Dulcinea
Human Paladin/2
LG Medium humanoid (human)
Init +2
Senses: Perception +0
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Defense
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AC 20, touch 12, flat-footed 17 (+6 armor, +3 dex, +1 shield)
HP 22 (1d10+3)
Current HP: 22
Fort +7,
Ref +5,
Will +5
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Offense
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Speed 30 ft (20 ft. in armor)
Melee Masterwork Cold Iron Rapier +7 (1d6+1/18-20), Kukri +5 (1d4+1/18-20), Light Hammer +5 (1d4+1/x2), or Sap +5 (1d6+1 non-lethal/x2)
Ranged Shortbow +5 (1d6/x3) or Light Hammer +5 (1d4+1/x2)
Special Attacks Smite Evil 1/day (+2 hit, +2 damage)
Paladin Spell-like Abilities (CL 2nd; concentration +5):
At will--
Detect Evil
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Statistics
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Str 13,
Dex 16,
Con 14,
Int 10,
Wis 10,
Cha 15
Base Atk +1;
CMB +2;
CMD 15
Feats
Weapon Finesse, Weapon Focus (rapier)
Traits
Armor Expert, Unorthodox Strategy
Skills (armor check penalty -3)
Acrobatics +3 (+0 w/armor and buckler) +2 to move through threatened squares
Appraise +0
Bluff +2
Climb +1 (-2w/ armor and buckler)
Diplomacy +6
Disguise +3
Escape Artist +3 (+0 in armor)
Heal +4
Knowledge (nobility) +4
Knowledge (religion) +4
Perception +0
Perform +2
Ride +3 (+0 in armor)
Sense Motive +4
Spellcraft +4
Stealth +3 (+0 in armor)
Survival +0
Swim +1 (-2 in armor)
Languages Taldane
SQ: Aura of Good
Combat Gear
Rapier, Masterwork Cold Iron Rapier, Shortbow, Mwk Breastplate, Masterwork Buckler, 18 cold iron arrows, Kukri, Light Hammer, Sap, Acid Flask x2, 1021 gp
Other Gear
Backpack, Wooden Holy Symbol (Shelyn)