Miteke's Legacy of Fire

Game Master miteke

General References
Player's Guide - Character Images - House Rules - Knowledge Skill Success Topics - GM Reference - PC bonus traits and feats

World and Local Maps
Geographical Maps - The Pale Mountain Region

Current Maps
Warehouse - The Jackal's Lair


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(AC 25/16/20; HP 86/86; Fort +6, Ref +10, Will +7; Init +7, Perception +0, CMD 12) Samsaran Oracle (Dual-Cursed) 9

As a former VL, I can certainly say that it would be frowned upon by Paizo.

That said, I can 'gift' you the .pdf for the next book (via the Paizo website!), if you like?


Skills:
Acrobatics +15 (16), Disable Device 21 (22), Heal +9, Perception +20, Stealth +18 (19), Survival +2, Use Magic Device +10
Hobgoblin Kineticist 9 | Init +4 (5), Senses Perception (Darkvision) +20 | AC 29, 16 Touch, 25 Flat Footed| Fort +14 (15), Ref +14 (15), Will +8 | HP 106/106 (97/124) ( Non-lethal) | Burn 4 |Active Conditions: None

I would also be willing to gift you a book via Paizo if that is something we can do.


(AC 25/16/20; HP 86/86; Fort +6, Ref +10, Will +7; Init +7, Perception +0, CMD 12) Samsaran Oracle (Dual-Cursed) 9

Definitely.

You can send .pdfs as gifts; it is one of the options during checkout.


That would work for me. I'll need to get through Outpost first. But then we can move on to book 4 when it is legal.


Skills:
Acrobatics +15 (16), Disable Device 21 (22), Heal +9, Perception +20, Stealth +18 (19), Survival +2, Use Magic Device +10
Hobgoblin Kineticist 9 | Init +4 (5), Senses Perception (Darkvision) +20 | AC 29, 16 Touch, 25 Flat Footed| Fort +14 (15), Ref +14 (15), Will +8 | HP 106/106 (97/124) ( Non-lethal) | Burn 4 |Active Conditions: None

Seif, would you like to get this one and I can plan on getting book 5?


(AC 25/16/20; HP 86/86; Fort +6, Ref +10, Will +7; Init +7, Perception +0, CMD 12) Samsaran Oracle (Dual-Cursed) 9

Sure!


(AC 25/16/20; HP 86/86; Fort +6, Ref +10, Will +7; Init +7, Perception +0, CMD 12) Samsaran Oracle (Dual-Cursed) 9

Alright, I *think* the order should have gone through for you, Miteke (at the very least, my account was charged). Let me know if there are any problems.


Got it! Ping me again when Outpost is over.


Male Gnoll Bloodrager 9 | HP 110/110 Rage:128 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+11/R+8/W+7/9(rage) | CMB + 12/CMD 24 | init + 5 | Perc + 12 | intim. + 20 | Surv. + 12 | Rage: 23/23 HP+18 /AC-2/Will+2/fast healing 3 | Spells: 1st lvl: 3/3, 2nd lvl: 2/2, | Wand 5/5

Now I'm have to go see what 'outpost' is....

Miteke will you leave the game up so we don't forget? I'll try not to 'ping' everyday, just in case 'Outpost' is done...


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Of course. We will continue from where we left off and use this campaign going forward. Speaking of which, level up everyone.

Outpost is a Pathfinder Society (PFS ) convention. One of the things I like about PFS is that it makes it pretty easy to find a game to play in, though 1e games are getting more scarce while the 2e more popular.

Here is the Outpost VII Announcement thread. The games are supposed to be done by May 13.


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(AC 25/16/20; HP 86/86; Fort +6, Ref +10, Will +7; Init +7, Perception +0, CMD 12) Samsaran Oracle (Dual-Cursed) 9

In the interim, I guess we should focus on levelling up to 9 ;-)


Yep, certainly no rush to get it done this time.


Skills:
Acrobatics +15 (16), Disable Device 21 (22), Heal +9, Perception +20, Stealth +18 (19), Survival +2, Use Magic Device +10
Hobgoblin Kineticist 9 | Init +4 (5), Senses Perception (Darkvision) +20 | AC 29, 16 Touch, 25 Flat Footed| Fort +14 (15), Ref +14 (15), Will +8 | HP 106/106 (97/124) ( Non-lethal) | Burn 4 |Active Conditions: None

Malgrim Level 9

HP: 1d8 ⇒ 3 So 5.

+1 Will

+1 Acrobatics
+1 Disable Device
+1 Perception
+2 Stealth

Feat: Deadly Aim

Increase Elemental Overflow to +3

Gain Infusion: Kinetic Whip

Gain Metakinesis Maximize

Consumable
Item Amount Weight Cost
Rations* 5/5 5 2.5 gp
Wand of Infernal Healing 1/1 - 750 gp

Other Gear
+3 Mithril Chainmail (Found) 1/1 12.5 500 gp
Ring of Maniacal Devices 1/1 - 5000 gp
Cloak of Resistance +3 1/1 - 9000 gp
Handy Haversack 1/1 5 2000 GP
Belt of Physical Might (Constitution/Dexterity) 1/1 1 10000GP
Ring of Protection +2 1/1 - 8000gp
Eyes of the Eagle 1/1 - 2500 GP
Amulet of Natural Armor +1 1/1 2000 GP
Quick Runner's Shirt 1/1 1000 GP [extra move action but ends turn after]
Spiked Gauntlet 1/1 1 5 gp
Traveler's Outfit 1/1 5 Free
50 ft rope* 1/1 5 10 gp
Grappling Hook* 1/1 4 1 gp
Crowbar* 1/1 5 2 gp
Waterskin* 1/1 4 1 gp
Bedroll* 1/1 5 0.1 gp
*=In Haversack
Gold: 628 Silver: 4 Copper: 0
Total Weight: 42 lbs 43 lbs or less light / 44-86 medium / 87-130 heavy


(AC 25/16/20; HP 86/86; Fort +6, Ref +10, Will +7; Init +7, Perception +0, CMD 12) Samsaran Oracle (Dual-Cursed) 9

Seif-al-Din 7 to 9:

HP: 2d8 ⇒ (1, 4) = 5, So 5 + 5 = 10.

+1 Fort
+1 Reflex
+1 Will

+1 BAB

+1 Charisma

+2 Diplomacy
+2 Knowledge(Arcana)
+2 Knowledge(History)
+2 Knowledge(Planes)
+2 Knowledge(Religion)
+2 Spellcraft
+2 Use Magic Device

Feat: Persistent Spell

Mystery Spell: Moonstruck

Extra Spells: (Detect Poison) (Bone Fists) (Greater Longstrider) (Air Walk, Restoration)

FC Bonus Spells: (Invisibility Purge, Magic Vestment)

New Spell Slots: +2 3rd level spell slots; +4 4th level spell slots

Extra Gear:
Upgrade Headband to +4 (-6000 *Crafted)
Upgrade Belt to +4 (-6000 *Crafted)
Rod of Extend, Lesser (-3000x2 = -6000)
Rod of Reach, Lesser (-3000)
Wand of Infernal Healing x2 (-750 x2 = -1500)

Shadow 7 to 9:

+2HD (2d8 ⇒ (2, 2) = 4, so 5 + 5 = 10.)

+1 Fort
+1 Reflex

+2 BAB

+2 Perception

Feat: Dragon Style

+2 Natural Armor

+1 Str
+1 Dex

+1 Int

Bonus Trick: Magic Item Activation

Moving forward, whilst *not* asleep, Shadow will have the following spells cast on him:
(Extended) Greater Magic Fang x5
(Extended) Greater Longstrider
(Extended) Magic Vestment
(Reach) Shield Companion (cast twice to make it cover the entire waking day)


Male Gnoll Bloodrager 9 | HP 110/110 Rage:128 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+11/R+8/W+7/9(rage) | CMB + 12/CMD 24 | init + 5 | Perc + 12 | intim. + 20 | Surv. + 12 | Rage: 23/23 HP+18 /AC-2/Will+2/fast healing 3 | Spells: 1st lvl: 3/3, 2nd lvl: 2/2, | Wand 5/5

Gosh, I'll get Gnasher caught up in a jiffy....


@Malgrim
What is the cost of the mithril chainmail? I calculate 4000 (mithril) + 9000 (+3 enhancement) + 150 (chainmail) / 2 so 6575.

Belt of Physical Might can be up-enchanted from a Belt of Mighty Constitution or Belt of Giant Strength, so you might want to scan the archives to see if you can save a little on that.

I'd be surprised if there was not a ring of protection +1 you found too, which would save you a bit.

Scan your list of items and go bargain hunting.

@Seif
What is this 'Bonus Trick: Magic Item Activation'? Is this something official or were you being creative? What were you going to use it for?


Male Gnoll Bloodrager 9 | HP 110/110 Rage:128 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+11/R+8/W+7/9(rage) | CMB + 12/CMD 24 | init + 5 | Perc + 12 | intim. + 20 | Surv. + 12 | Rage: 23/23 HP+18 /AC-2/Will+2/fast healing 3 | Spells: 1st lvl: 3/3, 2nd lvl: 2/2, | Wand 5/5

I don't know if it will help, but a lot of Gnasher's stuff are listed as 'found.' They would all be available and he's got a spoiler at the bottom called 'potential magical items' that are also available at half price.


(AC 25/16/20; HP 86/86; Fort +6, Ref +10, Will +7; Init +7, Perception +0, CMD 12) Samsaran Oracle (Dual-Cursed) 9

Well, there was a Pathfinder Society rule that animal companions with an Int of at least 3 could 'activate' magic items like Ioun Stones; I just wanted to make it 'official' by turning it into a Trick.

Don't worry - I wasn't trying to get Shadow to do something ludicrous like use a wand ;-)


Seif-al-Din ibn-Subhi wrote:
...I just wanted to make it 'official' by turning it into a Trick...

I'm on board with that. I like it when players get inventive like that.

I agree that activations she could do would have to be something that does not take words (unless she has that ability from a ring of eloquence or gold nodule ioun stone), or digits, etc.


Male Gnoll Bloodrager 9 | HP 110/110 Rage:128 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+11/R+8/W+7/9(rage) | CMB + 12/CMD 24 | init + 5 | Perc + 12 | intim. + 20 | Surv. + 12 | Rage: 23/23 HP+18 /AC-2/Will+2/fast healing 3 | Spells: 1st lvl: 3/3, 2nd lvl: 2/2, | Wand 5/5
miteke wrote:
... I like it when players get inventive like that.

Hey, Gnasher's inventive, he swings his Bardiche both directions; to the left and to the right....


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And if the ceiling is high enough, straight down. Quite inventive.


Male Gnoll Bloodrager 9 | HP 110/110 Rage:128 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+11/R+8/W+7/9(rage) | CMB + 12/CMD 24 | init + 5 | Perc + 12 | intim. + 20 | Surv. + 12 | Rage: 23/23 HP+18 /AC-2/Will+2/fast healing 3 | Spells: 1st lvl: 3/3, 2nd lvl: 2/2, | Wand 5/5

Nothing like a good chuckle in the morning while you're drinking your first cup of coffee.

I never know if I should treat 'Easter' like a holiday here on the boards. Either way I Hope everyone has a good weekend and gets to spend it with someone they love.


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Got my family here. Had my adult children hunt for Easter baskets, but I am tuckered and ready for some alone time now. Then again, having the two of them that are still here play Zomba together downstairs makes me smile, AND gives me some alone time.


Skills:
Acrobatics +15 (16), Disable Device 21 (22), Heal +9, Perception +20, Stealth +18 (19), Survival +2, Use Magic Device +10
Hobgoblin Kineticist 9 | Init +4 (5), Senses Perception (Darkvision) +20 | AC 29, 16 Touch, 25 Flat Footed| Fort +14 (15), Ref +14 (15), Will +8 | HP 106/106 (97/124) ( Non-lethal) | Burn 4 |Active Conditions: None

I had a busy weekend including hosting the family gathering. But only my daughter was interested in Easter Egg hunting so I did not make everyone go watch her do it. I thought it would be really warm when that decision was made, instead it was the first time in like 25 years it rained on Easter. So the decision was not a terrible one.

You are right about the gold cost, I think I thought it was a Chain Shirt at first, because I also was off on the Max Dex. I corrected that. I will fix the GP tomorrow. I am not sure about the +1 Ring, but that is probably true so I will go with that as a found item as well.


Male Gnoll Bloodrager 9 | HP 110/110 Rage:128 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+11/R+8/W+7/9(rage) | CMB + 12/CMD 24 | init + 5 | Perc + 12 | intim. + 20 | Surv. + 12 | Rage: 23/23 HP+18 /AC-2/Will+2/fast healing 3 | Spells: 1st lvl: 3/3, 2nd lvl: 2/2, | Wand 5/5

So Gnasher's 'bonus feat' from Abyssal are:
Bonus Feats: Cleave, Great Fortitude, Improved Bull Rush, Improved Sunder, Intimidating Prowess, Power Attack, Toughness.

His present list of Feats already are:
First level feat: Snapping Jaws
Third level feat: Power Attack
Class feat: Eschew materials
Fifth level feat: Combat Reflexes
Bloodline Feat @ 6th lvl: Toughness
Seventh level feat Iron will

It feels like Cleave would be more similar to his present style, and Great Fortitude is always a boon. But I'm considering 'Intimidating Prowess' which would make his + 18/+ 19 when enlarged. If he added cornugon smash he could try and demoralize his opponent with Power attack, which thanks to reckless abandon will be every attack.

Any opinions? Or anyone see anything that they think would help him? I mean he could go cleave and great cleave to deal with minions not sure how beneficial that would be.


Cleave and great cleave are harder than you to thing to make work. The enemies have to be right next to each other until you get to great cleave.


(AC 25/16/20; HP 86/86; Fort +6, Ref +10, Will +7; Init +7, Perception +0, CMD 12) Samsaran Oracle (Dual-Cursed) 9

Intimidating Prowess and Cornugon Smash seem entirely appropriate for Gnasher ;-)


Male Gnoll Bloodrager 9 | HP 110/110 Rage:128 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+11/R+8/W+7/9(rage) | CMB + 12/CMD 24 | init + 5 | Perc + 12 | intim. + 20 | Surv. + 12 | Rage: 23/23 HP+18 /AC-2/Will+2/fast healing 3 | Spells: 1st lvl: 3/3, 2nd lvl: 2/2, | Wand 5/5
miteke wrote:
Cleave and great cleave are harder than you to thing to make work. The enemies have to be right next to each other until you get to great cleave.
Oh, I know, my first fighter took them and I figured out it was almost useless unless someone had ranks and ranks of minions.
Seif-al-Din ibn-Subhi wrote:
Intimidating Prowess and Cornugon Smash seem entirely appropriate for Gnasher ;-)

That's what I was thinking, especially since he's been dumping a skill into intimidate and has decent charisma. I just wanted to make sure I wasn't missing something that was a better fit.


There are lots of good feats out there, but I would agree intimidate related ones certain go with your character.


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Skills:
Acrobatics +15 (16), Disable Device 21 (22), Heal +9, Perception +20, Stealth +18 (19), Survival +2, Use Magic Device +10
Hobgoblin Kineticist 9 | Init +4 (5), Senses Perception (Darkvision) +20 | AC 29, 16 Touch, 25 Flat Footed| Fort +14 (15), Ref +14 (15), Will +8 | HP 106/106 (97/124) ( Non-lethal) | Burn 4 |Active Conditions: None

I think you should spread your wings and try something new. Skill Focus (Craft: Embroidery) could really add some new depth to Gnasher.


Male Gnoll Bloodrager 9 | HP 110/110 Rage:128 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+11/R+8/W+7/9(rage) | CMB + 12/CMD 24 | init + 5 | Perc + 12 | intim. + 20 | Surv. + 12 | Rage: 23/23 HP+18 /AC-2/Will+2/fast healing 3 | Spells: 1st lvl: 3/3, 2nd lvl: 2/2, | Wand 5/5
Malgrim Gryh wrote:
I think you should spread your wings and try something new. Skill Focus (Craft: Embroidery) could really add some new depth to Gnasher.

Nice, does Malgrim need a new ascot?


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(AC 25/16/20; HP 86/86; Fort +6, Ref +10, Will +7; Init +7, Perception +0, CMD 12) Samsaran Oracle (Dual-Cursed) 9

Nah, cross-stitch seems more like his speed...


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Skills:
Acrobatics +15 (16), Disable Device 21 (22), Heal +9, Perception +20, Stealth +18 (19), Survival +2, Use Magic Device +10
Hobgoblin Kineticist 9 | Init +4 (5), Senses Perception (Darkvision) +20 | AC 29, 16 Touch, 25 Flat Footed| Fort +14 (15), Ref +14 (15), Will +8 | HP 106/106 (97/124) ( Non-lethal) | Burn 4 |Active Conditions: None
'Gnasher' Red Claw wrote:
Malgrim Gryh wrote:
I think you should spread your wings and try something new. Skill Focus (Craft: Embroidery) could really add some new depth to Gnasher.
Nice, does Malgrim need a new ascot?

Don't we all?


Male Gnoll Bloodrager 9 | HP 110/110 Rage:128 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+11/R+8/W+7/9(rage) | CMB + 12/CMD 24 | init + 5 | Perc + 12 | intim. + 20 | Surv. + 12 | Rage: 23/23 HP+18 /AC-2/Will+2/fast healing 3 | Spells: 1st lvl: 3/3, 2nd lvl: 2/2, | Wand 5/5

Maybe when Gnasher retires a wealthy adventurer he'll open a boutique...


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(AC 25/16/20; HP 86/86; Fort +6, Ref +10, Will +7; Init +7, Perception +0, CMD 12) Samsaran Oracle (Dual-Cursed) 9

'Gnasher's 100% all-organic crafts - made from the blood, bones, sinews, and skin of defeated foes from across Golarion, and the planes beyond!'


Male Gnoll Bloodrager 9 | HP 110/110 Rage:128 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+11/R+8/W+7/9(rage) | CMB + 12/CMD 24 | init + 5 | Perc + 12 | intim. + 20 | Surv. + 12 | Rage: 23/23 HP+18 /AC-2/Will+2/fast healing 3 | Spells: 1st lvl: 3/3, 2nd lvl: 2/2, | Wand 5/5

Maybe he should start taking trophies again. Early on he'd take trophies: teeth, or claws or horns. Somewhere in the pile of gory parts I forgot for him to continue.


You guys kill me. Maybe, being the inventive fellow that Gnasher is, he could combine the collection of gruesome body parts with Embroidery for some really interesting wall art.


(AC 25/16/20; HP 86/86; Fort +6, Ref +10, Will +7; Init +7, Perception +0, CMD 12) Samsaran Oracle (Dual-Cursed) 9

Well, the 'Harvest Parts' and 'Grisly Ornament' feats *do* exist...

(I had an Occultist who favoured them.)


Male Ifrit Sorceror Elemental: Water () 5 / Oracle Flame (Seeker) 2 -6
Active Conditions:
Mage Armor +4AC, Shield +4AC
| HP: 17/47-30| AC: 14/16/13|Init: +7|Perc: +4|Fort: +4|Ref: +5|Will: +7|CMB: +4 CMD: 15|Acid: +6;1d3|Frost:1d3|Disrupt:1d6|Fire Ray:1d6+1|Q.Staff: +3;1d6|
Skills:
Acro:+6| App:+2|Bluff:+9|Clim:+0|Diplo:+10|DD:+13|Disg:+4|E.A:+3|H.A:+4|Heal:-1|Inti :+10|K.Arc:+8|K.Pla/Reli:+7/6|Ling:+9|Ride:+3|SM:-1|Sleight:+10|Spell:+10|S tealth:+4|Sur:-1|UMD:+10|

My apologies to both GM and party members. As I've being diagnosed with stage 4 cancer and being in and out of hospital so I don't have that energy and time to play as I wished too.

You guys were great. May the newcomers enjoy this great game as well as I did.

May your all have fun.
Signed Urah


I sure hope it turns out OK. Nothing like facing something like that to change your priorities I guess.


Skills:
Acrobatics +15 (16), Disable Device 21 (22), Heal +9, Perception +20, Stealth +18 (19), Survival +2, Use Magic Device +10
Hobgoblin Kineticist 9 | Init +4 (5), Senses Perception (Darkvision) +20 | AC 29, 16 Touch, 25 Flat Footed| Fort +14 (15), Ref +14 (15), Will +8 | HP 106/106 (97/124) ( Non-lethal) | Burn 4 |Active Conditions: None

That is terrible news. Take care of yourself and I hope you feel better soon.


Male Gnoll Bloodrager 9 | HP 110/110 Rage:128 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+11/R+8/W+7/9(rage) | CMB + 12/CMD 24 | init + 5 | Perc + 12 | intim. + 20 | Surv. + 12 | Rage: 23/23 HP+18 /AC-2/Will+2/fast healing 3 | Spells: 1st lvl: 3/3, 2nd lvl: 2/2, | Wand 5/5

Yes, hope you beat it and rejoin us soon!


(AC 25/16/20; HP 86/86; Fort +6, Ref +10, Will +7; Init +7, Perception +0, CMD 12) Samsaran Oracle (Dual-Cursed) 9

Ouch. I am sorry to hear that :-/


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Hey, guys, Outpost is wrapping up but I am on vacation so I will be reading the scenario and get this thing rebooted in a week or so.


Skills:
Acrobatics +15 (16), Disable Device 21 (22), Heal +9, Perception +20, Stealth +18 (19), Survival +2, Use Magic Device +10
Hobgoblin Kineticist 9 | Init +4 (5), Senses Perception (Darkvision) +20 | AC 29, 16 Touch, 25 Flat Footed| Fort +14 (15), Ref +14 (15), Will +8 | HP 106/106 (97/124) ( Non-lethal) | Burn 4 |Active Conditions: None

Sounds great. Have an awesome vacation!


Male Gnoll Bloodrager 9 | HP 110/110 Rage:128 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+11/R+8/W+7/9(rage) | CMB + 12/CMD 24 | init + 5 | Perc + 12 | intim. + 20 | Surv. + 12 | Rage: 23/23 HP+18 /AC-2/Will+2/fast healing 3 | Spells: 1st lvl: 3/3, 2nd lvl: 2/2, | Wand 5/5

I hope the vacation is going well, figured I better get Gnasher updated: Here are the additions @ 9th lvl, I still need to update the sheet and aquire new gear.

+ 1 BAB, Ref, Will,
Bloodline Feat: Intimidating Prowess
9th lvl feat: Cornugon Smash
spells learned + 1@1st lvl: Tracking Mark: 1@2nd lvl: see invisibility
spell usage + 1 1st lvl.
sklls @ 4, + 1 Acrobatics, Intimidate, Perception, and Survival

Hp: 1d10 ⇒ 8

Edit: Could we have been in town long enough to have upgraded Gnasher's bardiche to 'keen'? May I assume the cost would just be the difference between a + 1 and a + 2 weapon?

Well heck, if we were, Seif, would you be able to upgrade gnasher's cloak? Or make him a Headband of alluring charisma?


Male Gnoll Bloodrager 9 | HP 110/110 Rage:128 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+11/R+8/W+7/9(rage) | CMB + 12/CMD 24 | init + 5 | Perc + 12 | intim. + 20 | Surv. + 12 | Rage: 23/23 HP+18 /AC-2/Will+2/fast healing 3 | Spells: 1st lvl: 3/3, 2nd lvl: 2/2, | Wand 5/5

Ok, I've got Gnasher 'gear upgraded' I've listed the 'new' items below. I'd still like to know if it is permitted for Seif to 'craft' items for Gnasher (assuming he's willing and able) If so I'd upgrade Gnasher's present cloak to + 2 and ask Seif to craft a headband of alluring charisma for Gnasher.

definite gear:
Headband of alluring charisma +2 4,000 gp
upgrade bardiche to keen + 1, 6,000 gp.
upgrade the Cloak of resistance +2, 4,000 gp
wand of long arms: 750 gp.

If Seif is able to upgrade the headband and cloak at half price, Gnasher would also purchase a wand.
potential gear:
wand of mirror image: 4,500 gp.

Also, the last time I leveled up I forgot to add the belt to Gnasher's initiative, it should have been + 5.


Seif can take a week to do crafting.


Male Gnoll Bloodrager 9 | HP 110/110 Rage:128 |AC 26/T15/FF23 (Rage AC) 19/T8/FF16 Due to enlarged rage and reckless abandon | F+11/R+8/W+7/9(rage) | CMB + 12/CMD 24 | init + 5 | Perc + 12 | intim. + 20 | Surv. + 12 | Rage: 23/23 HP+18 /AC-2/Will+2/fast healing 3 | Spells: 1st lvl: 3/3, 2nd lvl: 2/2, | Wand 5/5
miteke wrote:
Seif can take a week to do crafting.

Very cool, Seif are you ok with that? Is that enough time for you to craft something for yourself and possibly Gnasher's items?


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(AC 25/16/20; HP 86/86; Fort +6, Ref +10, Will +7; Init +7, Perception +0, CMD 12) Samsaran Oracle (Dual-Cursed) 9

Happy to help you by crafting, but if I only have a week, I can only do one of those two items for you.

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