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Regnis of Ustalav's page
46 posts. Alias of Kazmanaught.
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|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"Interesting. Perhaps kindred spirits still survive down here."
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
One of the very few things I'm actually good at I'm afraid.
Knowledge History: 1d20 + 8 ⇒ (14) + 8 = 22
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"Well that was... unfortunate. Tessaviri, how wounded are you? I can perform a basic surgery, but not much more."
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"A little more to the right next time." Regnis says to TC, as he begins inspiring courage. Net +2 to hit and damage, including flagbearer Then he moves back a little bit. The skeleton seems to have taught him something in avoiding standing in the front.
Knowledge dungeoneering: 1d20 + 4 ⇒ (11) + 4 = 15
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"Ah yes. Elvish longevity. I'm sure that you will admit that even in the grand scale of things, although the crusades haven't been going on for very long, the world has changed dramatically since their inception. A Thassilonian Runelord made a vie for power, some Aldori puppet baron finally managed to claim the stolen lands, and the gradual spread of blackpowder weaponry from Alkenstar may eventually invalidate all we know of current warfare. I'd love to pick your brain about history some time. Just... at a better point in time."
Knowledge history for these gliphs?: 1d20 + 4 ⇒ (2) + 4 = 6
Nope!
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"Perhaps we can make a sledge of sorts? So that Anevia might be more comfortable and we might move at a faster rate? Nothing too fancy of course."
Knowledge Engineering: 1d20 + 4 ⇒ (4) + 4 = 8
"Or perhaps not. I must admit, I neglected my studies on arctic transportation techniques."
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"This is not a good place to linger. I wonder, how long has all this been down here? Did anyone know about it? The demons may be more cunning and capable of extended planning than I had previously thought."
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"As ready as I'll ever be. Perhaps me being in the lead was a mistake."
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
*Gasp*
Regnis sits up blinking. "Not dead then. Surprising, but not unappreciated." The bronzed man gives a rare smile to Tessaviri. It isn't forced, but it looks strange, as if his face isn't used to bending that way. Standing, he gives a short bow. "Thank you. I know that utilizing necromantic spells, even to heal, can be difficult for some priests. I can take it from here, although you may not wish to watch."
Taking a small vial of blood from his component pouch, Regnis casts infernal healing, which should bring him back up to full. The scorpion that travels in his robes seems particularly delighted at his upwardly mobile state.
I know that PF says that cure/inflict are conjuration spells because they draw from the planes of positive/negative energy, but I just can't quite shake the thought that they should be necromancy!
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
I would like to request for the party not to accidentally kill me with positive energy
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
Stabilization: 1d20 + 2 ⇒ (12) + 2 = 14
Stable at -3
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
Stabilization check?: 1d20 + 2 ⇒ (7) + 2 = 9
Blerg!
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
Howdy! I really like the bit in your character backstory about Aroden's death! It's easy to think of it as something that happened in the distant past, but many elves or similarly long lived races were alive when it happened, so I thought that was a masterful touch.
Regnis here dotting into the recruitment. I'm the Wizard/Bard mentioned earlier! Looking forward to seeingwhat people come up with, and happy to help/answer questions as well!
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
Regnis falls to the ground, unconscious. His familiar desperately attempts to channel the powers of the lower planes through him.
Khara healing hands heal check: 1d20 + 4 ⇒ (1) + 4 = 5
Unsurprisingly, scorpions are not very good at first aid.
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
Regnis curses. "This is why I insisted on making sure the other bodies were truly dead."
Fort Save: 1d20 + 4 ⇒ (4) + 4 = 8
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
Oh that's me! I'm so sorry
Spellcraft: 1d20 + 8 ⇒ (16) + 8 = 24 Identifies items of up to 9th caster level
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"Well that bodes poorly." Detect Magic
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"It is good to rest and stretch. I think I will provide my own water though. Drinking the water from that fountain may prove hazardous to my heath." As an example, he dips a finger into the water, and then shows the burn to Aeri. I don't know if Dhampir's actually take damage from holy water or not, RAW, they don't, but it does seem like RAI they might?
"Yet another aspect in the argument surrounding my status regarding to personage."
Regnis moves towards the door. I don't know if my familiar has returned yet, and if she hasn't he becomes quite agitated.
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"I agree Horgus, we should split up. Those who are willing to try and fight will go ahead, and those who are not will stay behind, in the dark, until we have cleared a path for them to follow. That way we will not be slowed down by any... dead weight." The dhampir looks Horgus up and down, only a slightly mocking tone heard in his voice. "Unless that is not to your liking? Which of you are ready to fight for your survival?
The dhampir sighs, before glancing at Anevia. "All of this fighting has tired me. I must rest for a short while to regain my strength. Anyone who wants to continue without me is welcome to do so. I'm sure I will catch back up."
Bluff check to remain dispassionate throughout: 1d20 + 8 ⇒ (10) + 8 = 18
Regnis takes a seat upon the ground, and tells Khara, his scorpion to go scout ahead. Carefully.
Stealth: 1d20 + 15 ⇒ (3) + 15 = 18
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
Knowledge Religion: 1d20 + 8 ⇒ (14) + 8 = 22
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
Regnis fires off his crossbow.
Crossbow: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13
Damage: 1d8 + 2 ⇒ (2) + 2 = 4
When the bolt misses, he drops it. Obviously his mediocre archery skills were not going to be enough to get them through this. He'd have to move on to utilizing something more effective.
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"Ah. Regnis simply says.
Initiative: 1d20 + 7 ⇒ (7) + 7 = 14
Begin Inspire courage, +2 to hit and damage
Once again, a desire to impress drives the party to bigger and better heights, including even Regnis himself.
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"Information is power. I agree with Tart Cranberry, but any who wishes to provide cover fire with my crossbow is welcome to do so."
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"Indeed." Regnis pulls a small scorpion from a breast pocket, and places it gently on the ground. He seems to treat it tenderly, moreso than even a cherished pet, and there is regret in his eyes as he gazes upon it. "Alright my dear, why don't you see what you can see. Be safe." Sending my familiar to go scout, it can't talk yet, but it does have an empathic link
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"If at all possible, we should confirm that. Someone capable of creating items of that caliber would hopefully have a contingency plan in place. She is valuable to the crusades. We shall see when we get to the surface." A momentary flash of emotion flashes across Regnis's usually implacable face. Concern? Is he worried for Caelda in particular? Or perhaps something about how coldly he has been approaching these problems, judging Caelda based on her use to the crusades has caused him distress. Regardless, it passes quickly.
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
Knowledge Relgion: 1d20 + 8 ⇒ (16) + 8 = 24I don't have knowledge local yet, that will be next level
"Precautions must be taken in order to prevent future disaster. It was a common tactic in the past of my nation. The Whispering Tyrant made us fear our own dead. Likely? No. But possible? Certainly. They are dead. Their souls are in the Boneyard, awaiting judgement. If I could consecrate them to grant them this final dignity and ensure safety I would. But, seeing as I cannot..." Regnis hefts his shortsword and if he is not stopped, will begin his grisly work, albeit as respectfully as possible
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"I hate to be the bearer of such... disrespectful news, but I am Ustalavian. Many demons have the capacity to raise the bodies of the slain as undead. I do not know if the horde that attacked the city was affiliated with such a demon lord, but it would be... prudent to ensure that the more intact of these bodies are rendered unable to rise as viable corporeal undead." He pauses, and looks at Aeri. "I would not ask a healer to do such a thing, nor would I do it without the blessing of one more theologically empowered than I."
Turning to TC, he says, "But rest assured Tart Cranberry, they will pay for this."
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"I am also unharmed. It is lucky you are so skilled with sword and shield, those mandibles look quite deadly." Noting Aeri's distress, Regnis steps forward. "If I may..." With a casual flick of the hand, he presti's away the centipede innards from Aeri herself. Interestingly, the flourish of the hand seemed to be completely irrelevant to the actual casting of the spell, as well as it lacking verbal components.
"I trust a plant's intuition when it comes to finding the sun. Lead on Tart Cranberry, you direct and I shall follow."
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
crossbow: 20 + 2 = 22
confirmation: 1d20 + 2 ⇒ (7) + 2 = 9
damage: 1d8 + 1d8 ⇒ (8) + (5) = 13
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"Demons can see well in darkness, and are resistant to the cold. And very few of them use bedrolls. Someone mortal was down here."
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"Yes, let's continue." Regnis's brass colored skin has a slight greenish tinge, as he stops his performance, which manifests as a desire to impress him, driving one to grander heights. "I do not know how long this may last, nor do I want to wait to find out. Still, it is good to know that we have so many capable fighters. My own abilities are somewhat... lacking."
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
Reminder that I give +2 to hit and damage at the moment! Also, would you describe that as a disease effect? If so, I had +2 to that save.
Assuming that round 2 has started...
Regnis, not enjoying the vomit of the creature even a little bit, but feeling a need to protect the blind elf drops his crossbow, and draws his shortsword.
Prescience: 1d20 ⇒ 15
Short stab: 1d20 + 2 - 2 ⇒ (13) + 2 - 2 = 13 Let's prescience that in as well, fpr a 15 to hit. (17 if I'm retroactively not sickened) diviner wizard is ridiculous.
Damage: 1d6 + 2 - 2 ⇒ (3) + 2 - 2 = 3 (+2 if I'm not sickened)
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
fort: 1d20 + 2 ⇒ (9) + 2 = 11 I suddenly wish I had saved my prescience!
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"Vile critters." Regnis will make an appropriate knowledge check to identify them, if it's knowledge planes than he will take 20 for 28.
Prescience roll: 1d20 ⇒ 17
Crossbow bolt: 1d20 + 4 ⇒ (10) + 4 = 14 Let's swap in that prescience roll for a 21 total instead
Damage: 1d8 + 2 ⇒ (5) + 2 = 7
Regnis shoots a crossbow bolt at the closest bad bug
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"There are more pressing matters than either of your previous reputations or prior history." Regnis says mildly. "After all, there's still a very good chance that we die down here, I'd prefer for it not to be because we refuse to work together." He gives a slight grin, and in the dancing lights of the halo and the literal dancing lights it becomes obvious that his canines are too long, and pointed. "Yes, I'll help protect all of you." Something about the thought seems to give him some pleasure, despite the grevious situation As he says that, he begins his bardic performance, and holds his flag up high, giving everyone a +2 to hit, damage, and saves against fear.
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
I'm alright with any/none of the scales, although I don't know if Aerianna is able to fly under their own power in their build? The levitation one might be good!
"We'll need a sledge to drag Anevia. I am not physically strong enough to lift her myself. And a light for those who cannot see in the dark. Gwerm perhaps should carry it, as the rest of my companions have their own ways to see in the dark. Aravashnial, I can lead you as best I can, lean on me and I will help you." This entire monologue is delivered somewhat dispassionately, as if there was a layer of separation between the man and the situation that they all find themselves in. He takes a step back, and glances over at Aerianna. "I'm very open to alternatives though. The situation seems almost unbelievably dire."
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"I have some basic training in the healing arts, allow me to aid you." With no small amount of effort, Regnis breaks his quarterstaff/cane over his good knee, to be used as a splint. He drapes the banner it carried over his shoulder.
Heal Aid Another: 1d20 + 4 ⇒ (9) + 4 = 13
After Anevia is helped, he will try and join Tart Cranberry in moving things, but will keep an eye out for an intact spear or quarterstaff to replace the walking stick he just lost.
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
"Tart Cranberry speaks true, for I am no friend of demons. Nor do I expect that the large spider intends anything good for you either."

|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
Fortunately, or maybe unfortunately, Regnis can see quite well in the dark, having both Darkvision 60, and Low Light Vision, and can see quite well the reactions of his new acquaintances. Once again, it is hard to tell from his face what this man is feeling, but one thing is for certain; no one could have expected that. Perhaps we should have though, today was a day of festivities. Of course if the demons were able to attack they'd do it today. He decides to focus in on what he can actually observe and influence, noting the woman's halo.
Regnis can take 20 on knowledge plains up to 4 times a day, so this seems like a decent time to do so to be able to ID the halo effect.
Knowledge Planes: 28
"Some Aasimars are known for being able to generate halos, although I have never personally seen one before. I assume that you are one then?" As he talks, he focuses, and casts dancing lights, Psychic casting, so no verbal or somatic needed, this is my first time playing a psychic caster. and moves them to the downward edge of the halo's radiance, extending it by another torch's distance.
|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
Regnis moves around the festivities, looking somewhat lost himself. Ustalav is a country filled with weary, battered people, and he has never seen a festival of this size before. Nor really a festival at all. The man's skin is the color of faded brass, and he carries a banner on a quarterstaff with him. The banner is of a scarab with an eye on the back, but the rest of his clothing is plain. As he wanders, he tries his hand at the physical activities of the festival, but finds no luck there.
It is strange to be among all these people and to not be the strangest in the room. Indeed, the people of Kenabres are quite varied! Like the strange bush creature, riding that woman with the rather striking emerald eyes..
Regnis's train of thought is cut off as his familiar stings him. Yet more downsides. An empathic link.

|HP:11|BaB:0|AC:12 T:12 FF:10|Fort:2 Ref:4 Will:2(+2 vs fear, disease, mind affecting)|Init:+7|
Howdy! Regnis here, a wizard/bard combination, although my bardic casting comes off the mesmerist list so it's slightly less utility than it could have been. But there was a bardic architype that was devoted to the order in my backstory, how could I not take it? Interestingly enough, my familiar will be a not terrible auxiliary healer starting at level 5, and a pretty damn solid one by level 10. Focused school divination, opposition schools evocation and enchantment. (As well as a personal objection to using necromancy, but he has studied it)
Anyway, I kind of suck a bit at level 1, due to wizard not really coming online for a while until you get a reasonable number of spell-slots. The good news is, I prepared grease, and bardic performance+flagbearer gives everyone +2 to hit and damage, so that's useful. I'll probably cantrip spam. Much, much, much later, I'm planning on using Kirin Style with firey shuriken for damage.
Melee: Oh please no. If I'm in melee, something has gone terribly wrong
Ranged: Do cantrips count? I'd say no, but hey a crossbow is cheap.
Tank: Wizard+bard, and healing me is going to be slightly annoying due to the negative energy affinity. I'm working around that though to not make it everyone else's problem.
Buffing: Bardic performance, and eventual wizard spells devoted to it
Debuffing: I could, but I tend to avoid debuffing. Still, the wizard list has some killers in it. Haven't looked over the mesmerist list as much as I should.
Battlefield Control: Grease, can build more for it if needed.
Knowledge Skills: Yes, extra good at knowledge planes
Face Skills: Only bluff
Wilderness Skills: I may have "forgotten" to put ranks in perception.
Stealthy: Some
Source of Emergency Snacks: Well, finding ways to solve problems is part of the fun of the game, right?
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Avelina of House Galfrey
AC 21 T 13(21vs incorp. touch) FF 18 | HP 40)/76l F +9 R +9 W +8 (+18 vs charm/compulsion), (+1 vs. spells/SLAs of outsiders with (evil) subtype) | Init +8 | Perc -1 Shield Scale:1/3
(763
posts)
|
Berith
AC 21 T 10(15 incorporeal touch) FF 20 | Current HP 15/19 | F +4 R +2 W +3 | Init +1 | Perc +14 Eidolon
(51
posts)
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Briar the Rose
(17
posts)
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Briar Vervain
Female Human AC 20 T 12 FF 14| HP 13/28| F +5 R +3 W +3 (+2 vs inhaled/ingested poison, roll twice take the worse)| Init +2| Perc +0 (darkvision 60ft)| Action Points 5/5
(296
posts)
|
Camellia Gray
Female Human(azlanti) AC 24 T 13 FF 21 CMD 17| Current HP 29/29| F +6 R +3 W +3 (+2 vs emotion and pain)| Init +1| Perc +3
(82
posts)
|
Claire Tilernos
Female Human Warder (Zweihander Sentinel)/1
(12
posts)
|
Dareia Aristedel Elpis
(103
posts)
|
Dembe of Lost Tears
AC 16 T 11 FF 15 | HP 14/14| F +6 (+8vspoison) R +3 W +6 (Immune Blue Whinnis)| Init +1| Perc +6 Half-orc (rainkin)
(8
posts)
|
Edelmira Karthis
(227
posts)
|
Edelmira of House Stavian
(24
posts)
|
Fortinbras Rousseau
M Human (Danoran) Investigator (empiricist)/2
(84
posts)
|
Genevieve and Hayseed
(1
post)
|
Gladiola
AC 19 T 12 FF 17 | Current HP 13/13| F +4 R +2 W +2 (+1 vs spells/slas from evil creatures)| Init +2| Perc +0 (-2 to avoid surprise) Human Fighter/1
(41
posts)
|
GM Glorious
The Kat Season At Sea Mahdi's Chattel Lady Darchana
(233
posts)
|
Hrothdane 438
(0
posts)
|
Hrothdane Pregen
(65
posts)
|
I'M RETA BIGBAD
I'M A GIRL YOU IDIOT HP 7/8| AC:15| T:13 | FF:13| CMB: +0 | CMD:12 | Fort:+3 | Ref:+2 | Will:+0 | Init:+2| Perc: +8| Speed: 30 ft.) I FIGHT THINGS
(148
posts)
|
Kat Brewer
Female AC 23 T 13 FF 22| Current HP 39/83| F +10 R +14(trap sense +3) W +11(see profile for conditional modifier)| Init +1| Perc +27 (+32 vs traps, trap spotter, smog sight) Sense Motive:+29+1d6 |Inspiration 10/10
(380
posts)
|
Kisaiya Shiraishi
F
(425
posts)
|
Klymene Adrastreia
F Human (varisian) Brawler(wild child)/1
(7
posts)
|
Koth'vaul
Glabrezu
(27
posts)
|
Kseniya Morgannan
AC 23 T 17(21vs incorp touch) FF 21| HP 65/65 l F +8 R +8 W +5 (see profile for modifiers) | Init +2| Perc +4 | Martial Versatility 3/4, Stunning Fist 4/4 Half-elf(snowborn/jadwiga)
(198
posts)
|
Kseniya, The Golden Girl
Woman AC 19 T 15(19 vs incorp touch) FF 17| HP 20/20 l F +4 R +4 W +2 (see profile for modifiers) | Init +2| Perc +0| Martial Versatility 3/3, Stunning Fist 1/1
(28
posts)
|
Kyrie Breakspear
F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |
(393
posts)
|
Madge Zolversson
F Halfling Investigator (empiricist)/1
(19
posts)
|
Margareta "Meg" Alekto
Female Human(varisian)
(272
posts)
|
Marya Ilyinichna Belova
Channel 5/5, Bolstering Touch 7/7, Seize the Initiative 7/7 AC 21 T 12 FF 20| Current HP 64/64| F +10 R +6 W +13 (+1 vs illusion+charm)| Init +0 | Perc +9
(541
posts)
|
Millicent Jones
AC 16 T 12(16 vs incorp) FF 14| HP 17/23| F +3 R +3 W +4 | Init +2| Perc +13(+14 for traps)
(172
posts)
|
The Night Swan
(497
posts)
|
Niksi Drugova
F Cavern Elf Bard (maestro)/9 Hero Points: 3
(605
posts)
|
Palladia Countbreaker
F Vanguard/1
(56
posts)
|
Psycho Mantis
AC 17 T 13 (17 vs incorp) FF 14 | HP 85/85 | F +13 R +10 W +15 (+1 vs fear/confusion) | Init +2| Perc +22 Human Psychic/10
(106
posts)
|
Riddleotep, King of Sphinxes
(2
posts)
|
Rowena Sabelia
AC 22 T 15(19 incorp touch) FF 17| HP 41/48 | F +4 R +10 W +3 (+7 vs charms/compulsions) | Init +6| Perc -2 Human (varisian)
(87
posts)
|
Sayna Elantho
AC 29 T 13 FF 28| HP 121/121(resist fire 5)| F +15 R +13 W +12 (see profile for rest)| Init +2 (+3in Cheliax)| Perc +4 (darkvision 60ft) | Challenge 4/4, Greater Tactician 3/3 Ifrit(sunsoul)
(212
posts)
|
Seelah, Knight of the Inheritor
AC 17 T 10 FF 17 | Current HP 13/13 | F +4 R +0 W +3 | Init +0| Perc +1
(43
posts)
|
Seraka
Female (Not raging) AC 20 T 11 FF 15 (uncanny dodge) l HP 22/22| F +7 R +3(bonus +1 vs trample) W +5 | Init +2 | Perc +4 Rage 8/8
(210
posts)
|
Serpent Shogun
AC 26 T 15 FF 23| HP 60/84| F +13 R +15 W +11 (see profile for conditional mods)| Init +5| Perc +7 (low-light vision) | Challenge 1/1, Tactician 1/1, Bardic Performance 21/22 Nagaji
(58
posts)
|
Sookie Clayten
AC 23 T 12 FF 21 | Current HP 63/63| F +12 R +8 W +8 (+4 sacred vs confuse/fascinate, wisdom damage/drain) Immune: Fear, Disease | Init +3| Perc +2
(57
posts)
|
Tewa She
F AC 22 T 13 FF 22| HP 71/71| F +9 R +7 W +11| Init +0 (roll 2x take better, always act in surprise round)| Perc +10 (clouded vision) | Martial Versatility 7/7 Remain
(136
posts)
|
Theadora Arnisant
F Bard (arcane duelist)/1
(0
posts)
|
Tove Ragnulf
F Skald (battle scion)/2
(33
posts)
|
Valais Durant
(3
posts)
|
Valena Dalloway Versade
(1,010
posts)
|
Victor, Goat of a Shepherd
AC 22 T 13 FF 19| Current HP 33/33 (DR 5/evil, Resist Acid Cold Electricity 10) | F +6 R +8 (evasion) W +4 (+4 more vs enchant)| SR 11| Init +3 | Perc +6 (scent, darkvision, low light vision)
(20
posts)
|
Victoria Fate
AC 19 T 11 FF 18 | Current HP 51/51 | F +3 R +2 W +2 (+8 vscharms/compulsions) | Init +1 (roll twice, take better) | Perc -2 Human
(362
posts)
|
Vladlena Petrovna Dasnadova
Female Human Investigator/1 AC 16 T 12 FF 14 | HP 11/11 | F +2 R +4 W +3 | Init +2 | Perc +4/+5 vs traps
(42
posts)
|
Yojimbo--Kiku's Phantom
AC 30 T 14(22 vs incorp touch) FF 26| HP 24/59 (DR 5/magic+slashing) | F +9 R +11 W +4 (+4 morale vs enchant) | Init +3| Perc +4 Phantom (zeal)
(71
posts)
|
Zwei the Drone
HP 5/10 | EAC 10; KAC 12 | Fort +0; Ref +4; Will +0 | Speed 40 ft, Climb 20 ft
(5
posts)
|
|