Brambleson

Magabeus's page

****** Venture-Lieutenant, Online 1,105 posts (14,601 including aliases). 19 reviews. 3 lists. 1 wishlist. 24 Organized Play characters. 13 aliases.


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Thank you for raising this suggestion Gary.


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Fiend series | Shackles

I had some technical issues, but here are your chronicles!

These chronicles will be hosted online for approximately 6 months, after which I will take them down. Please store a copy for your own administration. I will keep an eye on this tread until the end of the year, after that I will hide it from my campaigns. Unfortunately I am not able to set it to inactive.

Thank you all for playing!

5/5 Venture-Lieutenant, Online aka Magabeus

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Most boons have been send out. The few not send might have been missed, or I don’t have an e-mail adress of the winner.

If you have won a boon and did not receive it yet please send me a mail at magabeus at orgplayonline dot com. Please include your pfsnumber and a link to the post in which boon rolls where made.

We are working on reporting the final games, I expect that we will finish that within the next 7 days.


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Venture Lieutenant Play by Post PBP GM kit

Please also note that playtest credit is handled the same as pregen credit.

This means that you can not give credit to a character that you also played (obviously in a different scenario) anytime during the period in which you were playing your playtest character.


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Welcome back, I love your blog!


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Fiend series | Shackles

The trick is that the nested spoiler is just {spoiler] and not {spoiler=]

{spoiler=This works]
{spoiler]Second level{/spoiler]{/spoiler]

This works:

Spoiler:
Second level

Obviously replace { with [

Second Seekers (Luwazi Elsbo)

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LG Vesk Envoy 2 | SP 14/14; HP 20/20 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +3 (+2 vs fear) | Init: +0 | Perc: +5; SM: +5+1d6

"The sad message to me is that Copaxi leadership did not want to give up the status quo. It is not about embracing or rejecting drift technology, it is about accepting that not all people are alike and that there will be differences. That is a good thing."

Baskoro smiles as he turns to his companions "Of course there is a time for discussion and a time to follow commands. It is any leader's responsibility to allow for reflection and look back on decisions made."

Turning back to Therseis he concludes "Rather than asking what we would do I think you need to decide for yourself what you will do with this knowledge"


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Michael and Cam: Is your play history recorded on pfstracker.net? If it is please give us your usernames, I am sure one of the amazing GMs at this lodge is willing to run something that you haven't played.

5/5 Venture-Lieutenant, Online aka Magabeus

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Guide to Organized Play page 8 wrote:
A GM has the right to deny replaying an adventure to players if she feels uncomfortable running an adventure for players who have foreknowledge of the story.

I ripped this sentence out of context, but if this would apply to all kinds of replay then I don't mind the option to have unlimited replays.


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Venture Lieutenant Play by Post PBP GM kit

GM, I am sorry that I have to interfere here.

It is not allowed to take credit for the game before it is finished. Once it is finished you have to wait until your character is not involved in a game before you can then apply the credit (which is applied after the game you just played in). See also this post by John Compton.


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Venture Lieutenant Play by Post PBP GM kit

Adding my voice to the congratulations: Well done Dennis!

5/5 Venture-Lieutenant, Online aka Magabeus

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Congratulations Dennis and the other new 5 stars!

Second Seekers (Luwazi Elsbo)

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LG Vesk Envoy 2 | SP 14/14; HP 20/20 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +3 (+2 vs fear) | Init: +0 | Perc: +5; SM: +5+1d6

Medicine (2 rank): 1d20 + 5 ⇒ (18) + 5 = 23

"Careful! Those flowers are likely unique to the atmospheric and meteorological conditions in this floating city. Let's take some pictures so we can show them to Therseis"

Sense Motive Therseis: 1d20 + 5 + 1d6 ⇒ (14) + 5 + (6) = 25

Baskoro does not react to Therseis' strange reaction but rather gets his datapad out and shows the copaxi the flowers "Are you perhaps familiar with these? We saw them growing at the site and I think they are likely extinct on the rest of your planet"

Second Seekers (Luwazi Elsbo)

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LG Vesk Envoy 2 | SP 14/14; HP 20/20 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +3 (+2 vs fear) | Init: +0 | Perc: +5; SM: +5+1d6

"Engage forward drive Trusty! Your optical unit might be out of range where you are!"

Grand Lodge

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hp 15/39 | Ac 18 T 14 FF 14 | Init +8 | Fort +8 Ref+8 Will +5 (+3 vs spells, spell-like and poison)| Perception +10 | Grit 1/3 | Reroll 1/1

Waraxe: 1d20 + 4 ⇒ (19) + 4 = 23

"I will give you some pointers on the use of waraxes later Graxzos" Kara shouts while she slashes at the tongue. The big smile on her face shows that she knows he is the better axe-dwarf.


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Venture Lieutenant Play by Post PBP GM kit

Hi Azra, it is great that you are willing to take up the GM hat!

Some generic points
- Before starting to GM PbP it is a good idea to play a couple of games in PbP. That way you get to experience what other GMs do and learn from them.
- Take some time to familiarize yourself with the tools that are out there in the PbP GM Kit At least read the Welcome New PBP GMs document.
- Start small, with one scenario.
- Choose a scenario in a tier that you feel comfortable with (for most that is tier 1-5 when they start GMing)
- Accept that everyone has their own bandwidth (the number of games you can run / play in at the same time) and it will take some time to get to know yours. Also know that your bandwidth is not a constant: most people's bandwidth tends to go down if they are occupied with real-life stuff.

As for your specific questions:
- How do I create campaigns?
Go to the Play by Post section on the forums and add a new thread. After creating the thread it will ask you if you want to create a campaign
- Where do I report?
@Redelia: didn't we make a guide for that? Or is that in draft?
Basically you go to "my account" -> "Account settings" (sign in) -> "Make Changes" in "Organized Play" -> Tab "GM / Event Coordinator" -> "Create your event". Things should be rather straightforward from there. Note that reporting during PbP conventions follows a different route.

Hope this helps, good luck and have fun!

Second Seekers (Luwazi Elsbo)

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LG Vesk Envoy 2 | SP 14/14; HP 20/20 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +3 (+2 vs fear) | Init: +0 | Perc: +5; SM: +5+1d6

"Faria, you hang in there!" Baskoro shouts while he points his laser pistol at the green undead copaxi "I said: 'Take that one out first!', not take your time doing it!"

Standard: Inspiring boost at Faria: regain 7 SP. Move: Get'em at Green

Second Seekers (Luwazi Elsbo)

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LG Vesk Envoy 2 | SP 14/14; HP 20/20 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +3 (+2 vs fear) | Init: +0 | Perc: +5; SM: +5+1d6

Sense Motive: 1d20 + 5 + 1d6 ⇒ (17) + 5 + (4) = 26

Baskoro follows the others and waits until he can speak to Therseis without the other copaxi overhearing

"Is something bothering you? You seem to be preoccupied. I saw you fiddling with a comm unit before and you seemed to be uneasy about the coins. Anything you 'forgot' to tell us?"

Intimidate, Veiled Threat: 1d20 + 8 + 1d6 ⇒ (12) + 8 + (4) = 24

Second Seekers (Luwazi Elsbo)

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LG Vesk Envoy 2 | SP 14/14; HP 20/20 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +3 (+2 vs fear) | Init: +0 | Perc: +5; SM: +5+1d6

They are probably communicating with a significant other on that comm unit. Or maybe looking at some inappropriate content...

Second Seekers (Luwazi Elsbo)

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LG Vesk Envoy 2 | SP 14/14; HP 20/20 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +3 (+2 vs fear) | Init: +0 | Perc: +5; SM: +5+1d6

Is it making fun of me? Although it seems to know things nobody remembers. You've got this Bask!"

Baskoro attempts to copy the copaxi in their movements.

Second Seekers (Luwazi Elsbo)

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LG Vesk Envoy 2 | SP 14/14; HP 20/20 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +3 (+2 vs fear) | Init: +0 | Perc: +5; SM: +5+1d6

My apologies if Baskoro is too much a pain, I can of course tone things down if anybody wants me to. Just tell me (or the GM) either here or privately. It is a game and I want everybody to have fun.

Second Seekers (Luwazi Elsbo)

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LG Vesk Envoy 2 | SP 14/14; HP 20/20 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +3 (+2 vs fear) | Init: +0 | Perc: +5; SM: +5+1d6

Baskoro glares at the towering steward who makes androids so big that they can look down on you? It is ridiculous!.

Adressing Venture Captain Arvin and ignoring the steward he asks "I assume the society is compensated for the time of and risk to their agents for this. Do we report back to you or to the Major?"

Second Seekers (Luwazi Elsbo)

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LG Vesk Envoy 2 | SP 14/14; HP 20/20 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +3 (+2 vs fear) | Init: +0 | Perc: +5; SM: +5+1d6

A not so big Vesk enters. He carries himself with an air as if he was 8' tall, instead of a mere 5'6". "Wel met companions, I am Baskoro. Opera singer extraordinaire and rising star within the Society. Perhaps you have heard about me."

He does not acknowledge that he is late at all.

5/5 Venture-Lieutenant, Online aka Magabeus

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Congrats to my fellow new 5-stars GMs!


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For Play by Post games this is a serious issue, can you please fix this?


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Fiend series | Shackles

I will make some changes to this part of the scenario because you are all hellknights. I will try to stay close to the intent of the scenario, but if you ever read it / GM it or replay it you might note these changes.

In my opinion these changes are necessary because you are hellknights instead of pretending to be hellknights. I could have skipped this part, but I think it is better to adjust and use the background of what is written in the scenario.


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Will this be reprinted now that it appears in a recent Starfinder scenario?

Grand Lodge

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hp 15/39 | Ac 18 T 14 FF 14 | Init +8 | Fort +8 Ref+8 Will +5 (+3 vs spells, spell-like and poison)| Perception +10 | Grit 1/3 | Reroll 1/1

A sturdy female dwarf is the next one to arrive. She takes in the company as she sets down her pack. She carefully places her heavy crossbow on top of the pack and then straightens. Walking towards the two woman she extends her hand "Well met, name is Kara. Would you mind if I ask you something?"

Without waiting for an answer she continues "I am rather good with the crossbow, but I am actually on the lookout for my uncle. His name is Harsk and he is also a Pathfinder. He promised to teach me some tricks once I was old enough to lift a crossbow by myself, but he has not returned to the Five kings mountains. I decided to go find him, but haven't had any luck so far."


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Venture Lieutenant Play by Post PBP GM kit

Good idea Redelia!

Another thing: we have had these terrible outages the last couple of weeks and it might be that your GM has not returned yet. If this is the case please allow for a bit more time than usual.

If your GM has not posted something this Friday please contact let us know so we can find a replacement GM for you.

If you might be in one of the specials with a missing GM: please let us know ASAP, the specials are on a strict schedule.


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Venture Lieutenant Play by Post PBP GM kit

I just send this to all Gameday VII GMs:

Hi there!
You must be getting tired of getting mails from Hmm, which is why I am mailing you.
The Paizo forums are up, and we are all hoping it will stay that way. We see players returning to their games and hope everyone is resuming their games. In this mail I will answer some questions we have been getting about games that are not part of the specials.

Can I move my table (not a special) that is in progress to another official lodge?
We understand it if you and your players are fed up with the situation at Paizo. So if all your players agree, feel free to move to another official lodge (i.e. Mythweavers, RPGgeek, RollforCombat) . Please forward your original sign up mail (you know, the one that said "PbP Gameday VII - GM Session Submitted | Session ID: ....") to me and let me know where you are going. If you can not find that mail, please inform me anyway on this mail-address. We ask you to stay on the Paizo forums if there is even one player who does not want to move. Please be respectful of their opinion.

Can I move my table (not a special) that has not started to another official lodge?
Yes you can. Please contact all your players and tell them (and me, same as above), where you are moving. If a player does not want to play in a relocated game they can off course choose not to do so.

Can I move my table of a special to another lodge?
We request that for right now, special tables stay where they are. If there continue to be more outages, we will look at this again.

Will slot 2 be postponed for non-special games?
No, we will not do a central postponement of the slot 2 games. But you are free to postpone the start of your games a bit. Keep in mind that we plan to end Gameday at 30 November. If you want to postpone a couple of days inform your players and you are fine. Please be considerate of any of your players whose characters are in a slot 1 game that ends a bit late due to the site outages.

I was scheduled to play in slot 2 and I am not sure if my character will be free at the time, what should I do?
I will start by saying that is best practice not to sign up for a future game with a specific character if you are not 100% certain your character will be available. But that does not solve your problem. Maybe you can switch characters or play with a pregen. It could also be that the GM is willing to wait a couple of days to start. And finally it might mean you have to withdraw from that specific table.

Gerard, I have another question that you did not answer, what about....
I am sorry I did not answer that question, please let me know what the question is and we will get back to you.

Happy gaming!


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Venture Lieutenant Play by Post PBP GM kit

In my opinion the discord worked great, we just need to include the discord address in more places so people can find it.


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Venture Lieutenant Play by Post PBP GM kit

Good to be back! Thank you all for the fun we had on Discord, it was nice to get to know you a bit better out of game!

Grand Lodge

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Active Spells:
Heightened Awareness
HP 36/36 | Ac 19 +2 shield | T 12 | FF 17 (+2 vs Rays) | I+7 | F+7 R+5 W+9 | Diplomacy+7 Intimidate+9 Perception+11+2 SenseMotive+13 | Spells 0/4+3/3 | Bane 2/5 | Deflection Aura 1/1 | Determination 2/2 | Discern Lies 5/5 | Judgement 0/2 | Reroll 0/1

”Amukk, could you keep a bit more distance? That loaded crossbow just behind my back is making me rather nervous”


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Bakunin wrote:
Vic Wertz wrote:
I was told that they only offered unpainted minis that had already been completely fulfilled to Kickstarter backers.
If Ninja Division told you that, then they lied to you. I backed at the $400+ all in level and I have received nothing from them yet. Not even an estimate for when I might get a shipping notification.

Exactly the same here. I am rather shocked that they made that statement.


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Venture Lieutenant Play by Post PBP GM kit

Hi Sethran,

Good to have you back. It takes courage to post something like you just did and I applaud you for doing that. We all have rough patches in our live and I hope you are able to find a game soon. If you did not find a game at the end of August shoot me a PM, I currently plan on running a SFS scenario in September and would be glad to have you at my table.

5/5 Venture-Lieutenant, Online aka Magabeus

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An account as in player number or character number? From your opening post I get the understanding that you mean character number.

The best option is to contact your local venture officer. He or she should be able to work with you to see if he/she is able to help you. You can find your local venture officer on this list.

If you played those games online then send me a PM and I will work with you to see if we can take care of your issue. I would want to get a better understanding of what happened than I currently have, but we could deal with that through mail or PM.


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Quonx, Skittermander Mechanic 2 | | SP 8/12 HP 14/14 | RP 3/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5

Whoops, I see we have jumbled the skittermanders a bit: I am blue where I thought I was red. I have moved Dakayo (purple) back from the frontline and moved me in there

"Hands off!" Quonx yells at the robot as it tries to grab him. The skittermander moves back and fires a wild shot at orange.

Laser: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 1d8 ⇒ 1


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Fiend series | Shackles

Drokk runs after the running guard and with a few huge strides is running next to him "Gotcha!" he smiles and the guard faints...

Grand Lodge

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hp 52/52, Freedom of movement | Ac 29 (Mage armor[+4] and Barkskin[+3]) T21 FF 22| Init +8 Fort +9 Ref+13 Will +10 (+2 vs fear & +2 vs enchantment & evasion) | Perception +14 Sense Motive +6 | Ki 2/5 | Reroll 1/1

What? Their god grants them immortality while wanting to consume all life in the world? That religion stuff is weird!"

Garret is glad Zora has taken over

Grand Lodge

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hp 52/52, Freedom of movement | Ac 29 (Mage armor[+4] and Barkskin[+3]) T21 FF 22| Init +8 Fort +9 Ref+13 Will +10 (+2 vs fear & +2 vs enchantment & evasion) | Perception +14 Sense Motive +6 | Ki 2/5 | Reroll 1/1

My apologies for my absence, I was sick. I am starting to feel better though.


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Fiend series | Shackles

Pfff, I can't remember being sick for this long. Glad I am back!


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Fiend series | Shackles

My apologies guys, I am up and walking again. Thanks for your patience!


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Fiend series | Shackles

Thanks to a campaign coin she is merely at -11 hp with 12 con.... all hail Desna!


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Venture Lieutenant Play by Post PBP GM kit

Note that a captain can not boost a pilot's initiative check, it is not an action.


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Fiend series | Shackles

I will be away from the interwebs again this weekend, back on Sunday.


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CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10

"And I am Dribble! Do you want to come with us?" Dribble moves forward extending six hands

The universe isn't mad! There are still people that just want to be friends!

5/5 Venture-Lieutenant, Online aka Magabeus

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Congratulations to the recipients of the campaign coin and to all the 5 stars, especially my amazing VC Hilary Moon Murphy!


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Venture Lieutenant Play by Post PBP GM kit

Note that it can take a while before your request is handled, so have a bit of patience before you send out follow-up mails. I would give it a month before you send a reminder.

Sovereign Court

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hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Sense Motive: 1d20 + 6 ⇒ (15) + 6 = 21
Bluff: 1d20 + 10 ⇒ (16) + 10 = 26

"I see Miss Steeltoe, thank you very much. You would have made a great doctor. Usually I don't care how long something has been dead, but I will certainly remember the great help you've been."


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Fiend series | Shackles
Scenario, page 21 wrote:
If Part 3 is not the final part of the adventure, instead begin this part with the Deepening Shadows condition in play. Once the PCs have reported enough successes to meet the Uncertain Opportunity and later the Bolstering Light thresholds, announce that those respective conditions have replaced Deepening Shadows.

I recommend to also announce Uncertain Opportunity when that achievement is reached as it will give the players feedback that they are achieving something.

If there are any tables that have already started encounter J: Voice of the Shadow they can keep it as it is. For other tables it is easy to implement the Deepening Shadows conditions. I would not announce the condition with an overseer post.

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