GMG |
Welcome to this Series of the Fiend! This game will be played following the Standard PFS rules and will include the following scenarios:
#22 Fingerprints of the Fiend
#2-10 Fury of the Fiend
#5-17 Fate of the Fiend
I first want to get my 'house rules' out of the way so we have a common understanding. I assume you will have read this.
Please give me the following information:
1. Player/Forum Name
2. Character's Name
3. Class and level
4. PFS# (and dash)
5. Faction
6. Day job Roll (if any)
Please take notice of the following:
We will start once everybody has signed in and is available.
'Hellion' Svetlana Irriseni |
1. Player/Forum Name - Shifty
2. Character's Name - Svetlana "Hellion"
3. Class and level - Fighter 5/Hellknight 6 (will be!)
4. PFS# (and dash) - 41662-4
5. Faction - Dark Archives
6. Day job Roll (if any) (Intimidate - Caravan) 1d20 + 18 ⇒ (14) + 18 = 32
Currently engaged in a scenario: A fair way through
Doctor Drokk |
1. Player/Forum Name - supervillan
2. Character's Name - Doctor Drokk
3. Class and level - Fighter1/Alchemist8
4. PFS# (and dash) - 75577-3
5. Faction - Dark Archive
6. Day job Roll (if any) - craft (alchemy): day job, take 10, crafter's fortune, lab: 10 + 24 + 5 + 2 = 41
Available now, aside from a little updating of the pbp sheet and a little shopping :)
GMG |
Welcome! It will be silent from my end until May 7th because I will be mostly offline until then.
Gratus Leogil |
1. nightdeath
2. Gratus Leogil
3. Male Half Orc Fighter (Unbreakable) 1/ Cleric () 5/ Hellknight Signifier 4
4. PFS # 76925-12
5. Dark Archive
6. Day job Roll (if any) 0
Will be updated before game starts.
Burning a GM Star.
Has a lot of funky items on him. Quite a few once per day spell effects as well.
Is not much of a healer and mmore combat buff type.
Karzug |
She really is almost ready. They're all done but reporting and RP wrap-up. Good to see you again, Hellion. I'll update this character tonight, I still have to rebuild him. I will have to use a replay for Fury, but that's also not an issue.
Magabeus |
Cool! I am in the last stages of one of my games. Will finish that first. We also need to recruit a fourth hellknight or signifier.
Doctor Drokk |
Don't we have four? Drokk, Hellion, Karzug, and Gratus. (Drokk isn't a member of either of the prestige classes, but has the Hellknight prestige award.)
Gratus Leogil |
*Sweats*
His masked appareance remains stoic.
GMG |
You are right! I scanned this discussion thread for player info and only saw info for Droll, Hellion and Gratus. I forgot about Gratus, who has to get his info in order... Then we will kick off with the four of you (once I have finished my Tide of Morning game). I am also fine with 5 players. Six will be too much for the first two scenarios as season 0 and 2 is no fun with 6 players in my opinion.
GMG |
You are right! I scanned this discussion thread for player info and only saw info for Droll, Hellion and Gratus. I forgot about Gratus, who has to get his info in order... Then we will kick off with the four of you (once I have finished my Tide of Morning game). I am also fine with 5 players. Six will be too much for the first two scenarios as season 0 and 2 is no fun with 6 players in my opinion.
My apologies, that second Gratus should have been Karzug!
Karzug, can you also post your info? Thanks!
Gratus Leogil |
Any preference for spell preparation?
Doctor Drokk |
Hi Gratus! I GM'd your last pbp outing to the Forbidden Furnace :)
So it looks like we have a lvl 9 cleric (equivalent), a lvl 8 cleric (equivalent) with diminished casting, and Drokk's 8 levels of alchemist.
Here's my short-list of stuff to be prepared for and potential counters from our spells and extracts/infusions:
magical darkness - Daylight spell, oil of Daylight, heightened Continual Flame
energy drain - Death Ward and Restoration spells (remember the diamond dust component of Restoration)
attribute damage and drain - Lesser Restoration and Restoration
poison - Life Bubble (a great all-round spell) and Communal Delay Poison; I prefer these solutions over the Neutralise Poison spell
disease - Remove Sickness spell, a wand is cheap; and Remove Disease of course
curses - Break Enchantment and Remove Curse spells; Break Enchantment is efficient.
flight - everyone needs a way to fly, Air Walk spells might be a good solution for our party. Drokk has wings when mutated.
damage reduction - I haven't checked to see if everyone has appropriate weapons, but Align Weapon and its Communal version are good to have, and generally effective as scrolls; Heart of the Metal (adamantine) is good against constructs, and again works well as a scroll; oil of Bless Weapon is a staple.
Energy damage - Resist Energy, Protection from Energy, and their Communal variants
Incorporeals - I have a special hatred of incorporeal creatures. My favourite solution is expensive: Incense of Corporeality at 1400gp per use. But it is extremely effective. Other solutions available to us - Ghost Salt (best on arrows), Anti-incorporeal Shell (temporary respite), and Ghostbane Dirge (questionable whether it has a 50% miss chance to even land, ask for GM's ruling)
Possession/mind-control - Magic Circle vs Evil/Chaos is a big help.
Confusion - Calm Emotions or Unbreakable Heart spells.
As for more pro-active spell choices, I know you're aware of Blessing of Fervour and Beacon of Luck. Freedom of Movement is good to have as well.
Actually that was quite a long list!
Take a look at Drokk's formula book. Although he primarily uses his extracts for self-buffing, he does have the Infusion discovery. Science for everyone!
Karzug |
1. Player/Forum Name: ScorchedOne
2. Character's Name: Karzug
3. Class and level: Cleric (Crusader) 5, Signifier 4
4. PFS# (and dash): 41759-2
5. Faction : Grand Lodge
6. Day job Roll (if any) : Profession Woodcutter 1d20 + 7 ⇒ (4) + 7 = 11
Karzug |
Yeah my diminished cleric-ness is basically a crappy warpriest from before warpriests were a thing. Also including cheese from Fate's Favored.
Gratus Leogil |
I too am a dimnished cleric caster so We're pretty much in the same boat. I'll prep spells for mostly buffs and utility then
Doctor Drokk |
Regarding marching order, Drokk's comfortable anywhere really. He can get reach with extracts (enlarge and/or long arm) so fighting from second rank is possible. Plus, he can fly over people's heads when mutated.
Armour Class isn't great before buffs, but goes fairly high with Shield, Mutagen and Barkskin, so when buffed he can tank.
I've put him on rank 2, but feel free to switch him around.
GMG |
My apologies if I have not answered all your questions. This is a season 0 scenario and therefore does not contain the answers to likely questions as newer scenarios do.
Feel free to make any purchases in Absalom.
Also note that my Tide of Morning game is not over yet (that final enemy is a pain for my players), so you will be on lower priority compared to my other games.
Gratus Leogil |
I'm good at the back since I suspect Ill be more of a support this time around.
Feels rather refreshing actually.
I'm fine with being lower priority. Lol
Tide of morning. THat's pretty rough.
Doctor Drokk |
I played Tide of Morning on pbp (with a different character).
GMG |
GM, you're not saying I need to make a Hover check in the surprise round are you? Because that would change my action - and would put me at a disadvantage compared to a character who did get surprised.
To answer your question: yes, that is exactly what I was saying. However I assume you meant: "GM, I don't agree that I have to take a hover check in the surprise round because that would put me at a disadvantage compared to someone who is surprised.". In my opinion the fly rules are clear on this part (don't get me started on three dimensional combat and range). At the end of the round you need to check for complex maneuvers. If you made one you need to roll a fly check. Hovering is a complex maneuver, therefore you need to check. Note that flying forward 5 feet would be a 5ft 'step' and lower the DC to 10 for moving less than half speed.
As for being put at a disadvantage: I don't agree with that. You have a choice what to do, however limited that choice might be. Even if you would be at a disadvantage; if those are the rules, those are the rules. In my opinion there is no grey area here, although I agree that the combination with a surprise round is a bit weird. Of course you can change your action, Docter Drokk would know how easy or difficult it is for him to hover.
I also noted that one can not be flatfooted while flying, I will recalculate the damage Svetlana took.
Gratus Leogil |
Can't be flatfooted while flying?
Cause they no foot on the ground? Jk.
I learnt something new there.
Doctor Drokk |
I agree that the combination with a surprise round is a bit weird.
That's what threw me, and is why I didn't account for a hover. When Drokk flies I'll normally attempt at least a 5' step to get the DC down to 10 but I've never had a flying surprise round before, as far as I can recall.
I'll post accordingly in gameplay. Thanks.
Doctor Drokk |
If we can manage to retreat from the erinyes, I can think of some creative ways around them. We may have to come back the next day, but I believe I have infusions that will do the trick.
Doctor Drokk |
I mean or I could just kill them with killing.
If they're kind enough to stay in melee reach long enough ;-)
GMG |
Sorry folks, I have some real life things to take care of. Hope to be back into business on Thursday.
Gratus Leogil |
No problem.
Real life trumps all.
Shifty |
I got notice I will be flying out for a residential course 06-22 July.
I will still be able to post in the evenings, but there may be the odd missing spot from time to time. As time permits I might still be able to post during the day form my phone subject to having reception (we will be spending days in some odd locations).
Doctor Drokk |
Nothing's happened for a week. Everything OK at your end GM?
(I know you said in your opening post that if you don't post you haven't forgotten about us, but a week with no posts is long enough to have me concerned.)
Gratus Leogil |
Wishing him a swift recovery.......
GMG |
I will be offline this weekend because I am enjoying a city trip with my wife. I will be back on Monday.
Doctor Drokk |
So who's going to steer the mine cart? Looks like only Hellion has a positive Ride bonus. Maybe Nigel can help? Drokk can chuck bombs at the enemy cart.
Gratus Leogil |
And Gratus will hang on for dear life!!!!!!!
GMG |
My online presence will be less than usual for the next two weeks due to a family vacation. I will try to keep you guys moving, but we will probably slow down a bit.