekinetic fist: 7/7; Mythic Power 5/7 | Active Conditions: Endure Elements, Mage Armor6

The act of using a wand to cast a spell does not normally provoke an AOO.

PDF wrote:
Activation: Wands use the spell trigger activation method, so casting a spell from a wand is usually a standard action that doesn't provoke attacks of opportunity.


Loot sheet No plunder, no pay Battle map--Misc info slides

Ah, thanks for correcting there.

Still, it would be risky to heal twice, as you're on 1 hp.

Sovereign Court

Male LG Elf Transmuter (Spellbinder) 2 / Investigator (Empiricist) 1 | HP: 32/32 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +2, W: +5 | Init: +5 | Perc: +7, SM: +5 | Speed 30ft | Telekinetic fist: 7/7; Mythic Power 5/7 | Active Conditions: Endure Elements, Mage Armor6

If casting a spell from a wand is a standard action, then doing it twice in one turn would not normally be possible, would it?


Loot sheet No plunder, no pay Battle map--Misc info slides

True.


Loot sheet No plunder, no pay Battle map--Misc info slides

Brallenera, about that post.

That was actually before Kravg retconned his action to hold out the wand instead of a flurry. A type error on my part, since i copied the previous text and forgot to remove the -5 on that post.

Anyway, it's no longer on the map, just 1 left to remove.

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Awww, my bad.
I should never post on monday mornings.^^


Loot sheet No plunder, no pay Battle map--Misc info slides

One should never let a zombie standing either :)

Silver Crusade

boooo, just wait till he's 3rd level

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Just wait till i'm level 2...
MOAR HP!
and some DR too...^^

Silver Crusade

yeah, your not the one who ran away like a little girl, wait a minute you are a little girl, so; yeah, your not the one who ran away like a paladin of the dawnflower, no that can't be right, dad gum it, oops where's the cussing jar I owe it a GP.

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

O brave Sir Robin...


Loot sheet No plunder, no pay Battle map--Misc info slides

Bravely ran away, he did, oh brave sir Robin.

Sovereign Court

Male LG Elf Transmuter (Spellbinder) 2 / Investigator (Empiricist) 1 | HP: 32/32 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +2, W: +5 | Init: +5 | Perc: +7, SM: +5 | Speed 30ft | Telekinetic fist: 7/7; Mythic Power 5/7 | Active Conditions: Endure Elements, Mage Armor6

He's scarpered.

Liberty's Edge

Status:
HP: 18/18; AC: 17, T: 16, FF: 14; CMB: +4; CMD: 20; Fort: 4, Ref: 6, Will: 6; Init: +3; Perception: +10; Speed: 30 feet
Tengu Monk (Flowing Monk/Monk of the Iron Mountain) 2

Damn unlucky rolls, even when he was level 3 that would have caused him to run.

Might not necessarily run because he's scared, but because he wants a good hard word with the dice gods.


Loot sheet No plunder, no pay Battle map--Misc info slides

Oh, i didn't make him run, only double move. Darn..
^^

Sovereign Court

Male LG Elf Transmuter (Spellbinder) 2 / Investigator (Empiricist) 1 | HP: 32/32 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +2, W: +5 | Init: +5 | Perc: +7, SM: +5 | Speed 30ft | Telekinetic fist: 7/7; Mythic Power 5/7 | Active Conditions: Endure Elements, Mage Armor6

Just a head's up, I'll be away from my usual computers and routines from Friday to Sunday. My father-in-law died and so I'll be out of town for the funeral. I may have access to wifi and some time to kill, so I'll try to check in but don't expect any posts until Sunday night or Monday.


Loot sheet No plunder, no pay Battle map--Misc info slides

Aw man...sry for the loss. :/

Take your time, weekends are not busy in posts anyway.

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Sorry for you, and your loved one. My condoleances.

Silver Crusade

sorry for your loss, take all the time you need.

Liberty's Edge

Status:
HP: 18/18; AC: 17, T: 16, FF: 14; CMB: +4; CMD: 20; Fort: 4, Ref: 6, Will: 6; Init: +3; Perception: +10; Speed: 30 feet
Tengu Monk (Flowing Monk/Monk of the Iron Mountain) 2

sorry for you and yours Toorin, take your time.

Sovereign Court

Male LG Elf Transmuter (Spellbinder) 2 / Investigator (Empiricist) 1 | HP: 32/32 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +2, W: +5 | Init: +5 | Perc: +7, SM: +5 | Speed 30ft | Telekinetic fist: 7/7; Mythic Power 5/7 | Active Conditions: Endure Elements, Mage Armor6

Thank you. All things considered, it's for the best. He was in failing health and advanced age. My wife and I had a good visit a few years ago when he was healthy and lucid. He lived a full life, outlived two wives, has five adult children who are all successful in their lives. So it's sad, but not a tragic kind of sad.

Sovereign Court

Male LG Elf Transmuter (Spellbinder) 2 / Investigator (Empiricist) 1 | HP: 32/32 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +2, W: +5 | Init: +5 | Perc: +7, SM: +5 | Speed 30ft | Telekinetic fist: 7/7; Mythic Power 5/7 | Active Conditions: Endure Elements, Mage Armor6

By the way, feel free to 'bot Toorin if it will keep things moving. His options are generally fairly limited. He'll throw a TK punch if he doesn't have to get past cover. Otherwise he doesn't mind wading in with his longsword to fight. He might do that if the cleric looks like she might start slinging more spells, try to get in her face to force her to cast defensively if he can. He's in favor of capturing her if possible to get her to explain what is going on.


Loot sheet No plunder, no pay Battle map--Misc info slides

A little trivia;

I'll be running this scenario for the other group on tier 3-4.

A friend of mine who is running season 0, i'm joining up later, will play this tier 6-7.

So anything you have now, is going to be much worse when i get to it.
Wonderful......i'll notify you guys how that will turn out, when the time comes. ^^

Liberty's Edge

Status:
HP: 18/18; AC: 17, T: 16, FF: 14; CMB: +4; CMD: 20; Fort: 4, Ref: 6, Will: 6; Init: +3; Perception: +10; Speed: 30 feet
Tengu Monk (Flowing Monk/Monk of the Iron Mountain) 2

Sorry for the absence, busy day yesterday and table-top day today. We're in a Grinder dungeon; The Seven Swords of Sin. We've just reached second floor and the first of us died on the first floor today.

I like the rooms, though it is very tough. Luckily we were given liberty for any shenanigans we wanted.

Sovereign Court

Male Human Bard (Arcane Duelist)/4th AC: 20 (T 15, FF 16), HP 19/30, Fort +3, Ref +9, Will +3 | CMB +4, CMD 19 | Init +4 | Perc -2

Sorry I've been unable to post for a few days. Due to work the only time I could see my BF was to go straight there from work and the following day I ended up being worn out and feeling ill.

I do apologies for holding you up.

Also, sorry for your loss.


Loot sheet No plunder, no pay Battle map--Misc info slides

Welcome back, take care.

Sovereign Court

Male LG Elf Transmuter (Spellbinder) 2 / Investigator (Empiricist) 1 | HP: 32/32 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 13 | F: +1, R: +2, W: +5 | Init: +5 | Perc: +7, SM: +5 | Speed 30ft | Telekinetic fist: 7/7; Mythic Power 5/7 | Active Conditions: Endure Elements, Mage Armor6

I'm back in town. Don't have much to add tonight, but a while back, Toorin made a knowledge religion roll for the run-of-the-mill zombies and got a good result.

Toorin wrote:

Knowledge (Religion): 1d20 + 8 ⇒ (20) + 8 = 28

In case a second roll is needed for the common zombies.

Does he know for sure if these zombies are or are not the type that cause their victims to rise as zombies later? If they are, he'll be recommending we be cutting the heads off the corpses we find or anything else we can do to prevent them from rising as undead.

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