| Ouachitonian |
Ouachitonian wrote:On the subject of modifications, I've got one you might consider: I'd like to play a Crimson Templar, but two of its major class features (Fiendish Studies and Heavenly Fire) only work against "an outsider with the evil subtype". That seems like it'd be pretty lackluster here on the Plane of Fire. Could I have him instead trained to do the same thing against outsiders with the Fire subtype? I feel like Ragathiel, as the son of an Archdevil and a Fire demigoddess, could probably instruct followers in techniques to fight fire outsiders as well as evil ones. Or, if you'd rather, I'd be happy to gain the said bonuses against an outsider with evil alignment instead of evil subtype, but that may be asking a bit much.Well, Ragathiel does not have anything against denizens of the plane of fire so, unfortunately, I would say no to that. A pity since I, too, like the archetype. Note that you will probably see evil outsiders, even where you currently are, and perhaps more so if you move on to the last book. But I agree that a lot of the power of the archetype is very situational and it would probably be underpowered in an adventure that is not evil outsider focused.
That’s more or less what I figured you’d say, but it was worth asking. I’ll figure something out. Probably.
| miteke |
Malgrim can do front-line but he is more of a ranged guy. Malgrim also has trap related abilities and Seif has the face role covered, so a front-liner would be nice, but something arcane is needed as that is totally missing once urahbot is out of the picture. The players will decide whether to stick with 4 PCs or up it to 5.
| Ouachitonian |
I’m not much for full casters, but I might could go for one that still has some combat ability; maybe a Sorc->Dragon Disciple or a Druid. It’s been a long time since I’ve tried a Druid, that could be fun. What a Druid is doing on the Plane of Fire I’m not completely sure, but presumably they have nature there too. Weird nature that needs studying.
| Malgrim Gryh |
What we most lack is buff/support casting. This doesn't mean you would need to be a straight caster and different classes can all do this function. But more utility and support would be a god-send. Especially since I think the goal here is for our PC turned NPC to wander off which will take away a chunk of the support we did have.
| Veniir |
I’m not much for full casters, but I might could go for one that still has some combat ability; maybe a Sorc->Dragon Disciple or a Druid. It’s been a long time since I’ve tried a Druid, that could be fun. What a Druid is doing on the Plane of Fire I’m not completely sure, but presumably they have nature there too. Weird nature that needs studying.
So, I'm not participating in this recruitment as this game is not for me, but I like to lurk in some recruitment threads. I might have a suggestion for you.
It seems that the Elemental Ally druid archetype would fit the campaign and your proposal very well. You could be in the plane of fire to help an elemental friend that asked for your aid.
| miteke |
Malgrim made a good point. There will most likely be a drop so we can let all 4 of you join:
Alessandro Khadaji
Kul'Theraka
Ouachitonian
Grumbaki
Start finalizing your characters and I'll take a look at them. I'm pretty persnickety about having the numbers on the character sheet so that will be the biggest challenge. If I don't understand something, I'll be asking questions. You can toss character ideas around in the discussion section.
I'll be beefing up the encounters to try to make things challenging so remember those life saving scrolls and potions and such in case I over compensate!
| miteke |
OK, you two have the job (Critzible and Spazmodeus). Take a look at the house rules linked at the top of the page and make a level 12 character. Dot and delete into discussion and gameplay and don't be afraid to ask questions or for suggestions.
The main items of the house rules are these:
Recruitment is closed for now as I have the players I need.