From the fringes, the unknown beckons. Pathfinder Dark Archive contains secrets that any player or GM can use to reveal the paranormal lurking in their Pathfinder games! This spine-tinglingly secretive 224-page hardcover rulebook presents two new character classes perfect for delving into the unexplained: Unleash the untold power of your mind as the psychic or leverage supernatural secrets and mystic implements as the thaumaturge!
Beyond these new classes, eight secret case files each provide player options, GM tools, and lore into a different paranormal topic, including:
Strange cryptids glimpsed in the night, gear to track them, and the powers you might gain by surviving an encounter with one
Cults and esoteric belief, with apocryphal divine magic and the secret of becoming a living vessel for an eldritch being
Temporal anomalies, with archetypes that skim along the surface of time and a new mystery for oracles unbound from causality
Each file concludes with a short adventure to immerse players in the paranormal, spanning across Golarion—play all eight to uncover the inexplicable phenomena of the Age of Lost Omens!
Written by: James Case, Mikhail Rekun, Mark Seifter, Rigby Bendele, Logan Bonner, Dan Cascone, Jessica Catalan, Banana Chan, Kay Hashimoto, Sen.H.H.S., Patrick Hurley, Joshua Kim, Avi Kool, Daniel Kwan, Kendra Leigh Speedling, Luis Loza, Ron Lundeen, Liane Merciel, Jacob W. Michaels, Andrew Mullen, Quinn Murphy, K. Tessa Newton, Patrick Renie, Michael Sayre, Shay Snow, Alex Speidel, Solomon St. John, Geoffrey Suthers, Ruvaid Virk, Jabari Weathers, and Isis Wozniakowska
[Additional Web Content spoiler - click to reveal]
The following pages were distributed online after the release of Dark Archive for readers to decipher themselves. You can find them here:
The adventures contained within this rulebook, the "Dark Archive Case Files," are sanctioned for use in Pathfinder Society Organized Play. The rules for running these Adventures and Chronicle Sheets are available as a free download (923 KB PDF).
Other Resources: This product is also available on the following platforms:
Both Thaumaturge and Psychic are really cool. The flavor text is awesome. Some of the adventures are hit or miss, but it’s cool that they provide short adventure ideas that can be i inserted into any campaign as a side plot.
Excellent game content and the adventure material and flavor is great as well
Product- Pathfinder Dark Archive
System- Pathfinder 2nd Ed
Producer- Paizo
Price- $41.99
TL; DR-New toys and adventures for things that go bump in the night. 97%
Basics- What goes bump in the night? Dark Archive focuses on all the stuff that gets thrown into your average Halloween party. It covers psychics, occult inquisitors called thaumaturges, archetypes, feats, spells, and a TON of adventures. Let’s dig in to this book!
Mechanics or Crunch- I love what’s here, but there are small problems that hurt things overall. The two new classes fit within the world of wizards, warriors, and clerics as now we have a mind wizard and an occult paladin. There may be a slight bit of power creep as these might be a bit better than the core classes, but it’s nothing absolutely game breaking. Feat, spell, and archetypes all fit solidly there as well. Interestingly enough, this book has almost MORE for the GM than the players. There are adventures and ways to upgrade monsters to add the occult feel like cryptids and secret societies. Aside from a bit of power creep, the other thing that I feel hurts this is the lack of inclusion into Pathfinder Society. PFS is the majority of the way I play an while I LOVE that adventures are included, new options that you only get when weird stuff happens to you are not given as options in the PFS documenting materials. What is here is well done, but balance and lack of inclusion into Paizo’s flagship gaming market hurt the book a bit. 4.75/5
Theme or Fluff- As a lover of ghost stories and campfire monsters, this book calls to me. I love the flavor here and the fact that crunch is being tied deeper into story. The new ways to add things like cults and monsters also helps. What’s here is amazing. I am slightly sad I didn't see much Lovecraft lore here. We can make it, but I still want my crazy horrors from beyond time and space to make more of an appearance in a book where time magic and feats get put into the system. Couple that with adventures that GMs can drop in instantly, this is a solid book on the Pathfinder occult. 4.9/5
Execution- This is a physical book and a PDF by Paizo, so I’m almost automatically going to love it. Solid layout, fonts, formats, hyperlinks make this a great book and a breeze to read. My one minor issue is this is a book with almost as many pages for the GM as the players. It would be nice to have a PDF of the maps and pictures that I can show to the players like they do with their adventure paths. But, if my criticism is that I want more, that's a good place to be in production. 4.9/5
Summary- I love me some crazy stuff, so I love me this book. I listen to too many podcasts about monsters, skepticism regarding monsters, and ghost stories to pass this book up. It has great additions to the system that might be a touch overpowered compared to things before. It has fun adventures with some amazing options that I wish PFS players could get their hands on. It has solid production, but a lack of web enhancements might hold it back a bit. What’s here is good, but I just want more ways to get at it. 97%
I've been wanting more Occult-related content since Pathfinder 2 rolled out, and this book *mostly* delivers. The new spells and archetypes get into weird esoterica and time manipulation. The Chronoskimmer and Curse Maelstrom archetypes in particular are very flavorful and interesting archetypes that really change the feel of a character, and while I'm not sold on the current implementation of the Time Oracle from a mechanical effectiveness perspective it really does a decent job of capturing that feeling of being progressively more detached from time as your curse progresses.
The two new classes are OK. The Thaumaturge never really caught my interest mechanically.
The Psychic is a class I was really looking forward to, and while it has interesting flavor and mechanics relative to some other full casters I feel like it runs into similar traps mechanically as the Oracle where it's pretty much always going to need to be resting for 10 mins after a fight. I am however glad that they gave access to at least a couple interesting and useful flavor feats in the class feat tree, compared to Wizards and Sorcerers who have nothing or very little in their feat trees that relate back to their choices of arcane thesis, specialist school, or bloodline (the arcane / divine / occult / primal evolution feats are really quite generic) that have flavorful, more permanent effects.
Ultimately, while there are definitely some misses in this book (the layout potentially being one of them), I think there is also a lot of good content here and I'd like to see so much more of the occult realm fleshed out both in expansions to current classes, archetypes, and options (aftermath / deviant feats), and in new material.
I think we'll see a 3PP Kineticist by Mark now that he is no longer with Paizo for quicker than we'll see Paizo tackling the class themselves.
I mean, I expect we’ll keep seeing new classes each year a little longer, and it’s hard to imagine what would make the shortlist above Kineticist; Inquisitor is a popular one, and we’ve heard at least some interest in a Shaman rework for this edition, but I’m not sure either are more in-demand than the elemental benders.
I look forward to more spoilers for this book. Oh great (old ones) Michael Sayre and James Case, please bless us with something new, please! :D
My focus at PaizoCon will be talking about something new and exciting that has nothing to do with Dark Archive, so you'll have to be content with James' response until then.
The book of ads : a book full of advertisement from Golarion. And nothing beyond that. No deep lore, no mysteries, no rules.
Just 264 pages of The Amazing Mister Golarion giving body-building tips and advertising the latest fitness routines and equipment available at Absalom's many YMCAs.
The book of ads : a book full of advertisement from Golarion. And nothing beyond that. No deep lore, no mysteries, no rules.
Just 264 pages of The Amazing Mister Golarion giving body-building tips and advertising the latest fitness routines and equipment available at Absalom's many YMCAs.
Aided by his two wellness representatives....HANZ UND FRANZ!!!.....they may or may not be here to pump you up
I mean, I expect we’ll keep seeing new classes each year a little longer, and it’s hard to imagine what would make the shortlist above Kineticist; Inquisitor is a popular one, and we’ve heard at least some interest in a Shaman rework for this edition, but I’m not sure either are more in-demand than the elemental benders.
In fairness, I don't think a short list really has proven to be much use. Before the playtest a lot of people had written off the Psychic as subsumed by the Occult sorcerer. People were discussing new ways to reconceptualize the Gunslinger because people knew we wouldn't get a class built around a single weapon type, and while I'd seen some people talk about putting Starfinder classes in PF2, I don't think I saw much of anyone talking about the Mechanic.
With how bad the short lists have been I think we might be better off starting from the bottom up.
So the next book will probably be a martial arts themed book with the Samurai in it.
The Raven Black wrote:
The book of ads : a book full of advertisement from Golarion. And nothing beyond that. No deep lore, no mysteries, no rules.
Obviously not happening but this sort of sounds cool. Little cultural snippets are always really fascinating and something that gets missed with how big-picture setting books necessarily are.
Kinda noticed that Paizo's been using blog fiction to do a lot more personal fiction and lifestyle snippets... might be cool to see like, an advertising flyer or two or something somewhere in there.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Michael Sayre wrote:
GGSigmar wrote:
I look forward to more spoilers for this book. Oh great (old ones) Michael Sayre and James Case, please bless us with something new, please! :D
My focus at PaizoCon will be talking about something new and exciting that has nothing to do with Dark Archive, so you'll have to be content with James' response until then.
Hmm... I wonder if it will be something along the lines of an "Event" book that could be used as a campaign-wide rules option in any Pathfinder game, sort of like a more expansive version of an optional rule like SoM's Pervasive Magic or Starfinder's Drift Crisis book - only it'll be something like "Clash of the T... err...Elementals", "Alien Incursion/Akiton Wants Dwarves", or "Cayden Cailean went on a bender and now everyone is forgetting stuff"/AKA "The Gap". :P
Or maybe it'll be Paizo's version of Savage Species with a lot of monsters as playable ancestries/heritages... after all, if you can dodge a wrench... I mean, play as a construct, dragon, and/or undead, you can play as a nymph, giant, uplifted owlbear, or a sapient slime that wears and operates a skeleton like a puppet/mecha to interact with all the civilized folk! Right!?! :P
Secret Spoiler:
Actually, not joking, I REALLY want to play as a nymph, uplifted owlbear, or sentient ooze (with a bone suit!) now that I have put that out there.
I look forward to more spoilers for this book. Oh great (old ones) Michael Sayre and James Case, please bless us with something new, please! :D
Hmm... just saying, but PaizoCon's next month and that's traditionally when a lot of information for the Gen Con release drops. If I knew what kind of things people were interested in learning more about--the classes? the GM tools? the player options? the lore? the mini-adventures?--that might be good to know about _φ( °-°)/
I REALLY want to know about the thaumaturge new implements and the new bonuses that that can be granted instead of just creating weaknesses.. Plus whether there is a unique one per implement or not that was discussed in the overview from the playtest.
Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
keftiu wrote:
Totally Not Gorbacz wrote:
I think we'll see a 3PP Kineticist by Mark now that he is no longer with Paizo for quicker than we'll see Paizo tackling the class themselves.
I mean, I expect we’ll keep seeing new classes each year a little longer, and it’s hard to imagine what would make the shortlist above Kineticist; Inquisitor is a popular one, and we’ve heard at least some interest in a Shaman rework for this edition, but I’m not sure either are more in-demand than the elemental benders.
Demand is not the only factor that determines when we get a new class for PF2. We also have to consider how difficult it is to construct the class. If the Paizo folks see problems with the 3rd party implementations of the Kineticist, it may be that they don't have that problem solved yet.
Hey everyone, I know kineticist is one of those classes that a lot of people really liked in P1 and always comes up on "when/how will Paizo update X class/archetype for P2" lists, alongside a few others, but I'd appreciate if we could keep things on topic here--there's a lot of theorycrafting on over in the General Discussion forums!
Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber
Sorry James, you're right of course. I'm sure there will be a lot more to discuss after paizocon, right now people are chomping at the bit! Very much looking forward to more news about psychic, there are a lot of ways it could change within the framework discussed in the playtest retrospective blog.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
I didn't expect to be excited about it, but I am getting excited for the Psychic class. I don't like playing Bards and it would be very nice to play a dedicated Occult-Tradition full spellcaster without having to be a Bard. I'm not enamored with the 2E versions of the Witch or Sorcerer; they just fall flat for me. The Psychic seems like it will be right up my alley, though.
I didn't expect to be excited about it, but I am getting excited for the Psychic class. I don't like playing Bards and it would be very nice to play a dedicated Occult-Tradition full spellcaster without having to be a Bard. I'm not enamored with the 2E versions of the Witch or Sorcerer; they just fall flat for me. The Psychic seems like it will be right up my alley, though.
I feel very similarly; full casters don’t do much for me, but I’m a sucker for that occult flavor, and can’t seem to run out of unique ideas for Psychic PCs.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Actually, now that you say that, I am very curious to see how much of this will also be a Bestiary. I imagine each section will likely have a number of monsters related to whatever topic the dossier is about. Hoping to see a healthy number of additions of that front.
Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Oops, I got my books mixed up. I just received Knights of Lastwall and failed to notice that this is a thread for a different product that is still two months out. Sorry about that.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
The Raven Black wrote:
Ashanderai wrote:
James Case wrote:
All shall be revealed... next week!
He said "All"! You guys saw that too, right?!?!? Now, we get to know everything about the Dark Archive and "all" its mysteries in 10 days!!! Woohoo!
;) :P
Just kiddin', James! I would never hold you to that!
10 days for a week ?
Inflation really hit.
The mention of 10 days was a reference to GGSigmar's post further up, but on the same day as my post. I haven't seen the PaizoCon seminar schedule yet and 10 days from yesterday would have put a potential Dark Archive Seminar on Saturday the 28th and I thought that James Case was being generic in his mention of a week and that maybe GGSigmar had seen the schedule (which I cannot seem to find - is it even out yet?).
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
The Raven Black wrote:
10 days for a week ? Inflation really hit.
Hehe. One RPG setting I know (Hârnworld) doesn't have weeks. The closest it comes is that sometimes some people refer to a "tenday". I guess because all 12 months are exactly 30 days, and there's a full moon on the first and a new moon on the fifteenth.
I know we will know in like 4 days, but right now I am still willing to be a vessel for an eldritch being just to have a peek inside of the Dark Archive. Notice me, C'thulu-senpai!
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber