Konrad Fauner Posen
XP: 20
Prestige: 22
Fame: 32
Human (Taldan) Occultist (battle-host/7
LG Medium humanoid (human)
Init +2
Senses: Perception +9
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Defense
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AC 24, touch 13, flat-footed 21 (+10 armor, +1 Dex, +1 natural armor, +1 deflection, +1 dodge)
HP 66 (7d8+28)
Current HP: 66
Fort +10,
Ref +5,
Will +6
Conditional Save Modifiers: +2 trait bonus vs. charms, compulsions, and emotion effects; +1 untyped vs. fear and confusion (Carrion Hill boon); +4 morale vs. fear
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Offense
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Speed 30 ft
Melee +1 Adamantine Earthbreaker +12 (2d6+8/x3), Unarmed Stirke +10 (1d3+5/x2), or Mwk Cold Iron Dagger +11 (1d4+5/19-20)
Ranged Mwk Darkwood Composite Longbow (+4) (1d8+4/x3), Holy Water +6 (2d4/x2), Alkali Flask +6 (1d6/x2) or Alchemist's Fire +6 (1d6/x2)
Occultist (battle-host) Spell-like Abilities (CL 7th; concentration +11)
7rds/day--
Spiritual Warrior (works like spiritual ally)
Implement Schools
Abjuration (+1 deathless full-plate armor, 5 points)—
Resonant warding talisman (+2 resistence bonus to saves);
Focus mind barrier (14 damage) (base), Energy Shield (35 damage)
Transmutation (+1 deathless full-plate armor, 6 points)—
Resonant physical enhancement (+4 Str);
Focus legacy weapon (+2) (base), Sudden Speed, Size Alteration, Mind Over Gravity
Occultist Spells Known (CL 7th; concentration +11):
3rd (2/day)--
Haste, Dispel Magic
2nd (4/day)--
Resist Energy, Versatile Weapon
1st (5/day)—
Shield, Lead Blades
0 (at will)--
Resistance, Purify Food and Drink
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Statistics
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Str 21,
Dex 13,
Con 16,
Int 18,
Wis 8,
Cha 10
Base Atk +5;
CMB +10;
CMD 22
Feats
Dodge, Mobility, Improved Unarmed Strike, Charging Stag Style, Weapon Focus (earthbreaker), Power Attack
Traits
Principled
Pragmatic Activator
Skills (Armor Check Penalty: -5)
Acrobatics +1 (-4 in armor)
Appraise +8
Bluff -2
Climb +0
Diplomacy +10
Disguise +0
Escape Artist +1 (-4 in armor)
Heal -1
Intimidate +0
Knowledge (Arcana) +8
Knowledge (Dungeoneering) +5
Knowledge (Engineering) +8
Knowledge (Geography) +5
Knowledge (History) +8
Knowledge (Local) +8
Knowledge (Nature) +5
Knowledge (Nobility) +8
Knowledge (Planes) +14
Knowledge (Religion) +10
Linguistics +14
Perception +9
Perform +0
Ride +1 (-4 in armor)
Sense Motive +9
Sleight of Hand +0
Spellcraft +14
Use Magic Device +14
Languages Taldane, Celestial, Orc, Hallit, Skald, Osiriani, Kelesh, Thassilonian, Necril
Combat Gear
+1 Adamantine Earthbreaker, +1 Deathless Full-plate (panoply bond), Mwk Cold Iron Dagger, Mwk Darkwood Composite Longbow (+4), 20 Cold Iron Arrows, 20 Blunt Arrows, Spring-loaded wrist sheathes x2 (wand of Shield in left, wand of CLW in right), alchemist's fire x2, holy water x2, alkali flask x2, smoked goggles, ear plugs (see below for wand/potions/oils/scrolls lists), Spell Component Pouch x2, Antitoxin x1, Antiplague x1, Air Crystals x1
Other Gear
Handy Haversack, +2 int headband, +2 con belt, Dusty Rose Prism Ioun Stone (cracked), Talisman of Freedom (lesser), Talisman of Warrior's Courage (lesser), Knight-Inheritor's Ring, Cloak of the Crusader, Masterwork Backpack, Ring of the Sublime, 255 gp
Special Abilities: