☠ Season of Ghosts w/ DM rainzax ☠
Game Master
rainzax
Year, Season: 7108, Fall, Week 10
Current Weather: Crisp Autumn Breeze
Wandering Monster @ Town (graveyard) 20% / Hinterlands 20%
Cerulean Teahouse @ +1i to Raise Hope, +1c to Tea Lore to Raise Hope
Eternal Lantern @ Abadar, Pharasma, Shizuru for +1 party item bonus to Medicine, Society, and Religion
PC Macros ➤ Season of Ghosts
Maps / Slides ➤ Let the Leaves Fall
Loot / Downtime / Wealth ➤ Lan's Accounting Sheet
Useful Info for Character Building ➤ Info
NPC Relationships ➤ LINK
Influence w/ Granny Hu vs Old Matsuki ➤ 2pts vs 12pts
Reputation w/ Northridge vs Southbank ➤ 7pts vs 10pts
Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 6 | ◆◇↺ | HP 62/62 | AC 23 (24) | P+8 (NV, NH), F+12, R+12, W+10 | 25' | Explore: Scout | Spells: 1st 4/4, 2nd 2/4, 3rd 3/4 | Hero: 4/7 | Tsukiyo boon [ ] | Active Conditions: fatigued
Quick question. After the fight with the combusted, there were 6 lanterns that we had a choice to light.
https://paizo.com/campaigns/v5748p75ivn2u/gameplay&page=61#3022
We never got the results of lighting those lanterns, did it just make a nice smell (or are we yet to find out), or was there a mechanical effect?
Just wanted to clarify as I just finished updating my macros, and wondered if those lanterns boosted any skills the way the Eternal Lantern did.
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Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□□☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
Good for asking, for each Shrine has a detail that I have overlooked, but am reminded now.
Each grants a +1 item bonus to saving throws (3 each for Fort, Reflex, Will) that lasts for the duration of the Pilgrim’s Path. We will begin that now.
Please adjust your Macros and Aliases with a blanket +1 item bonus to all Saving Throws!
female Halfling (Gutsy) Druid/Blessed One 6 | HP 66/66 | AC 22/24| F +12+1 R +13+1 W +14+1 w/Gutsy | Perc +14 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Staff 3/3 | Hero 2 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3| Active Conditions: none
I've updated my Macros. My initiative modifier didn't get auto-filled, though.
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NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
I need a few days to level up. Work has been getting a bit busier now that football season is kind of starting. Plus, I have a new girlfriend that I'm head over heels with and we've been spending a lot of time together. ;)
Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□□☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles
Take your time.
Once we got everyone leveled and ready, I’ll begin our final push.
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NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
DM rainzax wrote: Take your time.
Once we got everyone leveled and ready, I’ll begin our final push.
I'm off from work tomorrow and don't have any plans for the entire day except to level up Kazuki.
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
All leveled up! I gained 180 gp at 6th and spent 160 on a +1 armor rune.
Macros updated.
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