Miteke's Legacy of Fire

Game Master miteke

General References
Player's Guide - Knowledge Skill Success Topics - House Rules - PC bonus traits and feats

World and Local Maps
Geographical Maps - Kakishon

Current References
Party Info - NPCs and Handouts

Current Maps
Lower Level - First Level - Second level - Third level - Fourth level


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miteke wrote:
Ouachitonian wrote:
On the subject of modifications, I've got one you might consider: I'd like to play a Crimson Templar, but two of its major class features (Fiendish Studies and Heavenly Fire) only work against "an outsider with the evil subtype". That seems like it'd be pretty lackluster here on the Plane of Fire. Could I have him instead trained to do the same thing against outsiders with the Fire subtype? I feel like Ragathiel, as the son of an Archdevil and a Fire demigoddess, could probably instruct followers in techniques to fight fire outsiders as well as evil ones. Or, if you'd rather, I'd be happy to gain the said bonuses against an outsider with evil alignment instead of evil subtype, but that may be asking a bit much.
Well, Ragathiel does not have anything against denizens of the plane of fire so, unfortunately, I would say no to that. A pity since I, too, like the archetype. Note that you will probably see evil outsiders, even where you currently are, and perhaps more so if you move on to the last book. But I agree that a lot of the power of the archetype is very situational and it would probably be underpowered in an adventure that is not evil outsider focused.

That’s more or less what I figured you’d say, but it was worth asking. I’ll figure something out. Probably.

Grand Lodge

12d10 ⇒ (8, 9, 10, 4, 3, 10, 3, 2, 1, 2, 9, 8) = 69

so the 4, 3, 3, 2, 1, 2 get replaced with a 6, correct?

As was mentioned, character building is just fun. I'm somewhat addicted.

Grand Lodge

Looking like a Swashbuckler Whirling Dervish 9 / Paladin 2 / Ranger Demon Slayer 1


So... what do we need? Or are you guys OK just going with 4?


Malgrim can do front-line but he is more of a ranged guy. Malgrim also has trap related abilities and Seif has the face role covered, so a front-liner would be nice, but something arcane is needed as that is totally missing once urahbot is out of the picture. The players will decide whether to stick with 4 PCs or up it to 5.


I’m not much for full casters, but I might could go for one that still has some combat ability; maybe a Sorc->Dragon Disciple or a Druid. It’s been a long time since I’ve tried a Druid, that could be fun. What a Druid is doing on the Plane of Fire I’m not completely sure, but presumably they have nature there too. Weird nature that needs studying.


What we most lack is buff/support casting. This doesn't mean you would need to be a straight caster and different classes can all do this function. But more utility and support would be a god-send. Especially since I think the goal here is for our PC turned NPC to wander off which will take away a chunk of the support we did have.


Ouachitonian wrote:
I’m not much for full casters, but I might could go for one that still has some combat ability; maybe a Sorc->Dragon Disciple or a Druid. It’s been a long time since I’ve tried a Druid, that could be fun. What a Druid is doing on the Plane of Fire I’m not completely sure, but presumably they have nature there too. Weird nature that needs studying.

So, I'm not participating in this recruitment as this game is not for me, but I like to lurk in some recruitment threads. I might have a suggestion for you.

It seems that the Elemental Ally druid archetype would fit the campaign and your proposal very well. You could be in the plane of fire to help an elemental friend that asked for your aid.

Grand Lodge

For more of a support build if needed, i could go with a bard 10, paladin 2; preferably as a Fetchling and i could drop the spell like abilities to drop him to 12 RP


Kul'Theraka wrote:
For more of a support build if needed, i could go with a bard 10, paladin 2...

More than kind, but... I think everyone's character is solid.

So if 5, what should I aim for? If 4, then tweaks may or may not be needed.


Malgrim made a good point. There will most likely be a drop so we can let all 4 of you join:

Alessandro Khadaji
Kul'Theraka
Ouachitonian
Grumbaki

Start finalizing your characters and I'll take a look at them. I'm pretty persnickety about having the numbers on the character sheet so that will be the biggest challenge. If I don't understand something, I'll be asking questions. You can toss character ideas around in the discussion section.

I'll be beefing up the encounters to try to make things challenging so remember those life saving scrolls and potions and such in case I over compensate!


I don't think I have the time right now folks. Sorry. Best of luck all!


If you are still looking for another player, I am interested. I do not have an issue covering a specific role that the party currently does not have that you would like it to have.

If there is no rush, I could create a character this weekend.


We are good with the 5 we have.


For the cheaper seats...

Could we get a list of Race, Class & Role (loosely)?


Grumbaki and Alessandro Khadaji, you still with us? I don't think I've see a post from you over in discussion which would mean you are missing the conversations.

@Alessandro
I answered your question in discussion


Hi there! This is Grumbaki :)


Right. I think Alessandro Khadaji is the only player missing from discussion now.

Sovereign Court

Keepin' an eye here as I've been lurkin' on the game and it looks like this might be sadly relevant...


Jesse Heinig wrote:
Keepin' an eye here as I've been lurkin' on the game and it looks like this might be sadly relevant...

What might be relevant? You lobbying to join the game in light of characters that are MIA?

Sovereign Court

Oh just saw that there's been some churn, so if you do wind up re-recruiting, I'll whip something up. 'course you probably have a waitlist from former recruitments.


Back down to 3 characters. Anyone like to join?


I'll step up!
Looks like you lost a Wizard, is that what your looking to replace?

Grand Lodge

What do you need and what building parameters?


I believe we are now lacking a dedicated divine and arcane caster.

Grand Lodge

Divine eh. I am good at those


I'll work up an arcane submission then.


OK, you two have the job (Critzible and Spazmodeus). Take a look at the house rules linked at the top of the page and make a level 12 character. Dot and delete into discussion and gameplay and don't be afraid to ask questions or for suggestions.

The main items of the house rules are these:

  • Loot and Leveling: We do WBL with a bonus for crafting feats. That means you have 108K to spend. Consumables are refreshed at level up, so scrolls and potions are a real bargain. Wands work a lot like staffs. You will need to roll HP after first level, but the minimum is half rounded up.
  • Crunch: I like to see the numbers that go into things. It helps me figure out the effects of spells and the like. No need to get ALL the numbers on your character sheets at this point , as that seems to take a lot of time, but we will be working on it as time goes by.
  • Skills: I do not use the background skills rules from unchained, but a variation of that. Intimidation is harder to accomplish.

    Recruitment is closed for now as I have the players I need.

  • Grand Lodge

    I read the document did I miss the Ability score


    1 person marked this as a favorite.

    It's a bit hidden in the text...20 point buy.

    Grand Lodge

    I can work with that

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