Pathfinder Dark Archive

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Pathfinder Dark Archive
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From the fringes, the unknown beckons. Pathfinder Dark Archive contains secrets that any player or GM can use to reveal the paranormal lurking in their Pathfinder games! This spine-tinglingly secretive 224-page hardcover rulebook presents two new character classes perfect for delving into the unexplained: Unleash the untold power of your mind as the psychic or leverage supernatural secrets and mystic implements as the thaumaturge!

Beyond these new classes, eight secret case files each provide player options, GM tools, and lore into a different paranormal topic, including:

  • Strange cryptids glimpsed in the night, gear to track them, and the powers you might gain by surviving an encounter with one
  • Cults and esoteric belief, with apocryphal divine magic and the secret of becoming a living vessel for an eldritch being
  • Temporal anomalies, with archetypes that skim along the surface of time and a new mystery for oracles unbound from causality

Each file concludes with a short adventure to immerse players in the paranormal, spanning across Golarion—play all eight to uncover the inexplicable phenomena of the Age of Lost Omens!

Written by: James Case, Mikhail Rekun, Mark Seifter, Rigby Bendele, Logan Bonner, Dan Cascone, Jessica Catalan, Banana Chan, Kay Hashimoto, Sen.H.H.S., Patrick Hurley, Joshua Kim, Avi Kool, Daniel Kwan, Kendra Leigh Speedling, Luis Loza, Ron Lundeen, Liane Merciel, Jacob W. Michaels, Andrew Mullen, Quinn Murphy, K. Tessa Newton, Patrick Renie, Michael Sayre, Shay Snow, Alex Speidel, Solomon St. John, Geoffrey Suthers, Ruvaid Virk, Jabari Weathers, and Isis Wozniakowska

[Additional Web Content spoiler - click to reveal]

The following pages were distributed online after the release of Dark Archive for readers to decipher themselves. You can find them here:

[Solution to Additional Web Content - click to reveal]

The Lost Pages were discovered to lead to the following file:

ISBN-13: 978-1-64078-443-7

The adventures contained within this rulebook, the "Dark Archive Case Files," are sanctioned for use in Pathfinder Society Organized Play. The rules for running these Adventures and Chronicle Sheets are available as a free download (923 KB PDF).



Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Pathfinder Nexus on Demiplane
Roll20 Virtual Tabletop
Archives of Nethys

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This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO2111


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Ring Side Report- RPG review of Pathfinder Dark Archive

5/5

Originally posted at Throat Punch Games, a new idea every day!

Product- Pathfinder Dark Archive
System- Pathfinder 2nd Ed
Producer- Paizo
Price- $41.99
TL; DR-New toys and adventures for things that go bump in the night. 97%

Basics- What goes bump in the night? Dark Archive focuses on all the stuff that gets thrown into your average Halloween party. It covers psychics, occult inquisitors called thaumaturges, archetypes, feats, spells, and a TON of adventures. Let’s dig in to this book!

Mechanics or Crunch- I love what’s here, but there are small problems that hurt things overall. The two new classes fit within the world of wizards, warriors, and clerics as now we have a mind wizard and an occult paladin. There may be a slight bit of power creep as these might be a bit better than the core classes, but it’s nothing absolutely game breaking. Feat, spell, and archetypes all fit solidly there as well. Interestingly enough, this book has almost MORE for the GM than the players. There are adventures and ways to upgrade monsters to add the occult feel like cryptids and secret societies. Aside from a bit of power creep, the other thing that I feel hurts this is the lack of inclusion into Pathfinder Society. PFS is the majority of the way I play an while I LOVE that adventures are included, new options that you only get when weird stuff happens to you are not given as options in the PFS documenting materials. What is here is well done, but balance and lack of inclusion into Paizo’s flagship gaming market hurt the book a bit. 4.75/5

Theme or Fluff- As a lover of ghost stories and campfire monsters, this book calls to me. I love the flavor here and the fact that crunch is being tied deeper into story. The new ways to add things like cults and monsters also helps. What’s here is amazing. I am slightly sad I didn't see much Lovecraft lore here. We can make it, but I still want my crazy horrors from beyond time and space to make more of an appearance in a book where time magic and feats get put into the system. Couple that with adventures that GMs can drop in instantly, this is a solid book on the Pathfinder occult. 4.9/5

Execution- This is a physical book and a PDF by Paizo, so I’m almost automatically going to love it. Solid layout, fonts, formats, hyperlinks make this a great book and a breeze to read. My one minor issue is this is a book with almost as many pages for the GM as the players. It would be nice to have a PDF of the maps and pictures that I can show to the players like they do with their adventure paths. But, if my criticism is that I want more, that's a good place to be in production. 4.9/5

Summary- I love me some crazy stuff, so I love me this book. I listen to too many podcasts about monsters, skepticism regarding monsters, and ghost stories to pass this book up. It has great additions to the system that might be a touch overpowered compared to things before. It has fun adventures with some amazing options that I wish PFS players could get their hands on. It has solid production, but a lack of web enhancements might hold it back a bit. What’s here is good, but I just want more ways to get at it. 97%


More Occult please!

4/5

I've been wanting more Occult-related content since Pathfinder 2 rolled out, and this book *mostly* delivers. The new spells and archetypes get into weird esoterica and time manipulation. The Chronoskimmer and Curse Maelstrom archetypes in particular are very flavorful and interesting archetypes that really change the feel of a character, and while I'm not sold on the current implementation of the Time Oracle from a mechanical effectiveness perspective it really does a decent job of capturing that feeling of being progressively more detached from time as your curse progresses.

The two new classes are OK. The Thaumaturge never really caught my interest mechanically.

The Psychic is a class I was really looking forward to, and while it has interesting flavor and mechanics relative to some other full casters I feel like it runs into similar traps mechanically as the Oracle where it's pretty much always going to need to be resting for 10 mins after a fight. I am however glad that they gave access to at least a couple interesting and useful flavor feats in the class feat tree, compared to Wizards and Sorcerers who have nothing or very little in their feat trees that relate back to their choices of arcane thesis, specialist school, or bloodline (the arcane / divine / occult / primal evolution feats are really quite generic) that have flavorful, more permanent effects.

Ultimately, while there are definitely some misses in this book (the layout potentially being one of them), I think there is also a lot of good content here and I'd like to see so much more of the occult realm fleshed out both in expansions to current classes, archetypes, and options (aftermath / deviant feats), and in new material.


Different but great

5/5


5/5

Great book! Love the new classes!


Cool concepts, twists, themes, bad layout for the adventure

4/5

Really enjoy the classes added in the book, and I think the structure the case files is quite charming. The crytpid feats really fire the neurons in my brain, and I'm glad odd things like mindscapes and the mirror chapter are included. I'm a fan of SCP so reading the incident reports at the end of each chapter was nice.

I've already been in a game where the Aftermath abilities were used, and they are quite fun! The Deviant system as well has some fun mechanics and I'd love to see more Deviant abilities in future books.

The biggest problem imo is that if you're reading through the book like normal, it is extremely annoying to avoid spoilers related to the included adventure. The layout of each file being [Content, Adventure, Short Stories] is awful, I'd at least swap the location of the short stories and the adventure.

Not to mention, you can barely do anything with the maps they give you in the book, as they are so low quality it's bound to look ugly in any Virtual Tabletop. I'm not quite sure why they're even included, they're too small to be usable.

If they do include adventures in future rulebooks, I hope they have them in a big section at the end of the book, and hope that the maps could be included in some other format.


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Paizo Employee Senior Designer

4 people marked this as a favorite.
CorvusMask wrote:

....Okay who were writers in this book? I feel like they have to have loved pathfinder 1e lore or else they did super good research if they didn't love the lore but wrote this ._.

The authors did a great job with this! You can see the author blog here for some comments from some of them!

CorvusMask wrote:


I guess it was supposed to be something like "Not everyone is replaced by clone?" or something? I do kinda want to know how sentence finished x'D)

This sentence reads as intended--narrator just trails off every now and then ^_^.

Elfteiroh wrote:
Ed Reppert wrote:
Who is this K.H.W. person whose initials are scattered throughout the book?

James Cases said that it was intentionally left as a mystery.

Looking around, I don't thin anyone found anything conclusive as of yet, looking at the previous lore. But the search is still ongoing.

He's not a preexisting character, but beyond that, who indeed, where indeed. There are some hints to his story here and there in the book, and others might come to light later


4 people marked this as a favorite.

K.H.W,

Though your pages may now be lost, we’ll find them. We’re drawn to the Truth like moths are drawn to - well, you know, of course, you know.

Be seeing you!

Grand Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

Today's great white moth search was very fructiful. So many hidden stuff in that book. XD


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

White moth search?


4 people marked this as a favorite.
Evan Tarlton wrote:
White moth search?

Yeah. There are a bunch of white moths hidden in the art of the Dark Archive book. We think it’s tied in to the secret messages that Paizo has been sending out as Lost Pages of the Dark Archive from K.H.W., like a giant mystery puzzle game. We’re calling it the Dark Archive Alternate Reality Game or ARG and have been discussing it on the pf2 discord and Reddit.


1 person marked this as a favorite.

The fact that this ARG is playing out on PF2 Reddit and not here is a good example of how irrelevant the Paizo boards have become.


1 person marked this as a favorite.
Totally Not Gorbacz wrote:
The fact that this ARG is playing out on PF2 Reddit and not here is a good example of how irrelevant the Paizo boards have become.

Yet the Paizo boards were relevant enough for you to come here and post that comment.


2 people marked this as a favorite.

We're not irrelevant, we just don't care.

It's a great book mind you, but I could care less about secret messages or hidden symbols.


2 people marked this as a favorite.
Pathfinder Adventure, Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
captain yesterday wrote:

We're not irrelevant, we just don't care.

It's a great book mind you, but I could care less about secret messages or hidden symbols.

Speak for yourself! I fall hard for stuff like this. :p Alas, I don't have my pdf yet, and Reddit already has everything compiled in one place, so it's easier to talk about it there. Also, IRL has been crazy lately. But this entire ongoing mystery for the community is such a brilliant thing, tying Paizo's awesome community together to a lore-related event. Reminds me of the fun I had trying to decode all those online puzzles leading up to Nolan Batman movies. I love this so much, and hope more of the like is down the pipeline.

Grand Archive

5 people marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

I'll conteract with just saying that forums are kinda not the perfect medium to discuss this stuff. Even the Reddit format is not really adapted to it. It's so fast paced that the "chat" format of discord is way better.
Yesterday, we solved a page in less than 3 minutes from the initial posting, and like, almost a dozen of people were working on it in tandem, and all contributed in some small way. That wouldn't be possible in a "forum" format like here of even reddit.
I mean, it took us less time to solve it than it took me to type this message here.

(Also, multiple discord servers have more up to date posts pinned than even the reddit post. xD )
(And nooooo, I'm not biased *just* because I'm the one updating these pinned messages... >_> )

Shadow Lodge

1 person marked this as a favorite.
Gisher wrote:
Totally Not Gorbacz wrote:
The fact that this ARG is playing out on PF2 Reddit and not here is a good example of how irrelevant the Paizo boards have become.
Yet the Paizo boards were relevant enough for you to come here and post that comment.

Bold of you to think this post relevant.


2 people marked this as a favorite.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Opsylum wrote:
captain yesterday wrote:

We're not irrelevant, we just don't care.

It's a great book mind you, but I could care less about secret messages or hidden symbols.

Speak for yourself! I fall hard for stuff like this. :p Alas, I don't have my pdf yet, and Reddit already has everything compiled in one place, so it's easier to talk about it there. Also, IRL has been crazy lately. But this entire ongoing mystery for the community is such a brilliant thing, tying Paizo's awesome community together to a lore-related event. Reminds me of the fun I had trying to decode all those online puzzles leading up to Nolan Batman movies. I love this so much, and hope more of the like is down the pipeline.

No, he is speaking for me, too, on that. I really do not care and am actually annoyed that I received this email for the secret PDF, not knowing what it was and thinking initially that it was supposed to be some sort of correction errata or update to Dark Archive that got me excited only to let me down. Yeah, I don't like that. It's great for those who want it, but please don't send me misleading emails. I am not invested enough, I don't have the time for that, and it just contributes to email clutter I would rather not have to deal with. I have never received anything like that from Paizo ever before. So, I did not realize what it was in the beginning. The time it took for me to realize what it was and then knowing it contributed nothing to my game could have been better spent on other things in my life. I am cool with it being created for others to enjoy, but please be clear that it is a mystery for those who want it and not something else for the game up front; that way, if I don't want to participate, I won't waste my time.

I have too much mystery in my life already, thank you very much.


2 people marked this as a favorite.

Stop complaining and listen to my poem I wrote while slowly going insane:

You know what the biggest hindrance to the dark archive is?

The overflow archives

Something fishy is always occurring there

Though some say that Zarta made a big splash dealing with the issue

But she always remained coy when pressed about what exactly happened

Despite a flood of questions, the only other witness would only go on to say members of the archive outfoxed the perpetrator.

Though he did also mention that the PUNishment fit the crime.

What does this have to do with anything? Nothing I just wanted to torture you all. Bye....

Grand Lodge

1 person marked this as a favorite.
Pathfinder Adventure, Pathfinder Accessories, Rulebook Subscriber
Opsylum wrote:
Speak for yourself! I fall hard for stuff like this.

Happy to hear it. Keep letting people know. I'm not wasting my time jumping through hoops for a secret decoder message on a PDF I've already downloaded.


1 person marked this as a favorite.

This looks pretty interesting. You almost had me playing this in organized play until I saw this can't be played in PFS2 mode. So, I can't use my Pf2 organized play characters - It's campaign mode only. How disappointing. Another intersecting looking product I will skip.


5 people marked this as a favorite.

Man, imagine being upset a company sent you a free thing.

The ARG is fun! Reddit and the Discord I’m on are super energized by it. For anyone who doesn’t care, it’s dead simple to ignore one email and one file - I’m sure the solution and what it means will filter out to the public at the end.


3 people marked this as a favorite.
keftiu wrote:
Man, imagine being upset a company sent you a free thing.

You're a new one, aren't you?


1 person marked this as a favorite.
Ashanderai wrote:
Opsylum wrote:
captain yesterday wrote:

We're not irrelevant, we just don't care.

It's a great book mind you, but I could care less about secret messages or hidden symbols.

Speak for yourself! I fall hard for stuff like this. :p Alas, I don't have my pdf yet, and Reddit already has everything compiled in one place, so it's easier to talk about it there. Also, IRL has been crazy lately. But this entire ongoing mystery for the community is such a brilliant thing, tying Paizo's awesome community together to a lore-related event. Reminds me of the fun I had trying to decode all those online puzzles leading up to Nolan Batman movies. I love this so much, and hope more of the like is down the pipeline.

No, he is speaking for me, too, on that. I really do not care and am actually annoyed that I received this email for the secret PDF, not knowing what it was and thinking initially that it was supposed to be some sort of correction errata or update to Dark Archive that got me excited only to let me down. Yeah, I don't like that. It's great for those who want it, but please don't send me misleading emails. I am not invested enough, I don't have the time for that, and it just contributes to email clutter I would rather not have to deal with. I have never received anything like that from Paizo ever before. So, I did not realize what it was in the beginning. The time it took for me to realize what it was and then knowing it contributed nothing to my game could have been better spent on other things in my life. I am cool with it being created for others to enjoy, but please be clear that it is a mystery for those who want it and not something else for the game up front; that way, if I don't want to participate, I won't waste my time.

I have too much mystery in my life already, thank you very much.

I do not have it on PDF so I have no idea what you're talking about.

Don't worry though, I've already established I don't care so no worries!


1 person marked this as a favorite.
Starfinder Superscriber

Whatever it is, I'm sure Reddit and other sources will spoil it five seconds after it's fully deciphered, so I'll check in then.


5 people marked this as a favorite.
roysier wrote:
This looks pretty interesting. You almost had me playing this in organized play until I saw this can't be played in PFS2 mode. So, I can't use my Pf2 organized play characters - It's campaign mode only. How disappointing. Another intersecting looking product I will skip.

These adventurers are ridiculously poorly suited for Organized Play in non-campaign mode. One adventure is designed around something that is against the rules in Organized Play. Another has a content warning. And a third breaks encounter balance in a way that would drain player resources in a way akin to bonekeep.

I understand why you are upset but in this case this was the best compromise.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

I mean, its also class rulebook, so thats a reason to not skip it if you like new classes xD Art is nice~

But yeah, the adventures here are fairly experimental.


2 people marked this as a favorite.

Just listen to that U2 album you didn't want while solving this puzzle you didn't ask for, it makes the time go by faster.


1 person marked this as a favorite.
Pathfinder Rulebook Subscriber

Dear devs/des's/paizo/K.H.W., is there any way y'all could release higher quality versions of the maps from Dark Archive?

I'd love to play these adventures with my friends over Foundry but the maps from the pdfs are too small to look good.

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Roll20 modules have them in HD ^^;


Pathfinder Rulebook Subscriber
CorvusMask wrote:
Roll20 modules have them in HD ^^;

Oh would I be able to rip them from Roll20 if I own it? So I can use it in Foundry.

Also, I only see tokens in the art pack, but it might not be listed in there.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

They are in the add on ya, but yeah I don't know if you can move them but maybe?


Pathfinder Rulebook Subscriber
CorvusMask wrote:
They are in the add on ya, but yeah I don't know if you can move them but maybe?

Thank you, I will wait to see if someone who owns it responds with if you can, because no way am I playing on Roll20 lol.

Paizo Employee Marketing & Media Manager

2 people marked this as a favorite.

High res maps from our rulebooks, (Book of the Dead & Dark Archive both have adventures) are not currently for public sale. They are available though our various VTT partners.


15 people marked this as a favorite.

All 22 pages have been found

Page 0/22

Help me

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Assuming that is real post, that is cool small arg :D


CorvusMask wrote:
Assuming that is real post, that is cool small arg :D

It's real. It also specifically requests that unlike the others, people solve it individually. It's not super hard though, particularly if you've been keeping up with the rest of it. The first person figured it out literally less than 10 minutes after I posted it to the discord.

This was fun, I hope they do more thematic little things like this in the future.


2 people marked this as a favorite.
Archivist_KHW wrote:

All 22 pages have been found

Page 0/22

Help me

Thank you to everyone who put this mystery together. Solving it with other PF2 fans has been incredibly enjoyable and has made me feel much more a member of the pf2 community.

Grand Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

I enjoyed it greatly too. This was awesome. :3


That was fun!

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber
SOLDIER-1st wrote:
CorvusMask wrote:
Assuming that is real post, that is cool small arg :D

It's real. It also specifically requests that unlike the others, people solve it individually. It's not super hard though, particularly if you've been keeping up with the rest of it. The first person figured it out literally less than 10 minutes after I posted it to the discord.

This was fun, I hope they do more thematic little things like this in the future.

^^; I'm sad though because uh..

...I absolutely suck at cyphers and number puzzles and letter puzzles and I've never successfully solved them on my own x'D

(I don't even comprehend what the hint is supposed to be besides that a letter from every single 22 pages to something something something something?)


Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

The ARG was a blast. I hope there more like this in the future.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

I mean I'm guessing I'm not target audience for this anyway because I'm not currently a subscriber so I haven't gotten any of lost pages emails, but yeah, I'm currently trying to wrack my brain on how to solve this and coming up with gibberish x'D

(I'm currently assuming that I overthought it and its supposed to be solved like the other ones were solved, but even then I suck because I'm sure I would never have solved vast majority of those on my own x'D That and I suck with image editing software)

Dark Archive

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Update: Solved it x'D I feel stupid because of amount of headache I have. I uh, I have bad habit with over thinking


2 people marked this as a favorite.
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

I’m trying to decide which I hate more, trying to solve puzzles like this or not knowing what the answer is.


Pathfinder Roleplaying Game Superscriber

This has been an incredibly fun community event with a great ending, thank you so much to all the folks who put the work into this, whether it was creating it or solving it!


And I solved too!

Some sort of spoiler here:
Then...

When living vessel becomes not restricted, will other type of it follows too?


Pathfinder Rulebook Subscriber
Aaron Shanks wrote:
High res maps from our rulebooks, (Book of the Dead & Dark Archive both have adventures) are not currently for public sale. They are available though our various VTT partners.

Are there any plans to have the HQ maps be sold on Foundry you can share? That's the VTT partner I'm interested in.

Paizo Employee Marketing & Media Manager

2 people marked this as a favorite.
DemonicDem wrote:
Aaron Shanks wrote:
High res maps from our rulebooks, (Book of the Dead & Dark Archive both have adventures) are not currently for public sale. They are available though our various VTT partners.
Are there any plans to have the HQ maps be sold on Foundry you can share? That's the VTT partner I'm interested in.

No announcements to share but I'll share it with them and internally.


1 person marked this as a favorite.
Pathfinder Rulebook Subscriber

Thank you Aaron, really appreciate it. It's a neat adventure, the Dark Archive narrative is quite fantastic tbh.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
CorvusMask wrote:
Update: Solved it x'D I feel stupid because of amount of headache I have. I uh, I have bad habit with over thinking

Any hints? I'm really bad at this too.


1 person marked this as a favorite.
Evan Tarlton wrote:
CorvusMask wrote:
Update: Solved it x'D I feel stupid because of amount of headache I have. I uh, I have bad habit with over thinking
Any hints? I'm really bad at this too.

Don’t overthink it. Have the clues from the solved pages in front of you. What are there eight of? The beginning of those.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
keftiu wrote:
Evan Tarlton wrote:
CorvusMask wrote:
Update: Solved it x'D I feel stupid because of amount of headache I have. I uh, I have bad habit with over thinking
Any hints? I'm really bad at this too.
Don’t overthink it. Have the clues from the solved pages in front of you. What are there eight of? The beginning of those.

Okay. I got it. Thank you. I would never have figured it out without the hint.

Grand Lodge

2 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Maps, Rulebook, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber

Anyone have a good version of the Lorres Manor map? It seems that it's a little stretched in parts, so getting grids to match is being a pain.


Folks,

I am happy to announce that the content of this Source Book is now featured in TOS 2ᴺᴰ PRO edition v.15!

More details can be found here.

Happy Gaming!
The Only Sheet


2 people marked this as a favorite.
Pathfinder Rulebook Subscriber

Vision of Foresight is pretty damn strong for what it is. Letting you roll with fortune on any one or two action skill check makes them the best at Recall Knowledge, Lying, Hiding, etc, without any resources besides being in their Trance, which they can easily activate whenever. Maybe something to check for errata.

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